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Press_Start
08-05-2011, 05:45 AM
It's official, Sony has conceded Christmas 2011 to Nintendo 3DS.

http://www.siliconera.com/2011/08/04/sonys-hirai-confirms-playstation-vita-only-launching-in-japan-this-year/

They also might have signed Vita's death certificate too cause if it's not coming out 2011, then when?

Spring 2012? After everybody's spent from Christmas shopping?

Summer 2012? Coincide with WiiU's release? (Mark my words, Nintendo will do @ $300 price tag. Count on it!)

Holiday 2012? Delayed a whole year? Battling against not only 3DS (w/ bigger library, possible lower $150 price, and 3DS lite alternative) and Nintendo's new home console that's only $50 more than a handheld both competing for the same demographic?

Not to mention, p!ssing off devs and pubs now forced to push back their original stateside plans for holiday '11. IMO, it's a grave mistake and a potential catastrophe for Vita/Sony. Now the only way for them to get out on top is by sheer luck and they'll need ALOT.

wingzrow
08-05-2011, 06:07 AM
That certainly is an interesting move, especially with how badly the 3DS has been doing. You would think this would be the BEST time to compete with the 3DS because of it's weak lineup, but i guess there's some really good games coming out for it this holiday season I must not have been aware of.

G-Boobie
08-05-2011, 06:46 AM
The Vita has a few tricks that make it more interesting than the 3ds for me. Multi-touch back panel, two actual honest to god analog sticks, and most important(assuming they pull it off correctly), interoperability with ps3 games and saves.

Is it gonna blow up DS or Wii style? No way. Also, I don't care if it does. I'm going to get one. I got my moneys worth out of the PSP, even though its perceived as a failure. I don't own Sony stock, so as long as I get to play some sweet games over the course of a couple of years, I think I can call it good.

Also, consider that a delay might mean launch games that aren't dog shit. That's even better.

substantial_snake
08-05-2011, 06:55 AM
Although I do find this disappointing I think that Sony may have done this to avoid the weak launch problems that the 3DS has gone through, while using the 3011 launch in Japan as a sort of test market to see what works and what doesn't. I really think that the poor launch lineup of the 3DS really hurt the system and Sony with its now higher price point wants to avoid that if possible. That being said springing for a early 2012 release in the US market is a little foolish if they want to get the jump on the 3DS.

portnoyd
08-05-2011, 07:18 AM
<iOS> Hey guys, what's going on?
<AndroidOS> Yo dude, sup.
<iOS> You guys mind if we take your market share while the two of you sit on your thumbs?
<3DS> Uhhhh.... $_$
<AndroidOS> Awesome, thanks guys, we'll make good use of the years of market value you've created.
<iOS> No worries, no worries, we can't thank you enough. See you around.
* PSVita has joined the Market.
<PSVita> Hey 3DS, what'd I miss?

RPG_Fanatic
08-05-2011, 08:49 AM
That sucks, but I'm getting one for sure when it finally does come out.

Frankie_Says_Relax
08-05-2011, 09:17 AM
The Vita has a few tricks that make it more interesting than the 3ds for me. Multi-touch back panel, two actual honest to god analog sticks, and most important(assuming they pull it off correctly), interoperability with ps3 games and saves.

Is it gonna blow up DS or Wii style? No way. Also, I don't care if it does. I'm going to get one. I got my moneys worth out of the PSP, even though its perceived as a failure. I don't own Sony stock, so as long as I get to play some sweet games over the course of a couple of years, I think I can call it good.

Also, consider that a delay might mean launch games that aren't dog shit. That's even better.

I was going to type things ... but I read this and now I don't have to because this is what I was going to type.

RCM
08-05-2011, 10:00 AM
While I have absolutely no plans to buy one at launch, PS Vita looks very interesting. There's even an original game or two I'm looking forward to on the platform. One is a cell-shaded platformer with a focus on shifting gravity. Something like that.

Like 3DS, nobody was clamoring for a new PSP, but at least it seems the experiences have the potential to be significantly different from PSP. I can't say the same for 3DS.

swlovinist
08-05-2011, 10:11 AM
One thing is for sure, Sony better have a strong lineup and competitive price when they do launch. With the 3DS having more time to get their crap together, this is a gamble. I think that the Vita can be a good system, but it all depends on how they market the system.

duffmanth
08-05-2011, 10:20 AM
One thing is for sure, Sony better have a strong lineup and competitive price when they do launch. With the 3DS having more time to get their crap together, this is a gamble. I think that the Vita can be a good system, but it all depends on how they market the system.

Sony better not only have a strong lineup at launch, but they better maintain it throughout the Vita's life span. That's been the single biggest issue with the PSP to this day. AAA games have always just trickled out here and there and Sony can't let this happen again with the Vita or it'll be the PSP all over again.

Frankie_Says_Relax
08-05-2011, 10:34 AM
Based on Nintendo (Satoru Iwata) publicly acknowledging a measure of "failure"/miscalculation on their 3DS launch, I don't see any major problem with Sony taking their time and more carefully calculating what they need to do to not suffer the same mis-steps in the marketplace.

The expectation that Nintendo will be able to fully rectify their software situation by Holiday 2011 and completely turn-around not only sales but public perception of the system as a non-failure is debatable. I'm not saying that the 3DS or Nintendo is going to exit the marketplace (in fact I'm of the mindset that in the long-term the 3DS will be a success despite itself and this first year) but predictions of Nintendo having an awesome holiday season sales-wise are pretty optimistic IMO.

All things considered it's probably better for Sony to sit-back and evaluate the field for one more holiday and focus on the PS3 which is not yet in its twilight in terms of profitability and software.

I'm also amused that the public (and press) perception on whether or not the iOS/Android smartphone platforms are "legitimate" contenders in the market seems to have come around full circle.

As early as a few months ago there was a lot of scoffing at the notion that smartphone gaming would ever EVER do any damage to the tried and true brick & mortar-sold, physical media-using, "full retail game" producing, physical-button-having portable gaming market ... now it's tough to find an article or thread that doesn't resonate the sentiment that some damage has in fact been done.

kupomogli
08-05-2011, 11:21 AM
Sony has already stated previously that only one market is going to get the Vita this year due to the earthquake slowing down manufacturing. Is it Sony's fault if retailers are listing it as a December 31 release everywhere? Do you also honestly believe that Sony wouldn't have chosen Japan, it's biggest supporter for the PSP, for the one market that would get the Vita sooner?

http://www.siliconera.com/2011/04/04/ngp-launch-may-be-delayed-due-to-japan-earthquakes/

The delay in all the other markets certainly helps the 3DS get a better lead on them, especially with the price drop, but it really doesn't matter. You were either going to get a Vita or not, which I'm one who will be getting it day one. I can say the price drop and the late release will make the 3DS appealing mainly to the casual gamers who will just pick up something cheap. Those who know both consoles and are actually interested in the Vita will more than likely still get a Vita despite the price drop.

Robocop2
08-05-2011, 11:54 AM
I really think the smart phone market is going to hurt Nintendo more than it will Sony. The DS was a top seller because of the casual market. Smart phones inherently cater to this marked because; if they have a cel phone that can play a variety of games why buy a dedicated device? I always saw the PSP as more of gamer oriented device than the DS. Though I only own a DS since I never really felt the need for two portable systems. I don't think the iOS and Android markets are going to kill the handheld market as there are things you can do with a dedicated platform that aren't possible with a smart phone. I do however; think that they will cause more damage to Nintendo than to Sony.

More on topic; I don't see releasing the Vita here in the states next year as necessarially a bad thing. Simply for reasons already stated. Plus even if its not released for Christmas; people do still get money for Christmas and if they are waiting for a Vita; they'll still have that money.

MarioMania
08-05-2011, 12:38 PM
Nintendo still owns the handheld market..

Bojay1997
08-05-2011, 12:39 PM
I really think the smart phone market is going to hurt Nintendo more than it will Sony. The DS was a top seller because of the casual market. Smart phones inherently cater to this marked because; if they have a cel phone that can play a variety of games why buy a dedicated device? I always saw the PSP as more of gamer oriented device than the DS. Though I only own a DS since I never really felt the need for two portable systems. I don't think the iOS and Android markets are going to kill the handheld market as there are things you can do with a dedicated platform that aren't possible with a smart phone. I do however; think that they will cause more damage to Nintendo than to Sony.

More on topic; I don't see releasing the Vita here in the states next year as necessarially a bad thing. Simply for reasons already stated. Plus even if its not released for Christmas; people do still get money for Christmas and if they are waiting for a Vita; they'll still have that money.

I strongly disagree. Most parents are not going to buy their under 12 year old kids a smartphone or iPad. It's too expensive and at too high a risk for getting damaged. Selling the 3DS at $170 is a perfect move and frankly, the PS Vita at $249+ which appeals to the same crowd that already owns smartphones, iPads and lots of other devices is far more at risk for losing part of its audience than the 3DS ever will be. Having said that, I agree that launching the Vita next year is not a terrible idea. The launch titles other than Uncharted look mediocre and hopefully this will give third parties some time to do some great stuff for the US launch. In addition, component prices should decline even more in the next six months which means Sony could either cut the price slightly or maybe make some profit on hardware this time which will be good for long-term viability of the platform.

maxlords
08-05-2011, 12:43 PM
Also, let's be honest. Are there ANY really good games on smartphones? I haven't found a single one worth buying on Android yet....

portnoyd
08-05-2011, 01:01 PM
There are a few, all free, but none of them control as well as a real portable. My comments earlier were definitely more aimed at the Wii crowd which will be ones avoiding the real portables and thinking their phones are true gaming devices. Hell, my cromagnon-tech-wise friend finally got an iPhone and he feels like he's gaming again by playing iOS games.

Frankie_Says_Relax
08-05-2011, 01:15 PM
Also, let's be honest. Are there ANY really good games on smartphones? I haven't found a single one worth buying on Android yet....

I've found that iOS has a much better selection of "traditional" gamer games (driving, sports, platformer, fighting, arcade action, rpg, MMORPG, etc.) from companies that we all know and love (Capcom, Namco, Konami, EA, etc.) based on the lack of necessity for building software that scales dramatically between umpteen OS versions and phone hardware iterations.

I find that most skeptics are typically impressed when I show them Resident Evil 4, Street Fighter 4, Dead Space or any of the myriad driving games like Need for Speed that are on the platform.

boatofcar
08-05-2011, 01:16 PM
Also, let's be honest. Are there ANY really good games on smartphones? I haven't found a single one worth buying on Android yet....

Depends on what kind of experience you want, but as long as the kinds of games you want to play rely on d-pad/button controls, then you will always be better off buying a dedicated portable gaming device.

substantial_snake
08-05-2011, 01:28 PM
Also, let's be honest. Are there ANY really good games on smartphones? I haven't found a single one worth buying on Android yet....

Triple Triad get it now. (coming from a FF8 Fan)

I only have experience with the Android platform but there are soo many smart phone games that are free that I've never seen the point of paying for them. They allow me to blow away a few minutes at an airport or wherever but I haven't found one compelling enough to really sit down and play for a while.

I'm one of the ones who is going to pick up the PSV on day one. I really preferred the PSP's emphasis on console quality games because that's how I usually play my portables now. If I bring a portable console along with me its usually because I'm spending a few days somewhere and don't want to or can't lug along my console of choice. I really like what the Vita is bringing to the table with both solid looking traditional and touch controls along with the announced launch lineup and its enough to make it a day one for me. (Gravity Daze looks sweet!)

G-Boobie
08-05-2011, 02:32 PM
Nintendo still owns the handheld market..

No, sir. Apple owns the handheld market.

Bojay1997
08-05-2011, 02:44 PM
No, sir. Apple owns the handheld market.

The handheld gaming market? While I agree that Apple and to a lesser extent Android/Google are making inroads with casual gamers, I have yet to find any legitimate survey or sales data to indicate that it's having a material impact on sales of video games on consoles and handhelds. In fact, as someone else pointed out, a lot of this bleed over is probably people who bought a Wii and a game or two around the purchase window and then never used it again. They are more dabblers who follow the hype than reliable consumers.

I know a lot of people who own iPhones and Droids and have downloaded a few games, but they either were never gamers to begin with and this is just something they threw a few bucks at to try out or bought these games in addition to their games on traditional consoles and handhelds and a few dollars didn't make any difference in what they could spend on other entertainment in any way. The iPad is certainly capable of compelling gaming uses, but it lacks traditional controls and frankly, it has yet to prove itself as a viable platform for more expensive and complex gaming experiences. Perhaps that will change and when it does, then I think Nintendo and Sony will both be in for some serious competition.

Press_Start
08-05-2011, 03:04 PM
Based on Nintendo (Satoru Iwata) publicly acknowledging a measure of "failure"/miscalculation on their 3DS launch, I don't see any major problem with Sony taking their time and more carefully calculating what they need to do to not suffer the same mis-steps in the marketplace.

The "miscalculation" was they wanted another Wii (in sales numbers)...instead got a DS. Surprisingly, 3DS's still steadily following the same path despite the Fukushima disaster, weaken global economy, and the "expensive" $250 price tag (which DS didn't have to contend).


All things considered it's probably better for Sony to sit-back and evaluate the field for one more holiday and focus on the PS3 which is not yet in its twilight in terms of profitability and software.

Everybody's overlooking one thing detail. In 2012, Nintendo will be even stronger, thanks to 3DS and WiiU. Vita's gonna have a tough bout against those two without Sony taking a price cut. On top of that, the PS3 $400 price (w/Move) looks like a HD Wii-wannabe with glowing lollipops next to the big N's new $300 console, forcing Sony again to take another cut.

Like I said, Vita's best shot was a US 2011 release date, establish a base, and grow it from there, cause, as I see it, the next year or so will be the rockiest for Sony. Not just hardware wise, but software-wise, too. Right now, Little Big Planet is their only tool to appeal to the "new" crowd while Nintendo has them outgunned like 5-to-1. (Nintendogs, Ocarina of Time, Mario 3D, Kid Icarus, etc.)

If Sony is really, REALLY serious standin' toe-to-toe with big Mario and takin' the gold, then they must establish a viable identity for themselves that differentiates and appeals to the "new" crowd, like Sega. Otherwise, it's PSP all over again.


As early as a few months ago there was a lot of scoffing at the notion that smartphone gaming would ever EVER do any damage to the tried and true brick & mortar-sold, physical media-using, "full retail game" producing, physical-button-having portable gaming market ... now it's tough to find an article or thread that doesn't resonate the sentiment that some damage has in fact been done.

My gut feeling tells me Nintendo's fully aware of the direction of smartphone games and betcha' Iwata/Miyamoto are already underway cookin' deep in their underground lab somewhere something REEEAAAAAAL innovative to tackle that beast later in the decade.


Do you also honestly believe that Sony wouldn't have chosen Japan, it's biggest supporter for the PSP, for the one market that would get the Vita sooner?


Actually, I find that move kinda ironic as Vita's not UMD compatible especially in the wake of surging PSP sales. I'm a little surprised Sony didn't begin outside Japan and try to make a fresh start in the American market here as DS outsold 5-to-2 in USA. Lots of room for improvement.

soloman
08-05-2011, 03:08 PM
They pushed it back because Kaz wanted a stronger launch lineup. I would prefer having actual games for my new toy, not at all like 3DS which had... Uh... Pilot Wings and Steel Diver. January is a strong shopping month because retailers are clearing their stock. If they get it out before March AND with strong 1st party titles, it's a better deal for them than just releasing it in November with nothing to show for itself.

Dragon's Crown is a day 1 buy for me!

Frankie_Says_Relax
08-05-2011, 04:31 PM
snip snip

Huh. LOTS of defending of Nintendo there.

Did I somehow come off as anti-Nintendo in my response?

Funny, I thought that I said that I thought that the 3DS would do fine in the long term despite any of this price drop nonsense.

Is it that I think that the growing smart-phone market (hundreds of millions of Android and iOS users worldwide) is encroaching on the traditional portable gaming marketplace or that the Vita won't suffer some type of catastrophic marketplace failure by launching a few months later in the US/EU that made my response somehow come off as deserving a bombastic defense of Nintendo?

G-Boobie
08-05-2011, 04:43 PM
The handheld gaming market? While I agree that Apple and to a lesser extent Android/Google are making inroads with casual gamers, I have yet to find any legitimate survey or sales data to indicate that it's having a material impact on sales of video games on consoles and handhelds. In fact, as someone else pointed out, a lot of this bleed over is probably people who bought a Wii and a game or two around the purchase window and then never used it again. They are more dabblers who follow the hype than reliable consumers.

I know a lot of people who own iPhones and Droids and have downloaded a few games, but they either were never gamers to begin with and this is just something they threw a few bucks at to try out or bought these games in addition to their games on traditional consoles and handhelds and a few dollars didn't make any difference in what they could spend on other entertainment in any way. The iPad is certainly capable of compelling gaming uses, but it lacks traditional controls and frankly, it has yet to prove itself as a viable platform for more expensive and complex gaming experiences. Perhaps that will change and when it does, then I think Nintendo and Sony will both be in for some serious competition.

The vernacular you're using is interestimg, because it assumes a number of things that aren't really true. You stated that you've yet to see data that shows that I-devices and Android are cutting into "legitimate" handheld gaming sales. That isn't the point. It doesn't matter to Apple or Google whether they're taking sales away from Nintendo or Sony, because they're making millions off of people who never would have bought a DS or PSP in the first place. You're entire premise is false.

Apple has sold more iPads and iPhones in the couple of years than Nintendo has sold of the DS. Combined, Android and Apple have more marketplace presence than Sony and Nintendo combined. Their games are cheaper, their storefronts, being digital, get in front of more people every day, and regardless of your feelings on it, Angry Birds has sold more copies across two platforms than Pokemon has the entire DS lifespan. That's significant data.

Now for the apocryphal segment of the post: I love handheld gaming, and so do most of my friends, and we game on our phones or ipod touches for the most part. It's not just gaming either: these devices do much more than game. YouTube, texting, tapatalk, restaurant and GPS applications, etc. It's not thqt the games on PSP and DS are "worse" than on phones. It's that to people who are not ultra hardcore gamers, those devices are too limited for their cost.

So: you and I will buy the next Nintendo and Sony handhelds because we are hardcore gamers. All our non-hardcore friends and relations will buy an iPhone and occasionally buy a game for a buck. So far, its worked for Apple.

Press_Start
08-05-2011, 04:44 PM
Same thing for DS, solomon. Super Mario 64 DS, Metroid Prime Hunters, Feel the Magic?? and few other licensed titles n' what not were launch games back in '04 and we know how that story's going. ;)

Seeing the current Vita lineup *sigh*, it doesn't scream "VITA!". It screams "PSP!" and it should offer more than that. Don't get me wrong! Dragon Crown and Project Gravity are reason enough for me :) but when you lay down the gauntlet against an alpha-dog like Nintendo. Sony better bring the Death Star cause the big N is bringing Unicron...in a Tanooki Suit. :)

Icarus Moonsight
08-05-2011, 04:53 PM
Sony better bring the Death Star cause the big N is bringing Unicron...in a Tanooki Suit. :)

LOL

Nintendo gave Sony the Move, so they're just returning the favor by bowing out of the holiday sales (possibly?). Upright, if slightly numbskullish. Hopefully they can capitalize on the time they're taking, they can spare the time more than the money. I'm not too optimistic that this will help or hinder either much though.

Press_Start
08-05-2011, 05:03 PM
Huh. LOTS of defending of Nintendo there.

Did I somehow come off as anti-Nintendo in my response?

Funny, I thought that I said that I thought that the 3DS would do fine in the long term despite any of this price drop nonsense.

Is it that I think that the growing smart-phone market (hundreds of millions of Android and iOS users worldwide) is encroaching on the traditional portable gaming marketplace or that the Vita won't suffer some type of catastrophic marketplace failure by launching a few months later in the US/EU that made my response somehow come off as deserving a bombastic defense of Nintendo?

Was I? Maybe I didn't enough smiley faces. :);):D:popcorn:

No, you're comment didn't come off as "anti-"anything. This would be where I start explainin'...but I'm spent and said everything I wanted to say for now. Sorry for the misunderstanding. :oops:

Bojay1997
08-05-2011, 05:34 PM
The vernacular you're using is interestimg, because it assumes a number of things that aren't really true. You stated that you've yet to see data that shows that I-devices and Android are cutting into "legitimate" handheld gaming sales. That isn't the point. It doesn't matter to Apple or Google whether they're taking sales away from Nintendo or Sony, because they're making millions off of people who never would have bought a DS or PSP in the first place. You're entire premise is false.

Apple has sold more iPads and iPhones in the couple of years than Nintendo has sold of the DS. Combined, Android and Apple have more marketplace presence than Sony and Nintendo combined. Their games are cheaper, their storefronts, being digital, get in front of more people every day, and regardless of your feelings on it, Angry Birds has sold more copies across two platforms than Pokemon has the entire DS lifespan. That's significant data.

Now for the apocryphal segment of the post: I love handheld gaming, and so do most of my friends, and we game on our phones or ipod touches for the most part. It's not just gaming either: these devices do much more than game. YouTube, texting, tapatalk, restaurant and GPS applications, etc. It's not thqt the games on PSP and DS are "worse" than on phones. It's that to people who are not ultra hardcore gamers, those devices are too limited for their cost.

So: you and I will buy the next Nintendo and Sony handhelds because we are hardcore gamers. All our non-hardcore friends and relations will buy an iPhone and occasionally buy a game for a buck. So far, its worked for Apple.

It's actually not my premise, it's how all businesses work. To grow a business, you can a) go after new customers in the hopes of increasing your customer base, but keeping in mind that they are typically harder to reach and more expensive to market to and that many will never buy your product no matter how great it is; b) you can go after the existing customers who already are interested in or have products along the same lines that you are trying to sell or c) some combination of both. Now, traditionally, video game companies have done mostly "b" for the past thirty years targeting kids, teens and young adults that will purchase a console and a healthy stream of new release games and back catalog stuff leading to a higher attach rate, new hardware sales every generation, etc...

Nintendo with the Wii tried to go after a less traditional consumer and for better or for worse, it moved hardware but not software. Nintendo was smart enough to actually make money on the hardware from day one, so their strategy worked out, at least up until very recently.

You're correct that there is this huge pool of non-gamers who will buy angry birds or some other buzzworthy game on their new iPad or other mobile device. Heck, my mom who has literally never played a video game in her life was asking about downloading it to her iPad last week. Unfortunately, my mom and the millions of other people who downloaded Angry Birds aren't going to spend more than a few dollars on game downloads every few years and frankly, may never buy another video game ever. In addition, selling ten million copies of a game at $2 or "free" is best case scenario $20 million (but realistically a lot less when you consider everyone that bought it for $1 or got it free) which doesn't include the share that goes to Apple or the other distributors and is far less than Nintendo makes off a single million selling game on either the 3DS or Wii. It's a different market and one which can be lucrative, but also one which is hard to pin down and guarantee that your investment will pay off. For every Angry Birds, there are literally thousands of other titles that make nothing and actually lose money for the developer and publisher. Of course, the distributor pretty much always makes money.

Apple has a great and profitable business model. They are not, however, trying to compete directly in the video gaming space with Nintendo and Sony, at least not yet. At some point will they? Absolutely. Could they actually dominate the market? Absolutely. Do they need to take on Sony or Nintendo to become even more profitable? Nope. Do Nintendo and Sony need to be worried about Apple? Sure. Are kids and teens and young adults going to abandon consoles and handhelds to play iPad and Android games? Nope and the surveys and sales data have consistently shown that video gaming keeps growing and mobile gaming is in addition to that growth, in some cases building upon it and in any case, not detrimental to it.

soloman
08-05-2011, 10:05 PM
Same thing for DS, solomon. Super Mario 64 DS, Metroid Prime Hunters, Feel the Magic?? and few other licensed titles n' what not were launch games back in '04 and we know how that story's going. ;)

Seeing the current Vita lineup *sigh*, it doesn't scream "VITA!". It screams "PSP!" and it should offer more than that. Don't get me wrong! Dragon Crown and Project Gravity are reason enough for me :) but when you lay down the gauntlet against an alpha-dog like Nintendo. Sony better bring the Death Star cause the big N is bringing Unicron...in a Tanooki Suit. :)

It was a different market in 2004. Nintendo had a full year with no competition to grow and with a much cheaper device on the market. The 3DS can't afford an uphill battle like the DS could seven years ago. Vita needs a strong launch to compete. Uncharted and LBP at launch are an absolute must and I think it's better to miss Christmas than launch early with a weak lineup.

kupomogli
08-06-2011, 03:01 AM
It was a different market in 2004. Nintendo had a full year with no competition to grow and with a much cheaper device on the market.

The DS was released less than half a year before the PSP. The 3DS has over half a year on the Vita.


Same thing for DS, solomon. Super Mario 64 DS, Metroid Prime Hunters,


Feel the Magic??

Amazing game. One of the best on the DS. Rub Rabbits, while not as good, is pretty good as well.


and few other licensed titles n' what not were launch games back in '04 and we know how that story's going. ;)

The reason the DS was such a success compared to the PSP is for two main reasons. The first is because the PSP is nothing more than a console like experience, where the DS had gamers and non gamers alike hooked because of the touch screen aspect being a new way to game. The second reason, and quite an obvious one, is how early it was hacked as well as how easy it was to downgrade and pirate PSP games. Because of the huge amount of piracy, most games sold far less than they should have. The PSP didn't have the backing of the millions of parents who purchased the DS for their children and didn't know a thing about piracy, but how most people are, if they did I'm sure the DS would be in just as bad shape.

With the 3DS, touch screen gaming isn't a new concept anymore. It's on the iphone, ipad, literally everything now days. The hook isn't there any longer. The 3D that Nintendo tried to throw really worked didn't. It worked so well that not only did Nintendo say they wouldn't attempt to try creative things with the 3D, but they even announced that "not all games need to be 3D and we're going to start releasing 3D less games. I mean seriously. Nintendo was praising how great the 3D aspect was going to be because they thought it would be just another gimmick that people would buy into, yet it backfired and they're trying to soften the blow.

Basically, because the 3D is practically a worthless aspect to the system, other than dual screens, the 3DS has nothing extra on the Vita. It doesn't have that edge on the Vita that the DS had on the PSP. Because the Vita isn't just a PS3 like console experience, it's got everything the 3DS has, a second analog, Six Axis, back touch panel, and is multi touch.

If you weren't going to get a PS Vita at $249 when the 3DS was also $249, then you're not going to now that there was the price drop for the 3DS. Regardless of the price difference now, the $249 Vita price tag was a shock that I think is still going to work in Sony's favor because people still see the value in the Vita after the 3DS price drop. If the 3DS had a price drop before the Vita price was released it might have worked better for Nintendo since there wouldn't have been that side by side comparison of value at the time. The 3DS will get many more casual gamer sales because of the cheap price, but people who are in the know about the two systems and aren't anti Sony or a hardcore Nintendo fanboy who only gets one handheld/console will also get the PS Vita I'm sure.

swlovinist
08-06-2011, 12:41 PM
I see Nintendo benefiting from the delay of the Vita. I see both 3DS and Vita sales to be diminished due to a changing portable market. Part of the problem is that that the market of 2011 is so different than 2006. The economy, competition, and what people game on has changed dramatically. Does the smartphone market need to have better games? Yes. Does it make me think twice about purchasing $30 to $40 portable games? Yes. Does it make me play less games on a dedicated portable? Yes.

I was one of the folks that hated the idea of digital downloads. I know have changed my mind for the mere fact that the games I have seen are significantly less expensive and at a price that is a "throwaway" price.

Tablet/Smartphone gaming will affect portable sales, probably more Sony than 3DS due its target fanbase. Bottom Line is that this holiday Nintendo is now not going to have any competition, and this just makes the Vita have more pressure to deliver. Both Sony and Nintendo now have to deal with a growing demand for tablets and smartphones that will probably affect the sales of dedicated portables. Time will see

The 1 2 P
08-06-2011, 02:19 PM
Like others have already said, I think this is because Sony looked at their holiday launch line up and realized that it would be pretty bad(not that the 3DS had a good launch line up either). As for Japan being the first to get the Vita, this is how all systems use to launch back in the day until 2005 when Microsoft decided to do a global launch for the 360. And ever since then everybody else has decided to do a global launch. While those are great in theory, it also means that consoles/portables that are really in demand will sell out very quickly in atleast one region.

I'm also of the mind that not many people were looking for a successor to the Psp. The first one did ok sales wise but it never wowed me as being a must-have system. While the Vita has much more going for it tech wise(and hopefully game wise) I'm still not sold. But still, launching in the springs gives Sony a better chance to have a much stronger launch line up of games. They still have to compete with the 3DS's lower price but the Vita should cost more because it can do much more then the 3DS can. The only way I see the Vita not catching on strong in the US/Europe is if they wait until holiday 2012 to launch. Theres just way too much stuff coming out then and the system would probably be greatly overshadowed.

kupomogli
08-06-2011, 02:32 PM
I didn't think of this before, and while others have mentioned it, 12P's post also mentioning it was probably pushed back because of the launch line up, it finally hit me.

It's not the current launch line up, it's what's due to release in months towards the end of the year. Uncharted 3, Dark Souls, Batman Arkham City, and Skyrim are some big titles coming out right at the end of the year. The Vita's main fanbase is the core gamer rather than the casual, so releasing during the same time the biggest games of the year are released would cut into sales for both those games as well as the Vita.

The few extra months to pad the Vita launch line up also helps, but it's the western developed AAA titles being released at the end of the year they decided to go with Japan rather than other territories.

WCP
08-06-2011, 02:45 PM
The idea to launch in Japan first MAKES NO SENSE WHATSOEVER

The only sense that it makes is that it's a pure "pride" thing. Or maybe they feel an obligation to launch in their home country. If you think about it, the PSP is doing very well in Japan. In fact, that is really the ONLY country that the PSP is still doing relatively well in. If you look at the weekly sales numbers for hardware in Japan, the PSP is always up towards the top of the charts, if not the No.1 spot. PSP software still sells relatively well in Japan. In the USA, (and Europe), it's the exact opposite. PSP hardware in the USA isn't selling very well at all, and PSP software sales are virtually non-existent.

So, they are going to release the Vita in a country in which the PSP is still doing very well. This just doesn't make any sense at all. If anybody doesn't need the Vita right away, it would be Japan. In fact, Japan should be the last major territory that they should launch in. Of course, we all know it's a "pride" thing, and that it's kinda like an obligation for them to launch in Japan first, but as a business decision it's really bass-ackwards. Also, the excuse for not having enough software for a USA (Europe) launch is a really weak excuse, considering the vast majority of software that seemed really far along was the Western based stuff. They didn't really show hardly any Japanese developed software at e3. Maybe they are saving it all for the Tokyo Game Show, but regardless, it seems like the Vita would have enough key games to have a very successful launch. I think this is a very bad idea for Sony, but I guess we'll just have to wait and see how this all plays itself out.

Icarus Moonsight
08-06-2011, 03:24 PM
It's not backwards... It's called best foot forward. The Vitas success in Japan is much clearer and predictable than anywhere else. That's all, and fairly obvious.

Leo_A
08-06-2011, 11:26 PM
I think when your resources are somewhat limited with your software lineup and ability to supply the marketplace, it makes perfect sense launching it in your strongest territory where your most loyal base of customers are, if you have to select just one.

They're not going to launch it first in areas where the PSP is all but abandoned and anger the one place where Sony's existing handheld is still doing amazingly well with a large consumer base, by making them wait.

chrisballer
08-07-2011, 12:15 AM
IMO I think Sony is going to do a heck of a lot better with the Vita than they did with the PSP. The fact that it has dual analog and ability for 3g is going to help it tremendously. The FPS games are more popular than ever, and I feel a ton of people are going to go ape shit about being able to play COD online on the go.

Galbalan
08-07-2011, 01:07 PM
Well, the one big problem I can see for PSVita is the hackers and modders. They essentially helped bury the original PSP by opening the piracy floodgates. I can only hope Sony improved security measures for the new system. Unfortunately, we know the impatient types will import Japanese Vitas and start screwing around anyway, no doubt opening things up by the time the US version hits.

It DOES make you wonder if Sony and Nintendo would have better luck taking the Microsoft route (MS allows smaller indie devs to use tools to create games for 360 and make a profit from them), especially given the huge surge in modding and homebrewing portable devices in recent years.

MarioMania
08-09-2011, 02:49 PM
No, sir. Apple owns the handheld market.

The ipod, ipad or any Apple Products dosen't count

Icarus Moonsight
08-09-2011, 02:55 PM
Not out-of-the-box, sure. But you can download an app that enables it to count. :)

MarioMania
08-09-2011, 02:56 PM
Will the PSV have a UMD for games??

Icarus Moonsight
08-09-2011, 03:04 PM
Nope. But that is a good thing regarding system failures and battery life.

MarioMania
08-09-2011, 07:24 PM
How can it survive with only downloadable games??

Frankie_Says_Relax
08-09-2011, 07:25 PM
How can it survive with only downloadable games??

Because it won't only have downloadable games.

It won't have UMDs, it will have games on cartridges.

http://static02.mediaite.com/geekosystem/uploads/2011/01/NGP_gamemedia.jpg

MarioMania
08-09-2011, 07:34 PM
That looks like a DS Card....

The 1 2 P
08-09-2011, 07:50 PM
I didn't think of this before, and while others have mentioned it, 12P's post also mentioning it was probably pushed back because of the launch line up, it finally hit me.

It's not the current launch line up, it's what's due to release in months towards the end of the year. Uncharted 3, Dark Souls, Batman Arkham City, and Skyrim are some big titles coming out right at the end of the year. The Vita's main fanbase is the core gamer rather than the casual, so releasing during the same time the biggest games of the year are released would cut into sales for both those games as well as the Vita.

The few extra months to pad the Vita launch line up also helps, but it's the western developed AAA titles being released at the end of the year they decided to go with Japan rather than other territories.

I hate to agree with you but thats also most likely true. Last year was an awesome year in gaming, one of the best ever. But this year we are getting a new Halo, Uncharted, Resistance, Gears of War, COD, Battlefield, Arkham City, GOW collection and atleast a half dozen others. Any system that launched during the holidays this year would have trouble competing with that. And it's not just PS3 gamers that were interested in buying the Vita, it's gamers who own any or all systems. So Sony holding back in the US is a pretty wise decision after all. But their launch line up would have sucked too and that also hurts your sales.

WCP
08-09-2011, 08:15 PM
It's not backwards... It's called best foot forward. The Vitas success in Japan is much clearer and predictable than anywhere else. That's all, and fairly obvious.

Ok, so, you have millions of consumers in Japan that are perfectly happy with their PSP's, and they are buying software on a regular basis for said PSP. You only have enough Vita's to launch in one major market, so you launch in Japan, to an audience of people that are already happy with what they have?

Yeah, that makes TONS of sense.

Bojay1997
08-09-2011, 08:40 PM
Ok, so, you have millions of consumers in Japan that are perfectly happy with their PSP's, and they are buying software on a regular basis for said PSP. You only have enough Vita's to launch in one major market, so you launch in Japan, to an audience of people that are already happy with what they have?

Yeah, that makes TONS of sense.

Of course it makes sense and that's how Sony and Nintendo have both operated up until very recently with great success. The PSOne was released almost nine months earlier in Japan than North America and the PS2 was released some seven months earlier in Japan. It has only been in this current generation that simultaneous or fairly close release dates of hardware in all three major regions have been a regular thing.

Just because on older product is selling well and still remains popular doesn't mean that owners of that product are going to reject the new product. In fact, those are the very consumers who are most likely to buy the new product and the easiest to market to. Japanese consumers also tend to be early adopters who don't get as upset about a poor launch line-up based on previous launches and tend to be very loyal to brands they are familiar with and enjoy.

Icarus Moonsight
08-09-2011, 11:52 PM
3DS is on shelf with DSLite, DSi and DSiXL

PSV will be on the shelf with PSPGo and PSP3000 (at least initially)

If PSV performs well in a JPN launch, that will help the launches in other regions. Launching in a less demanding region to start you risk falling on the wrong side of that, where it works against you instead.