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DP ServBot
03-14-2012, 03:50 AM
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hypnosec writes "While you might have often heard that PC gaming is dying — detractors have been claiming this for over a decade — one developer has a different take: that consoles are the ones on the way out. In a 26-minute presentation at GDC — available now as a slideshow with a voice-over — Ben Cousins, who heads mobile/tablet game maker ngmoco, uses statistics of electronic and gaming purchases, along with market shares of developers and publishers from just a few years ago, to come to some surprising conclusions. The old guard, including the three big console manufacturers — Sony, Nintendo and Microsoft — are losing out when compared with the new generation of gaming platform developers: Facebook, Apple and Google. With the new companies, the size of the audience is vastly increased because of their focus on tablets, mobile and browser-based gaming."http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=The+Consoles+Are+Dying%2C+Says+Develop er%3A+http%3A%2F%2Fbit.ly%2FxIWwB0)http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F12%2F03%2F14%2F0354237%2Fthe-consoles-are-dying-says-developer%3Futm_source%3Dslashdot%26utm_medium%3Df acebook)http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/12/03/14/0354237/the-consoles-are-dying-says-developer?utm_source=slashdot&utm_medium=googleplus)

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DOAsaturn
03-14-2012, 12:53 PM
Hmm, and this Ben Cousins doesn't have an agenda here...

This is all folderal. Consoles will never die - as there will always be some demand. Now - it could get to the point where we try the Nuon or CD-i route again and get dedicated console manufactured by different companies. We may even cease having physical copies of games (which would suck, but yeah). But if we go to purely tablet/phone gaming we're taking a step back from the direction of realism and immersion in gaming. The controls and general depth of tablet games are nowhere close to console games.

And to be honest, while a great majority of regular people love there flash games, console gamers still love console games. I mean, seriously, have console gamers lost many of their own to the iPhone phenomenon? And I mean to the point where they stop buying new consoles and games? I don't think so...

kedawa
03-14-2012, 01:29 PM
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Gamevet
03-14-2012, 01:55 PM
I've bought 1 game for my iphone (Angry Birds) and downloaded a couple of free games. Yeah, they're okay when I'm sitting around waiting on someone, but I usually just browse the internet using my phone instead.

Let the casuals have their flash games, I'll still buy my games on hardware that was designed with gaming in mind first.

Frankie_Says_Relax
03-14-2012, 04:05 PM
The responses to Ben Cousins' presentation from the hardcore console gaming sect have been pretty aggressively argumentative, which is to be expected, but any divisive or subjective data presented in his slideshow aside, the presentation is not without some merit, if nothing else as a cautionary tale.

What I find particularly interesting is that most detractors of the presentation seem to believe/indicate that he states that consoles will at some point in the near future completely cease to exist.

He doesn't state that, in fact, he even opens his presentation with the full explanation that "death" does not equate to obsolescence. You can still buy a typewriter, you can still buy a horse-drawn carriage, you can still buy a volume of encyclopedias.

He actually illustrates that they will instead diminish in widespread/mass appeal as the prevalent home entertainment/gaming platform and instead become niche/specialty hardware in favor of alternative hardware (ie tablets) that can deliver the same media experience.

Even if you come away disagreeing with his position, it is absolutely worth 20 minutes of your time to watch. There are some very interesting statistics and parallels that you may not have given any thought to.

The concept of disruptive technology/disruptive innovation is fascinating.

Kitsune Sniper
03-14-2012, 04:19 PM
As long as consoles can do something else - Netflix, movies, etc. - they'll stay around.

DOAsaturn
03-14-2012, 04:30 PM
He actually illustrates that they will instead diminish in widespread/mass appeal as the prevalent home entertainment/gaming platform and instead become niche/specialty hardware in favor of alternative hardware (ie tablets) that can deliver the same media experience.


This is where I completely disagree with this view - it doesn't deliver the same experience. Whether that experience is better or worse than what a traditional gaming console is up to the user themselves. I understand the new boom of casual gamers and the $$$ they bring to the table, I don't understand that people seem to equate that style of gaming with the console style of gaming. It's so unbelievably different...

Gameguy
03-14-2012, 05:00 PM
He actually illustrates that they will instead diminish in widespread/mass appeal as the prevalent home entertainment/gaming platform and instead become niche/specialty hardware in favor of alternative hardware (ie tablets) that can deliver the same media experience.
I can't imagine that companies will still be making consoles at all if they become niche type items, what developers would program for them when you know ahead of time that there's a very small audience buying them. It's not like they're open platform for homebrew developers. Most of these console companies focus on a wide variety of electronics, if consoles aren't big sellers they'll move onto other things.

TonyTheTiger
03-14-2012, 05:06 PM
The thing is, at what point does a console stop being a console? If you take a tablet, add some ports for accessories and and some measure of A/V out then you're not really missing anything that current game consoles have. If Nintendo made something like that would it be fair to say they "dropped out of consoles in favor of tablets"? It'd be more like convergent evolution than extinction in that case.

The 1 2 P
03-14-2012, 05:51 PM
A couple years ago I heard that handheld gaming was also dying and here we are with two new systems in the 3DS and Vita. Going forward I think consoles and handhelds will be structured differently but I don't see them dying all together any time soon, if at all.

Frankie_Says_Relax
03-14-2012, 06:40 PM
Don't get me wrong, I don't personally see a massive shift in the immediate next generation (especially since development on next gen hardware is in full swing), but I'd never ever write off the possibility that the method(s) by which game media is delivered to us/the way we play them will shift in some different, unexpected way.

Anything is possible.


This is where I completely disagree with this view - it doesn't deliver the same experience. Whether that experience is better or worse than what a traditional gaming console is up to the user themselves. I understand the new boom of casual gamers and the $$$ they bring to the table, I don't understand that people seem to equate that style of gaming with the console style of gaming. It's so unbelievably different...

Did you watch the entire presentation or are you just commenting based on your position that consoles>tablets?

Because, the presentation is not about current gen tech delivering a superior experience, it's about the rapid upswing of exponentially, rapidly improving and "disruptive" technology in tablet and non-traditional gaming devices that are messing with the traditional development cycle of consoles.

It's only theoretical, but it's really interesting stuff.

kedawa
03-14-2012, 07:56 PM
As long as consoles can do something else - Netflix, movies, etc. - they'll stay around.

The metamorphosis of consoles into set-top boxes pretty much guarantees that they'll be around for long time to come. They'll eventually replace cable boxes, if not next generation, then the one after that.

Zthun
03-14-2012, 10:17 PM
The thing is, at what point does a console stop being a console? If you take a tablet, add some ports for accessories and and some measure of A/V out then you're not really missing anything that current game consoles have. If Nintendo made something like that would it be fair to say they "dropped out of consoles in favor of tablets"? It'd be more like convergent evolution than extinction in that case.

I haven't been reading up to date information about the Wii U, but isn't it supposed to do that? You can download the entire game on the controller which is a LCD pad and take the game with you. That sounds a lot like tablet gaming to me, or the next closest thing to it.

Griking
03-15-2012, 03:01 PM
As long as consoles can do something else - Netflix, movies, etc. - they'll stay around.

Yeah but that 'something else' isn't anything that the tablets can't also do.

Personally I find the hardest thing about gaming on a tablet to be the control. Once they figure that out I see them knocking off the big name portables pretty quickly.

Frankie_Says_Relax
03-15-2012, 03:11 PM
Yeah but that 'something else' isn't anything that the tablets can't also do.

Personally I find the hardest thing about gaming on a tablet to be the control. Once they figure that out I see them knocking off the big name portables pretty quickly.

All that iOS needs to do is implement a universal bluetooth game controller/human interface device profile that any game can map to.

Presently if a developer codes iControl Pad or iCade into their software you can play games with controllers just fine.

It's even easier on Android since that's less of a locked-down programming environment.

Griking
03-15-2012, 03:18 PM
All that iOS needs to do is implement a universal bluetooth game controller/human interface device type profile that any game can map to.

Presently if a developer codes iControl Pad or iCade into their software you can play games with controllers just fine.

It's even easier on Android since that's less of a locked-down programming environment.

it depends on how its designed. I really wouldn't want a portable controller for my portable tablet. That just sounds awkward. Maybe if the controller some how mounted or clipped onto the tablet so a person wouldn't have to hold both separately but i'm not sure how you'd do that without covering some of the screen.

Frankie_Says_Relax
03-15-2012, 03:19 PM
it depends on how its designed. I really wouldn't want a portable controller for my portable tablet. That just sounds awkward. Maybe if the controller some how mounted or clipped onto the tablet so a person wouldn't have to hold both separately.

But we're talking about consoles, not portables, no?

Griking
03-15-2012, 03:23 PM
But we're talking about consoles, not portables, no?

I was talking about portables like tablets. IMO there's really not much that a console can do at this point that a tablet can't do except for the graphics (for now) and the control.

TonyTheTiger
03-15-2012, 04:14 PM
It's true that horsepower and price are going to be the real stumbling blocks here in the foreseeable future. A console won't be able to adopt a tablet-like design while retaining the kind of state of the art power and remain at the affordable price point most consoles strive for. It's a balancing act. If two gens from now Microsoft wants to make the new console powerful enough to hit all the high notes and keep it to a $299-$399ish price point they'll have a bitch of a time also adopting non-traditional hardware.

And that's not really going to change. Yes, future tablets will eventually improve. But so will PCs and traditional hardware. So it's going to be impossible to release a tablet that's able to compete in that department without it costing $600. It's always going to be a 2 out of 3 deal. Slimmer/innovative hardware, Raw power, Low price. Can't really have all 3.

jrokshady
03-15-2012, 07:02 PM
During the video game crash of 1983 people thought that it was the end of videogames. 3 years later they were lining up to buy Super Mario.

Frankie_Says_Relax
03-15-2012, 07:16 PM
During the video game crash of 1983 people thought that it was the end of videogames. 3 years later they were lining up to buy Super Mario.

Again, and I can not stress this enough, the presentation was not about games going away or the industry dissolving to nothing, it's about disruptive technology screwing with the traditional incremental improvements in console & portable life-cycles.

It's about the possibility of future fundamental shifts in how games are produced and the platforms that they're delivered on.

(everybody) If you haven't set aside a good 20 minutes to watch it, I strongly encourage you to do so. I don't agree with everything presented, but it's really really thought-provoking stuff if you're even the slightest bit open-minded about the possibility of change occurring, like, ever.

Griking
03-15-2012, 08:09 PM
During the video game crash of 1983 people thought that it was the end of videogames. 3 years later they were lining up to buy Super Mario.

Again, PC gaming was thriving at this point.

It wasn't gaming that people though was dying, it was just the current consoles and they way that they marketed their games.

Gamevet
03-15-2012, 09:38 PM
Again, PC gaming was thriving at this point.

It wasn't PC gaming, it was home computer gaming with systems like the Spectrum, C64, Apple II and Atari 8-bits.


It wasn't gaming that people though was dying, it was just the current consoles and they way that they marketed their games.

It was console gaming hitting a cross-roads, where it didn't offer the type of games that were available on the home computers.

Berserker
03-15-2012, 09:50 PM
It wasn't PC gaming, it was home computer gaming with systems like the Spectrum, C64, Apple II and Atari 8-bits.

"It wasn't personal computer gaming, it was home computer gaming!"

EDIT: It's a meaningless delineation. These systems were the form that PC gaming had taken at the time.

Ryudo
03-15-2012, 10:06 PM
Oh look yet another retard from a bullshit "game developer" that put's out something that os meant to waste 3 seconds of the day claiming consoles are dying or the 3DS or The Vita will fail. Wake me up when these guys make real games.

calthaer
03-15-2012, 10:09 PM
"It wasn't personal computer gaming, it was home computer gaming!"

EDIT: It's a meaningless delineation.

Seriously - it's total pedantry. And I would argue that the primary problem was not the fact that consoles weren't offering the same types of games that PCs (or "home computers" or "computing machines" or whatever) could. The dominant console company (Atari) was creating loads of bad games and awful ports of arcade games that disappointed consumers because there was a total mismatch between customers' expectations (arcade experience) and the actuality (crappy Pac-Man port, or whatever). In addition, they were producing massive quantities of this garbage - a total mismatch between demand and its supply.

Current console makers don't make business decisions this horribly any more, thanks to good market research. Still, they might be upstaged by some other technology - tablets or whatever. I still think there will be some sort of central home processing unit - something like a home server - backing that up. It might not even be adjacent to the TV - could be hooked up in the basement and broadcasting to the house.

Gamevet
03-15-2012, 10:21 PM
"It wasn't personal computer gaming, it was home computer gaming!"

EDIT: It's a meaningless delineation. These systems were the form that PC gaming had taken at the time.

Those cheap affordable computers made it possible for the average consumer to afford a computer in the home. Even with the release of the Tandy 1000 and the IBM PC Jr, those 8-bit computers were the foundation for home computer gaming on a mass consumer level. It would not be until 1988 that the PC would have a soundcard to support multi-channel sound, before that it was beeps and such streamed through a small speaker inside of the case, while 8-bit computer gamers were enjoying games featuring music and sounds just like the arcade games. PC gaming really didn't hit its stride until the late 80's/early 90's.

Berserker
03-15-2012, 11:04 PM
This tangent is hurting my head

Gamevet
03-16-2012, 12:05 AM
This tangent is hurting my head


http://lowendmac.com/musings/08mm/the-mac-is-not-a-pc.html



Despite its name, the IBM PC was designed for the office, not the home. It was "personal" in that it had its own CPU and wasn't a terminal dependent on a minicomputer for processing power. It was designed for word processing, spreadsheets, and databases, and the standard business configuration included a green screen display and a text-only video card. You had to learn DOS to use the programs, and productivity software came with huge manuals. And if you wanted low resolution color graphics, you had to use a different video card and display.

Berserker
03-16-2012, 12:53 AM
I understand what you're saying, I just don't see the point of splitting hairs in this context. We know he's referring to 8-bit home computers because we know that IBM PC gaming proper wasn't thriving during the console crash. That's why it's a meaningless delineation.

Gamevet
03-16-2012, 01:09 AM
I understand what you're saying, I just don't see the point of splitting hairs in this context. We know he's referring to 8-bit home computers because we know that IBM PC gaming proper wasn't thriving during the console crash. That's why it's a meaningless delineation.

I don't see it as a meaningless delineation, because the term PC did not = home computer back in the early 80's. PC gaming did exist, during the early 80's, but it was mostly text adventures and titles that didn't require color graphics and advanced sound. The 2 should not be synonymous.

j_factor
03-16-2012, 02:01 AM
The thing is, at what point does a console stop being a console? If you take a tablet, add some ports for accessories and and some measure of A/V out then you're not really missing anything that current game consoles have. If Nintendo made something like that would it be fair to say they "dropped out of consoles in favor of tablets"? It'd be more like convergent evolution than extinction in that case.

I remember when people used to talk about how game consoles wouldn't be around for too much longer, because The Future™ was multi-purpose set top boxes. Most of those predictions came true in terms of features implemented, but we don't call them "set top boxes".

DOAsaturn
03-16-2012, 03:44 PM
For tablets to still be widely accepted as a gaming platform for gamers, then they still have to satisfy two things that inherently can't be done on a tablet as we know it. Implementing more precise control and large scale display. If you can simply hook up controls wirelessly to the tablet and transmit video output either physically or wirelessly to a TV, then you'd still sort of have a console right?

If this all comes down to semantics, then how do we define a console? Regardless of the arguments made here, no one in their right mind could ever say the console experience will die...Now we just have to come to the correct definition of console. Is it more the experience or the platform we're talking about?

Griking
03-16-2012, 04:04 PM
Nevermind. It's been :deadhorse: already.

duffmanth
03-17-2012, 09:46 AM
Mobile games like Angry Birds on iPad, iPhone etc can never replace console games. Mobile games are something you play when you're waiting around for an appointment or riding on the train and have nothing better to do. Console games are what you play when you want a mind blowing and realistic gaming experience. Touch controls are fucking horrible for games as well. I hate using touch controls for something as simple as Tetris, I couldn't imagine using touch controls for something like Gran Turismo or Uncharted. The video game market is big enough so that both mobile and console games can co-exist.

otaku
03-19-2012, 03:18 AM
as nice as tablets/phones and free/cheap games on them are you can't beat a nice portable or console dedicated to gaming. And pc gaming in order to compete with consoles tends to be too expensive (of course you have your cheap games that rock and games can be technically better on pcs but still)

I see a place for consoles in the future just with changes of course in things like pricing/. media etc