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LordsOfSkulls
02-19-2013, 04:15 PM
PS2 system is my favorite system out their, the libary of different and awesome quality of games and ability to play both PS1/PS2 games made it my favorite console. My collection is mostly of PS2 games, i am set on completing my collection for quality/fun games to play.

Just wondering if anyone has any games in mind that they would consider RARE or Hidden Gems, that are not spoken often or known well. I still find games to this day on systems that i collect a games that pass my eye, or had a secret release date.

=) it be useful information that way i can add games i am missing from my list of PS2 games to get.

Guess i start with couple to give a good idea.

Blood Will Tell - Unique Horror Themed in style of Devil May Cry/Onimosha style. A samurai bent on hunting down demons for 48 parts of his body. (cool theme/nice gameplay/interesting story just fun to play) =)

Skygunner - Fun anime themed airplane fighter. It both voiced in japanese/english, as well very comical. Gameplay wise alot of fun to play and shooting down enemies/rocking up points.

Galerians: Ash - Is a sequel to Galerians from PSone, basically is dark themed video game with alot of CGI. Basically human teenagers with physic powers that obey/serve super computer. Until one revolts and you end up with alot of fun and cool physic battles. Their are some puzzles, and defently one creepy atmosphere through out the whole game.

I would name bunch of RPGs but most people know about them already..... (quick list) Atelier Iris/Mana Khemia, Shin Megami/Persona, Suikoden, Grandia, .hack, final fantasy, so i name 2 less know

Shining Force Neo - style of diablo with anime theme, and good amount of loot collecting.

Jade Cocoon 2 - Sort of style of Pokemon, that was a sequal of PSone game. With this one fun combat/more tactical and interesting story.


just couple ideas. =) Wish Front Mission 5 was released in USA that a fun game.


p.s. thank you in advance for helping out of recommanding games i should get for their awesome quality ^_^

Guyra
02-19-2013, 05:31 PM
I played Kuri Kuri Mix(AKA The Adventures of Cookie and Cream in NA) together with a friend at the start of the year, through three evenings. (The game is meant to be played in co-op.) It's the most pure fun I've had playing any kind of game for years! So I definitely recommend it! It's simply, silly, weird, and even challenging at times! :D

VACRMH
02-19-2013, 05:37 PM
Shining Force Neo - style of diablo with anime theme, and good amount of loot collecting.



Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way!

Anyways, try the Victorious Boxers games.

Nebagram
02-19-2013, 05:55 PM
If you like pinball games, Flipnic (http://www.youtube.com/watch?v=fxV2StQqkPw) is a fantastic title for the PS2. And if you don't like pinball games but do like acid trips, well that's good too.

Kitsune Sniper
02-19-2013, 06:04 PM
Anyways, try the Victorious Boxers games.

These are good games but expect a -lot- of frustration with the controls.

VACRMH
02-19-2013, 06:34 PM
These are good games but expect a -lot- of frustration with the controls.

True. It takes awhile to get the hang of it. Don't go into it thinking it's like other boxing games.

LordsOfSkulls
02-19-2013, 10:14 PM
sweet interesting recommendations so far =) i love it

I have Cookie and Cream on list to get =)

but never heard of

Victorious Boxers

or of the pinball game

after watching youtube videos i add them to the list =)


keep it coming guys =)

Aussie2B
02-20-2013, 12:11 AM
Here are a few interesting lesser-known titles I've picked up:

Chulip
Culdcept
Dual Hearts
Heavenly Guardian
Magic Pengel: The Quest for Color
Shepherd's Crossing
The Nightmare of Druaga: Fushigino Dungeon
Tokobot Plus: Mysteries of the Karakuri

Koa Zo
02-20-2013, 01:48 AM
Snoopy vs the Red Baron is a fantastic "Star Fox" style flight shooting game. Especially since you mention enjoying Skygunner.
The bi-plane which Snoopy flies is quite slow at first, but as you buy stronger engines and get accustomed to using the afterburners then the game plays plenty fast.
Them missions and characters are true to the Peanuts universe. The game has a lot of charm, solid control and gameplay, and dozens of levels.
I highly recommend it.

recorderdude
02-20-2013, 03:13 AM
Bobobo Hajike Mitsuri - Yes, the graphics are terrible for PS2, but the game is genuinely enjoyable as one of the strangest and most unique music games (yes, it IS a music game) and the music is AMAZING. Just listen to the tunes in here: http://www.youtube.com/watch?v=HWx3pW8PYIg

Gekibo 2 - The Criminally underloved sequel to the criminally underloved Gekisha Boy (Photograph Boy) for the PC engine. PS2 launch title. Almost made it to europe as "Polaroid Pete" with a polaroid license but got pulled RIGHT before release. Instead of using 3D graphics for characters, it uses a cut-out style similar to parappa. Here's some gameplay: http://www.youtube.com/watch?v=s2RDU3o1-RY

Oh, and NamcoXCapcom is a MUST, now that there's an easily obtainable 100% fan translation.

LordsOfSkulls
02-20-2013, 11:28 AM
Bobobo Hajike Mitsuri - Yes, the graphics are terrible for PS2, but the game is genuinely enjoyable as one of the strangest and most unique music games (yes, it IS a music game) and the music is AMAZING. Just listen to the tunes in here: http://www.youtube.com/watch?v=HWx3pW8PYIg

Gekibo 2 - The Criminally underloved sequel to the criminally underloved Gekisha Boy (Photograph Boy) for the PC engine. PS2 launch title. Almost made it to europe as "Polaroid Pete" with a polaroid license but got pulled RIGHT before release. Instead of using 3D graphics for characters, it uses a cut-out style similar to parappa. Here's some gameplay: http://www.youtube.com/watch?v=s2RDU3o1-RY

Oh, and NamcoXCapcom is a MUST, now that there's an easily obtainable 100% fan translation.

never heard of these before ;p most i focus on PS2 games in USA since i dont understand japanese ;p but it was fun watching their youtube videos (jelly of people knowing japanese)


Snoopy vs the Red Baron is a fantastic "Star Fox" style flight shooting game. Especially since you mention enjoying Skygunner.
The bi-plane which Snoopy flies is quite slow at first, but as you buy stronger engines and get accustomed to using the afterburners then the game plays plenty fast.
Them missions and characters are true to the Peanuts universe. The game has a lot of charm, solid control and gameplay, and dozens of levels.
I highly recommend it.

=D i am going to add Snoopy Vs the Red Baron to my list =)


Here are a few interesting lesser-known titles I've picked up:

Chulip
Culdcept
Dual Hearts
Heavenly Guardian
Magic Pengel: The Quest for Color
Shepherd's Crossing
The Nightmare of Druaga: Fushigino Dungeon
Tokobot Plus: Mysteries of the Karakuri

=D i have all expect for Shepherd's Crossing =) i try to hunt it down thanks =)

mailman187666
02-20-2013, 11:37 AM
As far as RPGs go, I really liked the Shadow Hearts series. The first two have a sort of horror or dark theme to them, where as the 3rd one is more light hearted.

Oobgarm
02-20-2013, 12:41 PM
This thread must have the following titles mentioned:

FreQuency
Amplitude

Harmonix rhythm titles. See where Rock Band and Guitar Hero got their start.

Sky Odyssey

A tremendously fun flying game that I personally liken to Pilotwings, but only with planes.

God Hand

Beat-Em Up that is always highly recommended. I've owned it for years but never got around to playing it.

Champions of Norrath
Champions: Return to Arms

They're well known, but you need to play these if you haven't. Isometric dungeon crawls with Diablo-like loot fests. The first one is my personal favorite PS2 title.

Bombastic

A great puzzle title, successor to the equally awesome Devil Dice on PS1.

Rumble Racing

Unlicensed but incredibly fun racing title.

RCM
02-20-2013, 01:47 PM
This thread must have the following titles mentioned:

FreQuency
Amplitude

Harmonix rhythm titles. See where Rock Band and Guitar Hero got their start.

Sky Odyssey

A tremendously fun flying game that I personally liken to Pilotwings, but only with planes.

God Hand

Beat-Em Up that is always highly recommended. I've owned it for years but never got around to playing it.

Champions of Norrath
Champions: Return to Arms

They're well known, but you need to play these if you haven't. Isometric dungeon crawls with Diablo-like loot fests. The first one is my personal favorite PS2 title.

Bombastic

A great puzzle title, successor to the equally awesome Devil Dice on PS1.

Rumble Racing

Unlicensed but incredibly fun racing title.

I'm glad someone mentioned Sky Odyssey. I got this a year or two ago in a giant lot. I didn't think I'd like it but fell in love. It's so fucking charming.

Frankie_Says_Relax
02-20-2013, 02:33 PM
If you like the old AKI style N64 wrestling games (No Mercy, etc.) check out:

Galactic Wrestling Featuring Ultimate M.U.S.C.L.E.

It's got more wrestlers and features than the GameCube M.U.S.C.L.E. game, it's over-the-top crazy stuff and plays at a much brisker pace than the N64 games.

It's crazy fun with 4 players and a great party game!

Leo_A
02-20-2013, 05:57 PM
I love Sky Odyssey. Glad to see it getting a mention.

It didn't win any beauty contest even when new. But the gameplay, the charm, the atmosphere, and the music more than made up for the fairly primitive graphics it had (even when just compared to other early PS2 releases).

And it's not a PS2 game, but Snoopy Vs the Red Baron has a nice sequal on XBLA called Snoopy Flying Ace. It was on some list I saw recently of games being delisted or in danger of being delisted soon. I'm not sure how valid that concern is, but if anyone enjoyed the PS2/PSP original or believes they would, consider grabbing the sequel if it's of interest to you before it's possibly too late.

Edit: Looks like it's getting a spirtual sequel of sorts on the PC/Mac as well. It's called Sky Legends and is under development right now. It lacks the Peanuts license, but the description sounds an awful lot like those two earlier games.

Koa Zo
02-20-2013, 10:43 PM
=D i am going to add Snoopy Vs the Red Baron to my list =)


Glad to hear you're going to give Snoopy vs The Red Baron a try, I really love that game, and it was one of the few games of the PS2 generation which drew back to continue playing day after day. I've never read anyone else mention that game on a forum, but reviews are always favorable, and there is a sequel released for Xbox live. (edit: ah I see Leo A mentioned the sequel, thanks!)

Another game I can't recommend enough is Raw Danger
It is the 2nd game in the series, the first is known as Disaster Report, the third is on PSP, and the 4th game was nearly released for PS3 but the Great East Earthquake put an end to development.
There were some fantastic write-ups online about Raw Danger, but I couldn't find them with google since the ign, and gamefaq, and gamestop links clog up the searches.
Here is a good write-up from hardcore gaming 101 (http://www.hardcoregaming101.net/ZZT/zzt2.htm)

Leo_A
02-21-2013, 02:25 AM
Sadly the PSP game was Japanese only. Unless it saw a fan translation, it's pretty much worthless to most English speakers since the dialogue isn't unimportant in these games.

It was denied, but it was well known that Disaster Report 4 was having development issues. I remain convinced that the earthquake simply served as a convenient excuse for them to cancel it and save face by making it look like a gesture to not release a game featuring a disaster similar to a tragedy that just happened that might hit too close to home.

Look at Raw Danger/Disaster Report 2. It's all about a levee breaking and flooding. Yet Irem had no issues licensing it for North American distribution not terribly long after Hurricane Katrina (Nor did gamer's or the gaming press react negatively towards it).

Daltone
02-21-2013, 07:05 AM
Shadow of Destiny / Memories is excellent - http://en.wikipedia.org/wiki/Shadow_of_Memories

Way of the Samurai is also great - http://en.wikipedia.org/wiki/Way_of_the_Samurai

Oobgarm
02-21-2013, 07:43 AM
Shadow of Destiny / Memories is excellent - http://en.wikipedia.org/wiki/Shadow_of_Memories

I also really enjoyed this game. First PS2 game I played through to completion, if memory serves.

Guyra
02-21-2013, 11:20 AM
I have Cookie and Cream on list to get =)

Great! Play it with a good friend once you get it, and you'll have tons of fun! ;)



Shadow of Destiny / Memories is excellent - http://en.wikipedia.org/wiki/Shadow_of_Memories

This game looks amazing, and I keep hearing positive things about it. I've actually got it in my collection, but I kind of forgot about it after I'd bought it. Perhaps I'll start on it one of these days. :)

Daltone
02-21-2013, 12:01 PM
Great! Play it with a good friend once you get it, and you'll have tons of fun! ;)




This game looks amazing, and I keep hearing positive things about it. I've actually got it in my collection, but I kind of forgot about it after I'd bought it. Perhaps I'll start on it one of these days. :)

It is great, and the endings are all very different.

Koa Zo
02-21-2013, 12:12 PM
Sadly the PSP game was Japanese only. Unless it saw a fan translation, it's pretty much worthless to most English speakers since the dialogue isn't unimportant in these games.

It was denied, but it was well known that Disaster Report 4 was having development issues. I remain convinced that the earthquake simply served as a convenient excuse for them to cancel it and save face by making it look like a gesture to not release a game featuring a disaster similar to a tragedy that just happened that might hit too close to home.

Look at Raw Danger/Disaster Report 2. It's all about a levee breaking and flooding. Yet Irem had no issues licensing it for North American distribution not terribly long after Hurricane Katrina (Nor did gamer's or the gaming press react negatively towards it).

Uh, I don't know why you're compelled to conjecture about the cancellation of Disaster Report 4.

Your assertion about Raw Danger is hardly applicable. The game was released in 2007, Katrina was in 2005. And Japanese markets and cultural sensitivities are not the same as American sentiments.

Staying on topic, Raw Danger is a fantastic hidden gem on PS2.

Daltone
02-21-2013, 01:54 PM
Uh, I don't know why you're compelled to conjecture about the cancellation of Disaster Report 4.

Your assertion about Raw Danger is hardly applicable. The game was released in 2007, Katrina was in 2005. And Japanese markets and cultural sensitivities are not the same as American sentiments.

Staying on topic, Raw Danger is a fantastic hidden gem on PS2.

It's at times like this that I wish I had a backwards compatible PS3.

Tupin
02-21-2013, 02:29 PM
Uh, I don't know why you're compelled to conjecture about the cancellation of Disaster Report 4.

Your assertion about Raw Danger is hardly applicable. The game was released in 2007, Katrina was in 2005. And Japanese markets and cultural sensitivities are not the same as American sentiments.

Staying on topic, Raw Danger is a fantastic hidden gem on PS2.
The fourth game in the series was in fact canceled because of the 2011 tsunami and subsequent events in Fukushima. It's sort of like Propeller Arena's cancellation, though Irem was doing just fine and wasn't looking for an excuse to stop major development.

But yeah, I should play that series.

Guyra
02-21-2013, 02:36 PM
Yeah, that series actually looks quite promising! I'm thinking of ordering the first game once I get a reply from the seller.

Need PAL versions though, and sadly the first game has got the awkward title "S.O.S The Final Escape" in Europe. And the second game seems to be a bit rare here, actually.

Leo_A
02-21-2013, 04:48 PM
Uh, I don't know why you're compelled to conjecture about the cancellation of Disaster Report 4.

Your assertion about Raw Danger is hardly applicable. The game was released in 2007, Katrina was in 2005. And Japanese markets and cultural sensitivities are not the same as American sentiments.

Staying on topic, Raw Danger is a fantastic hidden gem on PS2.

Considering I'm not even the one that mentioned them in the first place, I hardly see what I did wrong. You brought them up and I simply posted my thoughts. I'm not sure why my reply warranted your attitude, but I'll reply just the same here. In light of Irem closing up shop in videogaming shortly after Disaster Report 4 was cancelled, I hardly see reason to believe that they cancelled it out of the goodness of their hearts.

Furthermore, Katrina was hardly a distant memory for those affected and the aftermath of the event was still almost a daily news item in 2007. If they're so sensitive about people's feeling's that have been affected by a natural disaster with some unintentional parallels to one featured in a videogame, why would they allow it to be released over here? Furthermore, if we're going to buy that Disaster Report 4 was cancelled shortly before a release that spring because of what happened (Despite even the head producer admitting his failings in regard to the project and delays... the game had been supposed to release almost to the day the disaster happened), why not at least release it overseas?

Sorry, I have little doubt it was a project at a dead end for a failing company that they didn't envision being able to rescue and saw an opportunity to get out from under it while creating some goodwill at the same time when their full departure from videogaming had yet to be decided. That said, I enjoyed the first two and wish I had the opportunity to enjoy the PSP and PS3 releases. Technically they're far from masterpieces but their uniqueness wins out and I enjoyed both of them.

Guyra
02-21-2013, 04:52 PM
So I just played a little over an hour of Shadow of Memories/Destiny, and I've got to say, this is really interesting so far! I really look forward to playing more of it tomorrow. :)

Edmond Dantes
02-21-2013, 06:47 PM
Recently discovered a game called Siren (or Forbidden Siren to Europeans) which is pretty fun, pretty unique survival horror game. It does have a frustration factor though (of the "you might want to keep a FAQ handy because the game is obtuse" kind).

Aussie2B
02-21-2013, 09:45 PM
Considering I'm not even the one that mentioned them in the first place, I hardly see what I did wrong. You brought them up and I simply posted my thoughts. I'm not sure why my reply warranted your attitute, but I'll reply just the same here. In light of Irem closing up shop in videogaming shortly after Disaster Report 4 was cancelled, I hardly see reason to believe that they cancelled it out of the goodness of their hearts.

Furthermore, Katrina was hardly a distant memory for those affected and the aftermath of the event was still almost a daily news item in 2007. If they're so sensitive about people's feeling's that have been affected by a natural disaster with some unintentional parallels to one featured in a videogame, why would they allow it to be released over here? Furthermore, if we're going to buy that Disaster Report 4 was cancelled shortly before a release that spring because of what happened (Despite even the head producer admitting his failings in regard to the project and delays... the game had been supposed to release almost to the day the disaster happened), why not at least release it overseas?

Sorry, I have little doubt it was a project at a dead end for a failing company that they didn't envision being able to rescue and saw an opportunity to get out from under it while creating some goodwill at the same time when their full departure from videogaming had yet to be decided. That said, I enjoyed the first two and wish I had the opportunity to enjoy the PSP and PS3 releases. Technically they're far from masterpieces but their uniqueness wins out and I enjoyed both of them.

I don't think you quite understand the distinction between localization and development/publishing of a game in its home country/intended market. To the Japanese, Katrina was a very distant memory when Raw Danger was being developed and released, if it even had much impact in Japan at any point. There's no way they'd stop development or release over that. As for the US release, Irem didn't even have a US branch at the time, did they? As best as I can tell, their games were being released by third party publishers in the US, like Atlus and Agetec. Irem merely provided the license to Agetec to release Raw Danger. They get paid for it, provide whatever resources they need to, and then Agetec takes care of the rest and reaps in the profits of US sales. It's not really in Irem's place to question a company interested in licensing a game on if it's a good idea to release it in the localizer's territory. If it's bad taste and sells poorly, that's Agetec's problem, not Irem's. Irem gets the same money either way (although if royalties are involved, they may get less, but that still doesn't really hurt them much as long as the contract is set up well).

Now as for Disaster Report 4, Irem was developing the game solely for Japan, just like all the others in the series. If Agetec or another company happened to want to license it for release in other territories, then that's extra icing on the cake, but it's no guarantee. Given that the earthquake happened in their own home country and to the target audience of the game, it's understandable that they'd want to alter the game, delay release, or cancel release. Unfortunately, they went with the worst option (for us, at least). Releasing it elsewhere wasn't a viable option because, like I explained, they weren't localizing their own games with a US branch, and even if a third party was interested in licensing it, that company would get nearly all of the profits, not Irem. The profits for them wouldn't remotely compare to what they'd get selling the game in Japan, so it may have been most cost effective to scrap everything. There's also the possibility, of course, that no foreign publisher showed any interest.

I'd be remiss to not also point out that the target audience is an important factor and can change the usual flow of things. Like with Metal Gear Solid 2, it was developed in Japan, and yet it was still heavily altered because of the 9/11 events in the US. That's because the Metal Gear Solid series does even better in the US than in Japan, and Konami also has its own US branch to localize their own games. Situations like these are the exception, not the norm, though.

Leo_A
02-21-2013, 09:51 PM
As for the US release, Irem didn't even have a US branch at the time, did they? As best as I can tell, their games were being released by third party publishers in the US, like Atlus and Agetec. Irem merely provided the license to Agetec to release Raw Danger..

We're talking about Irem being so sensitive to the concerns of customers of their products that they'd go to the extreme of cancelling a project that might hit too close to home for those customers, are we not?

I don't think it's unfair to question the reason why it was done when they willingly allowed the previous game to be licensed for publication in a country that had just recently gone through a similar natural disaster as featured in that game, which was on a level of the disaster that Japan themselves experienced a few years later. Nor do I see it as unfair to question why a project that supposedly was virtually finished wasn't released outside of Japan where those sensitivities wouldn't be present. Particularly seems strange when Irem themselves cancelled other videogame projects at the same time and has now exited the gaming business entirely. Makes it hard to believe that there wasn't more to the story with Disaster Report 4's demise than simply being overly sensitive to the feelings of a few customers that might find it disturbing.

Either way, it doesn't matter in the least. Irem's not on trial, it was simply the theory one gamer had on what really happened behind the scenes. For those of you that it bothered, get over it.

Edmond Dantes
02-21-2013, 09:59 PM
I'd like very much if we could get back to discussing unknown or unloved PS2 gems, please? Pretty please?

BTW, about "Blood Will Tell" -- wasn't it based on an Osamu Tezuka manga? How close is it?

Aussie2B
02-21-2013, 10:08 PM
We're talking about Irem being so sensitive to the concerns of customer's of their products that they'd go to the extreme of cancelling a project that might hit too close to home for those customer's. Are we not?

I don't think it's unfair to question the reason why it was done when they willingly allowed the previous game to be licensed for publication in a country that had just recently gone through a similar natural disaster on a level of the one Japan themselves experienced a few years later. Or question why a project that supposedly was virtually finished wasn't released outside of Japan. Particularly when Irem cancelled other videogame projects at the same time and has now exited the gaming business entirely, I find it hard to believe there wasn't more to the story with Disaster Report 4's demise than simply being sensitive to the feeling's of a few customer's that might find it disturbing.

Either way, it doesn't matter in the least. Irem's not on trial, it was simply the theory one gamer had on what really happened behind the scenes. I wasn't out to ruffle any feather's or debate it.

I think I did I pretty good job of answering those questions and explaining why your comparison here is apples and oranges, but whatever. *shrugs*

It is completely possible that they could've had other motives behind the cancellation, but the fact that Raw Danger saw a US release has no bearing on that.

Guyra
02-22-2013, 02:23 AM
Recently discovered a game called Siren (or Forbidden Siren to Europeans) which is pretty fun, pretty unique survival horror game. It does have a frustration factor though (of the "you might want to keep a FAQ handy because the game is obtuse" kind).

I actually played this back when it was somewhat new. It's quite creepy, and looks really promising, but I just couldn't get used to the controllers at the time.

Should probably get it and try it again, since this was quite a few years ago.

M.Buster2184
02-22-2013, 07:29 AM
Not sure if anyone would consider it rare or a gem, but there is a shoot 'em up called Silpheed that I think is pretty damn good. Good gameplay, decent graphics, awesome music. Flew under the radar of most people I know, I only bought it because I was attracted to it's shiny cover. :roll: lol

Damaniel
02-24-2013, 03:54 AM
Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way! Hot stuff, coming your way!

Holy hell, you're not kidding! I decided to give this one (Shining Force Neo) a try since I had it laying around and felt like playing a action game. It's fun, but I've already had to turn the sound down because Meryl is so damn annoying!

pseudonym
02-24-2013, 10:20 AM
Everblue 2
Klonoa 2
Breath of Fire: Dragon Quarter - unique game, some people hate it tho, but it's one I enjoyed a lot.
Shadow Hearts
Dragon Quest 8 - not rare at all, still one of my favorite RPGs for the PS2.

Haoie
02-25-2013, 04:29 AM
Good list people; quite a few seem to be NTSC only though [always the bane of the RPG enthusiast].

Anyway, my contribution is Steambot Chronicles, also known as Bumpy Trot. Steampunk GTA ahoy!

fahlim003
02-25-2013, 10:43 AM
While not mentioned here yet and despite not personally thinking it to be hidden (since I'd followed it from very early coverage) I'll give a nod to The Red Star originally by Acclaim Studio Austin and finished by XS Games.

I'd like to say it's a miracle it was commercially released at all since Acclaim went bankrupt near completion of the game and thankfully XS Games picked it up and after 3 years in limbo finally was released in April 2007, admittedly a late release for the system.

The game oozes quality and has great pacing, challenge, and variety. Not only that but it's price has remained quite reasonable since release. If you're a fan of action games, run and guns, and shooters The Red Star should fit right in.

Leo_A
11-25-2015, 12:31 PM
In recent days, Kazuma Kujo has confirmed that development difficulties were the real reason for why Disaster Report 4 was cancelled. Still not sure why I was treated the way that I was in this thread, but there you go. Some entirely innocent speculation on a game that the attacker brought up first, ended up pretty accurate after all.

http://gematsu.com/wp-content/uploads/2015/11/DR4P-Summer-Memories-PS4-Scan-Init.jpg

Happily, this project not only has been resurrected by Kujo and much of the former staff after purchasing the IP with a 2016 PS4 release planned, but they're also apparently working on their own competitor to this project for Namco called Project City: Shrouded in Shadow.

Doesn't look like a bad time to be a fan of this unique franchise that got its start on the PS2.

Niku-Sama
11-26-2015, 06:30 AM
Did you just happen to remember this 2 and a half year old thread to post that?

If so, good memory

Leo_A
11-26-2015, 11:44 PM
I've only been made to feel that way a handful of times here in the thousands of posts that I've made over the many years that I've been a member, so they stand out.

Once was a nut that went ballistic on me when he questioned if the DS Lite included a charger and I said that I'm sure that it did, since Nintendo handhelds with rechargeable batteries always have had it previously (A tradition that Nintendo now doesn't follow it seems with the New 3DS lineup).

Another time was a guy that went loony when he said that Outrun for the Genesis was arcade perfect and I replied that it actually was far from 100% accurate, with one easy comparison demonstrating the sacrifices that were made being the lack of any engine noise from your apparently now electrically powered Ferrari in the Genesis version. I think if he had had a gun pointed at me at the time he read my post, he would've pulled the trigger. He sure must've loved that Genesis game...

And another was a longtime member that is now MIA, that went crazy on me when I made a post in the Retron 5 thread about preferring original hardware since it offers the best compatibility, it's actually repairable, it tends to be extremely well built, and likely will outlive any clone system despite the age difference (An opinion that Hyperkin sure hasn't changed any since the Retron 5 finally hit the marketplace, I must add).

And of course the extremely peculiar reaction that I received in this thread, although it wasn't nearly as bad as I remembered it as I reread a few posts before writing this one. It sure rubbed me the wrong way a few years ago though, as evidenced by that bump. ;)

Emperor Megas
11-27-2015, 02:28 PM
Ha! Good stuff, mate.

SparTonberry
11-27-2015, 02:35 PM
Disaster Report 4 was the game canceled because of the real-life tsunami?
I thought it was reported already finished when it was canceled. Either I'm remembering wrong or they covered it up (either one is possible).

Leo_A
11-27-2015, 05:42 PM
Some reports said it was nearing completion while others said that it wasn't. Regardless, the creator of the franchise has confirmed that development difficulties, not the tsunami that the fans decided was the reason for Irem pulling the plug, was the primary reason for its cancellation. It definitely wasn't finished.

Irem never blamed the tsunami.

Koa Zo
11-28-2015, 12:35 PM
The fans didnt say it cancelled as a result of the tsunami, the press did.

http://gematsu.com/2015/11/disaster-report-4-plus-summer-memories-announced-ps4 (plus every other google hit about the release cancellation)

Do you have a translation from the interview you cite mentioning development difficulties?
"Development difficulties" is a vague and nebulous phrase.

Leo_A
11-28-2015, 02:05 PM
You sure like being needlessly annoying. You must be a joy at parties.

The point was that the storm was never once singled out as the reason for cancellation by Irem. It was all outsiders that claimed that and took it as if it were fact. In other words, people like you.

As for a translation, they're out there and shouldn't be difficult for you to locate, so please go look for yourself. Disaster Report 4 being revived by Granzella Inc has been well covered in the gaming press. In Kazuma Kujo's interview (The creator of the Disaster Report franchise and the founder of Granzella), he essentially states that development hadn't proceeded smoothly and that the game had slipped significantly as the reason for why Irem pulled the plug and wouldn't continue the project. He doesn't elaborate further, although this presumably happened due to the financial issues that they must've endured that seemed to force their exit from videogaming over the following months.

Incidentally, they've also rereleased the first three games to PSN in Japan since they bought the IP (Including the first two classics on the Playstation 2, something I hope happens over here for those that originally missed out). And here's a new trailer that you should enjoy, since you're clearly a fan of this series. :)


https://www.youtube.com/watch?v=Rlvez2ZbedM

I wonder where R-Type will end up? He almost makes it sound as if Irem is selling off their videogaming IP, with this not just an isolated example.

Koa Zo
11-28-2015, 04:35 PM
Yeah I've followed Granzella and known about the pending PS4 release for quite some time.

Looking back at this thread, the point that rubbed you wrong seemed to be that you were making obtuse correlations to the US release of Raw Danger by Agetec two years after Katrina.

Leo_A
11-28-2015, 05:44 PM
Looking back at this thread, the point that rubbed you wrong seemed to be that you were making obtuse correlations to the US release of Raw Danger by Agetec two years after Katrina.

And that's just rubbish. It's the exact same scenario. Yet Irem willingly allowed one to be released in the very region where an eerily similar major disaster had happening just a few months earlier, while the other if we believe people like yourself that attach yourself to every rumor you want to believe in, was cancelled worldwide because they were such a sensitive and caring company and couldn't bear to release an allegedly finished game in any region out of respect for those affected in real life by a particular regional disaster.

There are definite parallels there that should've made people like yourself less hesitant to just leap into vehement support of a theory that Irem never once claimed was the case (Not to mention events like Irem's exit from the industry a short time later that should've clued you in that something major was going on with the company).

That all said, the enjoyable part of all this is that this unique and fine franchise from the PS2 days looks set to live on and a game that we all had given up as dead is back in development.

lendelin
11-29-2015, 01:16 AM
For me there is only one true hidden gem left for the PS2: that is Everblue 2. Someone mentioned it already, but it fulfills the criteria of a hidden gem. It is a very good game, and still overlooked, that means not very often mentioned and acknowledged. (from the same developers of Endless Ocean) Maybe it isn't a hidden gem, maybe I'm just nuts loving this game and making mouth-propaganda for it for years now.

All the others mentioned in this thread are either not overlooked anymore or just well, solid and good games. I second Sky Odyssey, Bombastic, Mercury Meltdown Remix, Flipnic and many others, but hidden gems? They are surprisingly good games, but they don't have first-rate gameplay.

There is also "Disney's Kim Possible," whcih I played a couple of months ago for the first time. It is a surprsingly good 2D platformer, worthwhile playing and on par with a lot on this list. But a hidden gem? I think not. :)

The term is overused. I think when it comes to the older systems there are hardly any hidden gems left. Even for the PS2 with its huge library. Hybrid Heaven for the N64? Laughable. It is a mediocre game at best.

No, a decade after the death of a system the truly good games are hardly overlooked anymore. We know about the Star Soldiers, Mischief Makers, Gunstar Heroes, Alisias, Blaster Masters, Sigmar Star Sagas and many many others.

The true hidden gems might be still found for the Wii, 360 and PS3. Huge libraries, and I'm pretty sure I overlooked some great games.

Leo_A
11-29-2015, 01:32 AM
Good post and some good games. :)

I've never heard of Bombastic or Flipnic, time to head off to YouTube and get an idea of what they're like.

lendelin
11-29-2015, 01:42 AM
Good post and some good games. :)

I've never heard of Bombastic or Flipnic, time to head off to YouTube and get an idea of what they're like.

Both are good games and worthwhile playing.

Yep, Youtube is a big help nowadays. 15 years ago it was impossible to have so easily and fast evaluations and impressions of gameplay. If I wanna know what's exactly in a special edition, I look on YouTube. Yeah, even the terrible unboxing videos make some sense. I know, it' s a sad state of affairs. :)

kupomogli
11-29-2015, 04:18 AM
I'll throw in some opinions of my own.

MS Saga. I'm sure this game isn't unheard of, but it's probably ignored because of the source material, the design of the games graphics which stupid looking character designs and super deformed chibi mobile suits, and the extremely cliche storyline, but if you're a JRPG fan, then I'd highly recommend picking this one up. The storyline is cliche but it's good enjoyable enough. It's the games gameplay that makes this one of the best JRPGs on the system.

So on MS Saga you have your characters and your mobile suits. The mobile suit Gouf is a mobile suit with a melee design, while the Guncannon has a ranged design and that makes its way into the game for both characters and mobile suits. Some characters in the game have poor melee with excellent ranged, other characters have poor ranged with excellent melee, and then there are characters that have good in both stats, but don't excel as well as the others. So you'll want to pair a character that's melee focused with a suit like the Gouf, while you'd want to pair a ranged character with a suit like the Guncannon.

The customization goes deeper than just tossing a character in a mobile suit though. Each mobile suit has a Diablo or Resident Evil style back pack system depending on how powerful it is and whether it's more ranged or melee. The earlier you are the smaller the backpacks are and space that weapons will take, but the more powerful suits and weapons with have more and take more space. At the end of the game, some of the most powerful weapons also have odd proportions, so some of the enjoyment does come from when you're able to get all the equipment you want on the same suit.

Every character has techs, which is basically magic. Certain characters have healing and status effect recovery, others have buffs and debuffs, others have a attack spells. All of this takes EP. Characters also have boost attacks which is used with AP. Every character starts with a set amount of AP and gains a set amount per turn to a max of 10, front row characters gaining two AP each turn defending or attacking(charge gives extra AP without being able to defend or attack.) Boost attacks are mostly special attacks that increase the damage of your weapons or allow you to use all weapons in a single turn for a high amount of damage, but there are support boost attacks that make the character take all damage from melee attacks in a defensive position, deflect damage from solid rounds, or deflect damage from beam weapons.

Just like Final Fantasy 10, you have front and back row characters. On this game it costs one AP of a front row character to switch to a back row character and you don't switch rows because the enemy is weak against attacks. Every turn it shows what kinds of attacks the enemy is going to use, allowing the player to plan accordingly. If an a boss is going to use a boost attack, you'll want to defend, but if you know if the attack is going to be a beam cannon that hits the entire party, you could pull someone from the back row to use the skill that deflects all beam damage if you have enough AP. So the way the battle system is designed it's got a lot of strategy to it. Although with the way damage is dealt and how powerful the enemies get in terms of HP, late game turns to never using weapons regularly and using only boost attacks, but all the way up to late game there's a lot more depth to the combat.

Urban Reign. When it comes to great beat em ups, everyone knows about God Hand by now, and there really is nothing better in the genre, but Urban Reign was another great PS2 beat em up. The game is mission based with 100 missions that take place in a single area map. This game is closer to your traditional beat em up like Final Fight, but has a little bit more depth to it. As you progress through the game you unlock characters that you've seen in missions and can play them in a versus mode with any variation of versus between two to four characters. You can also use any of these characters to play through any story mission. There are a lot of characters with many different fighting styles, including Law and Paul from Tekken.

JSoup
11-29-2015, 04:47 AM
A lot of the Jak/Ratchet/Sly clones from that time are actually pretty good if you can find them. The general idea was all of them would become full series, but most never got past iteration one. Kya: Dark Lineage, Ruff Trigger: The Vanocore Conspiracy, Legend of Kay (which recently got a complete remake) are all really good, if not hampered down by a few bad spots.


And another was a longtime member that is now MIA, that went crazy on me when I made a post in the Retron 5 thread about preferring original hardware since it's actually repairable, tends to be extremely well built, and likely will outlive any clone system despite the age difference (An opinion that Hyperkin sure hasn't changed any since the Retron 5 finally hit the marketplace, I must add).

I know precisely the user and posts you're talking about. That topic was one long train wreck from start to finish.

Gamevet
12-03-2015, 12:54 AM
Good post and some good games. :)

I've never heard of Bombastic or Flipnic, time to head off to YouTube and get an idea of what they're like.

I picked up both titles (@ $1 each) from Gamestop, when they were dumping the PS2 games about a year ago. Bombastic is a follow-up to Devil Dice on the original Playstation.