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View Full Version : What 3rd party arcade games did Sega license and port to the Genesis?



Leo_A
04-19-2014, 02:31 AM
Been playing a lot of Sega's in-house conversion of Capcom's Mercs over the past few days and have been impressed. Did Sega license and port over any other outside arcade properties to the Genesis?

XYXZYZ
04-19-2014, 05:50 AM
Off the top of my head-
Double Dragon 1, 2, and I think 3.
Cadash
Mortal Kombat
Strider
Ghouls N Ghosts
Street Fighter II CE and SSF2
Fatal Fury
Samurai Shodown
Art of Fighting

I know I'm missing a lot here.

Emperor Megas
04-19-2014, 12:40 PM
Atomic Runner
Forgotten Worlds
Midnight Resistance
Mortal Kombat II
Primal Rage
Vapor Trail

o.pwuaioc
04-19-2014, 12:50 PM
Mortal Kombat

Am I misunderstanding the OP? Probe developed MK and Arena published it, so Sega didn't have a hand in porting it, did they?

Leo_A
04-19-2014, 02:09 PM
I checked the cases for that one and Vapor Trail, they both appear to be 3rd party developed and released.

Ghouls N Ghosts and Strider, Capcom properties just like Mercs, check out though as being Sega developed and published. Sega is credited as doing the programming and were also the publisher of these two just like they were with Mercs.

Edit: Looks like all the others were handled by 3rd parties and weren't programmed and published by Sega except for Art of Fighting and Forgotten Worlds.

T2KFreeker
04-19-2014, 06:07 PM
Sega also handled the port of Final Fight to the Sega CD. Not sure if you are asking on that, but they handled quite a few of the older Capcom games. There really wasn't a huge issue until they wanted to do the Street Fighter II port, which is actually what took the game so long to release on the Genesis as Capcom wanted to handle the game in house, sadly. In the end, it's what made the ports suffer from the issues that they had, sadly. As good as they are, it would have been interesting to see what they would have turned out like had Sega handled them themselves. I also could have sworn that the original Double Dragon was actually ported by Sega as well though . . .

Leo_A
04-19-2014, 06:18 PM
Accolade was behind Double Dragon.

T2KFreeker
04-19-2014, 06:54 PM
Accolade was behind Double Dragon.
Yeah, you are probably right. Just thought, but then again, now that I think about it, it came on a square cart, not a Sega Genesis style cart.

XYXZYZ
04-19-2014, 07:49 PM
I was just listing arcade ports that weren't Sega originals like Altered Beast, etc. I didn't even know Sega ported other companies' games by themselves.

evildead2099
04-19-2014, 10:02 PM
Am I misunderstanding the OP? Probe developed MK and Arena published it, so Sega didn't have a hand in porting it, did they?

I also think the first few people who replied to the OP misunderstood the question. You are not alone.

Emperor Megas
04-19-2014, 10:03 PM
I was just listing arcade ports that weren't Sega originals like Altered Beast, etc. I didn't even know Sega ported other companies' games by themselves.This.

Leo_A
04-19-2014, 10:22 PM
Sorry, I thought I explained exactly what I was looking for. Titles that Sega themselves licensed from other companies that were active in the arcade scene at the time, which Sega themselves programmed the 16 bit adaptation of in-house and subsequently published the effort themselves. But evidently, it could've been a bit clearer.

Either way, inadvertently several of the games that were listed do qualify so it was helpful none the less. Thanks and if anyone has any further additions, please mention them since I'd like to check them out.

If it helps. a telltale sign that seems to be present for each of these games is a new Sega copyright notice on the title screen below that of the original IP holder's.

http://img.gamefaqs.net/screens/1/f/b/gfs_120313_1_1.jpg

Gentlegamer
04-19-2014, 10:41 PM
Yeah, you are probably right. Just thought, but then again, now that I think about it, it came on a square cart, not a Sega Genesis style cart.

Sega had to do this due to Nintendo's restrictive NA licensing agreements, as well as obtaining titles for the system early in its life, sort of like reverse third-party licensing.