celerystalker
06-22-2016, 12:28 AM
953095319532953395349535
SonSon is an arcade auto-scrolling platformer from Capcom based loosely around The Journey West, like so many other video games have been. Armed with a stolen cloud and magical staff, you must travel across twenty tiered stages in order to save your captured friends and restore peace to the world... so long as you don't get distracted by Krillin and Yamcha's blabbering. Wait...
Anyhow, the game contantly scrolls to the right, and there are six tiers of platforms that can be hopped about upon by pressing up or down. There are no forward jumps in SonSon; the focus is on positioning yourself to avoid enemies and hazards while collecting big points from food, as high score and the related one-ups resultant from them are what this game is all about. There is food all over the place, but the one attack bonus comes from the word "pow," which converts all on-screen foes into valuable food items.
Aside from hopping up and down to evade, you do have your magical staff, which can shoot projectiles about 2/3 the length of the screen, and you can turn around to fire backward. Most enemies die in one shot, but special enemies and roadblocks requite a few extra hits to go down. Each stage culminates in a boss fight in which you must destroy shields and take out enemies on each tier. If you make it through all twenty of them, you get a basic ending before the game loopsagain at a more difficult clip, as this is a score challenge above all else.
As a 1984 game, it looks pretty average, and you can tell Capcom was still working on the style with which their games would be known for most of the late '80s and early '90s. Control is solid, and it's your own fault when you die. The sound is okay, and the challenge is pretty fair. It's a game from the middle ground between the score attacks of the early '80s and the more complex platformers played more for completion of the late '80s, and as such there's not a ton of other games quite like it, such as SNK's Psycho Soldier. It's a fun little game that got a Famicom port, a PC Engine sequel, and emulation on the Capcom Classics compilations, like the one I played here on PSP.
Played this one?
SonSon is an arcade auto-scrolling platformer from Capcom based loosely around The Journey West, like so many other video games have been. Armed with a stolen cloud and magical staff, you must travel across twenty tiered stages in order to save your captured friends and restore peace to the world... so long as you don't get distracted by Krillin and Yamcha's blabbering. Wait...
Anyhow, the game contantly scrolls to the right, and there are six tiers of platforms that can be hopped about upon by pressing up or down. There are no forward jumps in SonSon; the focus is on positioning yourself to avoid enemies and hazards while collecting big points from food, as high score and the related one-ups resultant from them are what this game is all about. There is food all over the place, but the one attack bonus comes from the word "pow," which converts all on-screen foes into valuable food items.
Aside from hopping up and down to evade, you do have your magical staff, which can shoot projectiles about 2/3 the length of the screen, and you can turn around to fire backward. Most enemies die in one shot, but special enemies and roadblocks requite a few extra hits to go down. Each stage culminates in a boss fight in which you must destroy shields and take out enemies on each tier. If you make it through all twenty of them, you get a basic ending before the game loopsagain at a more difficult clip, as this is a score challenge above all else.
As a 1984 game, it looks pretty average, and you can tell Capcom was still working on the style with which their games would be known for most of the late '80s and early '90s. Control is solid, and it's your own fault when you die. The sound is okay, and the challenge is pretty fair. It's a game from the middle ground between the score attacks of the early '80s and the more complex platformers played more for completion of the late '80s, and as such there's not a ton of other games quite like it, such as SNK's Psycho Soldier. It's a fun little game that got a Famicom port, a PC Engine sequel, and emulation on the Capcom Classics compilations, like the one I played here on PSP.
Played this one?