SoulBlazer
03-11-2004, 12:08 PM
Well, this FINALLY came out yesterday. Picked it up before work and got a chance to play it for a while after work and before I got too tired for bed. :D
Is the game worth the weight? IMHO, yes, and I feel it's worth buying again even if you allready have the original MGS for the PSX. Why? Well....
For starters, the re-design is really good. I remember reading when the game was first announced that Miyamoto was going to be working with Kojima and Konami on the remake. That must have fallen through, because they got the help of Silicon Knights instead, makers of the most awsome game Eternal Darkness. (One of the new items in the game is a 'adult book' that has pictures of Ella and Alex from the game. :-P )
I'm assuming you've allready PLAYED the game like 99.9 percent of the gaming population by this point -- after all, the original MGS came out in 1998. (If you have'nt, you're in for a treat.) So you're probaly wondering -- what's so good about the re-design?
Of course, the graphics have been upgraded and look much sharper. It shows off the GameCube's power. Solid Snake looks larger on the screen, and it's easier to see small touches like pools of water, exposed mines, etc.
The music and sound effects are upgraded, with Pro Logic II support. This makes those of us with good sound systems easily tell where sounds are coming from.
The AI in the game is MUCH improved. The enemies are a LOT smarter and are much harder to avoid. They listen quite well, investigate things, and basicaly make it more of a challenge to snoop around.
A lot of features were taken from MGS 2 in this one -- you can open lockers and hide in them, do a rolling kick, collect dog tags from soliders, and there's both Caution and Evasion security levels along with the full Red Alert. :)
New items in the game include a tranquiser gun, the aforementioned book, a motion sensor that causes your controler to rumble if a enemy is near (VERY usefull if your radar is jammed), and empty magazines, which you can toss to create a noise distraction for enemy soliders.
You also have the new ability to hang from pipes and ledges. It's actualy a guage now. You can only hang from the item for so long before you automaitcaly fall. There's a secret way of increasing this power so you can hang longer. There's one situation at least where this is critical.
The game also still has the long briefing from the main menu to provide background information, the option to go take 'ghost' photos as well as collect dog tags, bonus items if you win the game, and the 'secret' tricks with Psycho Mantis and your memory card and controlers. :D
One last thing -- during cutscenes, you can also use the C Stick to move the camera around and view the action from different angles. It's not critical but it's a nice touch. :)
The game also takes up two CD's, due to the size of the program.
All in all, a very impressive remake. And it's a little cheaper then most new games, at $40. As I said at the start, I think it's well worth picking up even if you have the original.
Anyone else gotten this yet?
Is the game worth the weight? IMHO, yes, and I feel it's worth buying again even if you allready have the original MGS for the PSX. Why? Well....
For starters, the re-design is really good. I remember reading when the game was first announced that Miyamoto was going to be working with Kojima and Konami on the remake. That must have fallen through, because they got the help of Silicon Knights instead, makers of the most awsome game Eternal Darkness. (One of the new items in the game is a 'adult book' that has pictures of Ella and Alex from the game. :-P )
I'm assuming you've allready PLAYED the game like 99.9 percent of the gaming population by this point -- after all, the original MGS came out in 1998. (If you have'nt, you're in for a treat.) So you're probaly wondering -- what's so good about the re-design?
Of course, the graphics have been upgraded and look much sharper. It shows off the GameCube's power. Solid Snake looks larger on the screen, and it's easier to see small touches like pools of water, exposed mines, etc.
The music and sound effects are upgraded, with Pro Logic II support. This makes those of us with good sound systems easily tell where sounds are coming from.
The AI in the game is MUCH improved. The enemies are a LOT smarter and are much harder to avoid. They listen quite well, investigate things, and basicaly make it more of a challenge to snoop around.
A lot of features were taken from MGS 2 in this one -- you can open lockers and hide in them, do a rolling kick, collect dog tags from soliders, and there's both Caution and Evasion security levels along with the full Red Alert. :)
New items in the game include a tranquiser gun, the aforementioned book, a motion sensor that causes your controler to rumble if a enemy is near (VERY usefull if your radar is jammed), and empty magazines, which you can toss to create a noise distraction for enemy soliders.
You also have the new ability to hang from pipes and ledges. It's actualy a guage now. You can only hang from the item for so long before you automaitcaly fall. There's a secret way of increasing this power so you can hang longer. There's one situation at least where this is critical.
The game also still has the long briefing from the main menu to provide background information, the option to go take 'ghost' photos as well as collect dog tags, bonus items if you win the game, and the 'secret' tricks with Psycho Mantis and your memory card and controlers. :D
One last thing -- during cutscenes, you can also use the C Stick to move the camera around and view the action from different angles. It's not critical but it's a nice touch. :)
The game also takes up two CD's, due to the size of the program.
All in all, a very impressive remake. And it's a little cheaper then most new games, at $40. As I said at the start, I think it's well worth picking up even if you have the original.
Anyone else gotten this yet?