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View Full Version : List of DS Games that Extend Gameplay onto Both Screens (Vertical)



Camp
08-26-2012, 03:17 PM
I'm looking for some help to put together a list of DS games that extend the gameplay onto both screens. Another way to explain this is that both screens act as a single vertical orientation monitor. Most games obviously use both DS screens, but not together as one. I'm looking for games that do this throughout a good majority of the gameplay, not ones that have mini games or parts where it is seldom used. I'm disappointed that this technique was underused and not taken advantage of. It would have worked really well for shmups.

I got some of the games from this thread: http://www.gamefaqs.com/boards/925329-/61648842

Example:
http://img255.imageshack.us/img255/9712/s32855nds14vf4.jpg

Truly vertical
Arkanoid DS
Big Bang Mini
Bubble Bobble Revolution
Contra 4
Devilish
Dragon Quest IV
Dragon Quest V
Dragon Quest VI
Dragon Quest IX
Game & Watch Collection (arguable)
Game & Watch Collection 2 (arguable)
Guilty Gear Dust Strikers
Little Red Riding Hood's Zombie BBQ
Lunar Dragon Song
Mario & Luigi: Bowser's Inside Story
Mario & Luigi: Partners in Time
Mario vs. Donkey Kong: Mini-Land Mayhem!
Metroid Prime Pinball
Mr. Driller: Drill Spirits
Pac-Pix
Peggle DS
Sonic Rush
Sonic Rush Adventure
Space Invaders Extreme
Space Invaders Extreme 2
Space Invaders Revolution
A Topsy Turvy Life: The Turvys Strike Back
Windy X Winham
Yoshi's Island DS
Yoshi Touch & Go

Not truly vertical (screens are not continuous/contiguous)
Chronos Twins
Infinite Space
Monster Tale
Pac Pix
Viewtiful Joe: Double Trouble
The World Ends With You

SEGA_Queen
08-26-2012, 08:40 PM
Both Sonic Rush titles definitely fall under this category.

Monster Tale might too. The top and bottom screens show different things, but your monster partner can go between them.

Jorpho
08-26-2012, 10:59 PM
I'm disappointed that this technique was underused and not taken advantage of. It would have worked really well for shmups.The trouble comes in handling the break in-between the screens. Yoshi's Island, for instance, actually let Yoshi disappear into the gap completely, such that you could be hit by unseen enemies.

Anyway, how about:
Bubble Bobble Revolution
Guilty Gear Dust Strikers
Mr. Driller: Drill Spirits
Peggle DS
Viewtiful Joe: Double Trouble
Windy X Winham

Gameguy
08-26-2012, 11:21 PM
There's also Space Invaders Revolution and Devilish.

Scissors
08-27-2012, 12:16 AM
Yoshi Touch & Go and Pac Pix comes to mind. While not the whole game, several modes in Tetris DS use both screens like this too.

kupomogli
08-27-2012, 04:03 AM
Lunar Dragon Song. Battles would take place on both screens, and also I think anime sequences would take place on both screens as well.

http://image.gamespotcdn.net/gamespot/images/2005/270/reviews/925564_20050928_screen010.jpg

Camp
08-27-2012, 09:03 PM
Thanks for all the replies. The list is already longer than I thought it would get, which is good. I actually have some of these games and either didn't remember or haven't played them yet. I also have some new games to check out now too. Keep them coming if you have any more.

There were 3 that I didn't put in the list because I don't see anything being done as one, big vertical screen: Monster Tale, Pac Pix, and Viewtiful Joe: Double Trouble. If I'm missing something, then let me know, but I just didn't see it.


The trouble comes in handling the break in-between the screens. Yoshi's Island, for instance, actually let Yoshi disappear into the gap completely, such that you could be hit by unseen enemies.
Good point. I agree, but I can still live with the gap just to have some vert action.

Scissors
08-27-2012, 10:01 PM
There were 3 that I didn't put in the list because I don't see anything being done as one, big vertical screen: Monster Tale, Pac Pix, and Viewtiful Joe: Double Trouble. If I'm missing something, then let me know, but I just didn't see it.


In Pac Pix, you can direct Pac Man to go through the tunnel in the top screen, which connects the top left and top right sides of the bottom screen. Ghost also appear in the top screen which you shoot down with arrows from the bottom screen.

substantial_snake
08-27-2012, 10:30 PM
I actually found this really annoying in both Contra 4 and the Sonic Rush games.

It led to a lot of unnecessary deaths in both games when the game focuses you on one screen only to change it up in the face of a tricky jump or another wave of enemies. I don't think the idea of two screens is bad but it is really annoying when both screens share the same game-world and you need to switch your focus again and again. TWENTY gets a pass here because the top screen can effectively be automated or player controller at the push of a button. This idea was never fun to me and usually served as a hindrance to the game rather then really adding anything that a scrolling screen couldn't already accomplish.

Jorpho
08-28-2012, 12:10 AM
Lunar Dragon Song. Battles would take place on both screens, and also I think anime sequences would take place on both screens as well.Well, if you're going to count that, you might as well throw in Mario & Luigi: Partners in Time and Mario & Luigi: Bowser's Inside Story.

Camp
09-01-2012, 01:54 PM
In Pac Pix, you can direct Pac Man to go through the tunnel in the top screen, which connects the top left and top right sides of the bottom screen. Ghost also appear in the top screen which you shoot down with arrows from the bottom screen.
Ok, I see that now. Added.


I actually found this really annoying in both Contra 4 and the Sonic Rush games.

It led to a lot of unnecessary deaths in both games when the game focuses you on one screen only to change it up in the face of a tricky jump or another wave of enemies. I don't think the idea of two screens is bad but it is really annoying when both screens share the same game-world and you need to switch your focus again and again. TWENTY gets a pass here because the top screen can effectively be automated or player controller at the push of a button. This idea was never fun to me and usually served as a hindrance to the game rather then really adding anything that a scrolling screen couldn't already accomplish.
What game is TWENTY?


Well, if you're going to count that, you might as well throw in Mario & Luigi: Partners in Time and Mario & Luigi: Bowser's Inside Story.
These barely pass but I'll add them. Battles seem to take place on both screens, but nothing really happens on the top screen that I see.

BlastProcessing402
09-01-2012, 03:12 PM
What game is TWENTY?



The World Ends With You typoed, I assume

substantial_snake
09-01-2012, 05:44 PM
The World Ends With You typoed, I assume

Yup sorry I mean TWEWY.