View Full Version : Red Ash (Inafune's "Spiritual Successor" to Mega Men Legends)
Before Mighty No. 9 even releases, we have a new Kickstarter - no, a new PAIR of Kickstater projects - from Keiji Inafune. These are very obviously "inspired" by Mega Man Legends.
Red Ash - The Indelible Legend (Game)
https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend
Red Ash - Magicicada (Anime)
https://www.kickstarter.com/projects/mightyno9/red-ash-magicicada-by-studio4c
Now look, I want another Mega Man Legends game more than the next guy, but this... isn't what I want. Yes, I like a lot of things which the MML series has which RA has, but what I most want is a continuation of the story and to spend more time with the characters of Mega Man Legends. These doppelgangers and their story just don't hold much interest for me. I do like the Cowboy Bebop vibe which Red Ash is imbued with, but that's not enough motivation for me to pay out money so that Inafune can make another game which obviously wants to be part of a different game series.
I mean, seriously: Mega Man Legends = Rockman Dash. Red Ash = ReDash. Then look at the character designs. How much more does he want to go, "Hint hint!"? Any more than this and he'd be hitting people over the head with a baseball bat. Good thing Japanese companies are so "shy" about lawsuits. If this was two American companies, there would be a high chance a lawsuit would result from all of this.
Does Comcept have a creative bone in its corporate body? First it had Kai-Oh: King of Pirates which wanted to be One Piece and which was ultimately cancelled. Then it had Mighty No. 9 which wants to be Mega Man classic with Mega Man Zero guest-starring as its Protoman. Then it (and Inti Creates) had Azure Striker Gunvolt which wants to be Mega Man Zero / ZX. Then it had Mighty Gunvolt which not only wants to be Mega Man classic, but its graphics, music, sound effects, and (embarrassing, intentionally mangled) translation all scream that it wants to be an 8-bit Mega Man game. And now it wants to make Red Ash, a blatant Mega Man Legends wannabe. Is Inafune just going to use carbon copy paper to produce dark copies of every project he ever worked upon at Capcom?
Tanooki
07-05-2015, 09:14 PM
In short (probably) Yes. I hate to sound like a downer on the guy, but it is his life's work and he's done it for so long it probably is all his mind has been locked into being as far as creativity (or lack of) goes. It's a shame if you wish to see more with what you know he can and could do, and others will just eat it up as a big F U to Capcom because they can still play those games rebranded since they showed no interest in supporting him anymore.
kupomogli
07-06-2015, 01:38 AM
Aside from character design, nothing about Mega Man is Inafune's until later in the series. His name is constantly regarded as the creator of the series and named alongside legendary developers like Miyamoto, Sakaguchi, Matsuno, etc, etc, etc, when he is nothing of the sort.
This guy is using peoples misconceptions about him and creating a blatant ripoff to funnel money from consumers. Despite the almost four million that he's received in funding, on top of what the publisher handed over in funding, there's only 12 stages in Mighty Number 9. I'm going to assume some major disappointment from the people who funded paying $20 for a physical copy and $60 for a digital copy, and those of us who didn't pay a damn thing can go to the store and get it for $30. We can even get a signed physical copy that includes a digital PS3 and Vita copy for $50. I'm going to safely assume a lot of that money is lining the guys pockets and then he comes out with another kickstarter begging for more money to ripoff another game that he had no part of instead of funding the damn game himself or getting a publisher to help with the funding.
I think he's already received what he's deserved and it's greedy as hell that he's abusing the system to sucker fans out of more money.
*edit* Apparently he started helping develop Mega Man games starting with Mega Man 8 and Legends. Who knows how much really.
sfchakan
07-06-2015, 01:55 AM
At this point, why does Comcept need another game kickstarted?
Could they not secure their own funding easily?
No, let's start asking for more money before delivering our first kickstarter...
This shit is getting old.
Tanooki
07-06-2015, 08:56 AM
Hard to argue that. With all they made on Mighty 09 and then the next step going into real game production and sales on it too, to pan handle for another game seems shady. It's not like inti-creates is hard up for cash as they have a decent rep and people like their games and actually buy them, not just warez them.
sfchakan
07-06-2015, 04:19 PM
I don't know, it just seems like a shitty thing to do. Let's focus on getting the first product out of the gate and not delaying it again, right?
Bojay1997
07-06-2015, 05:00 PM
I will not back this. I backed Mighty No.9 and feel like a lot of us who put our money and faith in the project got screwed over with the whole Deep Silver publishing deal. People that didn't back the project are able to buy physical copies of the game that are in some ways superior to what backers are getting, for less money. Fool me once...
Tupin
07-06-2015, 05:08 PM
Inafune is largely a hack so it doesn't surprise me he's doing this.
JSoup
07-06-2015, 05:22 PM
$89+ for a physical copy.
Mr. Inafune, I invite you to go fuck yourself.
Tanooki
07-06-2015, 05:54 PM
Bojay got a point there, anyone who paid up to his beggar amount to get a copy of the game got boned on the true physical release hitting 3DS and the rest. If he did it once you know it will happen again, which is probably why he's got that crap price on a physical release now. He's already dangled the bait and found the sucker fish once at a lower rate since classic Mega Man fans were physical media buyers, so you do it again for a higher cost. Not cool at all. Wait for a little stretch beyond the ship day, and if it gets even 1/2 the buzz of Mighty 09 did, you'll see this one hit real formats too and for the usual $20-30/$50-60 price on handheld/systems.
The Adventurer
07-06-2015, 06:03 PM
No, let's start asking for more money before delivering our first kickstarter...
Its normal for a developer to secure funding for the next project near the end of their current project. Its not like they wait until they ship the current title, before starting on the latest. Its a continual process.
theclaw
07-06-2015, 09:05 PM
I'll save my complaint for when whoever deemed Mega Man X6 or Mega Man Network Transmission level layouts as ready to ship resurfaces.
Greg2600
07-06-2015, 09:15 PM
I'm personally done with funding Kickstarters for games which don't need one to be made.
Niku-Sama
07-06-2015, 10:15 PM
With all the money the sheeple put out for this sort of stuff the "developer" should just buy the rights to put out mega man legends 3
Tanooki
07-06-2015, 11:05 PM
Both good points. Not that I'd fund one anyway, but when you have a developer that could easily have or round up the funding for a project due to their own personal history (not even necessarily gaming based) they shouldn't be panhandling aggressively like this to get a game going, especially when things can shake out that'll just tick off the funding parties as it could be a sign of a screw you to early buyers into a project and a promise. This, Mighty 09, Iga's SOTN knockoff, they didn't need this. Aggressive media blitzing and classic sources of loans/funding from publishers or investors could have brought forth such games. I think it's fair one could argue as blown out as they were funded some of the additions probably wouldn't have happened, but the base game and much involved in it would have. Kickstarters should be set for the home project, the dude with a vision going out on their own who couldn't get the loan, the backing from another entity.
Tupin
07-06-2015, 11:18 PM
As an idea Kickstarter was fucked over years ago. I'm waiting for Sony to start a Patreon or something next.
ZeroCool
07-07-2015, 01:33 AM
E beggars unite. No wonder a majority of Youtubers approve this.
kupomogli
07-07-2015, 04:14 AM
Both good points. Not that I'd fund one anyway, but when you have a developer that could easily have or round up the funding for a project due to their own personal history (not even necessarily gaming based) they shouldn't be panhandling aggressively like this to get a game going, especially when things can shake out that'll just tick off the funding parties as it could be a sign of a screw you to early buyers into a project and a promise. This, Mighty 09, Iga's SOTN knockoff, they didn't need this. Aggressive media blitzing and classic sources of loans/funding from publishers or investors could have brought forth such games. I think it's fair one could argue as blown out as they were funded some of the additions probably wouldn't have happened, but the base game and much involved in it would have. Kickstarters should be set for the home project, the dude with a vision going out on their own who couldn't get the loan, the backing from another entity.
I'm not against funding a popular developer. I'm against the funding of a developer that clearly is in it for the money and the product isn't what the consumer has paid for. We really don't know how much in funds any of these popular developers happen to have.
With IGA, he's only really been popular to a niche following. It isn't quite Disgaea levels of niche, but Castlevania has never had a huge fanbase. Add to that around half of his games were pretty bad. There's SotN, Aria of Sorrow, Dawn of Sorrow, and Dracula X Chronicles that are great games, Lament of Innocence, Harmony of Dissonance, and Portrait of Ruin are good, and then on the other end of the spectrum, there's Nano Breaker, Order of Ecclesia(yes, this is not a typo,) Order of Shadows, Judgment, Harmony of Despair, and Curse of Darkness which are just plain abysmal. Whether it was IGA that drove the series into the ground, whether it was lack of funding, whether it was being pushed by Konami to develop a game and he didn't have final say in many bad decisions, who knows. What we do know is that around half of his games are pretty bad.
So with IGA maybe he didn't have the funding and couldn't get the funding because of the above. The prices for the Kickstarter seemed reasonable and my hype was continuously through the roof with each major stretch goal that was unlocked. If you go to the Kickstarter and look, if only for amount of content and description of this content, this was something that was worth funding. If you've seen IGA's many reviews and seen him at events, you'll know he also has a lot of passion for his games. I hope with the amount of money we've funded and the additional funding he's receiving this will be one of the great games under his resume.
Here's a list of what's in Bloodstained btw.
Main game 25+ larger than his largest castle with three playable characters.
Multiple difficulty modes with the addition of a nightmare difficulty, cheat codes, new game plus which was stated will include new ai.
Boss Rush
Speed Rush
Co op, Versus, Challenge Versus, and asynchronous multiplayer.
Classic mode. Stage based version of the game with six stages.
Prequel mini game. Digital only game that those of us who backed will get one copy each physical and digital version we've purchased.
Roguelike mode. Procedurally generated mini castles with a boss for infinite replay value, includes password system so you can replay a favorite or let a friend play a favorite.
Boss Revenge mode. Play as several bosses within the game using their attacks and go through their own mode playing against newly developed hero bosses.
kupomogli
07-09-2015, 03:33 AM
Red Ash is getting a console port if it hits one million, but there's a catch. The people funding the project get to vote on which of the three consoles the game gets ported to after the kickstarter project ends. What a joke.
Tanooki
07-09-2015, 09:37 AM
Wow that is an unavoidable disaster having that. Fanboy jerks picking which only console gets a real version of the game so they can hold it over others heads. That is what that situation will cause right along with infuriating many donators when they see their money did not get the physical release they wanted. One could hope people spite pull out a lot of funding if that happens to them as revenge. You just dont bait and let fanboys pull the switch like that. They damn well know there are a lot of people out there who only wil buy physical games looking at the Mighty 09 rollout, you just cant do this without blowback. If I were fundnig, I know Id demand a refund if I didnt get it on the system I needed it on.
BetaWolf47
07-09-2015, 05:02 PM
I donated for a PC version. Glad I have that. Wouldn't it make more sense to ask EVERYONE what system they wanted the game on, then ask for money for that?
Tanooki
07-09-2015, 05:15 PM
That's the problem I was getting at. By saying hit this cap, then the group can decide which one gets a real release of the game is shady. I hope anyone who doesn't get their way pulls the funding from them as it's not the right way to do business propping up that hope to have it pulled away if the majority doesn't agree with you. What if you see (PC excluded for ease) a 55/45 split on PS4/One? That's a lot of people getting screwed.
Tupin
07-09-2015, 05:39 PM
Well, this just confirms my opinion that Inafune is a total scumbag. Kamiya was right.
bb_hood
07-09-2015, 06:12 PM
I know people are discussing other aspects, but am I the only one who thinks this game looks... well... bad?
The characters look very uninspired and generic.
When I hear the name Red Ash all I can think of is pokemon. The main character's name was Ash and he wore a red baseball hat.
Also, at this point I have really "had it up to here" with games that take place is some dystopian future where everything is grey and in ruins.
Everything about this just feels like....blah.
Tanooki
07-09-2015, 08:18 PM
It definitely feels to me like the concept is played out, but no not until you brought pokemon into it I had thought of that, and now I can't get it out he probably ripped it off from there. As you said Ash was the hero in the anime, but in the game itself, RED was the main characters name on the red cart (blue on blue) in the US. Furthermore in the manga, the translated one, the dude's name is Red too. I am fed up with the whole post apocalyptic crap with games and the rest, it's boring. I know I've spouted off in here as have others, but I can honestly say I don't see me ever buying this short of some weird Steam give away or a steal on GoG (or Steam) where it's like 80% off on some summer/holiday jam thing they do as I'd figure I'd get maybe $2 of fun out of a game in that setting. Mighty 09 though I'll pick up on 3DS full price as I can see the fun in that one at least.
Mighty 09
Tanooki, why do you always write Mighty No. 9's title this way?
Niku-Sama
07-10-2015, 04:40 AM
I think probably the same reason I type it as xbone
Tanooki
07-10-2015, 08:04 AM
Tanooki, why do you always write Mighty No. 9's title this way?
Being lazy or it was just being that way about it with android auto complete junk on my tablet.
The Red Ash staff is running a poll on whom the public wants to be the mayor of one of the game's villages. This poll is open to both backers and non-backers, so everybody is free to vote. Therefore I bring this poll to you, the people of the Retrogaming Roundtable. Who would make the best mayor for an interesting story?
***
Candidate 4: Alisa Primaya
Her slogan is "Act with honor. Build a strong and noble village."
Late teens.
She is extremely fussy about neatness and orderliness. She believes discipline is the key to development and prosperity of the village.
---
Candidate 3: Masha Sisenoch
Her slogan is "Economize! Always find the most rational use!"
Not quite 10 years old.
She has a strong sense of finance and economizing, and would thus probably get along well with Call.
---
Candidate 2: Elena February
Her slogan is "A beautiful village for a sound tomorrow!"
Early 20's.
She's quite the optimist, and became a candidate because it seemed like a fun thing to do. She likes gardening, and she wants to reform the village into a more flowery and beautiful design.
---
Candidate 1: Natasha Mille
Her slogan is "Strong wills bring great hope."
Late 20's. Current mayor.
She has a gentle demeanor, but she has a lot of experience and makes strong speeches. She prioritizes defending the village and its people's livelihoods over anything else. She sometimes even fights when Diesol wander into the village.
---
> Vote here: https://polldaddy.com/poll/8986553/ <
Tupin
07-19-2015, 04:00 PM
Not another one of those poll things. Is Inafune just going to make all of his games like this from now on?
Graham Mitchell
07-19-2015, 05:22 PM
I've played many of the Mighty NO.9 levels on the Steam builds, and they're aweome. Ya'll won't be disappointed. The water one is particularly aweome.
However, I'm a bit miffed about Inafune crowdfunding another project. C'mon, shouldn't you have revenue now?
The Adventurer
07-19-2015, 07:01 PM
I've played many of the Mighty NO.9 levels on the Steam builds, and they're aweome. Ya'll won't be disappointed. The water one is particularly aweome.
However, I'm a bit miffed about Inafune crowdfunding another project. C'mon, shouldn't you have revenue now?
Mighty No.9 isn't out. So why would they have revenue? They have nothing to sell yet.
JSoup
07-19-2015, 08:36 PM
Mighty No.9 isn't out. So why would they have revenue? They have nothing to sell yet.
That's kind of the point people are trying to make about this whole Red Ash thing.
They have nothing and are trying to cash grab before the cash grab.
The Adventurer
07-19-2015, 08:53 PM
That's kind of the point people are trying to make about this whole Red Ash thing.
They have nothing and are trying to cash grab before the cash grab.
Again, it's completely normal for a developer to move on to the next project while the last project is getting ready to ship. They can't just sit around on their asses paying people to do nothing. Fund raising for the next project is a continuing process.
Tanooki
07-19-2015, 08:58 PM
You're right, but that's a normal developer who has money already and bankrolls the gamble towards the next project and the next. In this case, you have a guy with a history, using his name to panhandle cash for his projects since no one wants to actually employ him or his studio for their ideas, so he has gone out on a limb and is doing it himself, through digital panhandling. That would leave a sour taste in anyones mouth in this case since he's treating kickstarter people like investors/stock holders, which they're really not, and then asking again for even more money on another project when the first isn't even for sale yet. That's not right.
JSoup
07-19-2015, 09:49 PM
Again, it's completely normal for a developer to move on to the next project while the last project is getting ready to ship.
When they have money, yes.
Oh, that's right, they fucking don't.
Begging for cash while waiting for the first haul to come in is bad form and people are rightly calling them on it.
The Adventurer
07-19-2015, 11:03 PM
You're right, but that's a normal developer who has money already and bankrolls the gamble towards the next project and the next. In this case, you have a guy with a history, using his name to panhandle cash for his projects since no one wants to actually employ him or his studio for their ideas, so he has gone out on a limb and is doing it himself, through digital panhandling. That would leave a sour taste in anyones mouth in this case since he's treating kickstarter people like investors/stock holders, which they're really not, and then asking again for even more money on another project when the first isn't even for sale yet. That's not right.
Developers rarely have spare capital laying around for new games. That's why publishers exist. Publishers are the money men. So while you're making your current title, you're panhandling to publishers for funding your next. This is why exclusivity deals exist.
Its absolutely NO DIFFERENT then using Kickstarter again. Except that you, the public, get to see how the sausage is made.
Gentlegamer
07-19-2015, 11:37 PM
When they have money, yes.
Oh, that's right, they fucking don't.
Begging for cash while waiting for the first haul to come in is bad form and people are rightly calling them on it.
And watch there be crippling bugs in the game, and he does a new kickstarter to fund fixing them.
kupomogli
07-19-2015, 11:51 PM
Actually there is a difference. If the developer funds or even partially funds, they'll actually have a better contractual agreement. Keeping the ip, getting more money per sale, etc. Even when a game is fully funded by a publisher the developer still gets profit with each game sold, so if the developer funds most or all of the game, then they'll get a far larger amount of profit one would assume.
Here's a tweet from the Hotline Miami developers. Inafune should use this idea instead.
Here's a link to our Kickstarter for Hotline Miami 2. Please retweet.
store.steampowered.com/app/219150/
https://mobile.twitter.com/HotlineMiami/status/282990157425152000?p=p
*edit*
Additionally, if a developer such as Inafune can't get a publisher to fund his projects, either it's not worth publishing or he wants a much higher rate of return than they're offering. Repeatedly getting kickstarter funding is just greed from Inafune and nothing more.
kupomogli
07-20-2015, 12:17 AM
Looking at both Red Ash projects that are being funded, with 13 days left to reach the goal, it actually doesn't look like either one is going to be funded. Looks like a lot of people have the same or similar opinion about him. Whatever good will he had seems to have been lost.
https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend?ref=users
Tanooki
07-20-2015, 10:23 AM
Developers rarely have spare capital laying around for new games. That's why publishers exist. Publishers are the money men. So while you're making your current title, you're panhandling to publishers for funding your next. This is why exclusivity deals exist.
Its absolutely NO DIFFERENT then using Kickstarter again. Except that you, the public, get to see how the sausage is made.
Well then he needs to get a publisher, the whole way he's panhandling this out before the first project it out is just dirty. I know most developers don't have the cash lying around and they need a publisher to bank their work. So the question remains, if he can't find a publisher, is his work all that good and worth having out there if there's no industry confidence in him enough he has to beg random gamers for cash? Clearly his scheme to get money on projects the industry itself has no interest in publishing is backfiring if kupo there is right and they don't be funded in time. He should have held off until Mighty 09 was out and had been played a couple of weeks to build the confidence needed from tight fisted gamers.
Gentlegamer
07-20-2015, 05:05 PM
The difference is, the publisher gets a cut and oversight of the project.
Kickstarter donators are just chumps that give money away.
Niku-Sama
07-20-2015, 06:18 PM
I think if he wants to release a mega man legend type game he needs to work a deal to buy the rights to that game and release 3.
I don't imagine Capcom is going to do anything with it any way, probably get it cheap, relatively speaking.
Tanooki
07-20-2015, 06:48 PM
Not likely, well to the cheap part, but they appear to have minimal to no interest in mega man games, just cool merchandise to poke a stick at the old fans like the upcoming badass helmet and blaster.
...so did anyone here vote in the poll?
BetaWolf47
07-21-2015, 10:23 PM
Yes, I voted for PS4 for the console port and the chick that looked like the Mega Man Legends mayor.
Hmm, I'm not liking this part:
UPDATE (July 17, 2015): TIER UPDATE! Now, when you pledge $79 or more, you will receive the main story of RED ASH ("The New Order Conspiracy", estimated at 12 hours) for free! This will be a digital copy on PC or console, and you will receive it in addition to your copy of "The KalKanon Incident".
So in other words, pay $25 for the first 8 hours of the game, or pay $79 for the full 20 hours of the game. And if you want a physical copy, that'll be $10 extra. And physical copies will only be available for Windows. And it won't include the "The New Order Conspiracy" part on the discs, you'll have to download that. Oh, and if you want a _box_ to store your game in, a "stylish physical box" and t-shirt will cost you another $30. What, for $89 you can't provide a decent box for the game? What'll they be shipping them in at that price then - a paper slipcover?
And concerning the anime, it's $24 for the HD download. The duration of the anime was originally going to be 5 minutes, but because people were concerned about how short that is, they are going to add 7 more minutes to the beginning and 6 more minutes to the end. But from the sounds of it, the added content will be a beginning consisting of a bunch of pans over still images with some music and voice over to explain things and introduce the world, and an ending with "special" content and a full-length version of the ending theme song. My guess is that the "special content" will be footage of the director, animators, and other staff working and concept art showed pan and scan style. I know animation is expensive to produce even when digitally made, and making it HD costs even more, but for a goal of $150,000 to produce this show, I expect more than what this will be.
Tanooki
07-24-2015, 09:36 AM
Wow it's like the grumbling in here of just being cheap and sleazy with this whole thing is playing out better(worse) than anyone could imagine. I hope some seek refunds/terming their pledges. Then again they'd need to be funded to tap any of it, and with 10 days left and that far behind, I think the message is delivered people aren't happy with their tactics. Hopefully they don't make an excuse up and learn from it.
Flashback2012
07-24-2015, 11:08 AM
$89 for a physical version and only on Windows is too steep a climb for me. I funded Mighty No. 9 at the $20 level and I'm still feeling a bit burned over how they handled the physical release of that. Oh well. I'm sure this one will come up with the necessary funding at the 11th hour but between Shenmue, Bloodstained, and a couple of other KS projects I put into, I'm tapped out. ^^;
kupomogli
07-29-2015, 04:18 AM
They've released a Red Ash "demo" although it's not really a demo at all. Also seems thrown together really quickly.
https://www.youtube.com/watch?v=NZoQAVmmjq4
Tanooki
07-29-2015, 02:06 PM
Well if that's some kind of deserpate slap job plea for more money looking how much they need and 5 days to go I think this project is screwed. Maybe try again after their first game is out and hopefully rates and sells well.
BetaWolf47
07-29-2015, 03:35 PM
It's not a demo and wasn't advertised as such. It's a pre-alpha prototype. I thought it showcased the graphical style fairly well, and I'm hoping the game reaches its goal.
Aussie2B
07-29-2015, 05:36 PM
It definitely feels to me like the concept is played out, but no not until you brought pokemon into it I had thought of that, and now I can't get it out he probably ripped it off from there. As you said Ash was the hero in the anime, but in the game itself, RED was the main characters name on the red cart (blue on blue) in the US. Furthermore in the manga, the translated one, the dude's name is Red too.
Except the character's name is Satoshi in Japan, and Inafune is from Japan, so... probably not. Chances are Inafune isn't even aware of the character's localized name in the US. It's pretty obvious where the title is coming from, seeing as the Mega Man Legends games are called Rockman Dash in Japan. They just took the "Dash" and then added the "Re" so that it has the double effect of suggesting doing Dash again and being able to split the title in the middle, producing two different words, making it not quite as blatant that "Dash" is in the title. I'm sure the Pokemon thing is purely coincidence.
BetaWolf47
07-29-2015, 09:02 PM
Welp, it's official. They found a publishing partner... for The KalKanon Incident, at least. So, at least an eight hour game is coming out.
https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend/posts/1308824
I donated a reasonable chunk of money, and I'm not sure how to feel about this.
sfchakan
07-30-2015, 12:53 AM
Fool me once, shame on you.
Fool me twice, shame on me.
What did you expect to happen?
Niku-Sama
07-30-2015, 04:25 AM
Just.... Buy.... The...... Legends...... Rights!
Stop dicking around with a rip off game.
Also if you found a publisher you don't need our money. Not going to pay for the game twice at this point
The Adventurer
07-30-2015, 12:19 PM
Just.... Buy.... The...... Legends...... Rights!
Stop dicking around with a rip off game.
Also if you found a publisher you don't need our money. Not going to pay for the game twice at this point
You can't buy something that isn't for sale.
Niku-Sama
07-30-2015, 08:27 PM
I'm sure they would sell it. They aren't doing any thing with it
The Adventurer
07-30-2015, 10:36 PM
I'm sure they would sell it. They aren't doing any thing with it
A) It would cost more to buy it then it would to just make an entire 'spiritual successor' game
B) Just because Capcom isn't using Mega Man now, doesn't mean Mega Man isn't still a valuable property for them.
There is no reason for Capcom to sell the Mega Man property, not at a price that a DEVELOPER could hope to match.
Tanooki
07-30-2015, 11:05 PM
They still use Mega Man currently, just not as a new game. The 3DS is getting a Mega Man Legacy package which is MM1-6 with some extra junk all buttoned up into a thing later this year, and they also just started selling those wearable mega man helmets and hand cannons too. They still want to exploit the fans, just not please them with a new game.
JSoup
07-31-2015, 06:52 PM
Let's end cap this with Mighty No. 9 not being released this year and mentions of a 2016 release being optimistic.
http://www.gameinformer.com/b/news/archive/2015/07/31/mighty-no.-9-will-not-release-in-2015.aspx
kai123
07-31-2015, 07:13 PM
Let's end cap this with Mighty No. 9 not being released this year and mentions of a 2016 release being optimistic.
http://www.gameinformer.com/b/news/archive/2015/07/31/mighty-no.-9-will-not-release-in-2015.aspx
Watch out for the blind defenders, "Hur Dur he wouldn' lie to us gamers. Kickstarter is amazing."
I will never back a kickstarter. It is always broken promise after broken promise.
Tanooki
07-31-2015, 08:10 PM
WTF wasn't that supposed to be out in a month or something? Guess they need more time to launder the money into some off shore account before vanishing eh? :)
Considering they found some deep pocketed Chinese company to be a backer of their work, is it too late for MIghty No 9 funders to request a refund? I really don't feel with all these shenanigans and breaking their own terms of their kickstarter is right at all and should NOT be rewarded.
JSoup
07-31-2015, 08:11 PM
I will never back a kickstarter. It is always broken promise after broken promise.
Well, no. There are plenty of Kickstarters that have delivered and plenty more that basically met project goals. It's more about backing carefully. Only projects you're really interested in and ones that show a lot of forethought.
The Adventurer
07-31-2015, 08:44 PM
Watch out for the blind defenders, "Hur Dur he wouldn' lie to us gamers. Kickstarter is amazing."
I will never back a kickstarter. It is always broken promise after broken promise.
Delays? For a video game? WELL I NEVER!
Is that mouth breathy enough for you? Rather a broken promise, then a broken game.
FieryReign
07-31-2015, 08:57 PM
So wait, one of the creators of Megaman is now making 2 copycat Megaman games? And that's supposed to be cool and people are funding it? When's the last time a good Megaman game came out that wasn't a remake? What are people expecting here, there is a reason he is no longer with Capcom. The same with Shenmue. You think you want it but I'd suggest going back and playing the first 2 games. People are just being blinded with nostalgia and their favorite game creators leaving their publishers.
JSoup
07-31-2015, 10:12 PM
Delays? For a video game? WELL I NEVER!
What's that? The Adventurer purposefully missing the point? WELL THAT NEVER HAPPENS!
sfchakan
07-31-2015, 11:47 PM
So wait, one of the creators of Megaman is now making 2 copycat Megaman games? And that's supposed to be cool and people are funding it? When's the last time a good Megaman game came out that wasn't a remake? What are people expecting here, there is a reason he is no longer with Capcom. The same with Shenmue. You think you want it but I'd suggest going back and playing the first 2 games. People are just being blinded with nostalgia and their favorite game creators leaving their publishers.
No, man, I legitimately want Shenmue III. I would have settled for a manga or visual novel. Anything more than that is icing on the cake.
FieryReign
08-01-2015, 12:27 AM
No, man, I legitimately want Shenmue III. I would have settled for a manga or visual novel. Anything more than that is icing on the cake.
Don't want to turn this into a Shenmue thread, but why? I loved the original but there were serious flaws, even back then. This type of open-ended game is not wanted now, unless they make serious changes.
The best part of Shenmue to me was driving a forklift and having a job that was identical to my own in real life. The arcade was nice but it still felt like a chore. That has long since passed. I'm well into my 30s and have enough experience to tell this boring game to fuck off. If you like boring gameplay, going to school, going to work, buying useless junk, lame qte segments, and a crap fight system this game is still for you. If I want to go to work or school then I'll do that in real life, not in a fucking Sega game.
It will be cancelled or the entire thing will get an overhaul, with gun in Ryos hand, and looking more like Yakuza. Is Suzuki supposed to even be involved with this? The budget for the original games were off the fucking wall, how do they expect to even reach those goals? Shenmue is overrated and Shenmue 2 is just plain boring and convoluted for its own good. Better off as a history lesson.
BetaWolf47
08-01-2015, 01:51 AM
Well, I canceled my pledge. The cash isn't going to matter to the project anyway. Glad it's coming out.
Niku-Sama
08-01-2015, 03:57 AM
woah woah woah woah.
so mighty 09 isn't out yet and the dude is asking for MORE money for a different game?
I thought 09 was out already
this guy is just an ass hat con artist at this point. fuck em
sfchakan
08-01-2015, 04:39 AM
I think what Inafune did wrong was trying to launch a new multimedia IP right from the get go, especially with so little initial funding. Just make the game first. Put it on Windows, then port it all over the place once revenue starts rolling in. Hell, put it on Windows and then find a console publishing partner who wants to help market and fund it for a timed exclusive.
Use any and all profit to fund future endeavors and only come back to Kickstarter if necessary.
Fuck the cartoon, it can come later, if there's enough of a demand for it.
Fuck future projects, ship one respectable game first.
Also, treat your community well and make sure your community team isn't toxic as shit.
kai123
08-01-2015, 01:00 PM
I just love that mighty 9 is almost done so it is natural to move on to another project bull crap. Gamers love to defend people who do not have their best interest in mind. I just think of game developers like a car salesman. It is always something and you can never just buy it and be done with it. You are hounded for extras that should just come with it.
Graham Mitchell
08-01-2015, 01:48 PM
I just love that mighty 9 is almost done so it is natural to move on to another project bull crap.
That's what I think too. People have already invested in him, and so far nobody's reaped the rewards yet. And you're gonna go ask for more money? Inafune pls. If your work is so awesome and successful, why can't you get a publisher to fund your next project?
Tanooki
08-01-2015, 03:16 PM
That's what I said before. Everyone has mega man blue tinted glasses on kissing his butt. He's got an unfinished delayed into 2016 project and now he starts another that's a two parter begging yet for more cash when he can't even get the first one out acceptably. At least he didn't get this stuff funded as it should be a valuable lesson.