PDA

View Full Version : Stack-Up for the NES



Graham Mitchell
07-20-2004, 04:17 PM
So, I bought Stack-Up for the NES because it was dirt cheap, and I'd never played it before. I don't have a robot (nor do I want one), and I figured that since Gyromite is perfectly playable (though not always fun) without one, that I could figure this one out just using the second controller a la Gyromite.

Boy was I wrong. What the hell is going on with this game? I have a feeling the robot is required to get this game to do anything, and that the cartridge serves as merely an interface between player input and the robot. Does anybody know how to play this game?

portnoyd
07-20-2004, 04:37 PM
I have a feeling the robot is required to get this game to do anything, and that the cartridge serves as merely an interface between player input and the robot.

You are correct, sir. YES!

Apparently, you use the game to make ROB stack the blocks in the desired order. You win on the honor system when you do that. It's kind of like a logic positive.

In which case, I've beaten Stack-Up thirty million times.

dave

Graham Mitchell
07-20-2004, 04:48 PM
Wow, that's pretty funny because a lot of time seems to have gone in to developing this game. I mean, it has all those voice samples (the person sounds like they have nose plugs in or something), and the graphics and overall look are rather stylized. It might just be me, but this cartridge also feels a bit heavier than others from that period (?). Don't know quite what that's all about.

Oh, well, it's at least interesting historically because it was a Gunpei Yokoi creation, I think. (It has the Metroid/Gyromite/Gumshoe sound scheme.)

portnoyd
07-20-2004, 07:25 PM
Wow, that's pretty funny because a lot of time seems to have gone in to developing this game. I mean, it has all those voice samples (the person sounds like they have nose plugs in or something), and the graphics and overall look are rather stylized. It might just be me, but this cartridge also feels a bit heavier than others from that period (?). Don't know quite what that's all about.

Oh, well, it's at least interesting historically because it was a Gunpei Yokoi creation, I think. (It has the Metroid/Gyromite/Gumshoe sound scheme.)

Both ROB games are. The ROB is a nice conversation at the least. A ROB setup with either part setup looks very cool.

The cart is heavier because there is a famicom adaptor in there. Unscrew the cart, open it up, and you'll see a black plastic thing between the two boards. Remove the top part (that's the actual Stackup board). Now slap any Famicart on top, and put the game in with the chip on the bottom board facing up on a toaster, or facing back on a top loader. Works great!

dave

BTHOTU
07-20-2004, 07:59 PM
I will take it off your hands if it has the adapter, they come in handy with my famicom games :)

Graham Mitchell
07-21-2004, 08:32 AM
I will take it off your hands if it has the adapter, they come in handy with my famicom games



Sounds tempting, but unfortunately I'm in Chicago and the cart is in Seattle. I won't see it again for awhile (around Halloween). Why don't you drop me an email (gmitch@u.washington.edu) and we'll talk when I've got ahold of it.

Graham Mitchell
07-21-2004, 01:46 PM
You know, come to think of it, I can have my parents bring it on their next trip out here, which is next week; if anyone wants it, drop me an e-mail.