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View Full Version : The Turbo is a Freaking Dream in RGB!!!!!



Anthony1
11-21-2003, 09:11 PM
If you are a big fan of the turbo, then you must immediately stop what ever it is you are doing right now, and obtain two things:


1. A RGB monitor

2. A turbo that has been modified for RGB output.


Then you must immediately hook up Legendary Axe on your Turbo, in RGB on your monitor.


Oh my F - ing GOD!

That is what I first said, when I first saw the Turbo in RGB. It was only 2 days ago now, and I'm still totally amazed by it.

I have never seen so many colors bursting off the screen at one time!

The Turbo is an amazingly colorful machine. For it's day. Some games seem even more colorful than the SNES, and that's hard to do. You can put Plok! for the SNES up against almost any game from a color standpoint, but damn, when I saw a crappy game like Keith Courage, and saw how freaking gorgeous it is RGB, I was totally blown away.

If only I knew that RGB existed back in 1989 and 1990. I didn't discover RGB till 1993, and I've never seen the Turbo or the N64 in RGB until just a couple of days ago.

All I can say, is that I'm in total TurboGrafx-16 heaven right now!



P.S. If anybody has any loose TG-16 Hu cards they want to dump, I can probably work a trade. I need to see more and more Turbo games in RGB! It's like a whole new world. Even the crappy games have to be seen to be believed!

Anonymous
11-21-2003, 10:02 PM
How'd you mod your turbo grafx?

Nick Goracke
11-21-2003, 10:54 PM
I'm pretty much stopped playing Turbo games on the actual hardware now. Ever since I got the X-Box emulator, I just pop the discs in and absorb that pretty progressive scan picture...

You're right - you won't believe the difference from the "standard" picture quality. Same story with the Genesis... and the Neo... and the SNES... hell, all of them! I can't sell the original hardware and games out of guilt (and rightly so), but I can think of very few cases where I'd go out of my way to use them again.

maxlords
11-21-2003, 11:09 PM
How does one go about getting an RGB mod for the Duo? I have a Duo and an RGB monitor, and I'd SLAY to get a RGB and an S-Video mod for my Duo!

NE146
11-21-2003, 11:39 PM
I'm pretty much stopped playing Turbo games on the actual hardware now. Ever since I got the X-Box emulator, I just pop the discs in and absorb that pretty progressive scan picture...


Ehhh.. I don't really like the Xbox tg-16 emu (a port of Hugo) as it's probably the weakest of the xbox ports.

First of all Hugo isn't the greatest tg-16 emu in the first place. It still has little sound issues here and there. Most of the time it's small (like the wolf howl in Ninja Spirit), but it's well enough to irk those who know the actual games. Also have you tried playing Miltary Madness on it? Get to a stage where it's more than one screen wide..and it will crash up once you try to move the map. There are a couple of other little issues here and there.. the lightning in Legendary Axe 2, etc.

At least the majority of the games are playable however. But it's still imho, one of the less attractive emulations on the Xbox especially in light of almost everything else. But what can ya do... *shrug* :o As for now, it's a poor substitute for the real deal (as opposed to SNES, Genesis, etc. xbox emus which are great substitutes for the real deal) ;)

Now if MAGIC ENGINE ever became open source and was ported.. now THAT would be a different story :D

By the way.. back on topic didn't the turbobooster have an RGB out? I never had a booster so I'm not at all sure :P

Zaxxon
11-21-2003, 11:58 PM
Some of the more expensive hdtv's have RGB input. Why can't they just add it to all of them? I guess they figure no one will use it.

maxlords
11-22-2003, 12:15 AM
By the way.. back on topic didn't the turbobooster have an RGB out? I never had a booster so I'm not at all sure :P

Nope. The TurboBooster is composite, being as the TG16 only originally came with RF, and I BELIEVE (but don't quote me on it) that the TurboBooster Plus is composite and a memory expansion of some sort.

Anthony1
11-22-2003, 01:24 AM
Well, actually, you don't "have" to mod your Turbo. A guy I know, made me a special RGB box that I can use with a bunch of different systems. But the real reason that he made the box, was to use it with the Turbo and the N64. Both systems RGB signals are naturally too weak, and they need amplification and boosting.

The N64 absolutely had to be modded to output RGB, but the Turbo doesn't absolutely need to be modded for RGB. But it is better to mod the Turbo for RGB, then do what I did. If I ever get a Turbo CD player, I will be screwed, cause I won't be able to see it in RGB. Had I done a internal mod, then I would be also able to see the Turbo CD in RGB, if I ever end up getting a Turbo CD.

I do know a guy that can mod a Turbo, or a Duo. He can also put a switch on the back of the Turbo or Duo, so that you can play imports. The downside, is that you must send your Turbo system to him. But you can trust that he will get it back to you, and he does do great work. I would highly recommend him for any RGB or modding jobs that you need done.

I recently sent him my PSone, Saturn and Dreamcast, so that they could all be modded to play imports.

He did outstanding work on all three. He has also made me a number of RGB cables for some of my different systems, and they all worked great.

If anybody is interested in getting RGB cables or having systems modded, get ahold of the guy. His name is Matthew. Contact him at..... the_matthew@yahoo.ca


His prices are extremely reasonable, and his work is solid, and he get's things back to you quick. He's really been a Godsend to me. Anything that I've needed him to do, he's done, quickly and cheaply, with quality workmanship.

Anthony1
11-22-2003, 01:27 AM
Some of the more expensive hdtv's have RGB input. Why can't they just add it to all of them? I guess they figure no one will use it.


Yes, there are alot of HDTV's with RGB input, but it isn't the right RGB input for old video game machines like the Turbo, SNES, Saturn, etc, etc. Those are digital RGB inputs, and the scanning frequencies are wrong.

You have to get a old analog RGB monitor. Like the Commodore 1084. If you want a big RGB monitor, I highly recommend any of the larger Sony PVM series of monitors.

I recently got a Sony PVM-2530, and the thing has been absolutely awesome.

maxlords
11-22-2003, 01:29 AM
Oh...Matt! I'm quite familiar with him...I've done business with him in the past. I wasn't aware he did RGB mods for the Duo! He does insanely high quality work though :D I'll have to drop him a little note soon!

I have ZERO interest in modding my Duo for imports (since I have a convertor) but I'd be interested in RGB and S-Video mods for it! 8-)

Thanks for the info!

Nick Goracke
11-22-2003, 01:18 PM
Ehhh.. I don't really like the Xbox tg-16 emu (a port of Hugo) as it's probably the weakest of the xbox ports.

First of all Hugo isn't the greatest tg-16 emu in the first place. It still has little sound issues here and there.

At least the majority of the games are playable however. But it's still imho, one of the less attractive emulations on the Xbox especially in light of almost everything else. But what can ya do... *shrug* :o As for now, it's a poor substitute for the real deal (as opposed to SNES, Genesis, etc. xbox emus which are great substitutes for the real deal) ;)



I'd agree to a point... but I don't play Hu games (mainly a CD/SCD collector), so those sound issues really aren't an issue for me. The video quality makes up for the minor problems I have encountered - but for the few games that don't work, I'll be sure not to pack the Duo away...

Ed Oscuro
11-22-2003, 09:04 PM
Eh, you people know a Sharp X1 Turbo would solve all your problems with PC Engine picture quality.

...just kidding ;)

Mayhem
11-23-2003, 12:55 PM
Welcome to the wonderful visual world of RGB... something us Europeans have been keeping somewhat secret from Americans for a long while ;)

If you can't do component, then RGB is the must for every console you can lay your hands on. All my stuff is RGB compliant here, even the N64...

NE146
11-23-2003, 01:59 PM
I'd agree to a point... but I don't play Hu games (mainly a CD/SCD collector), so those sound issues really aren't an issue for me. The video quality makes up for the minor problems I have encountered - but for the few games that don't work, I'll be sure not to pack the Duo away...

The missing sound effects for example in Dracula X are hard to ignore as they are very important for the atmosphere. That one doesn't bother you? Ditto for Ys IV: The Dawn of Ys, Dungeon Explorer II, etc.

Nick Goracke
11-23-2003, 05:16 PM
The missing sound effects for example in Dracula X are hard to ignore as they are very important for the atmosphere. That one doesn't bother you? Ditto for Ys IV: The Dawn of Ys, Dungeon Explorer II, etc.

The missing VOICE in DX bothers me... even though I know what's going on having played it on my Duo. The missing sound effects DON'T bother me. In fact, I wish there was a way to remove "turbo chip" sounds from these games all together with emulation (maybe there is, I haven't looked). Dracula X is a bad example, but the awful sound effects in most of the shooters really get to me. Rayxanber II or III is one example - there's one gun in particular that's simply piercing to the ears.

So yeah, I'd prefer to just turn up the CD audio and skip the rest. It's a 'good' problem. ;)