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Raedon
10-03-2004, 03:37 PM
None of these are proven as far as I know. They could be fake or real but they all show the secrets to a quick game.


SMB - NES (http://www.archive.org/download/Mario1_510/Mario1_510.avi) off VHS

SMB 3 - NES (http://www.archive.org/download/Mario3_1111/Mario3_1111.avi) off VHS

SMW - SNES (http://www.archive.org/download/SuperMarioWorld_SS_1109/SuperMarioWorld_SS_1109.avi) Off VHS

Mario 64 (http://www.archive.org/download/Mario64_2601/Mario64_2601.avi) utilizes bugs in the game.

Metroid -NES (http://www.archive.org/download/mdq/mdq.avi) this was made using save states and slowmo, just shows fastest path.

Zelda - NES (http://www.archive.org/download/zdq/zdq.avi) same as above, 27 minute run.

SegaAges
10-03-2004, 03:43 PM
it all depends on who looks at the tape. some would say what they did is alright, and others would say it is wrong.

i mean, i know there is a glitch so that you can play against bowser super early, so why can't you use it. it is like a warp pipe that nintendo forgot to take out.

for my record of 46k on simpsons road rage, i found a path that would always be the same for picking people up, so I simply kept along this set path for that score.

Raedon
10-03-2004, 04:20 PM
I agree.

Using the Mario 64 as an example: if you are playing on a real system and found a way to get threw the game without a game genie type device or code just the cart and a controller then all is fair.

Raedon
10-03-2004, 04:54 PM
Bionic Commando - NES (http://www.archive.org/download/BionicCommando_1820/BionicCommando_1820.avi)run.. guy says it's the real deal.