parallaxscroll
01-13-2014, 04:48 PM
This was the very first game, designed in 1992, seen in U.S. arcades in 1993 and where the later Ace Combat series on PlayStation originated from.
http://i.imgur.com/xlrhkXj.jpg
The Air Combat arcade machine of '92 / '93 used Namco's System 21 arcade board with flat-shaded polygons. The original name for the System 21 hardware used in older Namco arcade games such as Divers eyes and Winning Run was the "Polygonizer".
The Polygonizer / System 21 hardware was Namco's equivalent of SEGA's Model 1 arcade board co-designed with General Electric Aerospace for flat shaded polygons used in Virtua Racing (1992) and Virtua Fighter (1993).
Video of the coin-op arcade Air Combat machine:
https://www.youtube.com/watch?v=gvO-mewW3Z8
The first PlayStation game, Ace Combat in Japan / Air Combat in North America, was released in 1995. It was really a whole new game and not based directly on the arcade Air Combat from 1993.
http://i.imgur.com/wE9nIlF.jpg
http://i.imgur.com/48TLRPE.jpg
The arcades got another game in 1995, Air Combat 22:
http://i.imgur.com/xIur4JA.jpg
It was called Air Combat 22 because it ran on Namco's System Super 22 arcade hardware. The System Super 22 was a more powerful upgrade of the System 22 hardware that powered the original arcade Ridge Racer, which itself was a lot more powerful than the original PlayStation and Namco's PlayStation-based arcade board, System 11, first used in arcade Tekken.
Air Combat 22 was totally different than Ace Combat 2 for PS1 released in 1997. This time, Air Combat 22 had fully texture mapped polygons unlike the first arcade game. Air Combat 22 is extremely rare, I played the arcade machine only on time in my life in the late 90s.
http://en.wikipedia.org/wiki/Ace_Combat
http://i.imgur.com/xlrhkXj.jpg
The Air Combat arcade machine of '92 / '93 used Namco's System 21 arcade board with flat-shaded polygons. The original name for the System 21 hardware used in older Namco arcade games such as Divers eyes and Winning Run was the "Polygonizer".
The Polygonizer / System 21 hardware was Namco's equivalent of SEGA's Model 1 arcade board co-designed with General Electric Aerospace for flat shaded polygons used in Virtua Racing (1992) and Virtua Fighter (1993).
Video of the coin-op arcade Air Combat machine:
https://www.youtube.com/watch?v=gvO-mewW3Z8
The first PlayStation game, Ace Combat in Japan / Air Combat in North America, was released in 1995. It was really a whole new game and not based directly on the arcade Air Combat from 1993.
http://i.imgur.com/wE9nIlF.jpg
http://i.imgur.com/48TLRPE.jpg
The arcades got another game in 1995, Air Combat 22:
http://i.imgur.com/xIur4JA.jpg
It was called Air Combat 22 because it ran on Namco's System Super 22 arcade hardware. The System Super 22 was a more powerful upgrade of the System 22 hardware that powered the original arcade Ridge Racer, which itself was a lot more powerful than the original PlayStation and Namco's PlayStation-based arcade board, System 11, first used in arcade Tekken.
Air Combat 22 was totally different than Ace Combat 2 for PS1 released in 1997. This time, Air Combat 22 had fully texture mapped polygons unlike the first arcade game. Air Combat 22 is extremely rare, I played the arcade machine only on time in my life in the late 90s.
http://en.wikipedia.org/wiki/Ace_Combat