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celerystalker
01-21-2017, 11:27 PM
A few hours to go in week 3 yet, but here are the week 4 challenge games:

-Granada (Genesis)

-Rooms: The Main Building (Wii) or Rooms (DS)

-Player's Choice: pick any game based on a western cartoon (no anime). Examples might include Tiny Toons games, Disney games, Wacky Races, Felix the Cat, Masters of the Universe, GI Joe, TMNT, etc.

-Still some time left to stop the march of the Black Queen. Ogre Battle games need some thrashing. Tip: the NGPC game is the shortest of the bunch, and it's okay not to get a great ending...

Good luck, and I'll post end of week 3 standings tomorrow.

Niku-Sama
01-22-2017, 12:53 AM
What's the rule on arcade games. Limited to an x number of credits or...?

Scissors
01-22-2017, 01:23 AM
Ugh. I'm on the last level of Strider, but I can't beat the boss.

Edit: I beat it!

celerystalker
01-22-2017, 01:53 AM
What's the rule on arcade games. Limited to an x number of credits or...?

No credit limit. You live with your own shame. :)

celerystalker
01-22-2017, 03:50 AM
Ugh. I'm on the last level of Strider, but I can't beat the boss.

Edit: I beat it!

Congrats!

FieryReign
01-22-2017, 01:26 PM
Granada is my ish but never beat it. Didn't really dig into the meat though. The players choice game will give me a reason to playthough Quackshot again. Never heard of Rooms.

celerystalker
01-22-2017, 01:49 PM
Granada is my ish but never beat it. Didn't really dig into the meat though. The players choice game will give me a reason to playthough Quackshot again. Never heard of Rooms.

I love the bejeesus out of Granada.

Rooms is a pretty unique mix of sliding puzzle and point and click adventure. It's short, but pretty interesting just because there's not much of anything like it.

Cornelius
01-22-2017, 06:16 PM
I had picked up the retail version of DuckTales Remastered for the PS3 way back, but it is the code version and I never redeemed it. Expired now. waah waaa (trombone sound).

Been waiting for the new basement to be finished, but this got me to set up my NES again and I played it that way. Stoopid key to the mines threw me off, but game is now completed.

Cornelius
01-22-2017, 06:19 PM
I love the bejeesus out of Granada.

Rooms is a pretty unique mix of sliding puzzle and point and click adventure. It's short, but pretty interesting just because there's not much of anything like it.

Any recommendation on Wii vs DS version of Rooms in case I decide to track it down?

celerystalker
01-22-2017, 07:35 PM
Any recommendation on Wii vs DS version of Rooms in case I decide to track it down?

I prefer Wii. Last I checked, both were super cheap, but the Wii is a bit easier to appreciate all of the details.

Emperor Megas
01-22-2017, 08:54 PM
I was going to ask about the after midnight Strider completion to confirm what our deadline was, then I thought, 'oh wait, maybe it's a different timezone'. :|

Anyway, I didn't get to game any this time because I was sick. I still am, actually, but there's no way I can't complete a cartoon licensed game this week. I also have Granada, but I've never played it. This week is as good a time to try it out as ever. Actually, I suppose not 'as good as ever' since I'm not always sick, but you know what I mean.

I don't think I have Rooms. I always thought it was like one of those free to play, mobile, 'look for the item' type of games or something.

RP2A03
01-24-2017, 01:45 AM
For the player's choice I did Bucky O'Hare. I actually have this game, but at the moment it is easier for me to emulate. This is a fun, if not difficult, platformer with a kick-ass soundtrack. Apparently it was made by some of the same people who would later go on to found Treasure. I have been playing this game since I was six so it was easy for me to complete it on one credit.


http://i.imgur.com/jlkzAJP.png


I ended the game with forty-one lives, but I must have died like twenty times. This game will brutalize you if you don't know what you are doing or get careless.




http://i.imgur.com/ZRyZE3a.png

Also, did anyone else have the hots for Jenny?




http://i.imgur.com/sB9vyL1.png

celerystalker
01-25-2017, 05:42 AM
Bucky O'Hare is sweet. I'd love to get the arcade pcb, as it's a totally different but just as awesome game, but it is a pricey one, and I did pony up for a GI Joe already this year.

Off topic, but I'm making a short list of more costly boards, as I'm considering selling my copy of Resident Evil: The Book by Hiroyuki Ariga. I have no sentimental attachment to it, and the last one sold was the one I gave my buddy, who got somewhere between $500-600 in worse condition... I've never been keen to sell my stuff, but stuff I don't use for stuff I would use seems legit.

Cornelius-I didn't realize there was a code-only Ducktales on PS3. I picked up the disc version on PS3 when it came out, as my wife is a huge Ducktales fan. I hate it when they sell physical cases with no media. That's just dumb.

jperryss
01-25-2017, 04:22 PM
Duck Tales 2

https://dl.dropboxusercontent.com/u/433791/dt2.jpg

This one was a bit of a letdown. I've played through DT1 at least 20 times and DT2 felt like Duck Tales 1 Remixed. The Mega Man formula of "Let's make the same game with different levels" is strong here: Same graphics, same play control (except now you can also pull blocks with your cane), same mediocre hit detection that often makes it difficult to land on top of an enemy, and the same "play 5 stages and then revisit one at the end" stage layout. The levels feel like Mega Man levels but shorter, less fun, and more annoying. I even recognized a few MM sound effects.

I'll admit I didn't get all of the map pieces, but this one just wasn't as enjoyable as the first one or enough for me to want to play through it again.

Cornelius
01-25-2017, 06:41 PM
Cornelius-I didn't realize there was a code-only Ducktales on PS3. I picked up the disc version on PS3 when it came out, as my wife is a huge Ducktales fan. I hate it when they sell physical cases with no media. That's just dumb.

Yeah, but they put a collectible pin in there! /sarcasm. They physical case with digital contents is really stupid, but it was clearly labeled that way at least. I wasn't surprised or anything, just forgot about it in the mix.

Scissors
01-25-2017, 09:11 PM
I finally got around to starting Ogre Battle this week. I'm not sure if I'll finish before the end of the month, but I've been meaning to play it again anyway. I played it once before a year or two after it was released (on PlayStation) and got what I'm assuming was the worst ending. I don't think I really paid attention to the reputation meter back then. I'm trying to do a bit better this time.

bb_hood
01-25-2017, 10:01 PM
Yeah, but they put a collectible pin in there! /sarcasm. They physical case with digital contents is really stupid, but it was clearly labeled that way at least. I wasn't surprised or anything, just forgot about it in the mix.

I have that version. DuckTales Remastered is a really really good game. It was like 15$ for the version with the pin and code, so personally i think its worth it.

Emperor Megas
01-27-2017, 02:18 AM
I went with the Genesis version of Aladdin, played on the Retron5. I hadn't touched it in 20 years, at least, but I managed to run straight through it with ease. I had a lot of avoidable deaths because of several missed jumps. I'm not sure if it was the controller I was using or input lag from playing it on an HDTV.

In any even, I think I'll give Granada a try, though I know I won't be able to finish it by the deadline.

celerystalker
01-27-2017, 03:33 AM
I went with the Genesis version of Aladdin, played on the Retron5. I hadn't touched it in 20 years, at least, but I managed to run straight through it with ease. I had a lot of avoidable deaths because of several missed jumps. I'm not sure if it was the controller I was using or input lag from playing it on an HDTV.

In any even, I think I'll give Granada a try, though I know I won't be able to finish it by the deadline.

Given the games you've enjoyed in the past, I'd bet good money that you'll dig Granada. It's a fun little search-and-destroy shooter.

Niku-Sama
01-27-2017, 06:01 AM
Man I've been waiting to do this with you guys but shit keeps getting in the way of life. Frankly i think at this rate if be better off quiting my job and telling them all to go fuck them selves and I'd be much better off.

Any way i tried getting mame to work to play a game I had in mind that i thought was based of a Western cartoon but come to find out the game in question was based off the comic and not the cartoon so....

Technical loophole? MegaMan? Has a Western cartoon or would the cartoon be based of the game? ( Not the game i had in mind for mame)
Might call in and try and do one of these soon

Emperor Megas
01-27-2017, 01:38 PM
I was wondering the same thing about Pac-Land. It's based on the Pac-Man Saturday Morning cartoon, which is based on the video games, so I mean...I don't know. It's a moot point though since I could never end (or loop?) the game.

Anyway, I'm really scratching my head because I would have bet money that I owned Granada, but now I can't find it. And I'm generally pretty organized (when it comes to my games, anyway). I mean I really thought I had that title. I remember the box art and everything. Maybe it was one of the games I lost back in New Orleans that I thought I replaced years ago. Meh.

Well, now I DO want to own it so I think I'll scout out a copy. I hope it's still cheap.

Emperor Megas
01-27-2017, 02:00 PM
I do have it; I knew I wasn't completely senile! My copy was actually the Megadrive version. I didn't see it because I have those (well, the Japanese ones anyway) shelved separately from my Genesis games. Duh!

http://img03.deviantart.net/71b0/i/2017/027/f/2/granada_by_emperormegas-dawwuqu.jpg

celerystalker
01-27-2017, 02:05 PM
As for the Mega Man/Pac-Man question, it should be based on a cartoon, not the other way around. So, basically, cartoon first or no.

Emperor Megas
01-27-2017, 02:08 PM
As for the Mega Man/Pac-Man question, it should be based on a cartoon, not the other way around. So, basically, cartoon first or no.Good thing I didn't go with Tak and the Power of Juju then. ^_^

Niku-Sama
01-28-2017, 01:14 AM
Well still the mame game i was thinking of was comic based oh well

celerystalker
01-28-2017, 02:00 AM
Well still the mame game i was thinking of was comic based oh well

Was it one of the Power Battles/Fighters games?

FieryReign
01-28-2017, 03:14 AM
Not even sure it counts but I plowed thru Quack Shot earlier this week. Not based on a particular cartoon but it has DD and some of the Ducktales crew.

I suck at Granada. Could only make it to level 7 on normal with 3 lives(default is easy). It would be 20x better with twin stick controls. Didn't really give my best efforts though. Pretty simple bland graphics but one of the bosses has some pretty smooth rotational effects. The music pumps with those handclap-snares.

Didn't bother with Rooms because I hate sliding tile puzzles with a fuming passion.

celerystalker
01-28-2017, 03:28 AM
Quackshot counts.

I'm not much of a puzzle game player myself, but I liked Rooms, mainly because of its point and click adventure elements. No puzzle games next week, though, unless through player's choice.

Niku-Sama
01-28-2017, 03:36 AM
Was it one of the Power Battles/Fighters games?

No the mame one wasn't mega Man.

Cadillacs and dinosaurs

Az
01-28-2017, 06:33 PM
10176

After a few test runs I managed to 1CC the Tournament Mode of SNES TMNT: Tournament Fighters with Cyber Shredder. I had never played this one before but always heard heaps of praise on it since its release. I can see why, it's definitely a solid console original fighter. For SNES fighters it's in the top 5 alongside Fighter's History and World Heroes 2 but as a whole it's no better than any other B-tier arcade releases of the time. The AI isn't varied (often getting stuck in the same routines) and performs throws and crossups that you couldn't pull off to save your life. I also think it would had benefited greatly from a 6 button setup rather than a 4. Too many characters have a jab punch with a eensey weensey hitbox just barely outside of the character, then their fierce punch goes 1/4 of the screen.

I had long quit paying attention to TMNT by the time this was released but was baffled at some of these character choices. There's the 4 turtles, Shredder, and .... uh...

Scissors
01-28-2017, 10:10 PM
I played through Bucky O Hare for Player's Choice this week as well.


I'm still playing Ogre Battle too, but I can say with certainty that I won't be finishing by the end of the month.

celerystalker
01-28-2017, 11:32 PM
Great wins! I'll post the new games in a bit. Turns out my being under the weather this week spiraled into pneumonia and an upper respiratory tract infection, so all I did all week was work and try to rest. When I got off this morning I went to the doctor since I was still feeling rotten, and that's how I learned it was pneumonia. But, hey, now I've got antibiotics, so I should be better soon. I'll get the new week games up in about half an hour, and I'll post updated points tomorrow. Good luck!

celerystalker
01-28-2017, 11:46 PM
Okay, new week, new games! Lots of good scoring happened last week!

-Guerrilla War (Arcade, NES, PSP)

-Magic Sword (Arcade, SNES, PS2, Xbox, PSP)

-Player's coice: pick a game whose title includes the word "Adventure." Examples might include Adventure Time games, Adventure Island games, the Adventures of Rocky & Bullwinkle, Zelda II: The Adventure of Link, etc.

-Just a few days left for Ogre battle. Will Scissors squeak it in? Will a dark horse pop up and get the points as well?

The next RPG will be posted Feb. 1st. Go beat some games!

Emperor Megas
01-29-2017, 03:07 PM
Urgh! As much as I like them, I don't think I've ever never ended Guerilla War, or Magic sword! I can't think of an easy Adventure title either, so you're killing me this week. ^_^

I'm going on a trip Georgia for a week, so I guess I'll bring the PSP. I also love any excuse to navigate documents with the Find function. So, let's see games with 'adventure' in the title I have...

BTW, I played Granada a little and I would have LOVED this game back in the day. I think I'll try it with Genesis arcade stick. I almost never used that thing, but I think Granada is suited for it. Being a SEGA fanboy and a big shooter fan, I can't believe I missed out on this game in it's heyday.

celerystalker
01-29-2017, 03:51 PM
Ok, went through the thread to verify completed games and posts, so, as long as I didn't miss something, here are the standings:

Scissors-6

Super Smash Bros.
Road Runner
Trap Gunner
Strider
Bucky O'Hare

FieryReign-5

Super Fantasy Zone
Street Fighter II
Strider
Pit Fighter
QuackShot

Emperor Megas-3

Pocket Fighter
Puyo Pop Fever
Aladdin

jperryss-3

Breakthru
Grind Stormer
Duck Tales 2

Az-3

Street Fighter II
Pit Fighter
TMNT Tournament Fighters

RP2A03-2

Snow Bros.
Bucky O'Hare

Cornelius-1

Space Invaders Extreme

Bold highlighting indicates that all three games from a given week were completed, earning a bonus point.

If you think I missed something, let me know. I believe this is accurate as of today. I hope everyone's having fun putting some games down and trying a few new ones!

celerystalker
01-29-2017, 04:04 PM
Urgh! As much as I like them, I don't think I've ever never ended Guerilla War, or Magic sword! I can't think of an easy Adventure title either, so you're killing me this week. ^_^

I'm going on a trip Georgia for a week, so I guess I'll bring the PSP. I also love any excuse to navigate documents with the Find function. So, let's see games with 'adventure' in the title I have...

BTW, I played Granada a little and I would have LOVED this game back in the day. I think I'll try it with Genesis arcade stick. I almost never used that thing, but I think Granada is suited for it. Being a SEGA fanboy and a big shooter fan, I can't believe I missed out on this game in it's heyday.

Glad you dug Granada! I always felt like it was sorely under the radar. Just a tip on PSP Guerrilla War-the controls are broken without a rotary stick. It uses the shoulder buttons to cycle through positions, and it feels laggy to me at that. If you're used to the arcade feel, it'll probably piss you off. It drove me to buy a pcb for the game to run in my Time Soldiers cabinet when I'm in the mood. The NES version, while changed up a bit, is really pretty dynamite.

Have a safe trip!

Edit: Magic Sword is on one of the Capcom Classicvs UMDs on PSP for the arcade version if you're gonna be on the go. Just remember about that special attack that drains your life this time!

RP2A03
01-29-2017, 06:32 PM
Just finished Guerilla War (NES). It was fun, but with unlimited continues it's not particularly challenging unless you are going for a 1CC. I beat it using eight continues, which I guess is not bad for a game I never played before.

Az
01-29-2017, 06:59 PM
Just a tip on PSP Guerrilla War-the controls are broken without a rotary stick. It uses the shoulder buttons to cycle through positions, and it feels laggy to me at that.

I know I mentioned it once before in the Time Soldiers thread but M2 really dropped the ball on the controls for the PSP versions of SNK rotary shooters, which otherwise are awesome. Using the shoulder buttons to rotate is just too slow. I appreciate them putting in the ability to just automatically shoot the way your facing, but there's no reason for them to not allow face buttons to be used as a 2nd d-pad substitute. Most every other dual stick game (like FPSs) are shoehorned into the PSP using the face buttons as a 2nd stick so why not these? You'd think they'd at least try that control scheme for one of the dozen or so games they did.

It feels even worse when you're playing these on a Vita and you're 2nd analog stick is just sitting there useless. Many PSP FPS games I found unplayable work just fine on Vita by mapping the 2nd stick to emulate face buttons.

Emperor Megas
01-29-2017, 11:34 PM
I'm really glad that we're doing this game challenge because I'm learning just how much of my shit DOESN'T WORK and needs to be replaced/repaired.

So, I take out my PSPs which I haven't played in years now, and I charge up the PSP-3000 (which I've only played less than one battery's worth of times probably since owning it) and after I plug it in for a few hours to charge I go to check the battery's charge level and it only shows that it's externally powered. It doesn't even show the battery life at all. So I unplug it and it dies outright. THE BATTER IS COMPLETELY DEAD!

Now, I purchased this system second hand, so I don't know how much usage it's had before I owned it. It was an AMAZING find in a local thrift store that I knew the owner of. It's the red PSP-3000 God of War Edition, complete in box with all of the extra pack-ins and two 4GB memory sticks, and one 1GB memory stick. I got it all for like $20, so I'm not really too bummed about having to change the battery.

Anyway, I opened it up and the battery looks like it was an after market one. It's not SONY branded so it's probably Hong Kong crap. I wouldn't be bothered by that though if it were for the fact that my original fat PSP1000's SONY battery stopped holding a charge YEARS ago. All of my PS3 controllers have dead batteries and now I discover that both of my PSP do as well? What is it with me and SONY shit!? I wanted to take my PSP on my vacation and get some Challenge points, but it looks like that plan's kaput now. FML. :-/

Emperor Megas
01-29-2017, 11:45 PM
Oh, did I mention the PSP won't detect my new router? The first thing I tried to do was update the firmware and see if I could use this 5+ year old download code for Patapon 2 that I bought for $3 or something and forgot about (BTW, why do they sell physical retail cases for games that are download only?).

Shooooo, I go into the PSP network settings and try to search for my router, and...nothing. I try to enter the SSID manually, and again, nada. I do I quick online search and learn that the PSP doesn't work with WPA2, so I have to fish out another router or jimmy my current one's settings, and I'm just not in the mood now since I've got to pack, and I can't use the damn thing without it being plugged into the wall anyway. Urgh!

RP2A03
01-30-2017, 01:31 AM
the PSP doesn't work with WPA2, so I have to fish out another router or jimmy my current one's settings

If you do this, be sure to isolate any non WPA2 clients from your network either by setting up a VLAN or by using another router. You will not be able to prevent unauthorized use of your internet connection, but it will keep outsiders away from your personal files.

Emperor Megas
01-30-2017, 03:12 AM
Thanks for the heads up. I'm probably just going to use another router.

Az
01-31-2017, 09:50 PM
I completed the arcade version of Magic Sword on PSP Monday night. I started off the night before playing it a bit with the Capcom Classics Collection but ended up switching over to the CPS1 PSP emulator for the extra video and control options.

Magic Sword was always a cool game to me. I played it a bit back during its arcade run and it came off as a solid action title with well done asthetics and geared for fast paced gameplay. Main thing I remember about it was it being a very loud game. Seems there's always something whooping and hollering and that very loud, unique twinkle sound that happens when you pick up a gold coin seems like a very Capcomy-type sound found in CPS games. I always wanted either the ninja or lizardman as a partner because as a kid in the early ninties what the hell else would I have chosen?

I hadn't played this in years and never devoted more than a credit or two's worth of time until I ran through it when I bought Final Fight Double Impact for 360. IMO it's a fun little arcade title that might not hold hours and hours worth of deep gameplay but was definitely worth slapping a few quarters in back in the day. I'd like to hear about the SNES port from someone familiar with the arcade version.

I never played it in 2 player but I could see that adding a lot to the experience. If anyone needs a co-op partner to run through the 360 version just send me a message.

celerystalker
01-31-2017, 10:35 PM
I completed the arcade version of Magic Sword on PSP Monday night. I started off the night before playing it a bit with the Capcom Classics Collection but ended up switching over to the CPS1 PSP emulator for the extra video and control options.

Magic Sword was always a cool game to me. I played it a bit back during its arcade run and it came off as a solid action title with well done asthetics and geared for fast paced gameplay. Main thing I remember about it was it being a very loud game. Seems there's always something whooping and hollering and that very loud, unique twinkle sound that happens when you pick up a gold coin seems like a very Capcomy-type sound found in CPS games. I always wanted either the ninja or lizardman as a partner because as a kid in the early ninties what the hell else would I have chosen?

I hadn't played this in years and never devoted more than a credit or two's worth of time until I ran through it when I bought Final Fight Double Impact for 360. IMO it's a fun little arcade title that might not hold hours and hours worth of deep gameplay but was definitely worth slapping a few quarters in back in the day. I'd like to hear about the SNES port from someone familiar with the arcade version.

I never played it in 2 player but I could see that adding a lot to the experience. If anyone needs a co-op partner to run through the 360 version just send me a message.

I am a huge fan of the SNES port. Made it GOTD once last year, as it gets a playthrough pretty much every year. Bad news is that it only supports one player. Good news is, it has some small differences to make it enough to warrant play, and uses a credit limit, which makes beating it feel like more of an accomplishment. I wouldn't pay an insane amount of money for it, but it's definitely worth a go if you have access to it.

RP2A03
01-31-2017, 11:43 PM
Just finished Magic Sword for the SNES. I nearly 1CC'd it but the final boss got me.


http://i.imgur.com/uq4OGFM.png

celerystalker
01-31-2017, 11:45 PM
Just finished Magic Sword for the SNES. I nearly 1CC'd it but the final boss got me.


http://i.imgur.com/uq4OGFM.png

Nice! How'd you like it?

RP2A03
02-01-2017, 12:19 AM
Nice! How'd you like it?

I found it to be quite enjoyable.

Az
02-01-2017, 01:20 AM
On the 360 version there's an achievement that has to do with the hidden levels in Magic Sword. What's the deal with those, do they warp you ahead to skip certain levels or are they just alternate paths with the same amount of levels in the end?

celerystalker
02-01-2017, 02:29 AM
On the 360 version there's an achievement that has to do with the hidden levels in Magic Sword. What's the deal with those, do they warp you ahead to skip certain levels or are they just alternate paths with the same amount of levels in the end?

There are hidden staircases and doors that can open alternate stages and warps.

Az
02-01-2017, 07:38 AM
10179

Sunday night I managed to slog through this with a mountain of credits on the PSP port. The control issues really became apparent about halfway through the first level. Auto aim (shooting in the direction you're facing) is virtually useless since the game scrolls upwards so 2/3 of the time you need to be shooting straight up. However you've got to constantly move in all directions to avoid enemy fire, so most situations with manual aim you're forced between dodging or shooting, but not both. Manual aiming works but as mentioned before doesn't turn fast enough. This is made worse by an odd glitch where when you respawn and are in your few seconds of flashing invincibility hitting the shoulder buttons causes it to go apeshit, detecting many more button presses than what you actually did.

So... is it just the PSP version or is the last boss an invisible off-screen rooftop menace that you never see? All I saw was a mountain of grenades thrown off the "king's" palace when I got close to the steps. I honestly thought the game had glitched up but after a few minutes of blind fire the right grenades quit, then the left.

Does the ending purposely have a bullet take you out only respawn and clip through the palace walls? Does a real arcade board or a better emulated version also sometimes display this "PLEASE WRITE" (wait) message like in the above picture?

celerystalker
02-01-2017, 08:47 AM
10179

Sunday night I managed to slog through this with a mountain of credits on the PSP port. The control issues really became apparent about halfway through the first level. Auto aim (shooting in the direction you're facing) is virtually useless since the game scrolls upwards so 2/3 of the time you need to be shooting straight up. However you've got to constantly move in all directions to avoid enemy fire, so most situations with manual aim you're forced between dodging or shooting, but not both. Manual aiming works but as mentioned before doesn't turn fast enough. This is made worse by an odd glitch where when you respawn and are in your few seconds of flashing invincibility hitting the shoulder buttons causes it to go apeshit, detecting many more button presses than what you actually did.

So... is it just the PSP version or is the last boss an invisible off-screen rooftop menace that you never see? All I saw was a mountain of grenades thrown off the "king's" palace when I got close to the steps. I honestly thought the game had glitched up but after a few minutes of blind fire the right grenades quit, then the left.

Does the ending purposely have a bullet take you out only respawn and clip through the palace walls? Does a real arcade board or a better emulated version also sometimes display this "PLEASE WRITE" (wait) message like in the above picture?

Nah, that's glitchy. If I have time this weekend, I'll hook up my actual pcb in my Time Soldiers cab and see if I can snap a few pics. That PSP port is infuriating for sure.

Az
02-02-2017, 02:37 AM
Well I finally figured out what the issue is with the minis version of Guerilla War.

All of the other 8-way shooters in SNK's mini lineup have two display options; original and stretched. Original has the screen centered pillarboxed by marquee art. Stretched removes the marquee art and increases the horizontal size by just a tiny bit. That is, all of them but Guerilla War (and Chopper I).

For some reason on those two the Original setting has the same pillarboxing but zooms the screen into a nearly square image that cuts off the top and bottom of the screen. The final boss was in the cut area, and the "please write" message was actually a high score initial entry message.

Stretched displays the whole screen, but for some reason elongates it into a tiny ribbon. It honestly looks like a 16:9 image turned vertically and displayed on a horizontal 16:9 monitor. In other words, unplayable shit. I don't remember if this on SNK Arcade Classics Vol 0 has the same issues but I'd assume so.

celerystalker
02-02-2017, 06:20 AM
Well, January came and went, and it occurs to me that Ogre Battle might've been a bit much right out of the gate. So, for Fwbruary, let's knee-jerk to a simpler direction.

-Any one of Quintet's Heaven and Earth trilogy games on SNES. These include SoulBlazer/Blader, The Illusion of Gaia/Time, and Tenchi Souzo/Terranigma. All are great, relatively quick action/RPGs. Score some points.

Scissors
02-02-2017, 02:43 PM
-Any one of Quintet's Heaven and Earth trilogy games on SNES. These include SoulBlazer/Blader, The Illusion of Gaia/Time, and Tenchi Souzo/Terranigma. All are great, relatively quick action/RPGs. Score some points.

Any chance you could add Granstream Saga to the list? I've heard that it has some similarities to these games and some of the same staff worked on it.

RP2A03
02-02-2017, 05:51 PM
For the players choice, I did Tiny Toon Adventures (NES). I was well on my way to a 1CC, but then I got slaughtered on the last stage.


http://i.imgur.com/csW8nyG.png







Any one of Quintet's Heaven and Earth trilogy games on SNES. These include SoulBlazer/Blader, The Illusion of Gaia/Time, and Tenchi Souzo/Terranigma. All are great, relatively quick action/RPGs. Score some points.

I love me some Heaven an Earth trilogy, especially Terranigma. Unfortunately, I won't be able to give Terranigma the time I would like to so I will probably try The Illusion of Gaia.

Now, I do have a question: Is it okay to use certain kinds of patches? Obviously, I would expect anything like ROM hacks and cheats to be forbidden, but what about things like Terranigma's 60 Hz patch or the font patch that makes the text easier to read? How about translation patches?

celerystalker
02-02-2017, 06:29 PM
For the players choice, I did Tiny Toon Adventures (NES). I was well on my way to a 1CC, but then I got slaughtered on the last stage.


http://i.imgur.com/csW8nyG.png








I love me some Heaven an Earth trilogy, especially Terranigma. Unfortunately, I won't be able to give Terranigma the time I would like to so I will probably try The Illusion of Gaia.

Now, I do have a question: Is it okay to use certain kinds of patches? Obviously, I would expect anything like ROM hacks and cheats to be forbidden, but what about things like Terranigma's 60 Hz patch or the font patch that makes the text easier to read? How about translation patches?

Translation patches are just fine, as are fonts and the 60Hz for PAL/NTSC, as none are cheats or make the game run faster than it should, just making it run correctly on regional hardware.

jperryss
02-03-2017, 02:27 PM
Guerilla War (NES)

https://dl.dropboxusercontent.com/u/433791/guerillawar.jpg

This is one I'd never played before and it feels like a fast-paced version of Ikari Warriors. It got a bit repetitive towards the end so I turned it into a game of Shoot The Hostages.

I bet it plays like a different game with the original two-joystick controls. Is the arcade version considered the best? I'd like to check it out at some point.

Also, Che died a lot.

celerystalker
02-03-2017, 08:27 PM
Guerilla War (NES)

https://dl.dropboxusercontent.com/u/433791/guerillawar.jpg

This is one I'd never played before and it feels like a fast-paced version of Ikari Warriors. It got a bit repetitive towards the end so I turned it into a game of Shoot The Hostages.

I bet it plays like a different game with the original two-joystick controls. Is the arcade version considered the best? I'd like to check it out at some point.

Also, Che died a lot.

Well, the original isn't a twin stick shooter, but rather uses rotary joysticks that move like regular 8-way sticks, but twist at the top to click into different firing positions, allowing you to walk and shoot in different directions. As far as being the definitive version, it definitely has better graphics, and the control can't be replicated, but the NES version is still pretty highly regarded and is longer. It really is the successor to the Ikari line, which also used those rotary sticks, as did a nice handful of other games.

jperryss
02-04-2017, 07:59 AM
Well, the original isn't a twin stick shooter, but rather uses rotary joysticks that move like regular 8-way sticks, but twist at the top to click into different firing positions, allowing you to walk and shoot in different directions. As far as being the definitive version, it definitely has better graphics, and the control can't be replicated, but the NES version is still pretty highly regarded and is longer. It really is the successor to the Ikari line, which also used those rotary sticks, as did a nice handful of other games.

Interesting! Never seen that setup before and had to look up a pic.

celerystalker
02-04-2017, 08:09 AM
Interesting! Never seen that setup before and had to look up a pic.

If you'd like any more info, let me know! I have a cabinet that uses them, the instruction manual for the sticks, and even a spare set out of any cab, so I can probably get you any info you'd want to know in that regard!

celerystalker
02-04-2017, 10:21 PM
Any chance you could add Granstream Saga to the list? I've heard that it has some similarities to these games and some of the same staff worked on it.

Well, it's debatable how tied to the SNES games Granstream was, but sure. I think some people lump it in with them (even HG101).

celerystalker
02-04-2017, 11:08 PM
Looks like a lot of folks realized just how shitty Guerrilla War was treated on PSP last week... but it sure is fun on NES and arcade. Anyway, new week, new games!

-Rastan (Arcade, Master System, PS2, Xbox)

-Any Psychic Force fighter (not the PS1 puzzle game) (Arcade, PS1, Dreamcast, PS2) including the game based on the anime X on PS1.

-Player's choice: pick any game whose title ends in a single letter. Examples might include Maken X, Makeruna Makendou Z, Wonder Project J, Mega Man X, etc.

Niku-Sama
02-04-2017, 11:37 PM
hes gone nearly full taito!

RP2A03
02-05-2017, 12:52 AM
I started Illusion of Gaia today and I am presently in Itory Village.

Also, I hate this gem:

http://i.imgur.com/svF1Ood.png


Seriously though, blast this goddamn gem. I spent ten minutes walking in an out of the cave before that noodle armed fisherman managed to pull the pot out of the water.

celerystalker
02-05-2017, 01:13 AM
I started Illusion of Gaia today and I am presently in Itory Village.

Also, I hate this gem:

http://i.imgur.com/svF1Ood.png


Seriously though, blast this goddamn gem. I spent ten minutes walking in an out of the cave before that noodle armed fisherman managed to pull the pot out of the water.

Yeah, it's an obnoxious one. The payoff for getting them all is super cool for fans of the prior game!

celerystalker
02-05-2017, 01:14 AM
hes gone nearly full taito!

Ha! I didn't even realize it! Do love me some Taito, though.

celerystalker
02-05-2017, 10:58 AM
After five weeks, here are the updated scores. Congrats to RP2A03 on the bonus all game completion last week!


Scissors-6

Super Smash Bros
Trap Gunner
Strider
Road Runner
Bucky O'Hare

RP2A03-6

Snow Bros
Bucky O'Hare
Guerrilla War
Magic Sword
Tiny Toon Adventures

FieryReign-5

Super Fantasy Zone
Street Fighter II
Strider
Pit Fighter
Quack Shot

Az-5

Street Fighter II
Pit Fighter
TMNT Tournament Fighters
Magic Sword
Guerrilla War

jperryss-4

Breakthru
Grind Stormer
Duck Tales 2
Guerrilla War

Emperor Megas-3

Pocket Fighter
Puyo Pop Fever
Aladdin

Cornelius-2

Space Invaders Extreme
Duck Tales

Good luck this week, and remind me if I missed a game you finished! New players always welcome as well!

Scissors
02-05-2017, 03:57 PM
Well, it's debatable how tied to the SNES games Granstream was, but sure. I think some people lump it in with them (even HG101).

Great! I'll give that one a try.

RP2A03
02-05-2017, 11:23 PM
I now have the first Mystic Statue. I also did a very bad thing for a shiny red gem.

celerystalker
02-06-2017, 09:25 AM
I now have the first Mystic Statue. I also did a very bad thing for a shiny red gem.

They'dve found him eventually anyway... maybe...

Cornelius
02-06-2017, 12:17 PM
I now have the first Mystic Statue. I also did a very bad thing for a shiny red gem.

same


They'dve found him eventually anyway... maybe...

my conscience is clear?

RP2A03
02-08-2017, 01:22 AM
I have made some more progress on Illusion of Gaia.

Mystic Statues: 4

NPCs that committed suicide: 3

RP2A03
02-10-2017, 03:09 AM
I completed the player's choice. This time Mega Man X. I died six times; all of them were shameful.


http://i.imgur.com/npILgcb.png

celerystalker
02-10-2017, 10:09 AM
limX as X approaches 1 points for Mega Man X.

Cornelius
02-10-2017, 03:11 PM
I've also made some more progress on Illusion of Gaia.

Mystic Statues: 4

To Eat or Not to Eat... WTF, it's BACON!