Log in

View Full Version : Think Tron 2.0 will come to consoles?



le geek
12-19-2003, 12:48 PM
Tron 2.0 looks very cool for a Tron fan such as myself, but as a packrat gamer I don't play PC games much since I want to be able to play them ten years from now and not have to dig up a pentium 4 with Win2K on it...

Plus I don't want to get a new graphics card just for a game.

I would get an Xbox to play it though...

Thoughts?

Ben

P.S. Still waiting for Black and White on consoles as well... :)

Raedon
12-19-2003, 01:45 PM
if it does, it will be on the X-Box.

zmweasel
12-19-2003, 01:48 PM
Tron 2.0 looks very cool for a Tron fan such as myself, but as a packrat gamer I don't play PC games much since I want to be able to play them ten years from now and not have to dig up a pentium 4 with Win2K on it...

Plus I don't want to get a new graphics card just for a game.

I would get an Xbox to play it though...

Thoughts?

Ben

P.S. Still waiting for Black and White on consoles as well... :)

An Xbox version is most likely, since that'd be the easiest conversion. I'm not sure how the game sold, although I would assume a solid hit by PC standards, which is roughly 100K sold through. Buena Vista Interactive promoted the heck out of it, but I don't know how viable the TRON license is anymore; 20 years is an eternity in pop-culture.

-- Z.

Raedon
12-19-2003, 02:07 PM
regardless the game was a joy to play and the story that unfolded had far fewer plot holes then the movie :)

maxlords
12-19-2003, 02:26 PM
Only the XBox would do it at all. I just played thru the game, and I have to say, the one thing that would TOTALLY kick ass is light cycles on XBox Live. But I don't see it coming anytime soon.

SoulBlazer
12-19-2003, 07:54 PM
Yeah, this is a game on my buy list.....actually, it's one of the things I asked for for Secret Santa since used copies are under $30 now. Soon, I hope. :)

calthaer
12-20-2003, 12:52 AM
I seriously doubt it. Tron 2.0 is based on the LithTech engine, and there hasn't been a console-ported game based on that since NOLF came out for PS2. NOLF2 was PC-only (as was Contract JACK, an apparently horrendous prequel to NOLF2). I don't think Monolith has much - if any - interest in consoles at this point...but I could be wrong.

EDIT: and *used* copies under $30? You can get the game brand-new for $20 at Best Buy - I saw it there the other day.

zmweasel
12-20-2003, 02:37 AM
and *used* copies under $30? You can get the game brand-new for $20 at Best Buy - I saw it there the other day.

Oof. If it's already that cheap, it definitely didn't set the world on fire, like 99% of PC releases in the current market. Monolith better get interested in the console market real quick-like....

-- Z.

Lady Jaye
12-20-2003, 08:08 AM
Tron 2.0 is a game I would get if a Mac port was made.

Raedon
12-20-2003, 09:50 AM
They still make Macs? O_O *sarcasm* *evil laugh*

calthaer
12-20-2003, 11:12 AM
Oof. If it's already that cheap, it definitely didn't set the world on fire, like 99% of PC releases in the current market. Monolith better get interested in the console market real quick-like....

I'm not entirely sure that it did *badly,* though...100,000 sold-through is a definite possibility, although there's no real way to get those numbers. I can't remember if it showed up on the top-10 best-selling games during the first few weeks of release - did it?

EDIT: I don't think it did...it's not in the top-20 of September nor is it in the top-10 of October. Looks like it faced stiff competition from Halo PC, expansions for WC3, C&C Generals, Sims, Medal of Honor, Jedi Knight...in fact it looks like expansion packs pretty much dominated the sales charts during that period.

They're also not paying any hefty fees for an engine, since their Jupiter engine (it's not called LithTech - I was wrong) is all developed in-house.

I think their bigger blunder is working on this "Matrix Online" game. The MMOG market is pretty competetive right now, and I just can't see anybody making decent money off of new products in that genre unless they are light-years beyond what's out there now.

zmweasel
12-20-2003, 12:29 PM
I think their bigger blunder is working on this "Matrix Online" game. The MMOG market is pretty competetive right now, and I just can't see anybody making decent money off of new products in that genre unless they are light-years beyond what's out there now.

Very true. And with the backlash against the wretched Reloaded and Revolutions, The Matrix is pretty much done as a franchise.

-- Z.