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View Full Version : Reason On How and Why 38 Studios Went Bust [Slashdot]



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01-03-2013, 10:30 PM
cathyreisenwitz writes "The 2012 bankruptcy of Rhode Island-based video-game developer 38 Studios isn't just a sad tale of a start-up tech company falling victim to the vagaries of a rough economy. It is a completely predictable story of crony capitalism, featuring star-struck legislators and the hubris of a larger-than-life athlete completely unprepared to compete in business." Reason makes no bones about its view of this kind of public-private "partnership." http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Reason+On+How+and+Why+38+Studios+Went+ Bust%3A+http%3A%2F%2Fbit.ly%2FYYB4FU) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F13%2F01%2F03%2F1749229%2Freason-on-how-and-why-38-studios-went-bust%3Futm_source%3Dslashdot%26utm_medium%3Dfacebo ok) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/13/01/03/1749229/reason-on-how-and-why-38-studios-went-bust?utm_source=slashdot&utm_medium=googleplus)

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