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SoulBlazer
05-21-2004, 12:21 PM
To start this off, I expect this thread to have MAJOR spoilers in it if it develops the way I WANT it to develop, so please read at your own risk. :D

Has there been any series of platformers/action games that has sold as well as the Castlevania games? Who would have ever fought when I picked up a copy of Castlevania (re-print) in 1988 for my brand new NES that I'd be playing a game in a series that I'm STILL playing over 15 years later?

I picked up a used copy of Castlevania: Lament of Innocence last week for $25 at my local EB. I was kinda expecting a bad game, after seeing some notes here when the game first came out last Novemember. I was rather surprised.

The game has all the FEEL and play of a 3D Castlevania game, and it was handled very well. The graphics are extremely good, with each stage well defined and some of the bloodiest scenes I've seen in games. The game ran almost perfectly on the PS2. The controls handle like a dream, all very quick and easy and responsible. The camera angle is almost perfect, the voice actors did their job very well (although the script was kind of corny), and the challenge of the game was JUST about right, nothing too hard or easy.

I also recall saying that I was sure the game would have great music, as almost every game in the series does. No disapoiments here. ;) While I wish there had been more classics included, all of the music had the Castlevania feel. I think the Golem Boss music, the Anti-Soul Lab, and the House of Eternal Remains are my personal favorites ones, enough to make me go out and buy the OST.

Here's a really nice touch -- when you beat the game as Leon, and then re-load your save, you can buy a music box, which opens a Sound Select option on the main menu. The writer of the music has comments that you can readh on each piece. I don't recall her name, but a little checking told me that she also wrote the TOP NOTCH soundtracks for Symophany of the Night, Harmony of Dissocence, and Aria of Sorrow (as well as the much older Bloodlines). It's a nice feature more games should have. Also, her comments sugget she played a rough beta of the game and then decided how each area made her feel, and then wrote music to match those feelings. I'd say she did a wonderfull job. :D

Finally, the game was a welcome addition to the legacy of Castlevania. We've recently seen the 'last' game in the timeline come out (with Aria of Sorrow) and now we see the first. We learn how the Belmont clan started it's fight aganist Dracula, how the famous whip Vampire Killer came to be, and who Dracula 'really' is. There's a few small points to clear up to make everything fit nice and neat in the timeline, but every TV series or book series has holes like that also.

My only compalints with Lament of Innocence was that the stage design kind of seemed too similar -- room, hallway, room, hallway, etc. -- and the game was short (although you can play through the game two more times as different people). I went all OVER the castle and got a 100 percent on the map, and my total game time was about 10 and a half hours.

This is another case of a great game not worth full price but well worth what I paid for it. I hope we see more 3D Castlevania games like this. I also would'nt mind seeing a TRUE RPG Castlevania game -- something turn or fast action based, where you can recruit people, do quests, and the like. I think Konami could do very well on it.

BTW, here's a rough timeline of the games in the Castlevania legacy:

1095 [ Castlevania: Lament of Innocence ]
1450 [ Castlevania Legends ]
1476 [ Castlevania III Dracula's Curse ]
1576 [ Castlevania The Adventure ]
1591 [ Castlevania II Belmont's Revenge ]
1666 [ Castlevania Resurrection ] *Cancelled*
1691 [ Castlevania ]
1693 [ Castlevania II Simon's Quest ]
1748 [ Castlevania: Harmony of Dissonance ]
1792 [ Vampire Killer Dracula X: Chi no Rondo ]
1797 [ Castlevania: Symphony of The Night ]
1830 [ Castlevania: Circle of The Moon ]
1844 [ Castlevania: Legacy of Darkness ]
1852 [ Castlevania: Nintendo 64 ]
1917 [ Castlevania: Bloodlines ]
2035 [ Castlevania: Aria of Sorrow ]

There's a great story in LOI, but now it means some events in the game and Legends don't agree. I say we fix Legends so that it matches everything else. 8-)

I've also always liked how all the games have tied into one another, although in most cases indirectly instead of directly. There ARE some games that can be considered sequels -- Simon's Quest comes right after Castlevania, Belmont's Revenge right after Adventure, and SOTN right after Dracula X (and it includes Dracula's Curse as well). And just like with the Lufia games, Legacy of Darkness comes AFTER the first N64 game.

I never read Dracula until I was in high school, but I can thank the game for making me want to read the book. :D

Richter
05-21-2004, 01:53 PM
add to that timeline:
1897 [ Bram Stoker's "Dracula" ]

yes it *is* part of the "timeline"

can resurrection really be included though? All we know is that it had Sonia (via timetravel o.O) & Victor. Did they even finish a story to it?

Ed Oscuro
05-21-2004, 02:12 PM
Bleh, don't get me started on the timeline. Igarashi has seen fit to have Sonia removed, and I guess Resurrection doesn't count...when people start talking about the "timeline" it's asking to bring up all the nasty internal Konami politics once again :P

Anyhow, Metal Gear is pretty much just as old. I wouldn't say that Capcom's Mega Man or Ghosts 'n Goblins count as much seeing how they've run MM into the ground and GnG's had a name change (to Maximo). Those two Konami series are really the only ones that I can want to believe the hype in anymore.

Yet Sega has a couple franchises that are still doing really well - Phantasy Star and Shinobi. I can't say I've been disappointed by those yet, and I've certainly played PSO more than the new MG games.

Funkenstein
05-21-2004, 02:33 PM
Megaman's just as sucsessful as Castlevania, though I much prefer whippin' vampires to shootin' robots.


add to that timeline:
1897 [ Bram Stoker's "Dracula" ]

yes it *is* part of the "timeline"


Yeah, one of the characters (from Bloodlines I think?) is supposed to be Quincy the Texan's son. What's the deal with Castlevania IV on the SNES? It's just a remake of the original, right?

Oobgarm
05-21-2004, 02:38 PM
@SoulBlazer: The OST is up for download off gamespy somewhere, good luck finding an official OST, I haven't been able to. The files off Gamespy are a bit on the short side, but they're more encompassing of all the tunes when comapred to the CD that EB gave out as a promo, which also has some tunes from SotN and Aria of Sorrow.

Richter
05-21-2004, 03:44 PM
Haunted Castle = CV = Super CV4 = VK X68000

all the same game

Chooky
05-21-2004, 03:44 PM
You can get every song from the game (excluding the ones played in any cutscenes) - and a lot of unreleased songs - from the Castlevania Dungeon, the best site on the web when it comes to Castlevania. 8-)

Chooky
05-21-2004, 03:46 PM
Oh yea, almost forgot - there is no officially released OSV. There were some sampler CDs you could get if you pre-ordered though.

kainemaxwell
05-21-2004, 03:48 PM
I want to get the SotN OST one these days if I can find it again, likely get it at an anime con this year. Anyhow any explanations to the timeline, like the first and final fights, the whip, etc? I'm a bit lost when it comes to CV's timeline.

Legacy of Kain's is worse. @_@

SoulBlazer
05-21-2004, 04:45 PM
Well, I would LOVE to talk about the timeline -- hell, that's one reason I STARTED this thread. :P

I agree that Legends now has some 'timeline' problems due to the story of Lament of Innocence. Nothing that can't be fixed with a little editing, though (just like in Star Trek) and I don't see a need to remove Sonia. After all, we've had other female vampir hunters in Dracula X and SOTN.

No OST? Okay, I'll check out the Castlevania Dungeon website. I assume I can find it with a google search.

Zelda is just as old as Castlevania is, and Mario is even older. Gradius also dates back to 1986, if I recall. I'm trying to think if anything else still being made today goes back that far.

Oh, and I did'nt include Super Castlevania IV and Castlevania Chronicles because even though they are not remakes, they DO kind of fit in the same year as Castlevania and don't have dates with them.

I just wish that there had been more remixes with the new Castlevania games. That's one of the reasons I think the soundtracks for Super Castlevania IV and Chronicles is so damn GOOD -- they have a great mix of old and new stuff. I would have liked to have heard Bloody Tears or Wicked Child in LOI.

(Side question -- one FAQ I found claimed that Bloody Tears was first used in the arcade version of Castlevania, NOT Simons Quest. Can anyone confirm or deny this?)

Chooky
05-21-2004, 07:18 PM
As far as the current producer of the Castlevania series is concerned, Legends, 64, Legacy of Darkness, and Circle of the Moon never happened. I think there's a bit of bad blood between him and KCEK. :o

The Collector
05-21-2004, 09:41 PM
Haunted Castle = CV = Super CV4 = VK X68000

all the same game

I agree with this, but not this.

Check herehttp://www.classicgaming.com/castlevania/dungeon.htm
then herehttp://www.classicgaming.com/castlevania/dungeon.htm

Its just too different. Ii cant find any evidence to support that its SCV4.

BTW, those links go to a very cool Castlevania web page ;) !

Funkenstein
05-22-2004, 01:06 AM
... dude, those links go to the exact same page.

I think CV4 (or CVIV!) is a remake because at the beginning it tells how it's been a hundred years since Dracula last arose and now it's time for SIMON Belmont to go get 'im. Now if Simon fought Dracula once, and it's been a hundred years, how old is Simon at this point?

The Collector
05-22-2004, 01:13 AM
Hmm...your right, but i guess you'll just have to do a little reading about both games under the Video Games section. :?

Funkenstein
05-22-2004, 01:39 AM
Super CV4: "More of a remake than a new game with a new plot, you once again take on the role of Simon Belmont to destroy the count. Instead of starting on the front door of the castle, you good a good several levels making your way through stables, caves, smaller mansions and forests before you finally reach the inner levels of Castlevania, which includes a haunted library, dungeon and treasury."

That's what I think that it's like a "Director's Cut" of the original or something. I doubt they were thinking about a linear timeline when they made these, so obviously there's going to be some things that don't fit perfectly, there could be some reason for Simon to fight Dracula twice. (That's an awesome site BTW)

I don't see how the producer could consider Circle of the Moon to not happen. It's like a side-story the doesn't even have to do with the main storyline. There's not even a Belmont in it and Dracula was raised early right?

Ed Oscuro
05-22-2004, 01:53 AM
Yeah, one of the characters (from Bloodlines I think?) is supposed to be Quincy the Texan's son. What's the deal with Castlevania IV on the SNES? It's just a remake of the original, right?
Yes, John Morris is indeed suposed to be Quincey's son.

Super CV IV on the SNES has a misleading title, and it doesn't help that the folks who did the manual had their own agenda (or was it just the result of habitual drug abuse?) While I like the crazy character names (puwexil - lixewup, and koranot - tonarok, see?), the confusion I can do without. Japan, incidentially, is the only place that counts; the US names are just good fun.

So basically:

Akumajo Dracula FDS, released 9/22 1986, and the Feb. 5th, '93 cart rerelease = CV on the NES; it's the exact same game in various formats. Recently there's been two cell phone remakes; a Java version for the i-Sky J-mode enabled phones sometime around 2001; and another that hasn't been released yet, being made by an English group.

Akumajo Dracula MSX2 comes out in 1986, but this is a month or so after the FDS game. It's a different game in some ways - Simon uses the Castlevania 2 palette; he has a shield, many new levels are present; th palette is better though I'd say the tile work isn't quite as nice as in the original and the Dracula Battle is different. The game isn't actually a sidescroller, but is rather a "flickscreen" game. All this aside - it's just a new version of Castlevania, much as Contra on the MSX2 is a remake of Contra.

Haunted Castle - the amazing but rather un-fun (at times, to some ;) '88 coin op, is the second of the remakes. It's called Akumajo Dracula in Japan.

There's Super CV IV, released in 1991. It's yet another take on the same story. It's even got an early (and easy) Medusa fight, though this one's sort of a sub-boss. It's called Akumajo Dracula in Japan.

1993 was an interesting year, with the Rondo of Blood on the PC-Engine Super CD-ROM^2 system and the Sharp x68000 game Akumajo Dracula...the most faithful of the remakes mentioned so far, and that is taking into account that the middle levels are wildly different. Stage One and the final stage are too similar to ignore, though; beats out Super CV IV with its different opening scene (though, if you think about it, it is quite similar to the NES CV's, as there's no monsters and you're going left to right picking up a few items. Meant to get you past the shock of seeing a 16-bit game and ready for the shock of the next area with its radical fence puzzle!)

That's really about where the story of the remakes ends. All other titles beginning with "Akumajo Dracula" have had a subtitle; even the Japanese Chronicles CD has one.

Nz17
05-22-2004, 07:15 PM
Funny you should mention Castlevania. Today I beat Aria of Sorrow for the second time and when I did, Soma, the main character, had 666 HP left. O_O

Talk about a coincidence.