View Full Version : Super Mario Bros. 3 Prototype
Epicenter
06-15-2004, 11:46 PM
(Sorry to post this here, but people very rarely enter Prototype Central. It's unlikely this topic ever gets a reply there.)
.. is the ROM dump listed in the GoodNES List a release candidate identical to the final? Or is it actually something worth checking out? .. I've been searching for it and no sites seem to carry it. I'd like to know whether it's even worth continuing to search for. Thx. :)
kai123
06-15-2004, 11:54 PM
I just played it. It seems to be the lost levels... I can mail it to you if you want.
Epicenter
06-16-2004, 12:05 AM
That'd be cool. deven_gallo@yahoo.com at the moment (switching ISPs..)
Push Upstairs
06-16-2004, 12:08 AM
The same "lost" levels that you need a game genie to access?
I'd be interested in this as well.
Cobra Commander
06-16-2004, 12:39 AM
Is that the one that only has world 1-1 through 1-4?
I think the title screen I saw said Super Mario Bros. 3. I never made it past 1-1.
Epicenter
06-16-2004, 01:39 AM
You'd think the 'lost levels' would be intermingled into the game .. not all clumped together .. unless this was a demo release, and these are demonstration stages removed from the game maps all at once but not taken out of the final build ..
otherwise I fear it's just the 'lost levels' hacked ROM mislabelled by GoodNES.
kai123
06-16-2004, 04:40 AM
otherwise I fear it's just the 'lost levels' hacked ROM mislabelled by GoodNES.
I think that is exactly what it is. :(
Epicenter
06-16-2004, 01:49 PM
Downloaded and tried it ..
I remember this trash. It's some bad hack some idiot made for his web site. On the same page he claimed that Shigeru Miyamoto specifically told him that Mario 3 was meant to be JUST like Mario 1/2, and this was an early prototype.
On the same page he had badly doctored screenshots from SMB1 he modified in MS Paint-- showing him swimming through a wall in World -1 and ending up in 1-1 with nothing but 'the giant goomba from Smash Brothers'. He also supposedly sent a message to 'nintendo@nintendo.com' (LOL) and got a reply saying it was a 1 in a Million chance of him ever getting to that area, and it was an easter egg. Suuuuure.
All the screenshots were some fake it was unbelievable. The palettes were messed up, you could see where he was copy/pasting blocks to make walls (not symmetrically..) .. the time has been altered by moving the numbers '233' in one shot .. then '223' .. pure shit.
It reminds me of those pages Pokemon fans make about PokeGods and PikaBlu and crap.
EDIT: http://www.smbhq.com/users/mysteries/minusworld2.htm
There it is. I recall the prototype page linked to this page as an affiliate..
badinsults
06-16-2004, 07:21 PM
You'd think the 'lost levels' would be intermingled into the game .. not all clumped together .. unless this was a demo release, and these are demonstration stages removed from the game maps all at once but not taken out of the final build ..
otherwise I fear it's just the 'lost levels' hacked ROM mislabelled by GoodNES.
The "lost levels" is just a level hack so that the dummied levels were playable.
TheRedEye
06-17-2004, 01:16 AM
...why are there two of these topics?
EDIT: Oh, I get it, this one was posted in the general forum and kicked back here, despite my having drawn the same conclusion in one post. I'll just lock the other one.
TheRedEye
06-21-2004, 03:38 AM
I...did. It's locked (http://www.digitpress.com/forum/viewtopic.php?t=36527). But thank you nevertheless for your stunning contribution to this thread.
HAHAHAHA... No prob, sir. ALWAYS willing to help.
RoboticParanoia
06-25-2004, 11:44 PM
During my more naive days, I came across this and saw it was false (it was from a different page, by someone named with a variation of Kirby). I posted it on ProtoPages in a flash, but then people pointed out that they think that it's a hack. So, I opened it in SMB Utility, and it's a hack of SMB1. Ends in 1-4 (like someone mentioned), and other then that, it's normal SMB.