View Full Version : Rayman Legends Postponed
Jack7
02-11-2013, 10:07 AM
I'm not sure about you guys but I was really looking forward to this game on the Wii U. they delayed it to release the game multiplatform, even though, the Wii u version is finished.
https://www.youtube.com/watch?v=Z1XdPXWnOVQ
There's a link in the description for a petition to try to get the original Wii U release date back. If this affects you, please give it a look
IHatedSega
02-11-2013, 10:18 AM
The Wii U should have more exclusives, and this was going to be a good one to have. I love Rayman, still havent beaten the games though, but I get a new one thinking finally this will be the one. I guess I should just invest that time to the first game and beat it then move on.
LordsOfSkulls
02-11-2013, 11:03 AM
I'm not sure about you guys but I was really looking forward to this game on the Wii U. they delayed it to release the game multiplatform, even though, the Wii u version is finished.
https://www.youtube.com/watch?v=Z1XdPXWnOVQ
There's a link in the description for a petition to try to get the original Wii U release date back. If this affects you, please give it a look
See i find that being a problem..........
WHY ARE YOU WITHHOLDING THE GAME?
It going to boost sales of Wii U, Get better partnership terms with Nintendo.... and down the road you can still release it for other consoles and people will buy it.
Or is it that the Wii U version is superior over the others ones, and you dont want for consumers to know the other versions of the game will be worse, and just want extra money?
I am going for number 2....
cause their some things in this game only Wii U will be able to do...
+ Many companies brought out exclusive game to one system, to later in 6 months up to 2 years time move it to another consoles.... (which many people are okay with)
IHatedSega
02-11-2013, 11:08 AM
Id say a big problem with consoles nowadays is that there arent enough exclusives to the systems. 90% of the games Iwant this generation are on both the PS3 and 360. The only exclusives to the 360 I want and will eventually get one to have are the bullet hell shooters. Rayman is more inline with a Nintendo system to me since its a mascot platformer, so I dont see the point to release it for the other consoles especially since the Wii U is a next gen console.
Words iManifest
02-11-2013, 03:23 PM
See, this went from a day one purchase to screw it, I'm not interested anymore and will not be buying it. Come September there will likely be a rush of awesome pre-holiday games and also very likely, new consoles and Rayman just doesn't fit into that new schedule. Why pull a game that will obviously move very well due to the lack of new WiiU software not to mention being a fairly anticipated game by many ? Yes, I may be butthurt but I believe this is well within reason. I do want everyone to be able to enjoy this game and am not knocking it going multi-platform, just punishing us and pushing the WiiU version back is what's getting my goat.
tomwaits
02-11-2013, 05:14 PM
Most likely explanation I've seen is that Microsoft pushed them to delay the Wii U release.
http://www.edge-online.com/news/microsoft-demands-simultaneous-multiplatform-releases/
Bojay1997
02-11-2013, 05:30 PM
Most likely explanation I've seen is that Microsoft pushed them to delay the Wii U release.
http://www.edge-online.com/news/microsoft-demands-simultaneous-multiplatform-releases/
Highly unlikely. The reality is that releasing a title on one platform where it's no longer exclusive months before a multi-platform release is a waste of marketing dollars and can lower sales because retailers will see how the lead version does and then lower subsequent preorders for the other platforms. Consumers also may avoid titles like this assuming that the later releases will somehow be improved. I personally am very disappointed that the game was delayed simply because it's one of the reasons I bought the WiiU at launch, but from the business perspective, it makes a ton of sense to delay all three, especially in light of estimates placing WiiU sales for January in the US at between just 110K and 125K units. There just isn't a sufficient install base for the WiiU yet in the United States to justify any third party doing exclusives sadly.
tomwaits
02-11-2013, 06:02 PM
I'm not sure if that logic applies in this situation though. They've already invested in marketing for the Wii U version, including a demo. With the drought of Wii U titles it would probably generate more sales now than it will in September... showing retailers optimal numbers for multi-platform ordering in September. I think the Wii U audience is eager enough that the possibility of buying an 'improved' version on PS3/360 in September won't impact Wii U sales and PS3. And, PS3/360 owners who weren't planning to buy the Wii U version will wait. Delaying the Wii U release is also generating a LOT of bad PR. Thousands of complaints between their facebook page, ubisoft forums, and the Uplay channel of miiverse which is now on the front of everyone's Wii U loaded with negative posts.
I don't see the logic in delaying a completed game until the multi-platform ports are ready. They should just release the Wii U version now, then add a couple levels to the other platforms and call it 'Special Edition' or 'Directors Cut'. Unless there's other politics involved...
Trumpman
02-11-2013, 06:23 PM
Pretty happy this is coming out on 360/PS3. I loved Origins and had yet to see a need to buy a Wii U -- now I won't be buying one for the foreseeable future. Yeah, it sucks if you bought a Wii U to play Rayman, but that's how marketing works.
Not a good sign for Nintendo, though.
Jack7
02-11-2013, 06:28 PM
I am curious to see how they will handle the touch screen moments and all the wii u bells and whistles without the wii u
Bojay1997
02-11-2013, 06:43 PM
I'm not sure if that logic applies in this situation though. They've already invested in marketing for the Wii U version, including a demo. With the drought of Wii U titles it would probably generate more sales now than it will in September... showing retailers optimal numbers for multi-platform ordering in September. I think the Wii U audience is eager enough that the possibility of buying an 'improved' version on PS3/360 in September won't impact Wii U sales and PS3. And, PS3/360 owners who weren't planning to buy the Wii U version will wait. Delaying the Wii U release is also generating a LOT of bad PR. Thousands of complaints between their facebook page, ubisoft forums, and the Uplay channel of miiverse which is now on the front of everyone's Wii U loaded with negative posts.
I don't see the logic in delaying a completed game until the multi-platform ports are ready. They should just release the Wii U version now, then add a couple levels to the other platforms and call it 'Special Edition' or 'Directors Cut'. Unless there's other politics involved...
Actually, it applies quite well. They haven't done much to market the WiiU version other than to release the demo and to do general PR. Ubisoft has been doing a lot of magazine and in some cases TV buys for games lately and being able to advertise all three versions at once makes that financially viable. If the WiiU had sold like the Wii, I'm sure it would have made more sense to release the game during a release drought. Unfortunately, WiiUs are not flying off the shelves and the install base will likely get larger between now and September, especially if Nintendo actually institutes a price drop or takes some other significant action. You can slap whatever extra content you want on it, but to many consumers, getting a port of a game released six months earlier on another platform takes away a lot of the appeal as it's considered old at that point. There is some negative publicity now, but a few thousand complaints is nothing compared to the potential sales if the title can be properly marketed and released multi-platform. As a WiiU owner I'm bummed, but I fully understand the business logic of the move.
Jorpho
02-12-2013, 12:00 AM
The demo of this has been running on 80% of Wii U demo units I've seen, though.
LordsOfSkulls
02-12-2013, 09:51 AM
Most likely explanation I've seen is that Microsoft pushed them to delay the Wii U release.
http://www.edge-online.com/news/microsoft-demands-simultaneous-multiplatform-releases/
i read that article didnt even know it came out, and that just made me hate Microsoft..... I hate GREEDY PEOPLE.... -.- especially Companies.
Guyra
02-12-2013, 10:17 AM
i read that article didnt even know it came out, and that just made me hate Microsoft..... I hate GREEDY PEOPLE.... -.- especially Companies.
Well, most companies interested in earning money would do stuff like this - so, that's basically almost all of them. :P Nintendo and Sony has probably got similar terms.
In any case, this is the most likely explanation for the delay. And it's still a really stupid move by Ubisoft, because people was so hyped up about it now, and the current Wii U owners are so games starved, that it would sell like hotcakes - and at release price, at that.
When it finally comes out in November, though, I bet a lot of people will get it - but the total who'll buy it for all three systems at release price will probably be about the same amount of people who would buy it at release price for the Wii U now, because of the hype and games starved console. Come November, there will be a lot more games for the Wii U, and the hype will be gone. If they had released the game for the Wii U now, and then later for the other two consoles, they'd get the great amount of sales on the Wii U, and the amount of sales they'll get for the other two consoles, they'd get for those consoles anyway.
But the amount of money they'd earn on selling this on the Xbox 360 might actually make up not selling as well as possible on the Wii U, though. In which case it would economically make sense for them to agree to a delay of the Wii U release.
retroguy
02-12-2013, 01:05 PM
http://www.eurogamer.net/articles/2013-02-12-michel-ancel-and-rayman-dev-team-appear-in-protest-at-ubisofts-decision-to-delay-rayman-legends
Michel Ancel is not happy about this. At all.
kedawa
02-12-2013, 01:52 PM
They're lucky that Ubisoft is willing to market this game at all considering the mediocre sales of the last game.
Expecting them to do it twice for a split release is just naive.
LordsOfSkulls
02-13-2013, 01:20 AM
Well, most companies interested in earning money would do stuff like this - so, that's basically almost all of them. :P Nintendo and Sony has probably got similar terms.
In any case, this is the most likely explanation for the delay. And it's still a really stupid move by Ubisoft, because people was so hyped up about it now, and the current Wii U owners are so games starved, that it would sell like hotcakes - and at release price, at that.
When it finally comes out in November, though, I bet a lot of people will get it - but the total who'll buy it for all three systems at release price will probably be about the same amount of people who would buy it at release price for the Wii U now, because of the hype and games starved console. Come November, there will be a lot more games for the Wii U, and the hype will be gone. If they had released the game for the Wii U now, and then later for the other two consoles, they'd get the great amount of sales on the Wii U, and the amount of sales they'll get for the other two consoles, they'd get for those consoles anyway.
But the amount of money they'd earn on selling this on the Xbox 360 might actually make up not selling as well as possible on the Wii U, though. In which case it would economically make sense for them to agree to a delay of the Wii U release.
what funny thing is... E3 this year going to destroy Rayman's Sales.... because most games will be announced by Nintendo will be Zeldas/MArios and so on and all be coming out for Holidays =).... meaning no one will even spit in direction of Rayman =p
Rob2600
02-13-2013, 09:39 AM
Dear Ubisoft,
Now is the time to release Rayman Legends on the Wii U, during a drought. 3.3 million Wii U owners are desperate for anything halfway decent right now.
If you wait until the fall, your game will face a lot more competition and will most likely get lost in the shuffle.
Sincerely,
Common Sense
Astrid.Hecate
02-15-2013, 07:31 AM
Wow, is Rayman really coming back? I remember playing that on the ps1. Such a fun little game.
retroguy
02-15-2013, 09:27 AM
Rayman never really went away, Michel Ancel just took a break to do other things.
http://en.wikipedia.org/wiki/Rayman
Jorpho
02-15-2013, 10:23 PM
Wow, is Rayman really coming back? I remember playing that on the ps1. Such a fun little game.Did you miss the release of Rayman Origins?
Tanooki
02-15-2013, 10:23 PM
I was interested but now I'm not buying it, and if I do which is a slim to none chance, used. Ubisoft loses on this one. I know the developers are pissed off hardcore as they've been rambling a little online, but within development circles they're being more mouthy and it was a bullshit tactic to pull. As I see it, you bait me with a nice game, you get Nintendo to feature it in their kiosks as the game to play versus something of theirs, then you flip the bird and hold a finished and ready to ship game to gather dust in boxes so hand me down ports can come out at the same time late in the year. No...no hell no!
Bojay1997
02-15-2013, 10:56 PM
I was interested but now I'm not buying it, and if I do which is a slim to none chance, used. Ubisoft loses on this one. I know the developers are pissed off hardcore as they've been rambling a little online, but within development circles they're being more mouthy and it was a bullshit tactic to pull. As I see it, you bait me with a nice game, you get Nintendo to feature it in their kiosks as the game to play versus something of theirs, then you flip the bird and hold a finished and ready to ship game to gather dust in boxes so hand me down ports can come out at the same time late in the year. No...no hell no!
Or, Nintendo assures Ubisoft that the WiiU will be a blockbuster seller right out the gate and that they should devote precious development resources to a WiiU exclusive sequel to a game that didn't sell all that well when it was multi-platform. A few weeks before release and just as all the marketing money needs to be spent, Ubisoft realizes the only way to possibly recoup some of their investment is to make the sequel multi-platform. Ubisoft further realizes that the only way to assure that the game sells is to market it and the only cost effective way to do that is to release all three versions at once. As a WiiU owner who has had this game preordered for months I am disappointed, but I really don't think Ubisoft had much alternative given the relatively poor sales of the WiiU since Christmas.
retroguy
02-15-2013, 11:02 PM
As I recall, the PS3 didn't exactly sell like hotcakes for its first year or so, but nobody wrote that off as a goner, so it baffles me that people are doing so for the Wii U. Why the double standard? Anyway, I'm hoping to have a Wii U by the time this comes out, so I'll probably find the cash to get it and see if I can pick up Rayman Origins in the meantime.
Jack7
02-16-2013, 04:00 AM
@retroguy i personally reccomend it. ive had nothing but fun on it. sega all stars racing transformed is good. so is zombi u and ac3
Bojay1997
02-16-2013, 08:59 AM
As I recall, the PS3 didn't exactly sell like hotcakes for its first year or so, but nobody wrote that off as a goner, so it baffles me that people are doing so for the Wii U. Why the double standard? Anyway, I'm hoping to have a Wii U by the time this comes out, so I'll probably find the cash to get it and see if I can pick up Rayman Origins in the meantime.
In fairness, the WiiU was released a year ahead of any direct next generation competition. The PS3 was directly competing with the 360 and the Wii, and was saddled with a Blu Ray player and other bleeding edge features that resulted in an MSRP of $500-$600. There is no double standard. If the WiiU can't thrive in this marketplace, things are very unlikely to get better this fall when it has two new competitors, both of which will have superior capabilities. I'm not writing the WiiU off, but it doesn't make much financial sense for third parties to release exclusive titles for it at this point in time.
kedawa
02-16-2013, 01:00 PM
Let's not forget that the Wii U is also grossly underpowered for a "next gen" console, while the PS3 was reasonably beefy for a console at the time.
Astrid.Hecate
02-16-2013, 08:55 PM
Did you miss the release of Rayman Origins?
Yeah, I guess so. It was a pretty fun game back then.
Astrid.Hecate
02-16-2013, 08:58 PM
Rayman never really went away, Michel Ancel just took a break to do other things.
http://en.wikipedia.org/wiki/Rayman
Didn't know that. Wish I still had it for the ps1. :/ I'd like to revisit that game again.
IHatedSega
02-16-2013, 09:19 PM
nevermind
Jorpho
02-17-2013, 04:51 PM
Yeah, I guess so. It was a pretty fun game back then."Back then" ? Rayman Origins was released a year and a half ago!
IHatedSega
02-17-2013, 05:11 PM
nevermind
Jack7
02-18-2013, 11:42 PM
Ok so from what i hear now the second demo comes out in april with the full online mode attached for online challenges. thats a little better than just oh new demo
G-Boobie
02-19-2013, 08:40 AM
They're lucky that Ubisoft is willing to market this game at all considering the mediocre sales of the last game.
Expecting them to do it twice for a split release is just naive.
From what I understood, Ubisoft was very happy with sales for Origins. It was made by a small team with good tools; it was profitable, thus "Legends". Which is great! Origins is fantastic.
I cannot for the life of me figure out what kind of fucked up, pathetic lives some of the people who posted on the Ubisoft Facebook/Twitter pages must lead. Threats and hysterical rants because a video game was pushed back a few months? Because the console it was originally an exclusive for isn't doing very well?
Crazy, crazy internet people.
kupomogli
02-19-2013, 01:29 PM
As I recall, the PS3 didn't exactly sell like hotcakes for its first year or so, but nobody wrote that off as a goner, so it baffles me that people are doing so for the Wii U. Why the double standard?
Are you sure about that? Stranglehold, Assassin's Creed, Devil May Cry 4, Final Fantasy 13, and Grand Theft Auto 4 were announced as exclusives for the PS3. Stranglehold was even delayed a few times which was probably for a multiconsole release. Final Fantasy 13 for PS3 was near completion and was one of the games that was going to get a simultanous release in Japan and US, then they announced it for the 360 and released the PS3 version in Japan but held the PS3 version back from the US audience to be released on the same day as the 360 version. I think Microsoft requires that if any multiplatform title is going to be released on their console, it has to be released at the same time. If it releases on the PS3 or Wii first, then it's not allowed on the system. At the time, FF13 for PS3 was exclusive to Japan but not exclusive in the US so that's how they probably got around releasing FF13 360 in Japan later. Microsoft paid for GTA4 to go multiconsole and for exclusive DLC. They probably paid for FF13 to go multiconsole.
So no. It's not a double standard. Developers go where the money is and the money is usually a higher install base, meaning multiconsole. So whether it's from the PS3 to the 360, or the Wii U to the PS360 it's happened to both fanbases.
It's a double standard that Nintendo fans are getting special attention since it's happened to them though. An extra demo, Rayman Legends challenge mode to download from the Nintendo eshop for free. What did PS3 owners get? Although it's upscaled well and you can't really tell the difference between either version, we got a sub HD version of GTA4 while the 360 version got full 720p. That's it. Nothing else. No extra demo. No extra content.
You die hard Nintendo fanboys sure do have a major sense of entitlement.
kedawa
02-19-2013, 03:32 PM
PS3 owners got a console that wouldn't be surpassed technologically for six years.
Wii U owners are getting some extra content for a console that will be laughably under-powered within a year.
The 1 2 P
07-09-2013, 08:01 PM
Not that this is a surprise but heres the other (http://www.theverge.com/2013/7/8/4505416/wii-u-flagship-title-zombiu-wasnt-remotely-profitable) reason(along with the Wii U's slow sales) Rayman Legends was postponed and made a multiplatform title.
RP2A03
07-09-2013, 09:47 PM
Not that this is a surprise but heres the other (http://www.theverge.com/2013/7/8/4505416/wii-u-flagship-title-zombiu-wasnt-remotely-profitable) reason(along with the Wii U's slow sales) Rayman Legends was postponed and made a multiplatform title.
There is something wrong when a game sales 460K and doesn't turn a profit.