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T
02-23-2004, 04:47 PM
Has anyone had problems with this game besides me?

When it boots up there is a disclaimer that states
that there are some irregularities with this version that
occur because of the translation from the N64.

I thought this was refering to the glitches in the sound that
happen about ever 30 seconds

Today I played it. Twice it froze up when i was going from one room
to another. I had to reset it and lost everything I had done since
my last save. They call this a irregularity? @_@

I call it making a game completely unplayable :angry:

Has anyone else tried this game?

It didn't happen to me until I went to the woodfall area and then
returned. So if you only played a short while it probably hasn't happened yet.

Any help would be appreciated.

§ Gideon §
02-23-2004, 05:00 PM
I've only played the classic edition of Majora's Mask for about 2-3 hours, so, like you said, no freeze. It must feel weird to have your GameCube freeze; mine's only froze twice, both while playing Metroid Prime.

Gnarkill
02-23-2004, 05:24 PM
My brother says that its happen to him once before while playing Majoras Mask but Ive never seen it happen for myself. If I ever figure anything out bout it Ill be sure to let you know.

badinsults
02-23-2004, 06:30 PM
According to the manual, the sound glitches are normal. Probably emulation related problems, and the fact that the amount of RAM on the Gamecube is not quite enough to make it run properly.

Ed Oscuro
02-23-2004, 08:01 PM
Shucks, I thought that this might be better than playing on the original system. :(

Well, thank goodness I've got the real thing on the original system :D

§ Gideon §
02-23-2004, 09:41 PM
Shucks, I thought that this might be better than playing on the original system. :(
It is if you're a dope for HDTV.

Jestr
02-23-2004, 10:35 PM
It's really funny having "Legend of Zelda" slow down when there are to many enemies on the screen. I had to look down and make sure I wasn't actually playing my NES!

badinsults
02-24-2004, 12:18 AM
It's really funny having "Legend of Zelda" slow down when there are to many enemies on the screen. I had to look down and make sure I wasn't actually playing my NES!

Well, that only means that the NES emulator that Nintendo made is being accurate. If there was no slowdown, emulation would be improper.

tholly
02-24-2004, 02:03 AM
I've only played the classic edition of Majora's Mask for about 2-3 hours, so, like you said, no freeze. It must feel weird to have your GameCube freeze; mine's only froze twice, both while playing Metroid Prime.

This is also the only time that i have had my gamecube freeze. it happens in MP when you have to go down that one elevator (cant remember, havent played in a long time)

T
02-24-2004, 08:23 AM
[quote="Ed Oscuro"]Shucks, I thought that this might be better than playing on the original system. :(]


The graphics are a lot better. Thats what sucks.

I plugged in the N64 last night and it just doesn't
look nearly as good.




I wonder how many people have played this new version.

Could it be that no else has played it enough to cause it to freeze?

Or were these 2 freeze ups unique instances?

Chunky
02-24-2004, 10:00 AM
i've played it for a little while, about every game. no freeze. The only time i've have a freeze/crash is playing PSO.

farfel
02-24-2004, 10:06 AM
Shucks, I thought that this might be better than playing on the original system. :(

Ocarina is better (hi-res). Masks is the same.

It was a free game. Be happy it works at all!

kai123
02-24-2004, 10:46 AM
I went all the way through on mine. I had never finished the n64 version so this seemed to be the perfect way.