DP ServBot
05-06-2014, 12:20 PM
http://images.eurogamer.net/2013/articles/1/6/7/5/0/1/0/someones-built-zeldas-temple-of-time-in-unreal-engine-4-1399383368477.jpg/EG11/resize/300x-1/format/jpg/1675010.jpgHow good would N64 classic The Legend of Zelda: Ocarina of Time look if it was made using Unreal Engine 4?
Your answer lies below, thanks to designer Michael Eurek, who has built a new version (http://vimeo.com/93897087) of the game's iconic Temple of Time location (thanks, Kotaku (http://kotaku.com/zeldas-temple-of-time-rebuilt-in-unreal-engine-4-1572303222)).
It's the location from where you pluck the Master Sword, and can then revisit in GameCube/Wii title Twilight Princess.
Read more… (http://www.eurogamer.net/articles/2014-05-06-someones-built-zeldas-temple-of-time-in-unreal-engine-4)
Your answer lies below, thanks to designer Michael Eurek, who has built a new version (http://vimeo.com/93897087) of the game's iconic Temple of Time location (thanks, Kotaku (http://kotaku.com/zeldas-temple-of-time-rebuilt-in-unreal-engine-4-1572303222)).
It's the location from where you pluck the Master Sword, and can then revisit in GameCube/Wii title Twilight Princess.
Read more… (http://www.eurogamer.net/articles/2014-05-06-someones-built-zeldas-temple-of-time-in-unreal-engine-4)