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Red Warrior
01-21-2004, 03:12 PM
The eternal question... or at least that's the way it seemed back in the early 90's. Back then, I bought the SNES version and never looked back. But now, I've looked into other versions of the game to see if maybe there's a better one out there. Mortal Kombat II will always be a Top 10 hit for me. I played this game wherever and whenever I could... many many many hours in the arcades as well as home on the SNES.

So what is the best version? I've been thinkin about looking for the Saturn version because I remember reading years ago that it was arcade perfect. However, I have never actually seen it played, so I can't make any personal judgements. Any thoughts? I'd like to know if it's worth investing in any other version of MKII when I already own the SNES version. Thank you for your time. :)

Gamereviewgod
01-21-2004, 03:24 PM
The Saturn version is "perfect" if you consider "perfect" to be loading everytime you try and pull of any special moves. It's not terrible, but it completely ruins the flow of the game for a oh-so-breif split second. Avoid the 32X port as well.

RickF1
01-21-2004, 03:24 PM
The Rom on MAME32

Retsudo
01-21-2004, 03:47 PM
The best version is the Arcade version. Next, the Snes version. The saturn version I never wanted because it has to load every time you want to morph using Shang Tsung. I cant deal with that @_@

buttasuperb
01-21-2004, 04:18 PM
Arcade then SNES.

*Goes to play dedicated cab

Sph1nx
01-21-2004, 04:19 PM
I'm probally the only one who will say this... but GENESIS GENESIS GENESIS!

Mr-Monday
01-21-2004, 04:25 PM
I'm no expert on MKII, but isn't the 32x version better than the SNES?

Sylentwulf
01-21-2004, 04:28 PM
Yep, arcade version :)

I got mine working, but the sound isn't working, and I have to leave the (new) battery out, so I can't change any of the damn options.

Needless to say, a new board is on da way :)

Kejoriv
01-21-2004, 04:33 PM
Snes version

suppafly
01-21-2004, 04:41 PM
The PC version was very good, and close to the arcade version. After that i`d have to say SNES

TheSmirk
01-21-2004, 04:52 PM
I'm probally the only one who will say this... but GENESIS GENESIS GENESIS!
Naw, I'll say it too....the Arcade is first, of course, then IMO Genesis, it just seemed to flow alot better and seemed quicker/more responsive, SNES had a bit better look, but seemed *soft*, dunno how to explain it other than that way :o

98PaceCar
01-21-2004, 04:56 PM
That's easy.. Arcade..

The hard question is which version of the arcade is the best??

3.1/3.2 Final version with few bugs

2.1 with the multiple babality glitch is always fun

Challenger/Immortal with the major increase in difficulty and scrambled tree (can fight Kintaro first or even any of the hiddens)

4.2 with the scrambled tree of Immortal, but not as hard

Or even the 1.1/1.4 pre release versions. No endings, few fatalities, but some interesting glitches in the computer AI.

Dang, guess it's time to drag that board out and install it for a while!!

98PaceCar

buttasuperb
01-21-2004, 05:04 PM
I have the 3.1 and the Challenger boards. Challenger is cool with the unlimited fatality time, but playing against the computer sucks.

You know anywhere I can get the 2.1 board?

Atari7800
01-21-2004, 05:04 PM
I'm no expert on MKII, but isn't the 32x version better than the SNES?

You'd think it would be, but it's not. Acclaim/Probe promised an "arcade perfect" port, but that wasn't the case.

The game CHARACTERS look and animate just like the arcade, and appear to be the same size. The 32x is used for the character models.

Unfortunately, the backgrounds look washed-out because the Genesis is handling the background graphics.

The 32x sound is inferior to the SNES as well. Even though the 32x added a few extra sound channels to the Genesis it still doesn't compare to the Sony sound chip in the SNES.

Not that I'm trying to bash the 32x... I'd like to see the SNES pull off Virtua Fighter.

98PaceCar
01-21-2004, 05:14 PM
I have the 3.1 and the Challenger boards. Challenger is cool with the unlimited fatality time, but playing against the computer sucks.

Agreed! As long as I don't start off with Noob too early, I can usually do ok. For some reason he just tears me up every time!


You know anywhere I can get the 2.1 board?

Are you comfortable changing out the 2 program roms? I can just burn you a set of them.

ubersaurus
01-21-2004, 05:41 PM
Looks shmooks. Which one plays the best?

I'd guess either SNES or 32X.

Sotenga
01-21-2004, 05:49 PM
I'd say the SNES version, but it's the only home version that I've ever owned/played. Still, I've also played the arcade game, and comparing the two, the SNES version comes pretty close. Good thing Nintendo didn't hold back on the blood, but the excessive amount of flying gibs you see from explosive Fatalities has been reduced on the SNES.

Ze_ro
01-21-2004, 06:02 PM
So the general concensus seems to be that the SNES version is the best port? Hmm, that's somewhat disappointing. I would have hoped there would have been a much better one out there.

--Zero

TheSmirk
01-21-2004, 06:24 PM
Or even the 1.1/1.4 pre release versions. No endings, few fatalities, but some interesting glitches in the computer AI.

Dang, guess it's time to drag that board out and install it for a while!!

98PaceCar

Can't remember, but it was an early rev. wher Subzero had the worst "piss people off" glitch, If I remember right it was F,F+HK and he would produce an unstoppable freeze that you can rapid fire over and over.....many sad ,sad faces at the arcade when that one was found. It was unblockable and multi-castable @_@

Retsudo
01-21-2004, 06:39 PM
As I recall that FF+Hk was the start of his uppercut fatality followed by F, F, D, F HP to do the uppercut. The F,F+HK could be done all day if your hands could take it @_@

kainemaxwell
01-21-2004, 07:44 PM
Arcade then the SNES version, nice way to make up for the SNES port of MK.

ManekiNeko
01-21-2004, 08:02 PM
I heard somewhere that there was a Playstation/PSOne version of Mortal Kombat II that blows all the other versions away, including the Super NES game which was an excellent conversion in its own right. Sadly, it was never released here in the United States.
Here are the MKII conversions I've played in order of personal preference.

Super NES: It's a great port, although you CAN tell the difference between it and the arcade original if you directly compare the two. Nevertheless, it doesn't get much better than this.

32X: A surprisingly good conversion by the Three Stooges of game design, Probe. The colors are more vibrant and there are more sound effects. The designers even included the illustrated storyline in the attract mode!

Genesis: What can I say? It may not be perfect, but it's a heck of a lot better than the totally lame Genesis conversion of the first Mortal Kombat. It's more colorful and fun to play.

Game Gear: The first Mortal Kombat on the Game Gear was a show-stopping, jaw-dropping delight, with beautifully drawn, enormous characters. This doesn't quite have the same impact, but it's still OK.

Game Boy: Bleech. Like all the other Game Boy Mortal Kombat games (with the possible exception of Dark Alliance and its spin-off), this is terrible. You have to wonder why the designers even bothered with this format.

JR

anagrama
01-21-2004, 08:16 PM
Master System. ;)

Videogamerdaryll
01-21-2004, 08:22 PM
Heh..
This is what I plugged in a 7 AM this morning..
It was on my mind all night..I wanted to see if it actually worked..

Mortal Kombat II

http://img7.photobucket.com/albums/v21/Chris1/MM2.jpg

Searching through my large marquees I actually found the one for this PCB set..
But I'm not putting it on this machine.. :D

98PaceCar
01-21-2004, 11:24 PM
Can't remember, but it was an early rev. wher Subzero had the worst "piss people off" glitch, If I remember right it was F,F+HK and he would produce an unstoppable freeze that you can rapid fire over and over.....many sad ,sad faces at the arcade when that one was found. It was unblockable and multi-castable @_@

I'm pretty sure that was the first part of his fatality. Maybe in version 1.4, but I had forgotten about that till now! Time to do some research!

I always liked "hanging" the other guy on the hooks in version 2.1! 8-)

98PaceCar

SegaAges
01-21-2004, 11:58 PM
You guys are crazy. everybody knows the best version is the game gear version. Choppy as hell, sprites sucked, but hey, it included the fatality where you could knock them into the spikes, and since there were only 2 stages, you could bust that fatality out every other match :)

buttasuperb
01-22-2004, 01:18 AM
Agreed! As long as I don't start off with Noob too early, I can usually do ok. For some reason he just tears me up every time!

It almost always starts me out against Kintaro or Noob. Either one usually kicks my ass. Noob is one quick bastard.


Are you comfortable changing out the 2 program roms? I can just burn you a set of them.

I switched out the bios in my 2 slot, so I wouldn't have a problem. How much would you charge to do that? I'd be quite interested in that.


I always liked "hanging" the other guy on the hooks in version 2.1!

Holy shit, I didn't even know that was possible.

Ze_ro
01-22-2004, 02:17 AM
Game Boy: Bleech. Like all the other Game Boy Mortal Kombat games (with the possible exception of Dark Alliance and its spin-off), this is terrible. You have to wonder why the designers even bothered with this format.

Actually, I thought the Gameboy version of MK2 was pretty decent. It's about as good as it can be on the small screen. It's not amazing, but it's certainly a lot better than the Gameboy ports of 1, 3, and 4, which are each an insult to video games, with absolutely no redeeming values (except maybe the ability to play as Goro in GB MK1... but even that kind of sucks).

I got a lot of play out of my MK2 cartridge over the years.

--Zero

98PaceCar
01-22-2004, 10:29 AM
I always liked "hanging" the other guy on the hooks in version 2.1!

Holy shit, I didn't even know that was possible.

Yep. On the acid pit stage (can't remember what it's called), you just need to do the stage fatality, then immediately jump towards where they are going to land and uppercut. You'll knock them back out of the acid. Do it enough times and they will eventually stick in the air at about the level where the hooks are! I think this only works on the 2.1 release, but I may be wrong. It's been a long time since I've messed with it.

Also, you have PM about the chips.

98PaceCar

buttasuperb
01-22-2004, 11:21 AM
Yep. On the acid pit stage (can't remember what it's called), you just need to do the stage fatality, then immediately jump towards where they are going to land and uppercut. You'll knock them back out of the acid. Do it enough times and they will eventually stick in the air at about the level where the hooks are! I think this only works on the 2.1 release, but I may be wrong. It's been a long time since I've messed with it.

Also, you have PM about the chips.

98PaceCar

Ya know, I remember seeing a screen shot along those lines a long while back, I always thought it was a fake. Then again I only played v2.1 for a couple weeks, before the arcade got 3.1

PM returned.

TheSmirk
01-22-2004, 12:34 PM
I'm pretty sure that was the first part of his fatality. Maybe in version 1.4, but I had forgotten about that till now! Time to do some research!

I always liked "hanging" the other guy on the hooks in version 2.1! 8-)

98PaceCar

Yeah, it was part of fatality, but I think the glitch was that it would work during the fight, I'll try to dig thru some old text files I have to see if I can get a rev. number for sure

TheSmirk
01-22-2004, 12:38 PM
actually since I'm at work I did a quick search around online, it should be 1.4, check it out....its funny stuff :D

98PaceCar
01-22-2004, 02:02 PM
actually since I'm at work I did a quick search around online, it should be 1.4, check it out....its funny stuff :D

I'll have to give that a shot! I remember seeing it done before, but I don't think I've ever pulled it off. Course, 1.4 wasn't in the arcades for too long before 2.1 came out, so I'm not real surprised.

Thanks for the heads up!

Red Warrior
01-26-2004, 05:09 AM
That's disappointing that the Saturn version suffers from in-game loading. Ugh... and I was hoping for a perfect port. Ah well... the Super NES version never fails to please.

I also gotta give honorable mention to the Game Gear version. Alotta fond memories of playin that thing in the back seat of the car on family outings. Batteries never lasted that long tho.

NEOFREAK9189
01-26-2004, 05:56 AM
1 PC version
2 super nintendo
3 play station and saturn
I have mortal kombat 2 for Playstation/PSOne version but suffers from in game loading I cant deal with that

this a good page for mortal kombat freaks :D
http://www.mk5.net/

E Nice
01-26-2004, 06:37 PM
That's disappointing that the Saturn version suffers from in-game loading. Ugh... and I was hoping for a perfect port.

Yeah. Lack of sfx, rivaling the Genesis version in that regard. O_O The 32X version was the best Sega MK2 IMO.

Retsudo
01-26-2004, 08:04 PM
Double post oops

Retsudo
01-26-2004, 08:05 PM
I have mortal kombat 2 for Playstation

Mortal Kombat 2 never came out for the PS1. If you disagree, I would love to see it. It would be a first.

buttasuperb
01-26-2004, 08:36 PM
Mortal Kombat 2 never came out for the PS1. If you disagree, I would love to see it. It would be a first.

Yes it did, it was released in Japan. Supposedly in very limited quantities, I've never seen one for sale.

Retsudo
01-26-2004, 09:00 PM
Mortal Kombat 2 never came out for the PS1. If you disagree, I would love to see it. It would be a first.

Yes it did, it was released in Japan. Supposedly in very limited quantities, I've never seen one for sale.

Oh, in Japan. Guess thats why I never seen it. Wonder why it was never released here. x_x