PDA

View Full Version : Sony To Acquire Cloud Gaming Company Gaikai for $380 Million [Slashdot]



DP ServBot
07-02-2012, 07:40 AM
http://www.blogcdn.com/www.joystiq.com/media/2012/01/gaikai.jpg
Sony announced this morning that it will purchase game streaming service Gaikai (http://www.joystiq.com/tag/gaikai) for $380 million in a "definitive agreement" that will see cloud gaming head to Sony Computer Entertainment's various properties. The announcement shies away from saying anything too specific, but notes that "SCE will establish a new cloud service" based on today's acquisition. The implication of course is that Gaikai will offer cloud-streaming gaming via the PlayStation 3 and Vita, not to mention any unannounced future systems and other Sony properties (Bravia televisions, for instance).

"SCE Will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices," SCE prez and CEO Andrew House said of the news, hinting at where we'll see Gaikai's tech implemented.

It's unclear whether the streaming tech is intended for Sony's PlayStation 3 or for future consoles unknown (or both). It's also unclear if Gaikai CEO David Perry will remain with his company in any capacity, or if he'll move to Sony, or if he's out altogether. And how does this affect Gaikai's existing partnerships (http://www.joystiq.com/2012/06/05/gaikai-bringing-cloud-gaming-to-samsung-this-summer/) with various television manufacturers (http://www.joystiq.com/2012/01/11/gaikai-coming-to-lg-tvs-playable-onlive-coming-to-googletvs/) (especially considering Sony's also in the television market)? We're not sure just yet.

Gaikai was recently rumored to be seeking a buyer (http://www.joystiq.com/2012/06/21/rumor-gaikai-seeking-to-sell-itself-for-500-million/), to the lofty tune of $500 million. Today's news sees them coming up $120 million short of that number.Continue reading Sony buying streaming game service Gaikai for $380 million, to establish 'new cloud service' (http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/)
http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif (http://www.joystiq.com)Sony buying streaming game service Gaikai for $380 million, to establish 'new cloud service' (http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/) originally appeared on Joystiq (http://www.joystiq.com) on Mon, 02 Jul 2012 07:11:00 EST. Please see our terms for use of feeds (http://www.weblogsinc.com/feed-terms/).

Permalink (http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/) | Email this (http://www.joystiq.com/forward/20270166/) | Comments (http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/#comments)

DP ServBot
07-02-2012, 07:50 PM
http://feedads.g.doubleclick.net/~at/CB2hS0iUCmqOIGkamyd6ZyOWbFg/0/di (http://feedads.g.doubleclick.net/~at/CB2hS0iUCmqOIGkamyd6ZyOWbFg/0/da)
http://feedads.g.doubleclick.net/~at/CB2hS0iUCmqOIGkamyd6ZyOWbFg/1/di (http://feedads.g.doubleclick.net/~at/CB2hS0iUCmqOIGkamyd6ZyOWbFg/1/da)
Sony announced today that they've entered into an agreement to acquire Gaikai, Dave Perry's cloud gaming company, for $380 million. Sony said they will use the company to "establish a new cloud service" which will provide a "broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices." The Digital Foundry blog discusses what this means for the gaming industry: "What the deal represents is acceptance from a major console platform holder that gaming is fast approaching its own Netflix or iPod moment — the point where convenience and accessibility to content becomes more important than the inevitable hit to fidelity demanded by the underlying technology. ... The quality of the experience comes down to two specific factors: image integrity and control response. The former is going to require significant increases in bandwidth, because the current 5mbps level needs to rise to 10-15mbps to really solve the artifacting issues that are present in the first-gen cloud systems as they stand right now. But in a world where top-end UK internet connections have leapt from 2mbps to 100mbps in less than a decade, this is only a matter of time." http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Sony+To+Acquire+Cloud+Gaming+Company+G aikai+for+%24380+Million%3A+http%3A%2F%2Fbit.ly%2F NemjKu) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F12%2F07%2F02%2F1529231%2Fsony-to-acquire-cloud-gaming-company-gaikai-for-380-million%3Futm_source%3Dslashdot%26utm_medium%3Dfac ebook) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/12/07/02/1529231/sony-to-acquire-cloud-gaming-company-gaikai-for-380-million?utm_source=slashdot&utm_medium=googleplus)

Read more of this story (http://games.slashdot.org/story/12/07/02/1529231/sony-to-acquire-cloud-gaming-company-gaikai-for-380-million?utm_source=rss1.0moreanon&utm_medium=feed) at Slashdot.
http://feeds.feedburner.com/~r/Slashdot/slashdotGames/~4/H-zzA_QgxIo

j_factor
07-02-2012, 10:16 PM
Do we really need two threads for this?

RP2A03
07-02-2012, 11:06 PM
Please do not anger ServBot. We have seen what he is capable of.