View Full Version : New Pac-Man homebrew for 2600
davidbrit2
09-05-2014, 02:35 PM
This thread's been on fire over on AA, and I feel like it's worth bringing up over here, since it's already on track to be the most arcade-accurate Pac-Man for a vintage Atari system.
DINTAR816 has apparently been working on it for a few years, and it's crazy good. He cribbed Pac-Man Dossier to make the AI as accurate as possible, and the sound effects and music are just about the gold standard for what you can do by bit-stuffing the TIA's registers.
Anyway, the ROM is available from the last post on the first page. If you have something like a Harmony Cart that will let you play this on real hardware, you have to try it.
http://atariage.com/forums/topic/229152-new-pacman-for-atari-2600/
Satoshi_Matrix
09-05-2014, 03:47 PM
Sweet. I'll add this into CoinOps.
fluid_matrix
09-05-2014, 05:19 PM
Yea, saw that this past week. That version is awesome compared to the commercially released version. Imagine how much more popular this would have been had it been the version released back in 1982.
Satoshi_Matrix
09-05-2014, 06:55 PM
the better thing to imagine is what if Atari executives were such dicks to tell programmers to make a game in less than six months using extremely primitive game creation tools on a shoestring budget and ignoring repeated requests for a larger cartridge size which was already available?
The commercial 2600 version is as good as it could possibly be given the severe time, budget and cartridge size limitations forced upon it.
fluid_matrix
09-05-2014, 10:29 PM
the better thing to imagine is what if Atari executives were such dicks to tell programmers to make a game in less than six months using extremely primitive game creation tools on a shoestring budget and ignoring repeated requests for a larger cartridge size which was already available?
The commercial 2600 version is as good as it could possibly be given the severe time, budget and cartridge size limitations forced upon it.
I don't have to imagine, because that's what actually happened.
Greg2600
09-06-2014, 08:57 AM
Pretty amazing, and he kept it as a 4K rom.
Leo_A
09-06-2014, 05:22 PM
The commercial 2600 version is as good as it could possibly be given the severe time, budget and cartridge size limitations forced upon it.
Hardly
For starters, even if his heart was in this (And it clearly wasn't as he has stated in interviews... he wasn't pleased with being limited to 4K and gave it a minimum effort to collect his check), it seems highly unlikely that there wasn't someone else in 1981/1982 that couldn't of done better that was already in Atari's employ.
There's nothing with his programming background that suggests he was the best person for the job. So how could this ever proclaimed as "as good as it could possibly be"?
jammajup
09-13-2014, 02:45 AM
I have played DINTAR816s version of Pacman earlier in the week and I was Impressed to be honest , it does glitch sometimes when it appeared a ghost,the fruit and Pacman is on the same line and he vanishes but It did not bother me too much.