GlitterBerri
08-09-2012, 02:40 PM
Hi there,
I'm a Japanese to English game translator and I run a website called GlitterBerri's Game Translations (http://www.glitterberri.com).
I have a lot of retro game interviews I'd like to share with the community, and I'll try to keep them all in this thread, as I update regularly and don't want to spam the forums. For now, try these on for size:
1987:
• The Creation of R-Type (http://www.glitterberri.com/r-type/the-creation-of-r-type/)
1989:
• A Discussion Between Miyamoto & Dragon Quest's Horii on ALttP & DQIV (http://www.glitterberri.com/developer-interviews/miyamoto-horii-discussion/)
1991:
• The Men Who Made Zelda: A Link to the Past (http://www.glitterberri.com/a-link-to-the-past/the-men-who-made-zelda/)
• Miyamoto on A Link to the Past (http://www.glitterberri.com/a-link-to-the-past/development-interview/)
1993:
• The Spirit of Sunsoft (http://www.glitterberri.com/developer-interviews/the-spirit-of-sunsoft/)
• Link's Awakening: Staff List Interview (http://www.glitterberri.com/links-awakening/staff-list-interview/)
• Star Fox: Message From God - Developer Interview (http://www.glitterberri.com/star-fox/message-from-god/)
1994:
• The Making of the Famicom (http://www.glitterberri.com/developer-interviews/how-the-famicom-was-born/)
1995:
• Yuji Horii & Hironobu Sakaguchi Talk Chrono Trigger (http://www.glitterberri.com/chrono-trigger/v-jump-interview/)
1997:
• Pokémon Gold & Silver in Early Development (http://www.glitterberri.com/pokemon-gold-silver/pokemon-2/)
1998:
• Developing Ocarina of Time (http://www.glitterberri.com/ocarina-of-time/1101-interviews/)
• Link's Awakening DX: Staff Questionnaire (http://www.glitterberri.com/links-awakening/staff-questionnaire/)
2000:
• Creating the Chrono Cross Events (http://www.glitterberri.com/chrono-cross/event-team/)
• Creating the Chrono Cross Battle System (http://www.glitterberri.com/chrono-cross/battle-team/)
• Making Pokémon Red & Blue (http://www.glitterberri.com/pokemon-red-blue/)
2002:
• The Wind Waker: Designing the Characters (http://www.glitterberri.com/the-wind-waker/zelda-box/)
2003:
• Yoshio Sakamoto Talks Metroid (http://www.glitterberri.com/developer-interviews/yoshio-sakamoto-talks-metroid/)
• Konami: The Nintendo Era (http://www.glitterberri.com/developer-interviews/konami-the-nintendo-era/)
• An Inside Look at Konami's Nintendo Games (http://www.glitterberri.com/developer-interviews/konami-nintendo-games/)
• The Man Who Made RE & Ghosts'n Goblins (http://www.glitterberri.com/developer-interviews/tokuro-fujiwara/)
• The Development of Pacman (http://www.glitterberri.com/developer-interviews/the-development-of-pacman/)
2005:
• Shadow of the Colossus: Extended Developer Interview (http://www.glitterberri.com/shadow-of-the-colossus/extended-developer-interview/)
2008:
• Special Interview With Koji Kondo (http://www.glitterberri.com/ocarina-of-time/special-interview-koji-kondo/)
• Event Planner & Story Writer Kazushige Nojima Talks Final Fantasy VII (http://www.glitterberri.com/final-fantasy-vii/nojima-interview/)
2011:
• The Music of Mr. Gimmick (http://www.glitterberri.com/developer-interviews/the-music-of-mr-gimmick/)
• The Making of Mr. Gimmick (http://www.glitterberri.com/developer-interviews/making-mr-gimmick/)
2012:
• Final Fantasy VII Staffer Talks Unused Sidequest & JRPGs Today (http://www.glitterberri.com/final-fantasy-vii/letter-to-a-staffer/)
Have something awesome that you've always wanted to read in English? Commission a translation here (http://www.glitterberri.com/commissions)!
I'm a Japanese to English game translator and I run a website called GlitterBerri's Game Translations (http://www.glitterberri.com).
I have a lot of retro game interviews I'd like to share with the community, and I'll try to keep them all in this thread, as I update regularly and don't want to spam the forums. For now, try these on for size:
1987:
• The Creation of R-Type (http://www.glitterberri.com/r-type/the-creation-of-r-type/)
1989:
• A Discussion Between Miyamoto & Dragon Quest's Horii on ALttP & DQIV (http://www.glitterberri.com/developer-interviews/miyamoto-horii-discussion/)
1991:
• The Men Who Made Zelda: A Link to the Past (http://www.glitterberri.com/a-link-to-the-past/the-men-who-made-zelda/)
• Miyamoto on A Link to the Past (http://www.glitterberri.com/a-link-to-the-past/development-interview/)
1993:
• The Spirit of Sunsoft (http://www.glitterberri.com/developer-interviews/the-spirit-of-sunsoft/)
• Link's Awakening: Staff List Interview (http://www.glitterberri.com/links-awakening/staff-list-interview/)
• Star Fox: Message From God - Developer Interview (http://www.glitterberri.com/star-fox/message-from-god/)
1994:
• The Making of the Famicom (http://www.glitterberri.com/developer-interviews/how-the-famicom-was-born/)
1995:
• Yuji Horii & Hironobu Sakaguchi Talk Chrono Trigger (http://www.glitterberri.com/chrono-trigger/v-jump-interview/)
1997:
• Pokémon Gold & Silver in Early Development (http://www.glitterberri.com/pokemon-gold-silver/pokemon-2/)
1998:
• Developing Ocarina of Time (http://www.glitterberri.com/ocarina-of-time/1101-interviews/)
• Link's Awakening DX: Staff Questionnaire (http://www.glitterberri.com/links-awakening/staff-questionnaire/)
2000:
• Creating the Chrono Cross Events (http://www.glitterberri.com/chrono-cross/event-team/)
• Creating the Chrono Cross Battle System (http://www.glitterberri.com/chrono-cross/battle-team/)
• Making Pokémon Red & Blue (http://www.glitterberri.com/pokemon-red-blue/)
2002:
• The Wind Waker: Designing the Characters (http://www.glitterberri.com/the-wind-waker/zelda-box/)
2003:
• Yoshio Sakamoto Talks Metroid (http://www.glitterberri.com/developer-interviews/yoshio-sakamoto-talks-metroid/)
• Konami: The Nintendo Era (http://www.glitterberri.com/developer-interviews/konami-the-nintendo-era/)
• An Inside Look at Konami's Nintendo Games (http://www.glitterberri.com/developer-interviews/konami-nintendo-games/)
• The Man Who Made RE & Ghosts'n Goblins (http://www.glitterberri.com/developer-interviews/tokuro-fujiwara/)
• The Development of Pacman (http://www.glitterberri.com/developer-interviews/the-development-of-pacman/)
2005:
• Shadow of the Colossus: Extended Developer Interview (http://www.glitterberri.com/shadow-of-the-colossus/extended-developer-interview/)
2008:
• Special Interview With Koji Kondo (http://www.glitterberri.com/ocarina-of-time/special-interview-koji-kondo/)
• Event Planner & Story Writer Kazushige Nojima Talks Final Fantasy VII (http://www.glitterberri.com/final-fantasy-vii/nojima-interview/)
2011:
• The Music of Mr. Gimmick (http://www.glitterberri.com/developer-interviews/the-music-of-mr-gimmick/)
• The Making of Mr. Gimmick (http://www.glitterberri.com/developer-interviews/making-mr-gimmick/)
2012:
• Final Fantasy VII Staffer Talks Unused Sidequest & JRPGs Today (http://www.glitterberri.com/final-fantasy-vii/letter-to-a-staffer/)
Have something awesome that you've always wanted to read in English? Commission a translation here (http://www.glitterberri.com/commissions)!