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View Full Version : an interesting way to sell games



y-bot
08-18-2004, 06:00 PM
I found this Commodore 64 accessory yesterday called "Lipstick". It's a headphone/microphone with a 9-pin connector. I was doing a Google search and I came up with this website.

http://www.oldsoftware.com/used64stuff.html

I have never heard of anyone charging more for games if they test them.

y-bot

-hellvin-
08-18-2004, 06:07 PM
Hmm, looks like a good site for any old computer software.

Kamino
08-18-2004, 07:20 PM
as-is = broken, tested = working?

Berserker
08-19-2004, 12:00 AM
This makes no sense to me. It's kind of like going to a grocery store and seeing price-tags on the items saying "$3.99, $5.99 Bagged"... is it really that hard to take the few extra seconds and make sure a product works? Sure, maybe if you're working with 'Bob's Retro Alley' that has tons of games coming and leaving daily, and utilizing the "Giant Plastic Bin" organizational system, I could see not being able to test every single item. But when you're running a website... I don't know. I guess I just think in terms of wanting to have return customers, it would sort of be a given to ensure that the products you're selling aren't faulty or glitchy or just plain broke, without being labeled as such.

EDIT: It just occured to me, that it could be argued that 'as-is' would actually be a sufficient label for these kinds of things. Well, I'm sorry but in this case I just don't see things that way. I would much rather things be labeled as 'Working' or 'Non-working'. Then, if they were labeled in such a way, could you honestly see the sellers listing the non-working items as only 3 or 4 dollars less than the working? I think it'd be much harder to do so. Either way, I just don't see myself putting any of my own money towards an establishment that feels perfectly fine with not testing *any* of their products they're selling unless I give them more money.

MarioAllStar2600
08-19-2004, 12:08 AM
as-is = broken, tested = working?

I kind of got the same effect. :o

tholly
08-19-2004, 01:12 AM
as-is = broken, tested = working?

I kind of got the same effect. :o

yea.....me too....just from seeing that i dont think i would buy from them even if they had somethign i wanted

its not hard to take 2 minutes to test something...it doesnt have to be extensive testings...just make sure the thing turns on or whatever....i cant see a 2 minute test making something cost $10 more

Azazel
08-19-2004, 07:49 AM
as-is = broken, tested = working?

Maybe 80% of the time for as is.

robotriot
08-19-2004, 08:36 AM
The thing is that with disk games, you never know WHERE they're broken, they might boot up fine, but you'd have to play to level 2 for example to see if this one loads as well. There might be disk validator programs though to run the disks through.

Also, this site seems kind of expensive to me - he wants $79 for a *broken* CDTV that is "mostly complete".

EnemyZero
08-19-2004, 09:10 AM
Yeah I hate when they post "as is" , they can't just come out and say it works, or it can be used as a door stop....instead they have to make us take a guess :o

Azazel
08-19-2004, 11:35 AM
Don't you like surprises?

Keir
08-19-2004, 11:38 AM
I've actually ordered from them before and they were great. The as-is/tested pricing thing must be new. That's too bad.

Even though 95% of their stuff is priced accurately for 15 years ago, there were a few good bargains to be had. I don't know if there still are.

Flack
08-19-2004, 02:48 PM
It's possible that they have bought lots of things from auctions or wholesale lots as well, which would account for the mass of untested items.

Personally, I've found nothing more reliable in the history of computers than Commodore 64 floppies. Seriously. I mean, I have CD's that have gone bad from scratches, CD-R's that have begun flaking off, and 3 1/2 floppies that simply quit working, but 99% of my old Commodore 64 floppies (which are stored in a milk crate in my garage) still work, some of them being 20 years old at this point.