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View Full Version : Vita firmware 1.80 opens the door for MOST PSN PSOne games ...



Frankie_Says_Relax
08-28-2012, 12:24 PM
http://kotaku.com/5938508/heres-how-to-play-the-ps1-games-that-sony-doesnt-want-you-to-play-on-your-vita

While you can't download them directly from the PSN Store, apparently, [EDIT] MOST of the PSOne games that are on the PSN Store can be transferred over via the PS3 transfer tool*!

Huzzah!

Can't wait to test this later.

*See incompatibility list below.

substantial_snake
08-28-2012, 01:18 PM
Yeah good news after the abysmal SCEA announcement, god I really hate how they handle Vita business here opposed to the EU/JP market.

Anyways its not all sunshine and ponies, here is a list of confirmed incompadable games thus far. Its not a huge list but its got a lot of notables like the Crash, Spyro and Oddworld series.


Alone in the Dark: The New Nightmare
Arc the Lad III
Blood Omen: Legacy of Kain
Chrono Cross
Crash Bandicoot
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot: Warped
Crash Team Racing
Final Fantasy V
Legend Of Mana
Oddworld: Abe’s Oddysse
Oddworld: Abe’s Exodus
Pocket Fighter
R-Type Delta
Spyro The Dragon
Spyro 2: Ripto's Rage
Spyro: Year of the Dragon
Theme Hospital
Tomba!

The new update also has a ton of general vita upgrades too and some that aren't mentioned in the patch notes.

-UI can now be set to physical control mode
-General UI improvements/Upgrades
-Touchscreen button mapping for PSP games
-Apparently other stuff relating to Near (don't use it personally)

At the same time though Sony has closed some sort of loophole people were using to enable multiple accounts on one memory card, effectively locking them out of that content permanently it seems. Those who took advantage of this "feature" are understandably pissed. Overall though seems like a pretty good extensive update from what little I've messed around with it so far.

Frankie_Says_Relax
08-28-2012, 01:28 PM
Yeah good news after the abysmal SCEA announcement, god I really hate how they handle Vita business here opposed to the EU/JP market.

Anyways its not all sunshine and ponies, here is a list of confirmed incompadable games thus far. Its not a huge list but its got a lot of notables like the Crash, Spyro and Oddworld series.



The new update also has a ton of general vita upgrades too and some that aren't mentioned in the patch notes.

-UI can now be set to physical control mode
-General UI improvements/Upgrades
-Touchscreen button mapping for PSP games
-Apparently other stuff relating to Near (don't use it personally)

At the same time though Sony has closed some sort of loophole people were using to enable multiple accounts on one memory card, effectively locking them out of that content permanently it seems. Those who took advantage of this "feature" are understandably pissed. Overall though seems like a pretty good extensive update from what little I've messed around with it so far.

Ah, good to see that an incompatible list has surfaced already.

Bummed that Crash Team Racing doesn't work, and I'm pretty sure that Pocket Fighter never even had PSP compatibility, it's one of the odd PS3 only PSOne titles.

Tanooki
08-28-2012, 07:22 PM
Sweet, d-pad/button menu navigation. Ive truly hated the GUI for this thing for that reason alone.

I have no idea how as I've never done it but I guess I may have to find out how to use that stupid transfer tool. :\

I have Street Fighter Alpha1+2, Sim City 2000, both Medal of Honors, and Hot Shots Golf 2 as PS1 downloads.

Frankie_Says_Relax
08-28-2012, 07:27 PM
Yeah good news after the abysmal SCEA announcement, god I really hate how they handle Vita business here opposed to the EU/JP market.

Anyways its not all sunshine and ponies, here is a list of confirmed incompadable games thus far. Its not a huge list but its got a lot of notables like the Crash, Spyro and Oddworld series.



The new update also has a ton of general vita upgrades too and some that aren't mentioned in the patch notes.

-UI can now be set to physical control mode
-General UI improvements/Upgrades
-Touchscreen button mapping for PSP games
-Apparently other stuff relating to Near (don't use it personally)

At the same time though Sony has closed some sort of loophole people were using to enable multiple accounts on one memory card, effectively locking them out of that content permanently it seems. Those who took advantage of this "feature" are understandably pissed. Overall though seems like a pretty good extensive update from what little I've messed around with it so far.

Updated and tested, very bummed that Darkstalkers 3 doesn't transfer at the moment. But the PSP version of that is better anyway, so if I'm really feeling the itch to play some Darkstalkers I'll just get that.

Controller the Vita interface with buttons is good and it keeps my screen clean.

I also notice that the Vita OS now can now pick up Wi-Fi connectivity again after using a PSP game not on the official compatibility list that would previously "take over" the Wi-Fi control and not relinquish it back to the Vita's processes after quitting the game. The Capcom Collections that used Wi-Fi for multiplayer were previously guilty of this. So, major system bug sorted!

I'm having trouble wrapping my head around how the rear touch panel works on PSOne games as "L2/R2 and L3/R3" it SEEMS to be ONLY by swiping from the interior to the exterior of the back panel in the top and bottom corner quadrants of the back panel. Interesting, but I hope they allow for an option to make it standard "tap" isntead of a "swipe".

A good update overall! Glad to have Street Fighter Alpha 3, Castlevania SOTN and King of the Fighters 99 and the PSOne Resident Evil trilogy on my system!


Sweet, d-pad/button menu navigation. Ive truly hated the GUI for this thing for that reason alone.

I have no idea how as I've never done it but I guess I may have to find out how to use that stupid transfer tool. :\

I have Street Fighter Alpha1+2, Sim City 2000, both Medal of Honors, and Hot Shots Golf 2 as PS1 downloads.

Re-download the games on the PS3 using the store, do "background download" so they don't automatically install, leave them in their bubbles, then plug in your Vita. It should automatically recognize it. Go to Transfer Utility, and transfer from PS3 to Vita > applications > Playstation.

I've had issues with selecting and transferring multiple games at once. Occasionally one or two don't transfer correctly or at all. So, if you see one on your list but it doesn't transfer over, do it again by itself.

NayusDante
08-28-2012, 08:29 PM
*goes to update Vita*

Oh, that's right. Sony handheld batteries go dead when you don't use them for months at a time. Now I have to go find my charger.

They sent me some PSN cards as thanks for participating in a beta program earlier this year, and this is what I've been waiting to use them on. That is, if the screen scaling isn't atrocious. I can't stand playing PSP games on this thing without 1:1 pixel mapping.

Frankie_Says_Relax
08-28-2012, 09:22 PM
*goes to update Vita*

Oh, that's right. Sony handheld batteries go dead when you don't use them for months at a time. Now I have to go find my charger.

They sent me some PSN cards as thanks for participating in a beta program earlier this year, and this is what I've been waiting to use them on. That is, if the screen scaling isn't atrocious. I can't stand playing PSP games on this thing without 1:1 pixel mapping.

I think it looks really nice.

Like PSP and PS3 PSOne emulation you can pick your scaling method.

Original (small 4:3 screen with full borders)

Normal (4:3 screen scaled to top/bottom of screen)

Zoomed (lots of cropping not sure why you'd want this)

or, Full (stretched)

And you can do bi linear filtering, the OLED is so nice and free from blur I prefer to leave the filtering off.

kupomogli
08-28-2012, 09:39 PM
I wonder why they didn't add touch screen button support for PSX games as well. I don't like using the back touch panel for L2 and R2 because I always hit it on accident. The availability of L2 and R2 at the bottom left and right of the screen would be better than my current set up(select plus left or select plus right.)

I'm not a fan of the select and the start on the Vita, not as bad as it is on the 3DS, worse than it is on pretty much any other portable I've used, I'll probably use the touch screen support for select and start. I might try setting a game up for use with a game just to try it out, but other than select and start, it doesn't seem much of a use on a PSP game unless you can have each touch pad button count as pressing two buttons at once.

RPG_Fanatic
08-28-2012, 10:35 PM
I think it looks really nice.

Like PSP and PS3 PSOne emulation you can pick your scaling method.

Original (small 4:3 screen with full borders)

Normal (4:3 screen scaled to top/bottom of screen)

Zoomed (lots of cropping not sure why you'd want this)

or, Full (stretched)

And you can do bi linear filtering, the OLED is so nice and free from blur I prefer to leave the filtering off.

where can you change screen size?

RPG_Fanatic
08-28-2012, 10:41 PM
Double post

NayusDante
08-28-2012, 10:50 PM
where can you change screen size?


Hold the touchscreen and the menu comes up. It's just like pressing the PS button on a PSP during PSX mode. You get most of the options, but it lacks the black level adjustment.

The scaling options do allow for 1:1 pixel mapping, but I was hoping they'd update PSP mode to allow the same thing. The only PSX game I've bought on PSN is Rockman 3, which looks perfectly fine on the Vita's screen.

Out of curiosity, does the PSN version of FFVII fix the audio issues? I tried it on PSP converted from disc and on PS3 and both had issues with the sound effects. Does FFIV flicker like it does on PS3?

kupomogli
08-28-2012, 11:35 PM
Out of curiosity, does the PSN version of FFVII fix the audio issues? I tried it on PSP converted from disc and on PS3 and both had issues with the sound effects. Does FFIV flicker like it does on PS3?

I don't know any of the answers your asking for, but if you don't own it and don't mind digital games, I'd recommend Final Fantasy 4 Complete Collection.

The game does such an amazing job staying true to Final Fantasy 4. From the dungeon design, to the enemies, to even the music. The detail put into staying true to the original is amazing. The music is the same as the DS version though, so if you've played that you'll know what the music is, but being a PSP game it probably streams at higher quality. You can use the SNES version music also if you didn't want to use the PSP music. Can be changed in the options at any time.

One cool thing is that the game has all the content from every version of Final Fantasy 4 except for the DS version that lets you teach characters different abilities. So all that additional GBA content with the extra characters and their ultimate weapon dungeons, plus the extra dungeon on the moon is all there.

It's got a 40 minute long epilogue. Don't let the Square Enix quote of "a new 10 hour epilogue that links the After Years and FF4 story" fool you. 10 hours is complete bullshit. Finally, it also includes After Years with PSP graphics and music, which at 30 minutes to an hour per episode, the first nine episodes are honestly pretty hit and miss. Some are good, some bad. Episode 10 is where it's at though. The last dungeon is a long dungeon, more than 10 hours, but the thing about it is that the dungeon is fairly well designed. It's not like the FF1 and 2 dungeons where you're going through boring random dungeons where the treasure chests are pointless, no. The dungeon floors aren't randomized, the dungeon itself is well designed, and treasure chests are actually worthwhile. As you progress through the dungeon you'll continue getting slightly better equipment as well as fight stronger enemies. I didn't play After Years after finishing the game, although it does ask if you'd like to save, and states that you can do some new stuff, so maybe there's an extra dungeon or a boss, or something I might have skipped.

Now the only problem with the game, is that it uses the enemy stats from the GBA version. Once you return to Baron, just like the GBA version, everything is fine, but until then, the enemies have lower speed. You'll be going atleast two turns before the enemies go one. The original FF4 is easy enough up until you reach Baron again, so it's not a major problem, but the only fault the game has in my opinion.

NayusDante
08-29-2012, 10:19 AM
I'm not really interested in playing FFIV again, I'm just concerned that Sony is selling games that don't work 100% properly with their emulators. I've noticed similar sound effect distortion in other PSX emulators, but I've yet to hear whether these issues were patched in PSN releases.

Tanooki
08-29-2012, 12:52 PM
Frankie Says Relax: Good tip there, but unfortunately I realized something not long after both our posts, it won't work anyway. :) I have 2 PSN accounts and the fools at Sony really limited up how the Vita handles accounts. It's not like PS3 and PSP where you can just login/out off that XMB bar so I'm kind of screwed. I didn't understand as Sony made it translucently clear that your account name you're stuck with, can't change, and can't transfer stuff away from when I first got the PSP years ago(gone now.) I just used my old club.nintendo.com / nintendo.com login name which was noajeff which I hate and don't even use anymore as I changed it. So all my stupid PSN games and PS1-PSN games are stuck on that and Sony refuses to change it so I had to make another account. So, I'm stuck. It's not a big deal as it's just those six games but still it's annoying.

Frankie_Says_Relax
08-29-2012, 01:19 PM
Frankie Says Relax: Good tip there, but unfortunately I realized something not long after both our posts, it won't work anyway. :) I have 2 PSN accounts and the fools at Sony really limited up how the Vita handles accounts. It's not like PS3 and PSP where you can just login/out off that XMB bar so I'm kind of screwed. I didn't understand as Sony made it translucently clear that your account name you're stuck with, can't change, and can't transfer stuff away from when I first got the PSP years ago(gone now.) I just used my old club.nintendo.com / nintendo.com login name which was noajeff which I hate and don't even use anymore as I changed it. So all my stupid PSN games and PS1-PSN games are stuck on that and Sony refuses to change it so I had to make another account. So, I'm stuck. It's not a big deal as it's just those six games but still it's annoying.

Can you no longer use a 2nd Vita memory card to restart the system and switch between accounts? I know it's not optimal, but I think that's still an option.

RCM
08-29-2012, 04:57 PM
My biggest fear is that the best games for Vita will end up being ones released 20 years ago.

Tanooki
08-29-2012, 06:48 PM
Can you no longer use a 2nd Vita memory card to restart the system and switch between accounts? I know it's not optimal, but I think that's still an option.

Not that I'm aware of. The system seems to store the data within itself. I got mine used a few months ago from a military contractor who bought it to stop boredom but was so busy it got touched maybe 6hours. He had some crude/lame penis joke PSN name on there and it wouldn't come off even when I did what you're supposed to so I ended up just brute force deep restarting the thing back to factory specs as it wouldn't go away and formatted the card too as it appears to back that data to it as well. The Vita only allows for 1 system 1 account, the PSP like PS3 allowed for multiple.

Frankie_Says_Relax
08-29-2012, 07:13 PM
Not that I'm aware of. The system seems to store the data within itself. I got mine used a few months ago from a military contractor who bought it to stop boredom but was so busy it got touched maybe 6hours. He had some crude/lame penis joke PSN name on there and it wouldn't come off even when I did what you're supposed to so I ended up just brute force deep restarting the thing back to factory specs as it wouldn't go away and formatted the card too as it appears to back that data to it as well. The Vita only allows for 1 system 1 account, the PSP like PS3 allowed for multiple.

While there is no quick switch option, you can access another account with the Vita.

The catch is you'll need 2 Vita memory cards and you'll need to do a factory reset with system deactivation each time you want to switch back/forth.

Again, not optimal, but doable.

The "deactivation" portion should get rid of the silly system name as well.


http://youtu.be/0DWsKE6tStQ

http://www.ign.com/wikis/ps-vita/How_to_Switch_PSN_Accounts_on_PlayStation_Vita

Frankie_Says_Relax
08-30-2012, 05:37 PM
List of titles officially supported via download updated today (and without additional firmware update)

http://t.co/wvd8ypUi

Tomba and Ridge Racer 4 are personal favorites.

Available on 8/30 (now!) on the PS Vita Store

Alundra

Arc the Lad II

Championship Bass

Extreme Pinball

Grandia

Hi Octane: The Track Fights Back

Klonoa: Door to Phantomile

Magic Carpet

Medal of Honor

Medal of Honor Underground

Nuclear Strike

Oddworld Abe's Exxodus

Oddworld Abe's Oddysee

Populous-The Beginning

R4 Ridge Racer Type 4

Rayman 1

Rayman2

SimCity 2000

Soviet Strike

Tekken

Tekken 2

Theme Hospital

Tom Clancy's Rainbow Six

Tomba!

Vanguard Bandits

Wing Commander IV

Blitzwing256
08-31-2012, 07:11 AM
I might have to purchase Tomba, i never did finish it on the PS1, but right now i'm playing a perfect run on Final Fantasy 8 again (have to do it on every system it's playable on)
I really love how the ps1 classics look on the VITA, really gives me the option to play through some games again and try ones i missed back in the day (like legend of dragoon).

kupomogli
08-31-2012, 07:33 AM
List of titles officially supported via download updated today (and without additional firmware update)

Arc the Lad II

Is Arc Arena also available since it's technically an expansion of Arc the Lad 2?

Anyways. Best game on the PSN. If you don't own it, then get it. Also get Grandia. They're both awesome.

If you want to have access to the Romancing Stone item, and any hope of defeating the last boss on Arc the Lad 2, 0mp skills, not acquireable until atleast halfway into the game, you'll need to get the first Arc the Lad and get all four Romancing Stones, or download a save data that has all four Romancing Stones. He's seriously the hardest last boss in an RPG without it. Without it, you'll either have to grind a lot before facing him, or purchase Arc Arena and get some of the special monsters or special weapons included in that game only, and there's still the possibility you might have to grind, which Arc Arena also makes easier with the tournament mode and monster levels keep scaling the further you get.

T
08-31-2012, 10:49 AM
Has anyone actually downloaded Medal of Honor from
their Ps3 to the vita?

I tried on tuesday night. I hooked it up and when i went to
transfer it listed 3 games but not medal of honor

any ideas?

Frankie_Says_Relax
08-31-2012, 11:28 AM
Has anyone actually downloaded Medal of Honor from
their Ps3 to the vita?

I tried on tuesday night. I hooked it up and when i went to
transfer it listed 3 games but not medal of honor

any ideas?

Download it directly from your download list on the Vita PSN Store.

However ... be warned, IMO there's really no comfortable setup even with dual analogs and customizable buttons. That game came out in an era before companies really standardized the dual analog movement scheme on FPS'es and every available control option is a chore to work with.

T
09-04-2012, 12:32 PM
Download it directly from your download list on the Vita PSN Store.

However ... be warned, IMO there's really no comfortable setup even with dual analogs and customizable buttons. That game came out in an era before companies really standardized the dual analog movement scheme on FPS'es and every available control option is a chore to work with.

Ok, i downloaded it the controls do indeed suck. How to i go about customizing the buttons?

I can't find an option for this.

thanks

Frankie_Says_Relax
09-04-2012, 12:54 PM
Ok, i downloaded it the controls do indeed suck. How to i go about customizing the buttons?

I can't find an option for this.

thanks

Hold down on the front touch screen during the game. That'll bring up your PSOne system options.

T
09-04-2012, 01:56 PM
Hold down on the front touch screen during the game. That'll bring up your PSOne system options.

Thanks, i will try that when i get home tonight

Frankie_Says_Relax
09-04-2012, 04:43 PM
Thanks, i will try that when i get home tonight

Wish I could say it was going to help with Medal of Honor.

The two PSP Medal of Honor Heroes games are on the PSN Store, and those work great with the dual analog mapping that PSP emulation allows for. Sadly they're not very cheap. EA hasn't gone the Capcom route and bargain-priced all of their digital PSP games.