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Phosphor Dot Fossils
03-31-2004, 09:05 PM
I'm just cutting and pasting this straight from the press release that cross the AP wire tonight:

(NV-GAME-AUDIO-NETWORK) The Game Audio Network Guild Announces
Winners of Second Annual G.A.N.G. Awards

Entertainment Editors/Business Editors

LOS ANGELES--(BUSINESS WIRE)--March 31, 2004--

World's Leading Organization of Top Audio Professionals in Gaming
Industry Recognizes Accomplishments of Members and Peers

The Game Audio Network Guild (G.A.N.G.), the non-profit
organization established to promote excellence in interactive audio,
presented the Second Annual G.A.N.G. Awards Show on March 25 during
the 2004 Game Developers Conference (GDC). Awards were given in 31
Overall, Music, Sound Design, Voice Acting, Industry and Trade, and
Recognition categories.

The finalists are shortlisted and voted on by the G.A.N.G.
membership, featuring the top audio directors, music producers and
sound designers in the videogame industry. The G.A.N.G. Web site has
recently updated its official Web site, www.audiogang.org, with
details of the nominees and winners for this year's Annual Game Audio
Network Guild Awards:
http://www.audiogang.org/public/awards/2nd-gang-awards.html

Tommy Tallarico, president and founder of G.A.N.G., said, "When
the winning products are played and heard, there will be no
misconceptions of bleeps and blips anymore. Our musical scores and
audio design are just as good if not better than any film out there."

The awards show featured live musical performances from games
including a classic videogame medley by Dweezil Zappa. The show's
audio was produced in Pro Logic II surround sound, provided by Dolby.
Some of the event's other premiere sponsors were DTS, Creative Labs,
APM, Spherex and Technicolor.

"The G.A.N.G. awards are an integral part of our motto to promote
excellence in interactive audio," affirmed Clint Bajakian, G.A.N.G.
co-founder and vice president. "By recognizing the individuals and
products of all the nominees and winners we are raising awareness of
the quality increase audio is bringing to videogames."

About G.A.N.G.

Established by leading audio professionals in the video game
industry, The Game Audio Network Guild (G.A.N.G.) is a non-profit
organization established to promote excellence in interactive audio
providing information, instruction, resources, guidance and
enlightenment not only to its members, but to publishers, developers
and listeners throughout the world. G.A.N.G. empowers its members by
establishing resources for education and career development, business
and technical issues, community, publicity and recognition. For
further information on G.A.N.G. visit www.audiogang.org.