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Bill Loguidice
03-17-2004, 11:08 AM
Yep, Issue 2 is now out...

From this month's editorial:

Welcome to Armchair Arcade's second issue! Before we discuss what's new, we'd first like to thank everyone for making the first issue and Armchair Arcade in general a huge success. We've had more visitors and positive feedback than we ever expected this early in Armchair Arcade's existence. Second, we were blown away by the amount of international coverage and visits. Again, thank you! Your support is needed and thoroughly appreciated.

This month's issue features four articles* that further demonstrate the ongoing editorial direction of Armchair Arcade. One article in particular concerns a topic that could be ripped straight from today's hard news headlines, but is absolutely applicable to the current state of gaming. It's sure to be controversial and a must-read. Please feel free to make comments and discuss these articles (and any others) in our forums. The editors are eager to read your praise, criticism, and questions.

Issue 2's articles:

Gay Characters in Videogames
by Matt Barton

In this article, Matt explores the issue of homosexuality in modern (and classic) videogames, starting with the rather startling endorsement of gay marriage in Atari's The Temple of Elemental Evil.

Interactive Fiction and Feelies: An Interview with Emily Short
by Bill Loguidice
(Original art by Brandon Knox)

In this interview-based piece, Bill gives us the low-down on the current state of Interactive Fiction development and marketing. "Feelies," or small products sometimes included with a game to help spur interest and player involvement, are making a serious comeback thanks to Emily Short and feelies.org. Read all about it here!

Atari 7800 Double Dragon: A Comparative Look
by Mark Wiesner Jr.

In this comparative review, Mark explains why the little-known Atari 7800 version of Double Dragon is as good as or better than other, more popular versions. This article will interest anyone interested in the game or second generation classic consoles in general.

Early Commodore 64 Platformers: Jumpman, Spelunker, Ultimate Wizard, and Pharaoh’s Curse
by Matt Barton

If you recognize any of the games in this title, or are a fan of the Commodore 64, you will not want to miss this article. Matt explores what makes each title distinct, but also how the added features either enhance or detract from gameplay.


A special thanks to everyone who has supported us and we look forward to a continued bright future with both old and new friends!



* Note that we originally intended to bring a fifth feature into Issue 2, but will be holding that piece for a special release in Issue 3, which is coming soon.

SegaTecToy
03-17-2004, 12:27 PM
Congratulations to the people making the Armchair Site. It's good to read something intelligent about games every now and then. :) (specially after reading some game magazines out there) :hmm:

ManekiNeko
03-17-2004, 09:46 PM
Interesting articles on that site.

However, I can't believe they resorted to adding gay marriages in the latest Dungeons and Dragons game. The last thing I needed to see in a video game was preachy social commentary. Whatever happened to, you know, exploring dungeons and slaying dragons?

JR

Bill Loguidice
03-18-2004, 01:04 PM
Interesting articles on that site.

However, I can't believe they resorted to adding gay marriages in the latest Dungeons and Dragons game. The last thing I needed to see in a video game was preachy social commentary. Whatever happened to, you know, exploring dungeons and slaying dragons?

JR

It's an OPTION, and a cool one at that (though I don't think I'd take it in the game). This was made BEFORE all the recent gay marriage flap too.

A role-playing game can be more that just exploration and killing...

Also, how it's preachy, I don't see... If you don't want to do it, you don't do it...

Flack
03-18-2004, 03:25 PM
I really enjoyed the C64 platform piece! Reading about all those platformers reminded me of ... well, last week when I played most of them. ;)

Congrats on a job well done.