DP ServBot
06-18-2013, 10:40 PM
Craefter writes "It seems that the Oculus Rift virtual-reality headset caught the attention of investors after its showing at E3 this year. Spark Capital and Matrix Partners were able to push $16 million at Oculus VR in the hopes that the product will live up to the hype. The HD unit looks a bit more slick than the ski-goggles-with-a-tablet-glued-to-it prototype, but the device would look even more appealing if the next-gen consoles would commit to supporting it. (We all know how well the PS3's 'wave-stick' did as an afterthought.) That said, major titles like the 9-year-old Half-Life 2 and the 6-year-old Team Fortress 2 are getting full support for the device. Hopefully some developers are looking into support for the Oculus Rift as a launch feature, rather than an addition years after the fact. IA bit like the EAX standard from Soundblaster. That worked out well too." http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Oculus+Rift+Raises+Another+%2416+Milli on%3A+http%3A%2F%2Fbit.ly%2F11wmqaI) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F13%2F06%2F18%2F2046212%2Foculus-rift-raises-another-16-million%3Futm_source%3Dslashdot%26utm_medium%3Dfac ebook) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/13/06/18/2046212/oculus-rift-raises-another-16-million?utm_source=slashdot&utm_medium=googleplus)
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