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View Full Version : Hey everyone — Why I Keep Going Back to the Super Nintendo



SUPER-J11BIT
01-21-2026, 03:58 AM
We live in a world that never slows down. New consoles drop every year, graphics get sharper and flashier, and sometimes it feels like visuals matter more than ideas. And yet, despite all that noise, I keep going back to the Super Nintendo.

The SNES isn’t “outdated.” It’s a creative language. It’s history. It’s a completely different way of thinking about how games are made.In an age where everything is instant, I choose something that takes time.In a world full of pre‑made content, I choose to build.In a digital landscape where everything feels disposable, I choose a piece of memory that refuses to fade.

Over the past year, I took Super Mario World apart through reverse engineering, studying its systems, its hidden logic, its internal structure. From that work, I built a fully custom, handcrafted engine — my own personal sandbox where I can experiment, prototype, and create entirely new experiences from scratch.
In that sense, a timeless classic becomes more than an homage. It becomes a launchpad for original ideas and completely new games.

Of course, even with all the modifications and expansion possibilities, the original hardware still imposes technical and structural limits. But honestly, that’s what makes it exciting. Those constraints force me to invent new solutions, to rethink what’s possible, to turn limitations into creativity.
And that’s why I keep returning to the Super Nintendo: because inside those limits, there’s still an entire world waiting to be created.

JSoup
01-21-2026, 01:50 PM
You sound like you're about to set up a SNES themed thetan meter and ask us all to have a seat.

SUPER-J11BIT
01-22-2026, 04:25 AM
You sound like you're about to set up a SNES themed thetan meter and ask us all to have a seat.

No worries, no secret rituals here.
I built the engine just for myself — it’s not something I’m releasing.
When the games are ready, all you’ll have to do is play them.
That’s it: no thetan meter, just SNES and a lot of passion.