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View Full Version : Salvaging E.T. In Software, Instead of New Mexico [Slashdot]



DP ServBot
06-02-2013, 07:40 PM
Yesterday, we mentioned a just-approved effort to uncover the remains of goods dumped by Atari in New Mexico decades ago. New submitter Essellion writes "Among the games that legend has it are there is the Atari 2600 E.T. game, infamous for how bad it was. However, an excavator of another kind has cast doubts on how bad it was by exploring in depth the E.T. ROM, how it played and why, and designing some bug fixes for it." http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Salvaging+E.T.+In+Software%2C+Instead+ of+New+Mexico%3A+http%3A%2F%2Fbit.ly%2F17OE5lG) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F13%2F06%2F02%2F2216221%2Fsalvaging-et-in-software-instead-of-new-mexico%3Futm_source%3Dslashdot%26utm_medium%3Dface book) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/13/06/02/2216221/salvaging-et-in-software-instead-of-new-mexico?utm_source=slashdot&utm_medium=googleplus)

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