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View Full Version : Full Screen Mario: Making the Case For Shorter Copyrights [Slashdot]



DP ServBot
10-18-2013, 10:00 PM
barlevg writes "A college student at Rensselaer Polytechnic Institute spent nine months meticulously remaking Super Mario Bros. based on the latest web standards. His project is open source and the code freely available through Github. The site recently gained widespread media attention, which unfortunately brought it to the attention of Nintendo, which has requested that the site be taken down. In a column on the Washington Post website, tech blogger Timothy Lee makes the case for how this is a prime example of copyrights hindering innovation and why copyright lengths should be shortened. Among his arguments: copyrights hinder innovation by game designers seeking to build upon such games, and shortening copyright would breathe new life into games who have long since passed into obsolescence." http://a.fsdn.com/sd/twitter_icon_large.png (http://twitter.com/home?status=Full+Screen+Mario%3A+Making+the+Case+F or+Shorter+Copyrights%3A+http%3A%2F%2Fbit.ly%2F16g ailT) http://a.fsdn.com/sd/facebook_icon_large.png (http://www.facebook.com/sharer.php?u=http%3A%2F%2Fgames.slashdot.org%2Fsto ry%2F13%2F10%2F18%2F1339253%2Ffull-screen-mario-making-the-case-for-shorter-copyrights%3Futm_source%3Dslashdot%26utm_medium%3D facebook) http://www.gstatic.com/images/icons/gplus-16.png (http://plus.google.com/share?url=http://games.slashdot.org/story/13/10/18/1339253/full-screen-mario-making-the-case-for-shorter-copyrights?utm_source=slashdot&utm_medium=googleplus)

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