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View Full Version : Genre's of games we never see anymore in todays world.....



Anthony1
07-27-2003, 02:02 PM
With the advent of 3D and the modern systems, with all their bells and whistles, there are certain genre's that we don't see any more. Can you help me to think of all the genre's of games that have totally dissapeared. Genre's that were extremely popular in the 8 and 16 bit eras. And also, what are some ancient genre's that still exist despite the advent of 3D and polygons?


Here are some that I can think of

1. 2D shooter games - Games like R-type and Aero Blasters and Gradius.

2. 2D platform games - Games like the original Mario's and Sonics.

3. Overhead Action/RPG games - Games like the original Zelda's.

4. 2D action/adventure games - Games like Castlevania and Contra


Those are some of the genre's that come to mind that have almost completely vanished from the face of the Earth. I know that the GameCube recently got a old style shooter game, but still, you know what I mean. They are extremely few and far between. Ikaugra and Viewtifull Joe are the only games we've seen.

As for old school genre's that still survive to this day, I can only think of one. The 2D fighting game. I don't think 2D fighting games will ever die, because there are just too many purists out there that prefer the 2D fighter.

StrychNiNE
07-27-2003, 02:54 PM
Don't forget adventure games. They make as little or less of those than the aforementioned genres.

Anthony1
07-27-2003, 04:29 PM
Don't forget adventure games. They make as little or less of those than the aforementioned genres.


What do you mean by "adventure" games. If you mean games like Super Turrican on the Super Nintendo, I did mention that type of genre. Under the 2D action/adventure category.

If you don't mean those type of games, then which kind of adventure games are you refering too? Like the Secret of Monkey Island type adventure games?

NE146
07-27-2003, 04:30 PM
I want more games that use paddles :D

Arrrhalomynn
07-27-2003, 04:43 PM
I don't think there have been any maze games on the last 2 console generations apart from pacman re-releases. And that's a good thing!

Jorpho
07-27-2003, 04:46 PM
Casino games! (But I doubt those were ever very popular.)
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Sex tape (http://www.fucktube.com/)

chevy_chase
07-27-2003, 05:12 PM
Here are some that I can think of

1. 2D shooter games - Games like R-type and Aero Blasters and Gradius.

2. 2D platform games - Games like the original Mario's and Sonics.

3. Overhead Action/RPG games - Games like the original Zelda's.

4. 2D action/adventure games - Games like Castlevania and Contra


most of the gametypes you just optioned are still being made.
look at the GBA, well next to the numerous ports , it has lots of new games that fit into the description of 2d shooters, platform or adv./ action games.
including two new castlevania, new sonic, and a lot of bad warner bros games.

it's really hard to say what kinda games aren't being made anymore.
but i think those "walk and beat'em'ups" would quallify, like streets of rage or double dragon.... haven't seen those around for a while.

kainemaxwell
07-27-2003, 05:12 PM
[quote=StrychNiNE]
If you don't mean those type of games, then which kind of adventure games are you refering too? Like the Secret of Monkey Island type adventure games?

Yeah, the Monkey Islands, Full Throttle, Sam & Max and Grim Fandango types.

ubersaurus
07-27-2003, 05:34 PM
With the advent of 3D and the modern systems, with all their bells and whistles, there are certain genre's that we don't see any more. Can you help me to think of all the genre's of games that have totally dissapeared. Genre's that were extremely popular in the 8 and 16 bit eras. And also, what are some ancient genre's that still exist despite the advent of 3D and polygons?


Here are some that I can think of

1. 2D shooter games - Games like R-type and Aero Blasters and Gradius.

2. 2D platform games - Games like the original Mario's and Sonics.

3. Overhead Action/RPG games - Games like the original Zelda's.

4. 2D action/adventure games - Games like Castlevania and Contra


Those are some of the genre's that come to mind that have almost completely vanished from the face of the Earth. I know that the GameCube recently got a old style shooter game, but still, you know what I mean. They are extremely few and far between. Ikaugra and Viewtifull Joe are the only games we've seen.

As for old school genre's that still survive to this day, I can only think of one. The 2D fighting game. I don't think 2D fighting games will ever die, because there are just too many purists out there that prefer the 2D fighter.

2d shooters aren't dead. R-type final just came out in japan and is scheduled for a US release in a few months. Gradius 5 is still coming out, and if I do recall, Star Soldier just saw release on the gamecube in japan. And don't forget the Metal Slug series, with 3 showing up on the ps2, a new one on the advance, and 5 on the neo geo.

2d platform games-see gba

overhead rpgs-plenty of those on the playstation 1, and there's quite a few on the gba.

Arqueologia_Digital
07-27-2003, 05:51 PM
[quote=StrychNiNE]
If you don't mean those type of games, then which kind of adventure games are you refering too? Like the Secret of Monkey Island type adventure games?

Yeah, the Monkey Islands, Full Throttle, Sam & Max and Grim Fandango types.
You mean "Click´n play" style games :P

Dire 51
07-27-2003, 08:34 PM
It seems that everyone's forgotten the overhead run-n-gun, aka the "South American Commando Slaughter" genre.

Read a bit about them here: http://www.geocities.com/opcfg2/sacs.html

Anthony1
07-27-2003, 08:36 PM
Personally, I don't really count the Portable systems when I'm talking about this topic.

I'm talking about home consoles like the XBOX, PS2 and GameCube. And even the Dreamcast for that matter. And I'm also talking about strickly U.S. releases. I know that Japan still get's their shooters.

MarioAllStar2600
07-27-2003, 09:10 PM
Games that use one button ( unless wario ware inc.)
And
Never ending games, we barely see them anymore

Arqueologia_Digital
07-27-2003, 10:50 PM
Never ending games, we barely see them anymore
Like...???

hezeuschrist
07-27-2003, 11:00 PM
Tempest, Pac man, ect. Games where high scores are the goal, not the end of the game.

djbeatmongrel
07-27-2003, 11:04 PM
there hasn't been any classic styled beatem ups. that pisses me off a lot

petewhitley
07-27-2003, 11:49 PM
Puzzlers. They aren't dead, but it's exceedingly rare to find one that's not a $10 PS1 late-release.

Captain Wrong
07-28-2003, 12:09 AM
Tempest, Pac man, ect. Games where high scores are the goal, not the end of the game..


Amen to that. I miss the days when you had to have skill versus enough time to really accomplish anything in a game.

And yeah, as has been noted, Japan still gets the shmups. (DoDonpachi 3 comes to mind.)

I wouldn't count GBA ports of SNES games either as those aren't really new games.

2D run and gun. Wow, that's a genre that needs some new blood.

calthaer
07-28-2003, 12:54 AM
Yeah adventure games...some of them were just plain dumb, but LucasArts' stuff was genius-level. Maniac Mansion was just pure awesomeness. I wish the other ones had that level of open-endedness. There are so few games out there that have multiple endings. There are even way too few games that have open-ended multiple paths to the same ending.

At least there's going to be a Full Throttle 2.

Arqueologia_Digital
07-28-2003, 12:57 AM
Tempest, Pac man, ect. Games where high scores are the goal, not the end of the game.
I thought that Pac man had 100 levels...and then finishes...

ubersaurus
07-28-2003, 01:05 AM
Personally, I don't really count the Portable systems when I'm talking about this topic.

I'm talking about home consoles like the XBOX, PS2 and GameCube. And even the Dreamcast for that matter. And I'm also talking about strickly U.S. releases. I know that Japan still get's their shooters.

And those shooters I listed WERE COMING STATESIDE. DID YOU NOT SEE THAT PART?

So are the Metal Slugs. They've been announced for US releases. And there was a 2d contra game for the ps2, wasn't there?

As for 2d overheard rpgs... how about Suikoden 1 and 2? How about the Lunar games? What about Zelda 4 Swords for the gamecube comin out?

Smash bros had 2d platforming elements. I'm not sure if that counts exactly, but it did. Oh, and the new pac-man game for the gamecube thats coming out-it is a maze game.

Bighab
07-28-2003, 04:31 AM
You don't see any cool Digital comics like Snatcher,Policenauts, and The Space Adventure anymore. The FMV scene is dead too.(I loved it myself :D )

Sylentwulf
07-28-2003, 07:58 AM
FMV Games - THANK GOD.

Oobgarm
07-28-2003, 09:00 AM
Nude gambling games. I miss games like Hot Slots and Peek-a-Boo Poker.

digitalpress
07-28-2003, 09:07 AM
Puzzlers. They aren't dead, but it's exceedingly rare to find one that's not a $10 PS1 late-release.

I just picked two of them up no PS2: EGGstreme and Super Bubble Pop (I may be slightly off on both titles). I don't see the puzzle genre as dead at all.

Here's one you don't see any more: text-based adventure games. I really do miss those (though there are two CGE new releases that are text adventures, oddly enough). FMV games too, especially animated ones - I definitely miss them.

YoshiM
07-28-2003, 10:03 AM
Puzzlers. They aren't dead, but it's exceedingly rare to find one that's not a $10 PS1 late-release.

I just picked two of them up no PS2: EGGstreme and Super Bubble Pop (I may be slightly off on both titles). I don't see the puzzle genre as dead at all.

Here's one you don't see any more: text-based adventure games. I really do miss those (though there are two CGE new releases that are text adventures, oddly enough). FMV games too, especially animated ones - I definitely miss them.

Actually, text adventure games are still alive, but just not out in the public eye.

http://www.ifarchive.org/indexes/if-archive.html

http://www.ifcomp.org/

Many of the games Anthony listed are just evolving, specifically from 2D to 3D. By saying that 2D in itself is a "genre" then the SHUMPs of the 80's, the single direction scrollers, very existance was threatened by the multi-directional likes of Defender, Stargate, and Time Pilot. The PERSPECTIVES you mention are going away on the home consoles, yes. But the actual GENRES are taking new forms and new directions. Here's my take:

SHMUPs: I agree the classic approach is a dying breed no matter how many polys you put into them. It's a stretch but one could say that the state of SHMUPdom has had its pilots turned to a ground force where you see the action through their eyes. Yep, the FPS is now pretty much your SHMUP these days.

Maze: I agree-you don't really see web games based on maze unless it has Pac clone characters.

Platformers: these have evolved into 3D adventures in the forms of Super Mario Sunshines, Vexxes, Sly Coopers, Raymans, etc.

Action RPGs: again, like platformers, have evolved to a quasi-controllable camera that can be put over the characters head (sometimes) or moved whereever.

Action/Adventure: you can almost couple these with platformers. Contra usually involved some sort of platform hopping as did Castlevania.

Puzzle: still going, just not nearly as dominate as it was.

Multi-event sports games: I'm talking about the California games, the Winter/Summer games, the Track and Fields, etc. Pretty much what's dominated the sports arena are the single sports (football, basketball, etc.).

Combat sims: You used to see these popping up on systems on a somewhat regular basis. Now it's pretty much non-existant.

Trellisaze
07-28-2003, 11:31 AM
Actually, text adventure games are still alive, but just not out in the public eye.


For sure. This is probably one of the best genres that encourages innovation, largely thanks to the near-complete absence of commercial interests.

Of course, this also means that as a commercial genre, it's dead. Or almost dead, I should say. The only commercial release I know of recently is this one here (http://illuminatedlantern.com/1893/).

bargora
07-28-2003, 02:29 PM
It seems that everyone's forgotten the overhead run-n-gun, aka the "South American Commando Slaughter" genre.

Read a bit about them here: http://www.geocities.com/opcfg2/sacs.html
I used to enjoy Ikari Warriors and Heavy Barrel, so I, too, shed a tear for the passing of the SACS games. I was going to point out that you had omitted the venerable FrontLine from Taito, but I guess it's covered in this sentence: "Even if Commando wasn't the first game of this style, it certainly set the bar a lot higher than it had been before."

And Cabal. What the hell genre was Cabal? Were there even any other games like it? I mean, thematically, it was a SACS game all the way, but from a 3/4 over-the-shoulder view with trackball aiming and one dimensional movement with ducking (at least until the level was completed). I was also terribly disappointed with the NES conversion of Cabal...