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View Full Version : What Happened to these 2 DC Games?



Achika
07-23-2002, 02:38 AM
Don't ask why, but I was thumbing through my Demos and decided to take out Demolition Racer: No Exit. Anyhoo, I pulled out the packing contents and started leafing through the booklet and saw these two titles with Cover Art and screenshots:

Worms Pinball
Stunt GP

So what's up? These aren't on the DC list but does anyone know about them & when they were cancelled? I'm pretty sure they were never released. I'll get scans if anyone wants them.

Lexicon
07-23-2002, 02:55 AM
Stunt GP which was being developed by Hasbro which was scheduled for Q3 of 2000 was cancelled in late sept. 2000

worms pinball which was scheduled to be released in Nov. 2000 was instead cancelled in Dec. of 2000

also found this from the old board that might interest you
http://pub103.ezboard.com/fretrogamingfrm18.showMessage?topicID=136.topic

Charlie
07-23-2002, 03:15 AM
There are lots of protos of DC games out there it would seem. Myself, along with a few other people on this board have a proto (or pirate, depending on who you ask) of Half Life.

And some other people here have protos of that Sirera Sport Parlor Game thing that is pictured on the Hoyle Casino instruction bool.

Tetsu
07-23-2002, 03:53 AM
Gord forbid we forget the grandaddy of all cancelled DC games, DreamCastlevania. Sigh...it looked so promising... :(

dsullo
07-23-2002, 07:51 AM
Charlie

Any chance of making a copy of DC Half Life for a fellow DC player

NoahsMyBro
07-23-2002, 07:58 AM
I want in on that, too!

carnage6
07-23-2002, 08:56 AM
Count me in as well. Half Life was the DC game I wanted most.

pgoff@sprint.ca

Buyatari
07-23-2002, 10:11 AM
I have 2 different builds of Worms Pinball

The reason it was canceled is centered around the electronic scoreboard. One of the builds enables you to move the scoreboard around a little bit since it partly covers up the playing field. The other lets you set the brightness of the scoreboard and by making it dimmer you are able to see through it. It seems very complete and isn't a bad game.

Stunt GP I dunno. I have an early build of a game titled "Test Drive cycles" there is no title screen or collision detection. You just race around Washington DC in a big circle.

Castlevania was never actually worked on. It was canceled early. Any screen shots you may have seen were mockups.

Adam

Arcade Antics
07-23-2002, 10:47 AM
FWIW, there are lots of reports that Castlevania was indeed about 90% finished, but was cancelled because the developers didn't think it "felt" enough like a Castlevania game. I dunno, I've never seen the game running on a DC, so who knows?

The one I've been most interested in that was announced and never released was Midway's THE GRID. Maybe it got axed when they realized that netplay was nearing the end of it's DC life? That still doesn't explain why they didn't put out a PC version. Unless everyone lost interest after the coin-op finished its run.

BenT
07-23-2002, 01:56 PM
Gord forbid we forget the grandaddy of all cancelled DC games, DreamCastlevania. Sigh...it looked so promising... :(
Looked like crap to me. :wink:

Note that StuntGP did make it out on PS2.

Buyatari
07-23-2002, 04:03 PM
Well I did speak with or email (I can't remember which) someone who both works at Konami and was at least somewhat involved in the project. I do believe what I was told.

It was claimed to have never been worked on but its I guess its possible I'm being misled here.

Adam

dsullo
07-23-2002, 07:31 PM
So Charlie

Is there any chance of getting a copy of the Proto DC Halflife?

You never really answered the question.

I would be eternally grateful

Dustin

Tempest
07-23-2002, 09:16 PM
I too have heard that Castlevania was worked on, and at least two or three levels were playable. I heard it was cancelled because it was starting to look too much like the hated N64 Castlevania games. Why on earth didn't they try for a beautiful 2D Castlevania rather than a cruddy 3D version?

Tempest

BenT
07-23-2002, 09:49 PM
For starters, I think it was being developed in America.

digdug
07-23-2002, 11:33 PM
My Only question on this matter is, is there any other proto's ciiculating around other than Half-Life? If so who has what?


Thanks

Chris

Nz17
10-22-2011, 04:00 AM
Worms Pinball was released on the Dreamcast in Europe, just not in other regions. It fetches a fair price (about $40 USD) on eBay. Worms Pinball was also released on Windows back in the day, was included in a two-pack with Worms Blast, and is available these days via Steam (http://store.steampowered.com/app/70660/).

Castlevania Resurrection actually was developed and playable on the Dreamcast. It was to star Sonia Belmont, the progenitor of the Belmont clan and the first (chronologically) to face Dracula. A video from IGN can be found here (http://www.ign.com/videos/1999/07/08/blue-stinger-dreamcast-gameplay-1999-07-08?objectid=12004), fifty-three screenshots here (http://media.dreamcast.ign.com/media/012/012004/imgs_1.html). From what's been written by those who spoke with the game's developers, the game's cancellation was attributable to SEGA of Japan's discontinuation of the Dreamcast and Konami of Japan's jealousy over the quality and success of Castlevania Resurrection's development in America - the Japanese developers felt the series was "theirs" and that Westerners couldn't "get" it. The Dreamcast's discontinuation acted as the excuse to axe the game rather than port it to the PlayStation 2. Character profiles, 3D character and enemy models, more videos, production notes, and story snippets can be found at the Castlevania Resurrection article over at the Castlevania Wikia (http://castlevania.wikia.com/wiki/Castlevania:_Resurrection).

Aussie2B
10-22-2011, 10:36 AM
Yeah, of course Castlevania Resurrection was worked on what with all the content that can be seen online. The art is childishly bad, though (just look at that drawing of Sonia; it looks like a 12-year-old drew it), and the characters look equally ugly in the CG. I don't know how they managed to make Sonia so damn hideous.

old man
10-23-2011, 08:45 PM
There were a ton of canceled DC games. Sega really shit on a lot of people when they backed out of the console race.

Vectorman0
10-23-2011, 08:56 PM
Worms Pinball was released on the Dreamcast in Europe, just not in other regions. It fetches a fair price (about $40 USD) on eBay.
That is news to me.

slapdash
10-24-2011, 12:03 AM
Yeah, ditto Vectorman0. Anyone got proof that it was? I don't think Worms Pinball NOR Addiction Pinball were released for Dreamcast.

Nz17
10-24-2011, 12:20 AM
Looks like my mistake - I was looking for info on the game and thought I was seeing things about the Dreamcast version. Looks like it is just PlayStation (1) and Windows.
http://uk.dreamcast.ign.com/articles/089/089070p1.html

j_factor
10-24-2011, 01:49 AM
Castlevania Resurrection actually was developed and playable on the Dreamcast. It was to star Sonia Belmont, the progenitor of the Belmont clan and the first (chronologically) to face Dracula. A video from IGN can be found here (http://www.ign.com/videos/1999/07/08/blue-stinger-dreamcast-gameplay-1999-07-08?objectid=12004), fifty-three screenshots here (http://media.dreamcast.ign.com/media/012/012004/imgs_1.html). From what's been written by those who spoke with the game's developers, the game's cancellation was attributable to SEGA of Japan's discontinuation of the Dreamcast and Konami of Japan's jealousy over the quality and success of Castlevania Resurrection's development in America - the Japanese developers felt the series was "theirs" and that Westerners couldn't "get" it. The Dreamcast's discontinuation acted as the excuse to axe the game rather than port it to the PlayStation 2.

Discontinuing the DC had nothing to do with it. The game was canceled in early 2000.

Nz17
10-24-2011, 01:58 AM
Discontinuing the DC had nothing to do with it. The game was canceled in early 2000.

Then please ignore that part of the story. I believe the rest is accurate.

Edmond Dantes
10-24-2011, 03:41 AM
Yeah, of course Castlevania Resurrection was worked on what with all the content that can be seen online. The art is childishly bad, though (just look at that drawing of Sonia; it looks like a 12-year-old drew it), and the characters look equally ugly in the CG. I don't know how they managed to make Sonia so damn hideous.

"like a 12-year-old drew it" is being a little unfair (I've never known a 12-year-old who could draw detailed clothing or keep their lines relatively straight), but otherwise I agree--its hideous.

I'm almost glad this game got canceled--nothing I've seen or read makes me think it could've been good. Particularly the whole thing about it being a western-developed installment in a primarily Japanese series (has that ever had positive results? I mean seriously?)

Aussie2B
10-24-2011, 09:36 AM
"like a 12-year-old drew it" is being a little unfair (I've never known a 12-year-old who could draw detailed clothing or keep their lines relatively straight), but otherwise I agree--its hideous.

I'm almost glad this game got canceled--nothing I've seen or read makes me think it could've been good. Particularly the whole thing about it being a western-developed installment in a primarily Japanese series (has that ever had positive results? I mean seriously?)

Heh, okay, then a talent 12-year-old? The boots are decently detailed. I guess my perspective is a bit skewed because I know a lot of good drawers and I'm not so bad myself. I know the majority of people, even adults, couldn't draw something as well as that picture of Sonia, as bad as it may be, but that's why they also aren't getting paid for drawing, haha. Of people that actually show some talent for it, my comment may have been a little exaggerated, but I've definitely seen kids in their early and mid teens drawing better than that. So no matter how you slice it, it's amazingly childish and amateurish for a professional.

ishashobar
10-24-2011, 01:34 PM
"like a 12-year-old drew it" is being a little unfair (I've never known a 12-year-old who could draw detailed clothing or keep their lines relatively straight), but otherwise I agree--its hideous.

I'm almost glad this game got canceled--nothing I've seen or read makes me think it could've been good. Particularly the whole thing about it being a western-developed installment in a primarily Japanese series (has that ever had positive results? I mean seriously?)

All of the Metroid Primes are quite good, and they where developed by Retro Studios, based in Texas.

Nz17
10-24-2011, 04:23 PM
Particularly the whole thing about it being a western-developed installment in a primarily Japanese series (has that ever had positive results? I mean seriously?)

How about Donkey Kong 64 and the Donkey Kong Country series? Most DK games are Japanese but all of the those were made by Western developers. There's also SEGA & Sonic All-Stars Racing which I find to be a particularly good game. And don't forget about Contra 4! I could name more but I don't want to research right now. LOL

Kirbysuperstar
10-24-2011, 06:59 PM
Particularly the whole thing about it being a western-developed installment in a primarily Japanese series (has that ever had positive results? I mean seriously?)

Lords of Shadow had promise. Too bad about the final outcome.

Actually, weren't Sonic Adventure 1/2 primarily made in America? I friggin' hate those games, but I know a lot of people love them.

j_factor
10-24-2011, 07:04 PM
Lords of Shadow had promise. Too bad about the final outcome.

Actually, weren't Sonic Adventure 1/2 primarily made in America? I friggin' hate those games, but I know a lot of people love them.

2 was, not the first. However, Sonic Team USA was just a bunch of Japanese employees that Sega moved to San Francisco. American in location only.

Kirbysuperstar
10-24-2011, 10:41 PM
2 was, not the first. However, Sonic Team USA was just a bunch of Japanese employees that Sega moved to San Francisco. American in location only.

Aaah, I see. Good to know.

Edmond Dantes
10-25-2011, 04:40 AM
the Metroid Primes


the Donkey Kong Country series

... sorry, you're gonna have to do better than that.

Nz17
10-25-2011, 05:46 AM
... sorry, you're gonna have to do better than that.

How much better?

Kirbysuperstar
10-25-2011, 06:35 AM
... sorry, you're gonna have to do better than that.

Outrun 2006 Coast 2 Coast.

Nz17
10-25-2011, 04:09 PM
So speaking (or, ahem, writing) of unreleased Dreamcast games, have any new prototypes been uncovered in the past few years? I know mention of a lot of incomplete or unreleased games was made around the time of the discontinuation, but I haven't been made aware of any new discoveries in the thereafter.

c2000
10-25-2011, 04:50 PM
So speaking (or, ahem, writing) of unreleased Dreamcast games, have any new prototypes been uncovered in the past few years? I know mention of a lot of incomplete or unreleased games was made around the time of the discontinuation, but I haven't been made aware of any new discoveries in the thereafter.

Hellgate, Geist Force and The Flinstones: Viva Rock Vegas to name a few.

Edmond Dantes
10-25-2011, 05:08 PM
How much better?

About 20% better.

And getting back to the topic, how many DC games were released, total? And were any of them RPGs, strategy games or installments in the Shining franchise?

old_skoolin_jim
10-25-2011, 05:42 PM
About 20% better.

And getting back to the topic, how many DC games were released, total? And were any of them RPGs, strategy games or installments in the Shining franchise?

Off topic much? I'm sure there's a thread for that (or a database) on this site.

j_factor
10-25-2011, 05:56 PM
About 20% better.

And getting back to the topic, how many DC games were released, total? And were any of them RPGs, strategy games or installments in the Shining franchise?

247 officially licensed US releases. Around 400 worldwide. Another 10-15 unofficial releases. No Shining games. A handful of RPGs. Only "real" strategy game outside Japan is Conflict Zone (which sucks). A few more in Japan.

Edmond Dantes
10-26-2011, 12:26 AM
Off topic much?

That post was actually my attempt to get back on topic. It's at least about the DC.

If you'd rather I discuss why Metroid Prime and DKC aren't good examples, though....

A Black Falcon
10-26-2011, 01:58 AM
... sorry, you're gonna have to do better than that.

You can't do much better than those examples though. Metroid Prime is one of the greatest games of its generation, and the DKC series (and DK64 as well) are fantastic platformers.

Oh, and on the note of Donkey Kong, DKC Returns is also Western-made of course, and is also fantastic. The Mario vs. Donkey Kong series for GBA and DS are Western-made as well, by NST, and those are quite solid too (though the latter two are puzzle games, not puzzle-platformers like the first one, or the title that inspired them, the Japanese game DK'94 for the GB, they're quite good puzzle games, so it works).

Another one by NST would be Bionic Commando: Elite Forces for the GBC, which was Western-made and, in my opinion, was one of the best games on the GBC. NST also did Ridge Racer 64, and Wave Race Blue Storm and 1080 Avalanche as well (both sequels to Japanese N64 games; though the first 1080 did have a couple of Western staff members, it was an NCL production).