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View Full Version : Superman 64: The Interview



Jorpho
11-14-2011, 06:01 PM
Apparently this went up in January.
http://www.protonjon.com/blog/?p=48

I came across this in conjunction with the recent appearance of beta footage that apparently doesn't suck.
http://sticktwiddlers.com/2011/11/08/feature-superman-64-once-showed-promise-and-actual-gameplay/?utm_source=scribol&utm_medium=referral&utm_campaign=scribol

crazyjackcsa
11-14-2011, 07:15 PM
Interesting video, but the interview doesn't say much at all. To sum it up "Politics"

Drath
11-14-2011, 08:04 PM
Never realized that the beta was dumped for this game. It definitely looks a lot better than what we got.

JSoup
11-14-2011, 08:14 PM
Interesting read. Wasn't aware there even was a beta.

c0ldb33r
11-14-2011, 08:38 PM
The beta looks a million times better than the final product. Pretty sad.

I mean, it still looks like crap, but tons better.

T2KFreeker
11-14-2011, 08:59 PM
Leave it to Titus to screw up a wet dream.

Tempest
11-14-2011, 09:20 PM
He doesn't say much does he? Oh well, interesting read nonetheless.

MachineGex
11-15-2011, 11:00 AM
I remember playing Superman 64 at E3. It was unplayable. Every time you moved superman, your head got stuck in the wall or ceiling and they would have to re-boot the game. I have no idea why they put the game out for play. Everyone that played it realized in a few seconds it was a waste. They should have just played a video of it.

The finished game really didn't get much better after I tested it at E3. I have tried to play it a few times since, and I'm always amazed they actually released such an unfiinished product.