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View Full Version : 2600 shrinkwrapped "Asterix"....



Steve Woita
08-04-2003, 11:42 AM
Hi, not sure if this is the form for this....I've got a shrinkwrapped copy of the game I programmed & designed for the 2600 called "Asterix"..What would something like that go for?

Thanks,
Steve

Queen Of The Felines
08-04-2003, 11:48 AM
Sexual favors from myself.


Seriously though, I'd be willing to pay at LEAST $150. But that's just me. :)

Kristine

portnoyd
08-04-2003, 01:17 PM
Be sure to sign it before selling too ;)

Oh yes, Steve, could you tell me what released NES games you've worked on? :D

dave

Steve Woita
08-04-2003, 01:24 PM
Only NES game that I worked that got out the door was Super Sprint.

Steve

Sothy
08-04-2003, 11:05 PM
i like to turn around and take out the son of a bitch in 1st place when im losing.

Buyatari
08-05-2003, 02:35 AM
Ahh I wouldn't sign something like that unless the future owner wanted it signed.

A common game can only increase in value but something that rare well its really hard to say but in most cases collectors seem to agree it does not positively afftect the value and can actually hurt the value.

That being said I'd also be happy to take it off your hands.

Asterix is mostly found in the PAL version. The NTSC version commands a premium. Which version do you believe you have?

Adam

Steve Woita
08-05-2003, 07:25 AM
It's got the big purple "N" dot sticker on it, so I believe it's the NTSC one!
I forgot that I had to do two versions for our friends accross the water :D

Steve

slapdash
08-07-2003, 07:10 PM
i like to turn around and take out the son of a bitch in 1st place when im losing.

Me too! A little bit of the ol' ultraviolence!

Actually, me and my little brother used to play doubles; since he was better than me, I'd play jam car on that fucking can't-lose white car. The sad thing is, when you get up far enough, you can't even make him spin out enough to lose. Yikes! Talk about tough AI... Of course, we weren't even supposed to get THAT far.