theaveng
11-06-2002, 07:23 PM
......than the games released today!
Ok, post your reasons why you think games today are better/worse than the games released in the days of the c64.
And please don't respond with cliched crap like "Today all they concentrate on is graphics, there's no gameplay". I really don't want to hear that rubbish, I want real reasons and evidence to support your claims! Just remember, for every crap game released today, I can name a good one. And also for every good c64 game, I can name a bad one!
Personally, I don't think there are any more bad games released these days than what there were in the c64 days. In fact, truely bad games are much less common these days, as development costs are much higher, teams are alot bigger and the risks of releasing a game in today's highly competitive market are greatly increased! Unfortunately, average games are all too common, and in general companies are afraid to take risks on original concepts due to the high costs involved. But I still think today's games are better, there still are lots of great original games coming out, which are much more immersive than c64 games could ever be.
But then again I miss the simplicity of c64 games, the pure fun factor. Loading up a really bad game like Cisco Heat and for some reason still enjoying it.
The biggest flaw with modern games is that they are all clones of each other. The games fall into these categories:
- Pretend you're Rambo and/or operating a machine with a 1st-person perspective and kill the bad guys before they kill you (Goldeneye, TimeSplitters, Turok, Star Wars, et cetera).
- Become a cute cartoony guy and jump from platform to platform trying to find precious _______ (Mario, Pac-Man World, Banjo-Kazooie, etc).
- Form a band of people into a team and fight in lots and lots and lots of battles (Final Fantasy, Zelda, Kingdom Hearts).
- Race a car, plane, boat whatever as fast as possible (Gran Turismo, etc).
It seems to me that their was more variety in the games of 1975-85. Back then, programmers were constantly trying new ideas and as a result we had awesome, original games like Enduro, Asteroids, Missile Command, Space Invaders, Defender, Pirates, Adventure, Bruce Lee, Red Storm Rising, Zork, and so on.
Older = Variety. Newer = Lots of sameness. It seems that the more realistic games become, the more the programmers bind their hands and creativity.
Ok, post your reasons why you think games today are better/worse than the games released in the days of the c64.
And please don't respond with cliched crap like "Today all they concentrate on is graphics, there's no gameplay". I really don't want to hear that rubbish, I want real reasons and evidence to support your claims! Just remember, for every crap game released today, I can name a good one. And also for every good c64 game, I can name a bad one!
Personally, I don't think there are any more bad games released these days than what there were in the c64 days. In fact, truely bad games are much less common these days, as development costs are much higher, teams are alot bigger and the risks of releasing a game in today's highly competitive market are greatly increased! Unfortunately, average games are all too common, and in general companies are afraid to take risks on original concepts due to the high costs involved. But I still think today's games are better, there still are lots of great original games coming out, which are much more immersive than c64 games could ever be.
But then again I miss the simplicity of c64 games, the pure fun factor. Loading up a really bad game like Cisco Heat and for some reason still enjoying it.
The biggest flaw with modern games is that they are all clones of each other. The games fall into these categories:
- Pretend you're Rambo and/or operating a machine with a 1st-person perspective and kill the bad guys before they kill you (Goldeneye, TimeSplitters, Turok, Star Wars, et cetera).
- Become a cute cartoony guy and jump from platform to platform trying to find precious _______ (Mario, Pac-Man World, Banjo-Kazooie, etc).
- Form a band of people into a team and fight in lots and lots and lots of battles (Final Fantasy, Zelda, Kingdom Hearts).
- Race a car, plane, boat whatever as fast as possible (Gran Turismo, etc).
It seems to me that their was more variety in the games of 1975-85. Back then, programmers were constantly trying new ideas and as a result we had awesome, original games like Enduro, Asteroids, Missile Command, Space Invaders, Defender, Pirates, Adventure, Bruce Lee, Red Storm Rising, Zork, and so on.
Older = Variety. Newer = Lots of sameness. It seems that the more realistic games become, the more the programmers bind their hands and creativity.