ManekiNeko
02-25-2004, 07:43 PM
1992 was a terrible year for the Sega Genesis. Fans of the system were subjected to a wide variety of lackluster arcade translations, including Cadash and Smash TV.
Just when things looked their darkest and my faith in the Genesis began to waver, Sega and Game Arts released a fantastic game called Alisia Dragoon. Alisia Dragoon was a lot like Thexder, the fast-paced shooter which was released on a half-dozen computers and was primarily responsible for establishing Game Arts as a game designer. However, it differs from Thexder in that it's set in the distant past, rather than the future. Alisia is a sorceress who battles enemies with bursts of lightning. She also has a quartet of loyal pets which increase in strength as they gain experience in battle. Alisia Dragoon had fantastic graphics and sound, and the gameplay wasn't too shabby, either. Once you got used to the unique lightning weapon, which was magnetically attracted to enemies and required no aiming, it was a whole lot of fun.
Alisia Dragoon was a Genesis classic. However, not many Genesis owners appreciated it the way I did... they had to wait a year later for the release of Gunstar Heroes before they felt their purchase of a Genesis was truly justified. I just have to wonder... why didn't more people notice Alisia Dragoon? In my opinion, it should have been the game that got Game Arts noticed by Sega fans, not the mediocre Lunar series.
JR
Just when things looked their darkest and my faith in the Genesis began to waver, Sega and Game Arts released a fantastic game called Alisia Dragoon. Alisia Dragoon was a lot like Thexder, the fast-paced shooter which was released on a half-dozen computers and was primarily responsible for establishing Game Arts as a game designer. However, it differs from Thexder in that it's set in the distant past, rather than the future. Alisia is a sorceress who battles enemies with bursts of lightning. She also has a quartet of loyal pets which increase in strength as they gain experience in battle. Alisia Dragoon had fantastic graphics and sound, and the gameplay wasn't too shabby, either. Once you got used to the unique lightning weapon, which was magnetically attracted to enemies and required no aiming, it was a whole lot of fun.
Alisia Dragoon was a Genesis classic. However, not many Genesis owners appreciated it the way I did... they had to wait a year later for the release of Gunstar Heroes before they felt their purchase of a Genesis was truly justified. I just have to wonder... why didn't more people notice Alisia Dragoon? In my opinion, it should have been the game that got Game Arts noticed by Sega fans, not the mediocre Lunar series.
JR