maxlords
02-12-2004, 07:32 PM
Ok, I clocked quite a few hours on FF: CC today and yesterday, and managed to get to Year 5. I beat all the main levels in the entire game once, and haven't gone back to any. Here are my thoughts:
1 - The game is WAY too easy. No question about it....I waltzed thru it, and it's an action game.
2 - I'm SO tired of prerendered backgrounds with moving characters. They made yet another mistake too, moving the camera and panning across the pre-renders, which makes for some AWFUL motion blur. Bleah.
3 - The game is FUN...at first. With a single player, it REALLY gets tedious fast however. I'm near the end of the game and I know that if I go further, I'll get obliterated by what's coming up but I don't want to have to sit around and build up my character for another 5 years. I hate building up, it makes me instantly want to stop playing a game...which is why I'm quitting FF: CC now. Mutliplayer might be more fun...but single player WILL get tedious. I guarantee it.
4 - Finding artifacts. The stuff you NEED to beat the game is really hard to get, and playing single player, they conveniently fail to mention what your goals are at the beginning of a level, so you never know if you're doing things right till the end. You flat out CANNOT just whip through the game....it's designed not to let you. For those of us with no one to play the game with due to lack of expensive connectivity peripherals, this means....a LOT of tedious mucking about in places youve been, over and over and over for hours and hours. Square....WHY do you feel the need to lengthen games unnecessarily? Bleah.
5 - Weapons and armor. Yeah, they're handy. You get neat blueprints for them. Unfortunately, you have NO clue what the power of the item you're having built is until you stockpile the parts and money to build it and then find out it's nothing that you need at all. Oh..and did I mention that once you build an item, you CANNOT sell or trade it? You can't. You're either stuck lugging the POS around or you have to destroy it to make room in the inventory.
6 - Your inventory.....IS WAY TOO FRIGGIN SMALL!!! To carry around all the stuff I needed to actually BUILD the weapons and armor I needed (since it doesn't explain ANY of it) I had a FULL inventory of parts, and no room for healing items or spell magicite. That is REALLY REALLY inconvenient.
Ok.....yeah, I hated a LOT of things about it. I didn't even list them all. The good points are:
A - The game is pretty, the enemies are cool, and the bosses are innovative (if way too easy).
B - I really like the magic system and how you have to get new magic each level.
C - I like the level designs (except that damned marsh).
D - The game is a fun "I don't want to think for a while" game.
E - The dancing... oh la la :D
It's a good game, but it's NOT a stunning "I MUST BUY A GAMECUBE" game. Not even close. Don't believe all the reviews you've read, there are some BIG problems with it IMO. Once again, this is all about Single player, not multiplayer, being as I can't afford two GBA:SPs and 2 link cables, and my regular GBA screen isn't really visible inside the house.
1 - The game is WAY too easy. No question about it....I waltzed thru it, and it's an action game.
2 - I'm SO tired of prerendered backgrounds with moving characters. They made yet another mistake too, moving the camera and panning across the pre-renders, which makes for some AWFUL motion blur. Bleah.
3 - The game is FUN...at first. With a single player, it REALLY gets tedious fast however. I'm near the end of the game and I know that if I go further, I'll get obliterated by what's coming up but I don't want to have to sit around and build up my character for another 5 years. I hate building up, it makes me instantly want to stop playing a game...which is why I'm quitting FF: CC now. Mutliplayer might be more fun...but single player WILL get tedious. I guarantee it.
4 - Finding artifacts. The stuff you NEED to beat the game is really hard to get, and playing single player, they conveniently fail to mention what your goals are at the beginning of a level, so you never know if you're doing things right till the end. You flat out CANNOT just whip through the game....it's designed not to let you. For those of us with no one to play the game with due to lack of expensive connectivity peripherals, this means....a LOT of tedious mucking about in places youve been, over and over and over for hours and hours. Square....WHY do you feel the need to lengthen games unnecessarily? Bleah.
5 - Weapons and armor. Yeah, they're handy. You get neat blueprints for them. Unfortunately, you have NO clue what the power of the item you're having built is until you stockpile the parts and money to build it and then find out it's nothing that you need at all. Oh..and did I mention that once you build an item, you CANNOT sell or trade it? You can't. You're either stuck lugging the POS around or you have to destroy it to make room in the inventory.
6 - Your inventory.....IS WAY TOO FRIGGIN SMALL!!! To carry around all the stuff I needed to actually BUILD the weapons and armor I needed (since it doesn't explain ANY of it) I had a FULL inventory of parts, and no room for healing items or spell magicite. That is REALLY REALLY inconvenient.
Ok.....yeah, I hated a LOT of things about it. I didn't even list them all. The good points are:
A - The game is pretty, the enemies are cool, and the bosses are innovative (if way too easy).
B - I really like the magic system and how you have to get new magic each level.
C - I like the level designs (except that damned marsh).
D - The game is a fun "I don't want to think for a while" game.
E - The dancing... oh la la :D
It's a good game, but it's NOT a stunning "I MUST BUY A GAMECUBE" game. Not even close. Don't believe all the reviews you've read, there are some BIG problems with it IMO. Once again, this is all about Single player, not multiplayer, being as I can't afford two GBA:SPs and 2 link cables, and my regular GBA screen isn't really visible inside the house.