Log in

View Full Version : Which Dreamcast games are better/worse on other consoles?



musical
08-08-2004, 10:04 PM
Grandia II on the Dreamcast is excellent, but Grandia II on the PS2..... O_O holy crap does it suck
What's the difference? Just wonderin'. I played the PS2 version, and liked it a lot.


Do you have the same opinion about Skies of Arcadia-DC versus Skies of Arcadia-GameCube?

Nez
08-09-2004, 12:00 AM
I know the gc version recived more charictors and a side quest I do belive. But I enjoyed skies on the dc one hell of a lot.

GrayFox
08-09-2004, 12:03 AM
Grandia II on PS2 had a bunch of graphical glitches that just screwd up the game.

Skies on GC though was pretty much the same good, except had an extra character and probably more story. It was a great port though, no doubt about that.

bluberry
08-09-2004, 01:42 AM
Skies of Arcadia on GC has worse textures and noticably worse music. Couple new extras, but they're superfluous.

Sonic Adventure 2 Battle compared to SA2 seems to look/run/control/sound/eat great, and it has a couple extras and a better Chao system. Some fun glitches got nuked, too.

Rez on PS2 has the Trance Vibrator and better rumble and runs at 60FPS, but the DC version has less jaggies, has much crisper music with more detail in it, and seems to control a bit better.

Space Channel 5 on PS2 runs fine, even better than DC, aside from a jaggy here and there.

The House of the Dead 2, included with 3 on XB, runs like shit on XB. Glitches, badder graphics, badder music, badder responsiveness, and badder baditude. In short, it's badical. But not in a grood way.

MDK2 on PS2 sports slightly worse graphics and a lot of arrows that can spoil puzzles.

Fur Fighters on PS2 sports some nice cel-shading and extra stuff, again at the expanse of a jaggy here and there.

Dead or Alive 2 on PS2 has more extras than the DC, but looks worse. They released a version in Japan, though, with all the PS2 extras, but on DC. Get that.

Dunno about Ecco, but from what I've seen, the PS2 version looks bad.

Headhunter on PS2 seemed fine, but I never played the DC version.

Dunno about Phantasy Star Online technically, although the GC and XB support broadband and splitscreen.

If I think of any more, I'll post em.

GaijinPunch
08-09-2004, 01:55 AM
Dunno about Phantasy Star Online technically, although the GC and XB support broadband and splitscreen.

PSO v1 and v2 on DC both support Broadband (JPN versions). Only US v2 supports broadband I hear. Of course, no offline multiplayer. GC has slightly updated graphics, obviousyl way more stages, enemies, weapons, better balanced play, and just as many idiot punks playing it.

classicb
08-09-2004, 06:19 AM
Dead or Alive 2 on PS2 has more extras than the DC, but looks worse. They released a version in Japan, though, with all the PS2 extras, but on DC. Get that.


I can only really comment on Dead or Alive 2 which most people beleive to be the best version. The PS2 version was really inferior graphics wise. This is a good example for why the DC should have stayed around a little longer.

SMB
08-09-2004, 06:32 AM
I think Shenmue II for DC is better then Xbox version besides the slowdown and differnet language i just don't like the idea of Shenmue on another console. Anyway the graphics are practicaly exacly the same so that dont matter. Shenmue II DC = :D . Shenmue II Xbox = :(

MarioAllStar2600
08-09-2004, 07:50 AM
From what I have heard the controlls on Thirteen (roman numerals) is much better on Xbox then GC. I know the controls for the cube is the reason I am not playing the game right now.

Lost Monkey
08-09-2004, 09:41 AM
From what I have heard the controlls on Thirteen (roman numerals) is much better on Xbox then GC. I know the controls for the cube is the reason I am not playing the game right now.

As compared to XIII on the DC? :P

Street Fighter Zero 3 is nicer on the Saturn - the Saturn controller is just the icing on the cake.

Crazy Taxi on the GCN is much smoother without the slowdown featured on the DC, but I think I'd rather use the DC controller.... x_x

suppafly
08-09-2004, 11:53 AM
I read that REZ on dreamcast runs better than on PS2 (slowdown)

Crush Crawfish
08-09-2004, 11:57 AM
The GCN version of Sonic Adventure had some serious framerate problems. Also, I enjoyed the DC version of Marvel vs. Capcom 2 much more than the PS2 version. And I would assume that the DC version of Soul Reaver is better than the PS1 version.

thegreatescape
08-09-2004, 12:12 PM
What's the difference? Just wonderin'. I played the PS2 version, and liked it a lot.

I enjoyed the ps2 version as well, but i could always tell it was meant for the dreamcast by the jaggies and "rendering style". The ps2 version did claim to have additional fmv clips, but if they are the same ones im thinking of then they sucked.
Still a damn fine game (millenia looks good on any console) ;)

Also, i havent played any version, but i'd imagine the DC vigilante 8 is better than the psone/n64 versions by default.

bluberry
08-09-2004, 01:04 PM
I think Shenmue II for DC is better then Xbox version besides the slowdown and differnet language i just don't like the idea of Shenmue on another console. Anyway the graphics are practicaly exacly the same so that dont matter. Shenmue II DC = :D . Shenmue II Xbox = :(

So you're saying that the Xbox version is better.. but you just hate Xbox. Wow.

As for Marvel vs Capcom 2, the DC one is arcade perfect. The PS2 one is pixellated as shit and the sound is really muffled. The XB seems arcade perfect, but it may have a teensy bit of pixellation compared to DC.

TheMaestro
08-09-2004, 01:21 PM
UFC on the Dreamcast is the best version. The Playstation version just sucked, and everything else was just a (relatively poor) direct port of the DC version with new fighters.

fishsandwich
08-09-2004, 01:33 PM
Hydro Thunder (the revised one, not that glitchy one that was released at launch) looked the best on Dreamcast, but I thought it didn't play as well and the impressive N64 version. The PSone port looks so bad I can't play it long enough to see how it compares in the gameplay department.

I wonder how the upcoming port will look on the PS2... I understand there is a double-pack for the PS2 coming out the end of this month with Hydro Thunder and Rush 2049. We shall see how it goes...

Checkers has the best fish sandwich, by the way, especially the double version with cheese, hold the tarter and lettace, add catsup and mayo.

Richter
08-09-2004, 01:45 PM
Dead or Alive 2 on PS2 has more extras than the DC, but looks worse. They released a version in Japan, though, with all the PS2 extras, but on DC. Get that.the JP DC verion has everything the US PS2 has and then some

US PS2 has washed out colors

SFA3 SAT > DC > PSX

Saturn version is an arcade port, the DC version is a port of the PSX version

Push Upstairs
08-09-2004, 02:03 PM
"Jedi Power Battles"

Not only does the DC version look better, but it also has better control than the PSX version.

Lost Monkey
08-09-2004, 02:11 PM
The GCN version of Sonic Adventure had some serious framerate problems. .

I've only played the GCN demo version, but I really noticed this... I thought maybe the final release would be better.. I loved the speed trials on the DC version and I tried doing a speed run through the GCN demo and I couldn't do it! I think it is more a matter of Sega having a moment of laziness than anything else though, I am sure the GCN could easily have handled an improved SA.

dreamcaster
08-09-2004, 10:23 PM
Crazy Taxi on the GCN is much smoother without the slowdown featured on the DC, but I think I'd rather use the DC controller.... x_x

I found the GCN and DC versions to be pretty much identical. However, the PS2 version (which I unfortunately have) has jaggies and is much more glitchy.

Total rubbish.

And I've found the Sonic Adventure games on DC to be far less glitchy and smoother to play than on the GCN.


Hydro Thunder (the revised one, not that glitchy one that was released at launch) looked the best on Dreamcast, but I thought it didn't play as well and the impressive N64 version.

Really? I found that the DC version was prety much arcade perfect (i.e. great). The N64 version just didn't cut it. Inconsisent graphics (sometimes the water looked good, other times it looked crap), slower framerate and sluggish controls.

And lets not even mention the PSX version. :puke:

Dahne
08-09-2004, 10:54 PM
I've only played Soul Reaver on the PS1, but I've heard that the DC version has a map, which would have *really* come in handy.

Dahne quit partway through because telling somebody to go east doesn't help a lot when they have no idea where east is.

Nez
08-09-2004, 11:05 PM
The dreamcast version of Rush 2049 looks and plays awsome, but the N64 is far too choppy and muddy.

Shadow man looks pretty good on the N64, BAD! on the PSX, and awsome on the Dreamcast.

Most of the PC games looks just as good on the Dreamcast ie quake 3 UT, when used with a computer moniter.

Lemmy Kilmister
08-09-2004, 11:08 PM
I know the gc version recived more charictors and a side quest I do belive. But I enjoyed skies on the dc one hell of a lot.

The sound is a tad bit worse in the gamecube version due to the fact that they condensed the game to a single disk. Other then that it's perfect.

How about marvel vs capcom 2?

bluberry
08-09-2004, 11:13 PM
As for Marvel vs Capcom 2, the DC one is arcade perfect. The PS2 one is pixellated as shit and the sound is really muffled. The XB seems arcade perfect, but it may have a teensy bit of pixellation compared to DC.

I love you too.

Lemmy Kilmister
08-09-2004, 11:20 PM
Only read the first few post. Just saw that you also mentioned the weaker sound in the GC version of skies. Guess i should just stop being lazy and read the whole post first sorry.

Nez
08-09-2004, 11:24 PM
The sound is a tad bit worse in the gamecube version due to the fact that they condensed the game to a single disk. Other then that it's perfect.

I do belive those mini disks that the GC uses has more space then Special Cds that the Dreamcast uses. So that had room to spare hence the extra features.

Lemmy Kilmister
08-09-2004, 11:28 PM
The sound is a tad bit worse in the gamecube version due to the fact that they condensed the game to a single disk. Other then that it's perfect.

I do belive those mini disks that the GC uses has more space then Special Cds that the Dreamcast uses. So that had room to spare hence the extra features.

Yeah but try playing both version and pay close attention to the music. The GC version is sort of muffled for some reason. I know that a single GC disk could hold more then a dreamcast gd rom but you said it yourself. With all the new extra feature sega add to the game they had to make space somewhere.

bluberry
08-09-2004, 11:28 PM
But the DC had 2 1GB disks. The GC has 1 1.5GB disk. Graphics are a bit compressed and sound is noticably worse.

Lemmy Kilmister
08-09-2004, 11:31 PM
Thank you for pointing out the specs for the discs. I knew i wasn't the only one who put that together.

Richter
08-09-2004, 11:34 PM
DC SoA had better box art

:D

Lost Monkey
08-09-2004, 11:58 PM
But the DC had 2 1GB disks. The GC has 1 1.5GB disk. Graphics are a bit compressed and sound is noticably worse.

Many of the files on the 2 DC discs are repeated though. That wouldn't be the case with the GCN single disc... (How did I know that? :embarrassed: )

Nez
08-10-2004, 12:34 AM
^ Just about to say that.

bluberry
08-10-2004, 12:56 AM
Many of the files on the 2 DC discs are repeated though. That wouldn't be the case with the GCN single disc... (How did I know that? :embarrassed: )

Good point, I forgot about that. Still, the music/graphical hit is still apparent, especially the music. Maybe it just wasn't that good a port, technologically.

Cryomancer
08-10-2004, 02:08 AM
Moral of this thread:


Always buy Dreamcast.

JJNova
08-10-2004, 02:35 AM
Space Channel 5.....You can decide which is better (Pssst..The answers Dreamcast)

bluberry
08-10-2004, 02:44 AM
I think Space Channel 5 actually runs really damn well on PS2. Almost better than DC.

NathanG
08-10-2004, 03:31 AM
I personally don't think that the music in SOA:Legends is really much worse than in the original. It may sound muffled, sure, but I didn't really notice the difference, especially after playing the game for a while.

Anyone ever try the DC version of Star Wars: Episode I Racer, especially those who have had experience with the N64 version as well? I just remember playing the N64 one when I was younger, and was curious about this. Then again, I'm always interested in differences between (essentially) the same game on different consoles.

kai123
08-10-2004, 03:45 AM
Most of the PC games looks just as good on the Dreamcast ie quake 3 UT, when used with a computer moniter.


I am going to call bull on this one. Even when those games were new I could pump the resolution up way over what DC version was doing. I have seen Quake 3 on both so I know what I am talking about. Besides the dip in framerates pissed me off to much on the DC version of Quake 3.

Nez
08-10-2004, 04:28 AM
I am going to call bull on this one. Even when those games were new I could pump the resolution up way over what DC version was doing. I have seen Quake 3 on both so I know what I am talking about. Besides the dip in framerates pissed me off to much on the DC version of Quake 3.

I have never noticed any drop in frames. As far as resolution goes thats wasn't really what I was talking about. Of course the game is going to work better on a modern computer or a "high end" computer from back in the day. What I meant is that it wasn't down graded from the original pc games. IE models and textures.


Anyone ever try the DC version of Star Wars: Episode I Racer, especially those who have had experience with the N64 version as well? I just remember playing the N64 one when I was younger, and was curious about this. Then again, I'm always interested in differences between (essentially) the same game on different consoles.

Like most games the Episode I racer runs much smoother with a higher frame rate on the Dreamcast rather the N64.

musical
08-10-2004, 07:17 AM
But the DC had 2 1GB disks. The GC has 1 1.5GB disk. Graphics are a bit compressed and sound is noticably worse.


Nintendo made a huge mistake limiting themselves to a small format (just like the cart on N64). Too many GameCube games are fun to play, but suffering from graphical artifacts caused by the need to use tigther compression.

A DVD-based console (PS2/Box) has roughly 6 times as much room for graphics storage, and therefore look better than the Cube versions.

Lemmy Kilmister
08-10-2004, 07:31 AM
Nintendo made a huge mistake limiting themselves to a small format (just like the cart on N64). Too many GameCube games are fun to play, but suffering from graphical artifacts caused by the need to use tigther compression.

A DVD-based console (PS2/Box) has roughly 6 times as much room for graphics storage, and therefore look better than the Cube versions.

They sure did (limit themself). Have you seen how blurry Tales of symphonia gets at times? It's like looking at the game with old glasses on. :eek 2:

Nez
08-10-2004, 07:49 AM
At least its not as blurry as N64 games. Hmm I see a trend here.