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View Full Version : Intellivision Amico Console announced - Hundreds of millions of sprites. Superior 2D than PS4 or PS5



parallaxscroll
10-21-2018, 02:17 AM
It's all about 2D and it's 2 years from launch. Coming October 2020.

https://i.imgur.com/g33IDiV.png https://i.imgur.com/lW5Xu77.png

https://comicbook.com/gaming/2018/10/21/intellivision-amico-console-announced-release-date-details/


Back in May, Intellivision teased that it was working on a brand-new home console that it would soon bring to market. Fast-forward to today during the Portland Retro Gaming Expo, and it revealed said console, and has provided the first slew of details on it.

Dubbed the Intellivision Amico, the new system will notably be launching two years from now, on October 10, 2020.

Here's an early concept of what the system will look like:

https://pbs.twimg.com/media/Dp_DnwqWsAEwhVu.jpg

A concrete price has yet to be nailed down for the system, but Intellivision has said it is aiming to come in anywhere from $149 to $179.

As you can see from the picture, the controllers actually fit into the console, and use wireless charging. Each controller will also have a 3 1/2 inch 3X2 touch screen to enable touch controls. Further, the system will be able to support up to eight controllers at one time, including mobile phones, which can act as stand-in controllers.

Meanwhile, the console has optional interactive lighting and comes packing "21st century 2D chip and architecture." What this will mean is that the system will focus strictly on 2D tech and games, and making 2D development easy, especially compared to 2D development on PS4 and Xbox One, which because they are 3D focused machines, can provide a lot of challenge in 2D development. This will also allow, according to Intellivision, better 2D work than can be achieved on the aforementioned consoles.

Speaking of games though, every single one will cost no more than $7.99 USD and no less than $2.99. Further, there will only be E-rated or E10-rated games permitted on the console, with absolutely no violent games allowed. This is being done because the console wants to pitch itself as a something "parents want to buy."

There will also be no ports allowed on the console, as quality will be more important than quantity. Additionally, there will be remade Atari and iMagic games that will be exclusive to the system. Any game that is remade will come with updated graphics, audio, added levels, and multiplayer.

The console will allow each game to create hundreds of millions of sprites, as well as have the occasional retail release, though the latter will come at a special and premium price. In other words, the system will mostly be a digital gaming platform.

The Amico will also come packing leaderboard support, as well as some type of Achievements system that will be completely unique to it.

Devs kits of the console are currently scheduled to release sometime next summer, and Intellivision will notably be paying developers to make games for the system, or in other words, provide a platform for game development with no financial risks.

And that's about all we know about the modern retro console. Intellivision has said an official press release with more details will arrive on Monday, so if you're interested in knowing more, be sure to check back then.


https://www.resetera.com/threads/intellivision-amico-announced-10-10-20-180-usd-no-ports-and-better-2d-than-the-ps4-xb1-or-ps5.76069/



* Comes out 10.10.2020, aiming for a price around $149 to $179 USD.
* Controllers fit inside the console and use wireless charging.
* Console has, optional, interactive lighting. Think the DS4 light but on the console itself. This will make the console feel alive.
* Controllers have a 3 1/2 inch 3x2 touch screen on them.
* "21st century 2D chip and architecture". Focusing strictly on 2D tech and games, they don't want 2D development to be "hard" like on PS4 or Xbox due to them being 3D focused machines.
* Will do 2D work that the PS4, Xbox One or even the PS5 can't achieve because of that "2D first" development focus.
* Hundreds of millions of sprites on their dev hardware.
* Up to 8 Bluetooth controllers will work on the console. Can also use a free phone app as well to control the games.
* E or E10 games only. No violent games permitted on the console. A system "parents want to buy".
* "When did quantity take over for quality". No ports allowed on the console.
* Keeping the previously announced 7/10+ requirements.
* Remaking Atari and iMagic games. Will be exclusive to the Amico.
* All games $2.99 to $7.99. Download only for that price.
* There will be physical special edition prints (disc based) for a premium ($30) on a game-by-game basis.
* Leaderboards based on time (weekly, monthly, all time) and space (city, country, state). Trophies/Achievements are tied to this to be unique. Users might get printable emails or patches to commemorate the accomplishment.
* Remakes of classic games will have updated graphics, audio, added levels, local/online multiplayer and "more".
* The return of Perrin Kaplan!
* They will be paying developers to make games for the Amico. There will be 0 financial risk for developers as accepted pitches will be funded by Intellivision (costs will from future royalties).
* Dev kits next Summer.

LoL Wat ???? When I read this a few hours ago, I thought it was an April Fools joke in the wrong month.

Better 2D graphics than PS4....and PS5 (which hasn't been revealed yet) ?? Well, okay then.

Aussie2B
10-21-2018, 08:54 AM
This reeks of vaporware. It'll probably either never be released or it'll be released and get next to no games and be nothing like what was initially advertised. The info really makes no sense. I mean, who wants to control games with an unholy hybrid of an Intellivision controller and a smartphone? It's like the worst of both worlds. If they refuse ports and games with a Teen or Mature rating (it's also so cute and out-of-touch that they think violence is the only reason games get those ratings), it's going to have practically no games, regardless of if they offer money upfront. And what parents of children 10 and under are going to want to buy this for their kids? Parents generally don't buy weird, obscure hardware for children. And if they're going for the "Hey, remember when you played Atari or Intellivision as a kid?" angle, they're far too late for that. The average parent of a young child is too young themselves to have ever played a pre-crash system. Today's parents of young kids grew up with the likes of the NES, SNES, and Genesis. They'd sooner buy a NES or SNES Classic for their kids than a piece of obscure hardware costing $150+ that plays remade Atari games.

Also, even if some developer is all in on this, and even if it's a dedicated 2D machine, that doesn't make high-end 2D development easy. There's a reason most indies look more like a NES or SNES game than, say, King of Fighters XII and XIII. Sprite artists with those kinds of abilities are a dying breed, and it also takes a lot of time and money to push the limits of what modern consoles can do 2D-wise. I don't think anybody who would develop for this would have the skills or resources to make something that is actually beyond what the modern consoles could do.

Lastly, if they're trying to appeal to retro game collectors, a system that's predominantly digital-only isn't the way to do it.

Scotterpop
10-21-2018, 09:21 AM
Haha, seriously WTF?!? What, do they only intend to sell this thing in Christian book stores? That product description is truly baffling. I’ve certainly been having some fun at the expense of the Ataribox, but this... this is just too much to process at once. It’s just wrong on so many levels!

Greg2600
10-21-2018, 03:55 PM
The controller I think is a bad idea.

Gameguy
10-22-2018, 10:28 PM
I'm really hoping that while there will be limited edition games available on disc, that the console will only use some type of proprietary cartridges. The actual game code will be on the discs, but the console won't be able to read the discs. It's perfect for collectors.

bb_hood
10-23-2018, 04:18 PM
Whoa, a new 'console' that not Sony, Nintendo or Microsoft AND its not some crowdfunded pipe-dream.. this might actually be really cool.

DeputyMoniker
10-26-2018, 06:02 PM
https://www.youtube.com/watch?v=OvEkBGUxWDE

Great interview with Tommy, the CEO.

buzz_n64
10-26-2018, 07:53 PM
The controller I think is a bad idea.

I agree. Those controllers are the worst choice. Everyone likes to ridicule the Atari 5200 for its controllers, but the Intellivision had worse controllers. Standard type controllers should be bundled with the console and these style controllers should be sold separately as an option for hardcore Intellivision gamers.

gbpxl
10-27-2018, 12:34 AM
They're trying to bring old technology and outdated norms into the 21st century and I hate to sound like a band wagon jumper but it has Fail written all over it. Im not a fan of that style of controller. I feel there is a reason controllers don't look like that anymore. And yeah 2D that can outperform the PS5. Okay buddy

jb143
10-27-2018, 02:39 PM
Am I the only one who thinks it looks like a foot bath with a couple of early gen iPods sitting on top?

YoshiM
11-06-2018, 01:50 PM
Am I the only one who thinks it looks like a foot bath with a couple of early gen iPods sitting on top?

That or some sort of lunch container.

Nz17
05-03-2019, 05:11 PM
Tommy Tallarico has promised a new Earthworm Jim for Intellivision Amico.


IRVINE, CA, May 1, 2019 – In celebration of the 25th anniversary of Earthworm Jim, Intellivision Entertainment is proud to announce it has gathered together and reunited the original Earthworm Jim team to create a brand new video game adventure exclusively for the upcoming Intellivision Amico home video game console. Ten of the original programmers, artists, audio team and level designers are taking part in bringing back the uniqueness and humor of the Earthworm Jim series. To celebrate the reunion with the fans, a 20 minute live interactive simulcast streaming event will take place on Saturday, May 4th at noon pacific during the first Earthworm Jim design meeting with the original team. As part of the live simulcast, the team will engage with fans to hear their new vision firsthand, multiple original art pieces will be hand-drawn by the artists, signed by the entire team and given away to people viewing the live stream. In addition, 50 brand new posters will be signed and numbered for live chat prizes.

“We have been talking about this moment for many years, it’s a dream come true to finally get the entire team back together. We’re looking forward to sharing a small part of our reunion and initial design meeting with fans from around the world,” said Tommy Tallarico, Intellivision Entertainment CEO/President and original Earthworm Jim 1 & 2 composer and sound designer. “Intellivision Amico is designed to bring friends and families together and we are excited for fans and those just being introduced to the series to get a first look as we kick-off the design of the game.” Earthworm Jim is just one of the many new titles that will be coming to Intellivision Amico. Voted “GAME OF THE YEAR” in 1994, the last time the Earthworm Jim team worked together was in the follow up award-winning hit sensation Earthworm Jim 2 (released in 1995). Original team members including Doug TenNapel, David Perry, Tommy Tallarico, Nick Bruty, Mike Dietz, Tom Tanaka and Joey Kuras all went on to create their own highly successful companies, technology,
video games, TV shows, comic books, albums, movies, graphic novels and world touring live events.

The live stream will be at:
https://www.facebook.com/Intellivision/
https://www.youtube.com/c/Intellivision
https://www.twitch.tv/intellivisionamico/

WelcomeToTheNextLevel
05-05-2019, 05:23 AM
I think that not allowing T-rated games is a bad idea. I'm sure they can get by fine without M-rated games though.

gbpxl
05-05-2019, 06:35 AM
I just want to know if the system is functional if I dont have wiFi at home

Aussie2B
05-10-2019, 12:57 PM
I'm gonna move this to Modern Gaming.

Bojay1997
05-10-2019, 01:57 PM
I just want to know if the system is functional if I dont have wiFi at home

Unlikely considering all of the games are downloads.

WulfeLuer
05-15-2019, 10:08 PM
The foot bath description in spot on. I don't know how those 'controllers' are supposed to work outside to using them to scream at not-Alexa to play the game for you or something.

I really have a problem with the idea of crowdfunding a console with a price tag that screams "sold at a loss." if you need to load the burden on the public, you shouldn't be doing this sort of business. There's a difference between risk and scam.

WelcomeToTheNextLevel
05-15-2019, 11:15 PM
And if they're going for the "Hey, remember when you played Atari or Intellivision as a kid?" angle, they're far too late for that. The average parent of a young child is too young themselves to have ever played a pre-crash system. Today's parents of young kids grew up with the likes of the NES, SNES, and Genesis. They'd sooner buy a NES or SNES Classic for their kids than a piece of obscure hardware costing $150+ that plays remade Atari games.

Exactly. MY parents played Atari as kids. They were born in 1968 and 1970. I was born in 1992, so I'm 26 now. Most of the kids born to the generation that grew up on Atari and Intellivision were born in the 1990 to 2005 period. Their parents are fine with them playing T-rated, and for most of them, M-rated games. Many of them are buying the games on their own dime!

Besides, this thing reeks of failure. 2D prioritizing hardware? The current systems can do 2D well enough that any improvement would be imperceptible, AND they can do photorealistic 3D. There's also so many restrictions on games for this thing that it will never be able to amass any kind of library. I see this being released and being about as successful as the Hyperscan.

The right way to do this would be like the Atari Flashback consoles, or something like the Intellivision Lives! games.

Bojay1997
05-16-2019, 11:40 AM
The foot bath description in spot on. I don't know how those 'controllers' are supposed to work outside to using them to scream at not-Alexa to play the game for you or something.

I really have a problem with the idea of crowdfunding a console with a price tag that screams "sold at a loss." if you need to load the burden on the public, you shouldn't be doing this sort of business. There's a difference between risk and scam.

I thought they said they aren't crowfunding this thing? I thought they were going the traditional private funding route.

Gameguy
05-16-2019, 08:29 PM
Am I the only one who thinks it looks like a foot bath with a couple of early gen iPods sitting on top?
Maybe they repurposed some old molds like the Coleco Chameleon did.

Nz17
05-19-2019, 04:04 AM
I think history will remember the Intellivision Amico along the same lines as it remembers the Ouya and the Phantom consoles. If it gets released, then it will be remembered like the Ouya with its digital-only game store. If it doesn't get released, then it will be remembered like the Phantom and its non-existent game library.

jb143
05-25-2019, 09:42 PM
The Earthworm Jim thread reminded me of this, but I've heard that one of the original devs is trying to revive a canceled Genesis X-Men game(X-Women) on the Amico.

Nz17
01-12-2020, 11:44 AM
Remember, you can't spell Nintendo Famicom without Amico! ;-)

Seriously though, my attention was returned to the Amico - which is being designed by "new Intellivision" - thanks to the videos they have been posting recently on their YouTube Intellivision channel (https://www.youtube.com/c/Intellivision). They are sending some really mixed messages via this medium and wherever else they are re-posting these videos. On the one hand, they are claiming to be for casual gamers and local multiplayer. But their videos with their "tension-inducing music" seem to be aiming these ads and updates more at the hardcore gamer crowd with the percussion-driven, heavy musical tracks and the "We'll show you all!" attitude. Where's the emphasis on single player gaming? I spent a lot more of my time with solo gameplay than multiplayer back in the 80's & 90's and even today, and I know I'm not the only one. However while their emphasis is on local multiplayer, the videos they have shown so far of their games and remakes seem to confusingly only show single player gameplay with no multi-player footage. I understand they have a lot to prove, but I think if they want casual gamers to buy the Amico then their videos should be more like the classic Nintendo Wii advertisements from 2006 through 2009.

It seems like modern Intellivision - lead by Tommy Tallarico - is going for a combination of Nintendo's Wii with the "casual console" and Apple's classic iPod with the "simple controller" (though it is obviously also inspired by the Intellivision controller's design) for the Amico. Their goal seems for the Amico to be as accessible and popular as either one or preferably both devices. But with the Amico's Internet access requirements for purchases as well as a credit card or debit card or gift card just to be able to buy games by downloading them (even if it will work offline after the games are downloaded), I've got to wonder if it will really be enough to make the world care. It's not like physical copies of games will be sitting on store shelves to act as a form of advertising or marketing for the thing, and look at how quickly "everyone" forgot about the Ouya without physical games on the shelves to remind them. Heck, look at the money and advertising that Sony put behind the PlayStation Vita, and yet without lots of physical games sitting on retail shelves to remind people that it is still alive and getting new games, most people figured the Vita (ironically meaning "life") was dead long ago.

The reasons the Nintendo Wii was so popular for casual gaming might have been in small part thanks to a simple controller and motion controls and accessible games and local multiplayer and the "lack of DLC and in-app purchases" (although those actually existed on the Wii in a limited capacity), but the main reason was that the "smart phone revolution" where everyone had a phone that was good enough to play Wii-quality games or better hadn't happened yet... but did a few short years later, "killing" off the Wii when the general public all had smart phones and were bored of motion controlled-games. Granted, the Wii didn't really die off until Just Dance 2020 was released as the final Wii game on November 5th, 2019, but most Wii players (not counting retro gamers) had moved away from the Wii sometime around 2010.

It would be nice to play some Imagic, Atari, and Intellivision remakes, though, such as Tempest, Centipede, Adventure, Miner 2049'er, Moon Patrol, Yars' Revenge, and Thin Ice. Thankfully most of those have been announced for the Amico even if Thin Ice has not. (Thin Ice was so much fun and one of my favorite Intellivision games, so it really deserves a remake - if nothing else, please at least pay attention to that important last point, new Intellivision! ;-)) However, as some or all of these will probably be ported to PC or consoles eventually, we can likely purchase them gradually via, say, Steam in the next few years without an Intellivision Amico. And ironically, if that happens, we'll be able to play them with Steam's Remote Play Together (https://store.steampowered.com/remoteplay) to play local co-operative and competitive games with the local multiplayer portions both offline *and* online contrary to only on a couch or chairs in the same room as the Amico's designers envisioned.

gbpxl
01-12-2020, 12:11 PM
Remember, you can't spell Nintendo Famicom without Amico! ;-)

Seriously though, my attention was returned to the Amico - which is being designed by "new Intellivision" - thanks to the videos they have been posting recently on their YouTube Intellivision channel (https://www.youtube.com/c/Intellivision). They are sending some really mixed messages via this medium and wherever else they are re-posting these videos. On the one hand, they are claiming to be for casual gamers and local multiplayer. But their videos with their "tension-inducing music" seem to be aiming these ads and updates more at the hardcore gamer crowd with the percussion-driven, heavy musical tracks and the "We'll show you all!" attitude. Where's the emphasis on single player gaming? I spent a lot more of my time with solo gameplay than multiplayer back in the 80's & 90's and even today, and I know I'm not the only one. However while their emphasis is on local multiplayer, the videos they have shown so far of their games and remakes seem to confusingly only show single player gameplay with no multi-player footage. I understand they have a lot to prove, but I think if they want casual gamers to buy the Amico then their videos should be more like the classic Nintendo Wii advertisements from 2006 through 2009.

It seems like modern Intellivision - lead by Tommy Tallarico - is going for a combination of Nintendo's Wii with the "casual console" and Apple's classic iPod with the "simple controller" (though it is obviously also inspired by the Intellivision controller's design) for the Amico. Their goal seems for the Amico to be as accessible and popular as either one or preferably both devices. But with the Amico's Internet access requirements for purchases as well as a credit card or debit card or gift card just to be able to buy games by downloading them (even if it will work offline after the games are downloaded), I've got to wonder if it will really be enough to make the world care. It's not like physical copies of games will be sitting on store shelves to act as a form of advertising or marketing for the thing, and look at how quickly "everyone" forgot about the Ouya without physical games on the shelves to remind them. Heck, look at the money and advertising that Sony put behind the PlayStation Vita, and yet without lots of physical games sitting on retail shelves to remind people that it is still alive and getting new games, most people figured the Vita (ironically meaning "life") was dead long ago.

The reasons the Nintendo Wii was so popular for casual gaming might have been in small part thanks to a simple controller and motion controls and accessible games and local multiplayer and the "lack of DLC and in-app purchases" (although those actually existed on the Wii in a limited capacity), but the main reason was that the "smart phone revolution" where everyone had a phone that was good enough to play Wii-quality games or better hadn't happened yet... but did a few short years later, "killing" off the Wii when the general public all had smart phones and were bored of motion controlled-games. Granted, the Wii didn't really die off until Just Dance 2020 was released as the final Wii game on November 5th, 2019, but most Wii players (not counting retro gamers) had moved away from the Wii sometime around 2010.

It would be nice to play some Imagic, Atari, and Intellivision remakes, though, such as Tempest, Centipede, Adventure, Miner 2049'er, Moon Patrol, Yars' Revenge, and Thin Ice. Thankfully most of those have been announced for the Amico even if Thin Ice has not. (Thin Ice was so much fun and one of my favorite Intellivision games, so it really deserves a remake - if nothing else, please at least pay attention to that important last point, new Intellivision! ;-)) However, as some or all of these will probably be ported to PC or consoles eventually, we can likely purchase them gradually via, say, Steam in the next few years without an Intellivision Amico. And ironically, if that happens, we'll be able to play them with Steam's Remote Play Together (https://store.steampowered.com/remoteplay) to play local co-operative and competitive games with the local multiplayer portions both offline *and* online contrary to only on a couch or chairs in the same room as the Amico's designers envisioned.
I never thought about the "physical games on store shelves to remind people that a console is alive" aspect before

Anyways Im kinda like you in that I too just want a single player experience. And I probably sound like a broken record by now buy all I ask for is a console that I can walk into a store and purchase brand new with cash, go home, and set it up and be able to play the games 100% without ever accessing the internet. Currently, I can only do that with the mini consoles, 1up arcade machines, and the plug and play handheld things, but not a fully fledged brand new console with brand new games.

Developers need to realize that not everyone has Wi Fi either due to choice or financial restraints or both. Personally, the less data that companies have on me and the less they can watch me playing a game, the better

gbpxl
04-26-2020, 07:33 PM
Re-reading my last post, it sounds like the Amico will deliver on all those things. After watching the interviews of Tallarico by ReviewTechUSA, I am fully on board woth the Amico. His story is the classic about immigrants comi g here with nothing and the third generation grandchild (Tommy) going from nothing to being a multi millionaire. and he is a gamer through and through, really a treasure to the gaming industry/community

Aussie2B
04-26-2020, 11:42 PM
Sounds like something Tallarico would say about himself, minus the usual Steven Tyler name-dropping.