View Full Version : Question about Doki Doki Panic for the FDS
GarrettCRW
09-22-2004, 04:05 PM
I just got my Famicom Disk System today in the mail, and one of the included games is Doki Doki Panic-but the previous owner has beaten the game. Is there some way to erase the saved data?
fcfcfc
09-24-2004, 12:22 AM
I asked this question before..... and I think not. Sorry!
GarrettCRW
09-24-2004, 02:18 AM
I find that so difficult to understand....one, because of the nature of saved games (i.e., if you beat the game and you can't erase your data, then the game is worthless), two, the Disk System's easily found Kill/Erase/Elimination Modes, and the fact that Doki Doki is a Miyamoto game-not exactly the likeliest of games to have a major design flaw like that.
fcfcfc
09-24-2004, 09:46 AM
I have owned the game for a long time and have yet to find a way. I guss buying a new one is the only way..... Wow..... I guess the people who came up with the saving system are complete morons.
Pedro Lambrini
10-16-2004, 04:55 AM
Was Doki Doki Panic a Miyamoto game? I thought it was made by some other group inside Nintendo and that they liked it but din't think it would sell so they changed the sprites and then realeased it as SMB 2 and SMB USA?
GarrettCRW
10-16-2004, 05:04 AM
The credits for the game include most of the familiar NES-era Miyamoto staff names, up to and including the noted "Miyahon" mistranslation of Miyamoto's name.
Pedro Lambrini
10-16-2004, 05:19 AM
The credits for the game include most of the familiar NES-era Miyamoto staff names, up to and including the noted "Miyahon" mistranslation of Miyamoto's name.
I had a sniff around and found this:
"Doki Doki Panic, developed by company called Fuji TV, is a marvelous gem of a video game originally made for Nintendo's Famicom Disk Add-on in 1987. The title did exceptionally well for itself at that point in time. Doki Doki had the makings of being a full-fledged classic: unique physics that depended on the choosen character, bizarre enemies and locales, and some very, VERY fun game-play.
A year later Nintendo bought the rights to Doki Doki Panic and received ownership. At that time gaming guru Shigeru Miyamoto had leant his energy to release a seguel to the original Super Mario Bros.--entitled Super Mario Bros. 2--that served more as an update to the first title than really a sequel. In fact, as a whole, everything looked identical except for its 'rip-your-hair-out, fuck-this-is-tough' difficulty. Nintendo decided, instead of shipping out the original sequel made by Miyamoto to the rest of the world, to modify Doki Doki and release it as a "hack job". Super Mario Bros. 2 was born (later to be converted into the FDS and Famicom video game: Super Mario USA, in Japan). This 'new version' had nearly everything of the original Doki Doki save for a few different menu screens, items, and the Mario crew sprites."
Loads of other sites say much the same thing. Just thought I'd share it with you :) .
GarrettCRW
10-16-2004, 05:29 AM
I've done the searching myself, but most of it is anti-Nintendo rhetoric by people even more ignorant of Japanese culture (and Japanese gaming history) than myself. It's my understanding that Fuji TV and Nintendo went in together on the game, and that an animated series was aired on Fuji TV (which is a subsidary of FCI, BTW, and the network that aired Dragonball, Mach Go Go, and the original Japanese run of Astroboy). Since FCI was well aware that Nintendo would own a chunk of the game (as was the case with all Disk System titles), they probably hired Nintendo to do the game, asking specifically for Miyamoto while they concentrated on the actual series.
Lord Contaminous
10-23-2004, 01:19 PM
To get that data erased off your disc, you'll have to build a time machine back to mid-late 1980's Japan. Data on FDS disks were managed commercially.
fcfcfc
11-06-2004, 10:02 AM
I've done the searching myself, but most of it is anti-Nintendo rhetoric by people even more ignorant of Japanese culture (and Japanese gaming history) than myself. It's my understanding that Fuji TV and Nintendo went in together on the game, and that an animated series was aired on Fuji TV (which is a subsidary of FCI, BTW, and the network that aired Dragonball, Mach Go Go, and the original Japanese run of Astroboy). Since FCI was well aware that Nintendo would own a chunk of the game (as was the case with all Disk System titles), they probably hired Nintendo to do the game, asking specifically for Miyamoto while they concentrated on the actual series.
I want to see that show really bad.... The game came w/ a sticker that has mario and the boy in DDP
Ed Oscuro
11-08-2004, 02:28 AM
To get that data erased off your disc, you'll have to build a time machine back to mid-late 1980's Japan. Data on FDS disks were managed commercially.
Or the early 1990s; the kiosks weren't all pulled by 1990.
Anyhow...yes, you could have the disc overwritten for a fee; but specifically alter a savegame? Nah.