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View Full Version : Has anyone had a N64 cart die on them?



Dashopepper
12-08-2014, 10:57 PM
I was playing Pokemon Stadium 2 with my niece when after about 45 minutes of play there starts a grumbling distortion of the sound that grew louder and then the game froze. It literately sounded like it was blowing up. So now the cart is completely dead. Pins are clean, cart is in immaculate condition. Anyone know what might be wrong or have it happen to them? I opened it up, one capacitor and a couple resistors, those ever go bad? Any place to start would help.

Niku-Sama
12-10-2014, 03:18 AM
ok the general run down.

do other games work in the same system?
does this game work in a different system?

Yes the caps go bad but I wouldn't imagine they would, they aren't as old as say a NES or something but it was around the time of the bad caps that plagued the market (some still do)

to me though it sounds like the data of the mask rom became corrupted some how

Tokimemofan
12-12-2014, 11:14 AM
I was playing Pokemon Stadium 2 with my niece when after about 45 minutes of play there starts a grumbling distortion of the sound that grew louder and then the game froze. It literately sounded like it was blowing up. So now the cart is completely dead. Pins are clean, cart is in immaculate condition. Anyone know what might be wrong or have it happen to them? I opened it up, one capacitor and a couple resistors, those ever go bad? Any place to start would help.

Sadly I am not surprised, that game seems to die all the time along with a small number of others, usually Ocarina of Time, Super Smash. The usual culprit is hairline cracking of the board near the black plastic piece. N64 games have a stiffer design than other carts and fail this way fairly often, usually I swap the rom chips into a donor junk game, but this one doesn't have any compatible donors.