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digitalpress
09-24-2003, 09:48 AM
I've been working on a list of coin-op/arcade game "firsts" as they apply to video games (not electro-mechanical arcade games) and have compiled the following so far.

Anything missing? Anything you would dispute? Also note that there are some unanswered questions at the bottom, if you have the solutions, please send 'em along.

Computer Space (1971, Nutting): first arcade video game.
Pong Doubles (1972, Atari): first arcade game to allow 4 player simultaneous play.
Gotcha (1973, Atari): first maze video game.
Gran Trak 10 (1974, Atari): first driving video game.
Tank (1974, Kee Games): first arcade game to use ROMs and have solid sprites.
Gun Fight (1975, Midway): first arcade game to use a microprocessor.
Death Race (1976, Sharp Image): first arcade game based on a movie (though it wasn't "licensed"), Death Race 2000.
Computer Othello (1978, Nintendo): Nintendo's first arcade game (distributed in Japan).
Space Invaders (1978, Taito): first game to keep a high score between games (until the machine is shut down).
Space Wars (1978, Leijac): first vector game.
Gee Bee (1978, Namco): Namco's first arcade game.
Atari Football (1979, Atari): first game to use a trak-ball controller.
Galaxian (1979, Namco): first arcade game to use all color sprites.
Head On (1979, Sega/Gremlin): first "eat the dots"-style maze game.
Warrior (1979, Vectorbeam): first head-to-head fighting game.
Pac-Man (1980, Namco): first animated main character.
Battlezone (1980, Atari): first game with an interactive 3D environment and first-person perspective.
Star Fire (1980, Sharp Image): first arcade game featuring a cockpit-style cabinet.
Star Fire (1980 Sharp Image): first arcade game that allowed you to enter your initials for a high score.
Stratovox (1980, Taito): first game with speech synthesis.
Defender (1980, Williams): first game to feature a world where things were happening off the playscreen.
Space Invaders Part II/Deluxe (1980, Taito): first game to include an intermission ("SOS").
Berzerk (1980, Stern): first game to be blamed for someone's death when in January 1981, 19 year old Jeff Dailey died of a massive heart attack while playing the game.
Tempest (1980, Atari): first arcade game to use color vector graphics.
Centipede (1980, Atari): first arcade game to be designed by a woman: Dona Bailey (with Ed Logg).
Zaxxon (1982, Sega): first arcade game to employ an isometric "3/4" view.
Journey (1983, Bally/Midway): first game to use digitized graphics.
Astron Belt (1983, Sega): first laserdisc game.
Dragon's Lair (1983, Cinematronics): first animated laserdisc game.
NFL Football (1983, Bally/Midway): first arcade game to accept dollar bills.
I, Robot (1983, Atari): the first arcade game to use 3D filled polygon graphics.
Cosmic Chasm (1983, Leijac): the first home game to be converted into an arcade game.
Firefox (1984, Atari): first to use actual movie footage in a game.
Psycho Soldier (1986, SNK)): first game to feature a fully digitized vocal soundtrack.
NARC (1988, Williams): first 32-bit arcade game (TI 34010).
Exterminator (1989, Gottlieb): first arcade game to use 100% digitized graphics.
Hard Drivin' (1989, Atari): the first driving game to use 3D polygon graphics.
NBA Jam (1993, Midway): first sports-licensed arcade game.

FIRST LIGHT GUN GAME?
FIRST TWIN STICK GAME? Tank?
FIRST SEGA ARCADE GAME? (1973) Hockey TV? Pong Tron?
FIRST STEREO SOUND? 1975, Jet Fighter? Destruction Derby?
FIRST COMPUTER GAME TO ARCADE? icwhen.com says Choplifter (1985, Sega), klov.com says Lode Runner (1984, Irem)
FIRST GAME WITH A JUMP BUTTON? Donkey Kong?

chadtower
09-24-2003, 09:51 AM
Berzerk (1980, Stern): first game to be blamed for someone's death when in January 1981, 19 year old Jeff Dailey died of a massive heart attack while playing the game.


Awesome! (well, not the tragedy, but that he was so intensely gaming)

How about the first holographic game? Was it Time Traveler?

Alex Kidd
09-24-2003, 10:01 AM
I, Robot (1983, Atari): the first arcade game to use 3D filled polygon graphics.

NARC (1988, Williams): first 32-bit arcade game (TI 34010).


You mean NARC was a 32 bit game in the arcades? in 1988??? wow
Why is it that arcades were always SO far ahead of the times techonology wise over consoles back in the 80 early 90s. and what were they doing trying to cram a 32 bit arcade games into an 8 bit game (on the NES no less)

Oh and this I, Robot game, is that any relation to The Alan Parsons Project?
Tho music tie ins are SO rare in video games

Alex Kidd

digitalpress
09-24-2003, 10:12 AM
Y'know, I actually HAD Time Traveler on this list at one time, then I thought... isn't this the ONLY game to use holograms? It didn't seem like a popular enough subject to include a "first" for.

Yep, NARC was first for 32-bit arcade technology.

I have no idea how Alan Parsons Project ties in with I, Robot - maybe someone else has more info there.

Ascending Wordsmith
09-24-2003, 10:15 AM
Was the NFL Blitz game the first arcade game to accept memory cards from home systems?

Mayhem
09-24-2003, 10:27 AM
Okay let's have a think...

Pacman - first game not to have a fire button? Probably not, but it's a start.
Gradius/Nemesis - first game to have progressive powerups?
Gorf/Wizard of Wor - first game where 2 credits gave you more lives?
Sinistar - first game to use an analog joystick?
Killer Shark (Sega 1972) - first light gun game? It's early at least...

As for the first computer game to arcade game transition, it wasn't Choplifter, Lode Runner was made an arcade game by Irem the year before (according to KLOV).

Darth Sensei
09-24-2003, 10:32 AM
How about the first arcade game with a "continue?" feature?

digitalpress
09-24-2003, 10:36 AM
Was the NFL Blitz game the first arcade game to accept memory cards from home systems?

Not if you include the Neo-Geo games! I'm not sure which was first in that case... Nam '75? Magician Lord?

digitalpress
09-24-2003, 10:48 AM
Killer Shark (Sega 1972) - first light gun game? It's early at least...

http://www.daemonkeep.com/killershark.html

That's not a video game, it's one of those electro-mechanical types. The first Sega video game was either Hockey TV or Pong Tron in 1973.


As for the first computer game to arcade game transition, it wasn't Choplifter, Lode Runner was made an arcade game by Irem the year before (according to KLOV).

I have to be careful with KLOV, I've found all kinds of discrepancies right within their own pages. There's contradictory information at icwhen.com, where Don Thomas states:


Broderbund Software, Inc. releases CHOPLIFTER, by Mr. Dan Gorlin, for Atari 8-bit computer systems. This version of the game is directly transferred from the Apple II. CHOPLIFTER will become the first computer video game to be released as an arcade game by Sega.

Now, maybe he meant it was the first of its kind by SEGA? Either way, I guess there's enough to dispute it until someone who knows which machine really came out first comes forward. I'll move it to the bottom of the list with the question marks.

Alex Kidd
09-24-2003, 11:00 AM
I have no idea how Alan Parsons Project ties in with I, Robot - maybe someone else has more info there.

It may not at all, I was just curious IF it did becuase APP had an album named I, Robot.
It was a concept album about the rise of machines and the decline of man and the tradgedy that we created them in our own image.
I don't know how the 'albu'm could be made into a video game, but the albums premise makes for your average 80's crazy robot theme.

Alex Kidd

Arcade Antics
09-24-2003, 11:08 AM
FIRST GAME BASED ON A MOVIE? Death Race 2000? Tron?

IMO, "based on" would make Exidy's DEATH RACE the winner here, but it's not an "officially" "based on" movie game. You could always make a separate category for "first officially licensed game based on a movie" and include TRON (1982), but 1982 also saw the release of Sega's STAR TREK. Tron is a direct movie license though (while Star Trek is arguably less directly a movie game due to its TV history), so it's probably gotta be Tron for that one. :)

MarkM2112
09-24-2003, 11:24 AM
What about the first video game that used actual background MUSIC, instead of just sound effects, or simple thumping noises? My guess would be TRON...

Dire 51
09-24-2003, 11:29 AM
I want to say that Splatterhouse accomplished a first - perhaps the first arcade game to receive some kind of parental disclaimer for the graphic violence and be banned from certain arcades - but wasn't Death Race the first game that was banned because if its subject matter? I'm not sure.

Raccoon Lad
09-24-2003, 11:53 AM
Sega's Head-on was the first "eat the dots" maze game.

Mayhem
09-24-2003, 11:57 AM
As for the first computer game to arcade game transition, it wasn't Choplifter, Lode Runner was made an arcade game by Irem the year before (according to KLOV).

I have to be careful with KLOV, I've found all kinds of discrepancies right within their own pages. There's contradictory information at icwhen.com, where Don Thomas states:


Broderbund Software, Inc. releases CHOPLIFTER, by Mr. Dan Gorlin, for Atari 8-bit computer systems. This version of the game is directly transferred from the Apple II. CHOPLIFTER will become the first computer video game to be released as an arcade game by Sega.

Now, maybe he meant it was the first of its kind by SEGA? Either way, I guess there's enough to dispute it until someone who knows which machine really came out first comes forward. I'll move it to the bottom of the list with the question marks.

I'm going by the copyright on the games title screen here. Of course just because Lode Runner is copyrighted 84 doesn't auto mean it came out first... but it's more likely :)

digitalpress
09-24-2003, 12:22 PM
Here's another one: I've heard this before but haven't been able to confirm: was Donkey Kong the first game with a JUMP button, and therefore the first true platform game?

buttasuperb
09-24-2003, 12:25 PM
First GOOD fighting game - SF2 :rocker:

Darth Sensei
09-24-2003, 12:27 PM
First GOOD fighting game - SF2 :rocker:

Not to offend, but "Good" is a matter of opinion. I thought that Karate game was good and it preceeds SF2 by a long way. I can't remember the name but it was shown in the movie "Bloodsport." I used to play that all the time.

Dave

Arcade Antics
09-24-2003, 12:33 PM
Journey (not Journey Escape - that's the 2600 cart :) ) was also the first game to feature a band/musical group.

rolenta
09-24-2003, 01:23 PM
Star Fire (1980 Sharp Image): first arcade game that allowed you to enter your initials for a high score.

KLOV says this also but wasn't Asteroids, which came out in 1979, the first game that allowed high scorers to enter their initials?

Keir
09-24-2003, 02:05 PM
I don't know the answer, but a I think a worthy category would be first arcade game to allow multi-player "cooperative" play (such as Wizard of Wor).

digitalpress
09-24-2003, 02:11 PM
Star Fire (1980 Sharp Image): first arcade game that allowed you to enter your initials for a high score.

KLOV says this also but wasn't Asteroids, which came out in 1979, the first game that allowed high scorers to enter their initials?

That's what I used to think until about a year ago when I got into a heated argument with Scott Stilphen over it. At one point we were throwing punches and eventually I had to launch him out of the truck window.

He was able to prove that it was Star Fire though I don't remember how. The two games were released only months apart. Next time I see him I'll ask him to present his case once more lest I re-arrange his face again.

digitalpress
09-24-2003, 02:12 PM
I don't know the answer, but a I think a worthy category would be first arcade game to allow multi-player "cooperative" play (such as Wizard of Wor).

Wouldn't that just be Pong Doubles again? I don't think there were any two-player cooperatave games before 1972, the age of Pong.

Half Japanese
09-24-2003, 02:19 PM
Lucky & Wild was the first (and possibly only) game to feature both a steering wheel and a lightgun(s). Correct me if I'm wrong.

NE146
09-24-2003, 02:22 PM
Star Fire (1980 Sharp Image): first arcade game that allowed you to enter your initials for a high score.

KLOV says this also but wasn't Asteroids, which came out in 1979, the first game that allowed high scorers to enter their initials?

I seem to remember Star Fire coming out before Asteroids.. but that was so long ago there's no way I can be sure...

On that note, I would've thought Space Invaders Part 2 was the first to allow you to enter in your name. But then again it allowed way more than 3 characters so does that count? :?

Darth Sensei
09-24-2003, 02:25 PM
How about this? Wasn't Space War the first game where you actually paid for time and not lives?

If not, I'm thinking of a game just like space war in the arcades with 2 players and numbered buttons in the middle for choices such as low gravity and such.

digitalpress
09-24-2003, 02:40 PM
On that note, I would've thought Space Invaders Part 2 was the first to allow you to enter in your name. But then again it allowed way more than 3 characters so does that count? :?

It would count in my opinion... but I'm certain that SI: Part II (aka "Deluxe" in the states) came out after Asteroids.

This is hard work!

Flack
09-24-2003, 03:03 PM
Was Karate Champ the first 2 player fighting game AND the first game where one player uses two joysticks?

Wait ... duh, Crazy Climber was 1980 I think, and that had two joysticks. Battlezone had two sticks as well. Maybe Karate Champ was the first two player game to offer two joysticks each, but that's getting pretty specific.

Q-Bert was the first video game inspired by an Escher drawing that I know of ... okay, that's just stupid.

What was the first video game to contain a hard drive? What was the first JAMMA game?

Flack
Elevator Action was the first arcade cabinet I bought, does that count?

Arcade Antics
09-24-2003, 03:07 PM
Flack took my next possible topic: first game with a hard drive. I'd guess it was Cruisin' USA or Killer Instinct (both 1994). Can anyone confirm?

Flack
09-24-2003, 03:15 PM
Flack took my next possible topic: first game with a hard drive. I'd guess it was Cruisin' USA or Killer Instinct (both 1994). Can anyone confirm?

That's okay, you took mine about Journey. :)

What was the first game to use a physical device as a sound effect? Of course I'm thinking of Q-Bert, but maybe there were earlier games that had buzzers/bells/whistles?

Flack

digitalpress
09-24-2003, 03:17 PM
Was Karate Champ the first 2 player fighting game AND the first game where one player uses two joysticks?

Wait ... duh, Crazy Climber was 1980 I think, and that had two joysticks. Battlezone had two sticks as well. Maybe Karate Champ was the first two player game to offer two joysticks each, but that's getting pretty specific.

It still not quite right - Tank had two joysticks for each player.

And Warrior was the first two player head-to-head fighting game.

I'm waiting for Dave to figure out a "firsts" category that Gladiator will fit into. First arcade game with a female gladiator named Irene? Check.

Arcade Antics
09-24-2003, 03:20 PM
I'm waiting for Dave to figure out a "firsts" category that Gladiator will fit into. First arcade game with a female gladiator named Irene? Check.

LOL

It's also the first game to feature "VO!" as a mighty battlecry. :)

Ed Oscuro
09-24-2003, 03:25 PM
First Nintendo game: Radarscope (heh)

First Sega game? Dunno what that'd be since it was formed sometime, I think, in the late 1950s or early 1960s by a Korean War vet for the purpose of importing pinball machines and the like to Japan. Thus -- SErvice GAmes.

Arcade Antics
09-24-2003, 03:27 PM
FIRST LIGHT GUN GAME?

DESERT GUN (1977) by Midway.

Arcade Antics
09-24-2003, 03:40 PM
First game to use dual-monitor setup? (Nintendo Vs. games? Punch Out!!? All 1984) Split off topic into first single player game with dual-monitor setup?

First game to use three monitors? (TX-1 / 1984?)

digitalpress
09-24-2003, 03:49 PM
First Nintendo game: Radarscope (heh)

It's Computer Othello, already on the list. Radar Scope came out at least a year after that. Everyone thinks Radar Scope because that's the one that "became" Donkey Kong, but it's not the first. I promise!


First Sega game? Dunno what that'd be since it was formed sometime, I think, in the late 1950s or early 1960s by a Korean War vet for the purpose of importing pinball machines and the like to Japan. Thus -- SErvice GAmes.

I'm intentionally not including any pinball or electro-mechanical games. Just "video games", and for Sega it was either Pong Tron or Hockey TV, both manufactured in 1973. I'm just not sure which came first.

Ed Oscuro
09-24-2003, 03:53 PM
Hmm, however does everybody get that one wrong? Othello in the arcades?

stonic
09-24-2003, 03:56 PM
IMO, "based on" would make Exidy's DEATH RACE the winner here, but it's not an "officially" "based on" movie game. You could always make a separate category for "first officially licensed game based on a movie" and include TRON (1982), but 1982 also saw the release of Sega's STAR TREK. Tron is a direct movie license though (while Star Trek is arguably less directly a movie game due to its TV history), so it's probably gotta be Tron for that one. :)

I agree - let's go with 'first officially movie-based games', as I'm sure there's quite a few that were 'based on' (Star Fire being one).



That's what I used to think until about a year ago when I got into a heated argument with Scott Stilphen over it. At one point we were throwing punches and eventually I had to launch him out of the truck window.

He was able to prove that it was Star Fire though I don't remember how. The two games were released only months apart.

Star Fire came out in early '79; Asteroids in late '79. I haven't been able to get in contact with Ed Logg to find out if the decision to put that option in Asteroids was based on Star Fire or if it was their own idea, but Star Fire was first.



Next time I see him I'll ask him to present his case once more lest I re-arrange his face again.

You hurt. My doctor said next time use a pipe and give him something to work with :P


Few more firsts:
1st 8-player game - Indy 800?
1st color game - also Indy 800?
1st game that didn't allow profanity to be entered for a player's name - ? (game escapes me....)
1st game that "moved" during play - Afterburner?
1st to save high scores and/or names when shut off?
1st to allow continue codes?

Btw, Time Traveler wasn't truly holographic - the image is simply being reflected off a parabolic mirror. So it's only semi-holographic ;)

Raccoon Lad
09-24-2003, 04:15 PM
I'm not sure, but Sega's first arcade game may have been made by Gremlin, which was just another division of Sega, much like Kee Games was a division of Atari.

98PaceCar
09-24-2003, 04:20 PM
If I remember correctly, Moon Patrol is the first to use parallax scrolling..

TripppsK
09-24-2003, 04:53 PM
First Light Gun Game?

Wasnt this Outlaw in 1976???

http://www.klov.com/game_detail.php?letter=O&game_id=8942

Ed Oscuro
09-24-2003, 05:01 PM
If I remember correctly, Moon Patrol is the first to use parallax scrolling..

Didn't Atari have a patent for that?

Flack
09-24-2003, 05:51 PM
First game to use dual-monitor setup? (Nintendo Vs. games? Punch Out!!? All 1984) Split off topic into first single player game with dual-monitor setup?

First game to use three monitors? (TX-1 / 1984?)

I know for a fact that our local arcade had a Dragon's Lair with a dual monitor setup. I also know that Dragon's Lair came out in 1983. What I don't know is, was that a stock option or was that some sort of custom cab they had it in? To tell you the truth, it's been so long I couldn't tell you if it was even part of the cabinet or was just sitting on top of it (surely it was part of it). Also, it's possible that I didn't see the game until 1984. I *do* live in Oklahoma. Anyone else heard about that new Nintendo 64 coming out? ;)

Flack

stonic
09-24-2003, 07:44 PM
I know for a fact that our local arcade had a Dragon's Lair with a dual monitor setup. I also know that Dragon's Lair came out in 1983. What I don't know is, was that a stock option or was that some sort of custom cab they had it in? To tell you the truth, it's been so long I couldn't tell you if it was even part of the cabinet or was just sitting on top of it (surely it was part of it).

Those were simply mounted on top of the cabinet. Some companies offered them to operators, or sometimes operators simply used spares they had. Either way, it was just an optional setup (to allow others a clear view of the screen), and not a factory integrated or necessary part of the game.

Kid Ice
09-24-2003, 08:34 PM
First arcade game with a boss? I guess this one would depend on your definition of boss. I don't have a good idea on the 1st here...I'd go with Phoenix because of the mothership stage.


First arcade game with controller feedback? Sega's Outrun?

o2william
09-24-2003, 11:43 PM
This is an awesome list. I've wanted to compile something like this for a long while, but never found the time.

Question on "the first home game to be converted into an arcade game" category: I have an old issue of Electronic Games that claims Journey Escape (2600) was the first. What do the rest of you think? (I don't agree with EG; I consider coin-op Journey and Journey Escape to be two different games based on the same subject, not ports of each other. I say it's Cosmic Chasm.)

While on the subject of Journey, would this be the first game "starring" real people? (I don't mean just the digitized faces; I mean is Journey the first game where you're supposed to be controlling an actual real-life person as opposed to a generic "man" or object?)

Other categories I would suggest:

First Japanese game to be licensed for American distribution: "Supercade" says this was Gunman (Taito, 1974?), which became Gun Fight in the U.S. KLOV gives a 1977 date for Gunman though.

First game to graphically depict death: would this be Gun Fight again? I think this is an important "first" because killing and graphic violence have become so central (and controversial) to all of video games.

First game licensed to be ported to a home system: Space Invaders (1978, Taito) - ported to the Atari 2600 in 1980. (Is SI the first "official" arcade port ever?)

First sequel: Does Pong Doubles (1972, Atari) count as a sequel?

Someone else mentioned parallax scrolling. What about the first game to feature regular scrolling? I'm not sure what it would be... Scramble? There's probably one earlier than that.

First video game to cost $.50 per play: I believe this was Dragon's Lair, but was the game designed to cost $.50 or was it an operator setting?

First game with color vector graphics: Tempest (1981, Atari)

Also, I would love to find what game was the first to use the "power-up" concept, but I have no idea what it would be. Was it even an arcade game?

(Feel free to correct me on any of those games or dates... I guessed on many of them.)

ubersaurus
09-25-2003, 01:18 AM
How about this? Wasn't Space War the first game where you actually paid for time and not lives?

If not, I'm thinking of a game just like space war in the arcades with 2 players and numbered buttons in the middle for choices such as low gravity and such.

If I recall, you paid for a minute of game time in Computer Space. If I'm wrong, then I know for a fact that Gun Fight, possibly Tank, did it before Space Wars.

digitalpress
09-25-2003, 10:45 AM
Looks like I've got a lot of research ahead of me with these new categories!

If anyone can prove or disprove the many speculations in these posts, by all means be my guest! I'll try to finalize this by next weekend and share the result with everyone here.

Thanks for the input folks.

Arcade Antics
09-25-2003, 10:51 AM
Question on "the first home game to be converted into an arcade game" category: I have an old issue of Electronic Games that claims Journey Escape (2600) was the first. What do the rest of you think? (I don't agree with EG; I consider coin-op Journey and Journey Escape to be two different games based on the same subject, not ports of each other. I say it's Cosmic Chasm.)

I agree with you - Journey (Bally Midway) and Journey Escape (Data Age) are most definitely two completely different games. And Cosmic Chasm is the first home game to go to the arcade. :)

Jorpho
09-25-2003, 10:52 AM
How about the first game to load its data from magnetic media? It would probably be one of Data East's games, but I'm not sure which one would be "first".
________
MEDICAL MARIJUANA DISPENSARIES SAN DIEGO CLONES (http://dispensaries.org)

ShinobiMan
09-25-2003, 09:54 PM
Correct me if I'm wrong, but wasn't X-Men by Konami (1992) the first arcade game to have 6 players simultaneously and have multiple monitors connecting the gameplay for an ultra wide screen look?

Raccoon Lad
09-25-2003, 10:15 PM
I think atari may have had an 8 player racing game in hte late 70's
and for the multiple monitors thing, I KNOW Darius (1986) with it's THREE monitors was way before X-men.

TVs Hasselhoff
11-09-2003, 10:30 AM
What about the first cheat codes in a game? Console and arcade. And I mean gameplay enhancements, not making the ship in asteroids point backwards but fly forwards, but something the player can input (controls, letter codes) to give extra lives, invincibility, double shot, etc. Enhancements, not bugs. And I think it would be fair to say a code or input that didn't involve deconstructing a joystick to enter.

AlanD
11-09-2003, 07:49 PM
For games that use both a steering wheel and a gun you can't forget Night Stocker by Sente. I wasted entirely too much money on this one in my youth.
Alan

TheSmirk
11-10-2003, 10:12 AM
First to have both pinball AND a video game combo? Baby Pac-Man(??)
First to , well look it up if you want to know.. Boong-Ga Boong-Ga @_@
First to have a character "cross-over" : Mario Bros. (??)
First track-ball game: Missle Command (??)

Ed Oscuro
11-10-2003, 10:32 AM
Correct me if I'm wrong, but wasn't X-Men by Konami (1992) the first arcade game to have 6 players simultaneously and have multiple monitors connecting the gameplay for an ultra wide screen look?

If the 4-player game running in MAME is any indication, it only had one monitor. You have to fit everybody onscreen at once.

Now the old Taito Darius games, and Ninja Warriors...those used multiple screens (I think three for both of those).

davidbrit2
11-10-2003, 10:49 AM
Correct me if I'm wrong, but wasn't X-Men by Konami (1992) the first arcade game to have 6 players simultaneously and have multiple monitors connecting the gameplay for an ultra wide screen look?

If the 4-player game running in MAME is any indication, it only had one monitor. You have to fit everybody onscreen at once.

The 4 player version has only one monitor, but the magnificent 6 player cabinet definitely has two monitors side by side. It's a thing of beauty.

As for first continue feature, was this Moon Patrol? Bump 'n Jump?

Ed Oscuro
11-10-2003, 10:52 AM
So THAT's why it still isn't working in MAME :P

I must find one of these, sounds really cool. That does whittle down the first-ness of the game significantly, though. Can't say if it was the first to have six-player simultaneous, so that's still a question.

davidbrit2
11-10-2003, 11:40 AM
So THAT's why it still isn't working in MAME :P

I must find one of these, sounds really cool. That does whittle down the first-ness of the game significantly, though. Can't say if it was the first to have six-player simultaneous, so that's still a question.

It might qualify as first game with 6 player joystick control. And perhaps the only such game, barring networked game cabinets.

Ed Oscuro
11-10-2003, 11:43 AM
I've not seen any other 6-player games so far in MAME, but I haven't been looking specifically.

On an unrelated note, dude, your name + face make me think "Richard Garriot." Tell me it's so, or not. Either way...

davidbrit2
11-10-2003, 12:19 PM
On an unrelated note, dude, your name + face make me think "Richard Garriot." Tell me it's so, or not. Either way...

Hmm, never heard of him.

Ed Oscuro
11-10-2003, 12:21 PM
Lord British, of course. Oh well :P

NE146
11-10-2003, 12:32 PM
First to , well look it up if you want to know.. Boong-Ga Boong-Ga @_@

Well it depends.. the original version that everyone was talking about had you sticking a finger up an ass. Nowadays, if you do a search it seems they have since changed the game to just "spank" the butt. I don't know if this is a difference between Jap and U.S. (is there even one?) models. or a mistake, or what.. :hmm:

Dave Reinquest
11-10-2003, 10:31 PM
(SNK) Athena was the first to feature background VOCALS in a game. And in the recent "SNK Vs. Capcom Chaos" Athena has a win psoe where she becomes that old sprite and exits the arena in a doorway that appears from nowhere. Kawaii!

digitalpress
11-11-2003, 08:04 AM
First to have both pinball AND a video game combo? Baby Pac-Man(??)
First to , well look it up if you want to know.. Boong-Ga Boong-Ga @_@
First to have a character "cross-over" : Mario Bros. (??)
First track-ball game: Missle Command (??)

Some good categories there, except the trak-ball one, that's already on the list (Atari Football).

jhd7
11-12-2003, 03:26 PM
How about the first tabletop game? I have fond memories of Atari Football (already cited as the first trackball game), but don't know if it was the first tabletop.

TheSmirk
11-12-2003, 05:38 PM
First to , well look it up if you want to know.. Boong-Ga Boong-Ga @_@

Well it depends.. the original version that everyone was talking about had you sticking a finger up an ass. Nowadays, if you do a search it seems they have since changed the game to just "spank" the butt. I don't know if this is a difference between Jap and U.S. (is there even one?) models. or a mistake, or what.. :hmm:

Either way, spank or rectal exam, I think they are a first! LOL

VinnyT
11-12-2003, 07:06 PM
First Motion Capture Game: Pit-Fighter?

dhorgan
11-14-2003, 01:25 PM
Digitalpress wrote:

FIRST COMPUTER GAME TO ARCADE? icwhen.com says Choplifter (1985, Sega), klov.com says Lode Runner (1984, Irem)


Huh. I always thought Space Panic was a port of Apple Panic.