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View Full Version : Heart Wrenching Moments in Games



SoulBlazer
08-18-2003, 10:55 AM
It seems with the passage of time that games are slowly being accepted as a art form, just like books, music, and movies. One of the things I love about modern gaming (no disrespect to anyone here who only plays classic games :) ) is the often deep and moving stories. It does'nt even have to be a RPG -- even some shooters like Einhander and Half Life have good stories. A lot of games have better stories then some books and movies I've read and seen. :) It's one of the things I never seem capeable of explaining to my folks that leads to my enjoyment still playing games.

So I'd thought I would ask -- ever seen anything in a game so moving it pulled at your heart strings and almost made you cry? Or actually did?

Of course, this topic is going to have spoilers, so please read at your own risk.

I can think of several off the top of my head.....

The 'classic' moment for many modern gamers would be the death of Aeris in Final Fantasy 7. And yeah, it's a sad moment, but I don't think it should be put up as the 'classic' moment, though.

The earilest one I can recall seeing would be in Phantasy Star 4, just after it came out, when I borrowed a friend's Genny and the game for a while. The main hero in the game has been raised by a woman hunter and although neither would admit it, they care for each other. So when she steps in front of enemy fire in the middle of the game to save his life, she gets criticaly wounded and passes away in a touching scene with a very sad song ('Pain') playing in the background.

Another old game that had a (surprisingly) good scene was Final Fantasy Adventure for the Game Boy (also known as the first Mana game). I'm curious to see what happens to this scene in the new GBA remake. In one point of the game you help a young girl, whose brother is very ill. He needs a tear (it could be blood -- been a while) of a Gorgon. This one, however, can't turn men into stone by gazing -- it bites people and then they become one. Despite the danger, the two of them pair up, encounter a Gorgon, and defeat it in a battle. Everything seems okay, they found the tear and were heading back -- when she realizes she's been bitten. As she starts to change, she begs you not to admit what happened to her brother and to go back and save him for her. Then she pleads with you to kill her, so she does'nt harm anyone else. With no choice, you accept.

One of the best scenes I think would be in Suikoden II. The main character of this game is a young boy, with a adopted older sister, Nanami. Toward the end of the game, there's a key event that happens that determines which of the game's three endings are possible for you to see. During a fight up a castle on a critical mission, you get ambushed. As you are the leader of the resistance country, you're the primary target, and several arrows are fired. Nanami steps in front to protect you, blocks most of them -- but fails on the last one. As she hovers close to death in your arms, she tells you she's just glad she was able to give something back to you and asks to hear you call her 'big sister'. Despite the doctor's best efforts, she passes away from the injury......

.....at least if you were'nt quick enough hitting the button during a text box just before the fight. :) If you were'nt, that gives you the game's first ending. If you WERE, you can see both the second and third. To get the second ending, you have to confront your old friend turned enemy ruler Jowy and grant his request to kill him in battle (another sad scene, really -- the game had a lot of them, one reason it was a personal favorite of mine). That gives you the second ending. But if you ignore his requests, Jowy is saved, and you find out from your advisor that Nanami DID live -- she asked her condition to be kept secret because she did'nt want to worry you anymore and did'nt want you protecting her. She asked it to be kept under wraps till the war was over. So the three of unite once again and travel -- the game's third and best ending.

The most recent example I've seen would be in Arc the Lad II, part of the Arc the Lad Collection by Working Designs for the PSX last year. During one part, your party in checking out a mysterious town where a cult seems to have everyone under control except for one kid. He finally gets 'taken over' one night and you go after him in a large church, the cult leader's HQ. At the top, he shows you a giant machine, the source of his power, laughs about it -- and then demonstrates it by having the kid and his folks come out and making his folks kill themselves right in front of him. This action so pisses off one of your party members he's able to break free from the hold spell placed on all of you and smashes the machine, allowing your party to go medevil on him. :)

Of course, the endings to the last three Final Fantasy games (8,9,10) have been really intense also, enough to almost bring me to tears myself. :)

I have others, but this note is long enough now as it is. :)

Nature Boy
08-18-2003, 11:02 AM
I'm not one to tear up at movies let alone games. But I *really* liked the ending to Ico.

christianscott27
08-18-2003, 11:49 AM
shadowman, the first one on the dreamcast had some very intense moments. the sequences where you go into the serial killers worlds was pretty intense, more horror than a lot of films i've seen. the asylum world was just haunting, those pig beasts with the hooks, aghh! the part toward the end with his little brother was also freaky. nothing i cried at but a really engrossing story. i've pimped this game a lot before, i really hope to inspire somebody to play thru it. its my favorite DC game.

Sotenga
08-18-2003, 11:51 AM
My heart nearly exploded when I first beat Shinobi. Oh, and Aeris. The ending of FF7 made me feel a little fubar. I mean, it just leaves of at the climax, and I'm sitting there for an hour as those stars go by, and I'm like, "IT'S OVER?!? WHAT THE FUG?!?!?" My heart felt a little wonky while thinking about what happened, and more could have happened. I would have liked to see Aeris come back to life. :(

It was my first FF game. How was I supposed to know that certain characters wouldn't come back?

Oberfuhrer Hamm
08-18-2003, 12:04 PM
FF8's ending was fairly sad. Someone mentioned this in another thread, but the saddest part of the ending was when Laguna was standing over Raine's grave.

GrandAmChandler
08-18-2003, 12:42 PM
Palom and Porom dying in FF2 for SNES!!!

I was playing and all of a sudden no more palom & porom! Those brave souls, sacrificing themselves for the good of the party! From that moment on, I really missed the "twin" magic "comet".

Sigh....... The good ol'e days......

Cafeman
08-18-2003, 02:36 PM
Other than when I put in a quarter into Galaga & didn't get a credit, I can't recall ever getting too choked up over a game.

But something about the end music in NiGHTS into Dreams ...

SFCfan
08-18-2003, 04:34 PM
I'd also have to say that the saddest moment was in Final Fantasy IV when Porom and Polom sacrificed themselves to save the rest of the party. :( The walls were closing in and the doors were locked and they each were by one wall, then Palom says, "Ready?" and I'm thinking cool, they're goona save us. But then, Porom says, "Nice knowing ya.", I think, "Wha?!", then, boom, :( :( :( :( :( they cast stone on themselves to stop the walls. :( :( :( :( :( :( :( :( :( :( :( :( :( The first time I saw this, I cried so hard that the controller was damp. This is what my face looked like when it finally dried off: :beaten:

E Nice
08-18-2003, 04:51 PM
In Snatcher, when Harry dies. That was a touching scene as Harry starts talking about Jean (? bounty hunter who died earlier) as if he were still alive and such.

The Space Adventure: Cobra: The Legendary Bandit, one particular moment that just came from nowhere. One of the three sisters you had just rescued was shot through the head. I didn't expect her to have a sudden death like that.

Advanced VG (PCE version mainly because it had accompanying music) there are two scenes. It might be more emotional if I knew what they were saying. In first scene Yuka is over her clones body and it seems as if they were now talking on a personal level, instead of being enemies, before the clone dies and vanishes. The second scene would later on when a defeated K-2 is talking to her brother K-1, asking for forgiveness, I think, for considering him weak earlier on and expediting his death. Then Miranda pulls a gun out at Yuka and a shot rings out. It was aimed at K-2, whom Miranda viewed as weak and no longer useful to her.

omnedon
08-18-2003, 05:45 PM
Grim Fandango

I was REALLY mad when the bad guy knocked my sidekick over a waterfall. :angry: :angry:

I really liked my sidekick (Glottis?), and his survival looked very doubtful. I defeated the bad guy in his Sub, first try, in sheer rage.

kainemaxwell
08-18-2003, 06:10 PM
probably for me, when Aeris wa skilled, Palom and Porom in FF4 and the ending for Lufia 2. Sure if you'v eplayed Lufia 1 you KNOW what's going to happen but seeing it and everything else brought a tear to my eye...the music didn't help much either.

ManekiNeko
08-18-2003, 06:14 PM
The reunion near the end of Grandia, where everyone you'd met in your previous adventures comes to cheer you on for your final quest, was pretty touching. The game's ending was a little too shiny/happy, though... I won't reveal it to everyone else here but it didn't sit well with me.
Hsein-Ko's ending in Nightwarriors pulls on the heartstrings as well. After the two girls perish trying the avenge their mother, they're given a second chance, born to new parents.

JR

mezrabad
08-18-2003, 09:59 PM
*** Planetfall Spoiler *****

Infocom text adventure Planetfall when sidekick Floyd dies. Broke my heart.
:(


*** End Spoiler *****


*sob* *sniff, sniff*

mezrabad
08-18-2003, 10:00 PM
*** Homeworld spoiler ****

Oh, and in the PC game Homeworld when they get back from their test run and their planet has been toasted. You can hear the normally emotionally neutral narrator get a little choked up while recounting the extent of what has been destroyed. That made me teary-eyed the first time I played it. IMO it's VERY well done. That whole game is a work of art; music, visuals and storytelling are all really great.

**** end spoiler ****

BigBoogie
08-19-2003, 01:13 AM
2 that I can think of Nei in PS2 was bad but I would say the worst was Pottle in Vay. Its just happened out of nowhere and you had to cry, sob sob :(

Kid Fenris
08-19-2003, 02:42 AM
Karnov. "Congratulations!" had me bawling like a baby.

Seriously, any game with an actual story has a few moments that try to sucker-punch your emotions, but I can think of a few that were especially vicious.

Lunar: Eternal Blue was downright sadistic, in fact. Picture this: you beat the game, kill the Big Evil Thing, and then watch as a happy ending gets yanked away. Then you're off to sink a few hours into the game's epilogue. Bastards.

Valkyrie Profile was another kick to the head. There's a tragic death around every turn, and strangely enough, I never grew numb to them.

Xenogears also throws a number of nasty plot twists at you. While some of them are predictable, they're only more brutal for it. Sadly, none involve Chu-Chu meeting a horrible end, though one scene comes hilariously close to it.

I'll also admit that a Final Fantasy title usually leaves me with a few memorable moments: Celes' leap from the cliff in Final Fantasy VI, Rafa's revelation in Final Fantasy Tactics, you-know-what in Final Fantasy VII, the perfect fairly-tale ending from FFIX, the space rescue from FFVIII, and Tellah's big Meteo spell in FFIV.

And yes, Final Fantasy X got to me at the end. It was handled well, had some great voice acting to back it, and didn't try to weasel out of its own logic. They waited and did that in the sequel, apparently.

Then we come to Grim Fandango. Yes, it was hard to watch Glottis take a dive, but what really stuck with me was the scene in the next year, where he was dying from a lack of driving. Ouch.

Finally, there's a part of Radiant Silvergun that I'll never forget, even if I suspected it would happen when I realized that you could only play as two of the three pilots.

AB Positive
08-19-2003, 12:43 PM
*** Planetfall Spoiler *****

Infocom text adventure Planetfall when sidekick Floyd dies. Broke my heart.
:(


*** End Spoiler *****


*sob* *sniff, sniff*


Agreed.


Don't ask me why, but I didn't cry at any sad moments, but at the end of Wild Arms I did. If memory serves it's not a sad ending. It was however 4 am on a school night, I might have just been a little on the exhausted side.

Phantasy Star IV made me incredibly sad for the same reason, poor Alys.


-AG

TheRedEye
08-19-2003, 04:40 PM
Grim Fandango

I was REALLY mad when the bad guy knocked my sidekick over a waterfall. :angry: :angry:

I really liked my sidekick (Glottis?), and his survival looked very doubtful. I defeated the bad guy in his Sub, first try, in sheer rage.

Lola's death was kinda sad too. And she DOESN'T come back.

When the credits started rolling, I had a tear. It wasn't a happy tear, it wasn't that the ending was particularly beautiful, it wasn't because I was sad to see it over, I just...I don't know. I felt like I had been a part of something great. I have yet to play a game that even comes close to Grim Fandango.

Also, I think the sad song in Phantasy Star IV is called "Her Last Breath," not "Pain."

lionforce
08-20-2003, 12:32 PM
Lunar The Silver Star got me when Gallion killed Quark, When Frog's mentor was killed and he was turned into a Frog by Magus in Chrono Trigger, When I could not save Lucia's mother in Chrono Trigger, the relationship that Cid had with his girl in FF7 made me sad, The whole Ninja Gaiden Trilogy was emotional for me ahhhhh shit there are too many moments to name, yeah yeah I know I'm a sap but I don't care "Gamer May Cry" :( :P

Sylentwulf
08-20-2003, 05:15 PM
Been said above, But I'll say it again, almost every Final Fantasy game has it's moments, even the bad ones :)

Final Fantasy 4 - Palom and Porom. I just sat there shocked when our group finally moved on and they just sat there, petrified. Couldn't believe it.

Final Fantasy 7 - Aerith. This moment really was shocking, calm peaceful music leading up to it in a totally beautiful and tranquil environment. Then, Sephiroth.

Final Fantasy 8 - If you've seen the AMAZING FF8 Music Video with the Amazing song from the game in action, this IS the best piece of final fantasy movie available anywhere.

Final Fantasy 9 - The ending, I was starting to really think the main character really was dead. Of course, he was such a BAD character I can't even remember his name, but Dagger/Garnet was GREAT in that game.

Final Fantasy 10 - How bad this game was. Almost made me cry.

RJ
08-20-2003, 09:08 PM
No one's mentioned SILENT HILL???

The part where Lisa "bleeds out" still kinda tears me up. The FMV where the blood begins as a trickle down her face & starts gushing is excellent. The whole time she just wants to touch you but you pull away. The sorrowful music ("Despertame"???) adds to the masterpiece. Great scene.

WiseSalesman
08-21-2003, 04:29 AM
Every game I've played of the ones mentioned, I agree with everything with the EXCEPTION of Aeris' death from Final Fantasy 7. I think that games had some good sad moments (Cid giving up his dream to save his wife, and becoming the drunk has-been, etc.), Aeris dying just wasn't one of them. Sorry, I found even Palom and Porom's deaths far more shocking.

Heh, you knew THAT was coming, right Sylent? :-D

In Grandia 2, Mareg's death somewhat surprised me, and I felt some emotion there. Of course, I felt attached to all the characters in that game.

Vagrant Story held some true ironic tragedy for me. When you find out that the guy you've been fighting all along isn't actually against you, and he gets whakced in an extremely brutal manner, I was just fueled with this enormous amount of rage.

The ending of Final Fantasy Tactics was fucking depressing too. I didn't understand a good chunk of the story for that game, but I understood enough to know that that was just plain fucked up.