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View Full Version : Which is the best Ghosts n' Ghouls version?



Nubiandaze
11-25-2004, 09:54 PM
Hey All,
Recently I acquired a Commodore 128d and a bunch of Commodore 64 discs. I played Ghosts n' Goblns on my 128 and have it for the Atari ST. Also coming In the mail is my Wonderswan B&W version of this game called Makiarma or something like that.

I'd just like to know which console has the best version of Ghosts n' Ghouls? I'm thinking of getting more versions of this game. I really like the C64 version of this game the best so far.

Regards,

Nubian.

Zing
11-25-2004, 10:12 PM
You mean Ghouls'N Ghosts, I assume.

I always liked the Genesis version. I would say the MAME version is the most accurate, though. :)

slip81
11-25-2004, 10:16 PM
The SNES one is really nice, hard as nails though.

Nubiandaze
11-25-2004, 10:28 PM
Yeah, The C64 version and the Atari ST version are very difficult too. I gave it a decent play for a little while and didn't get very far at all.

Nubian

Perkar
11-25-2004, 10:28 PM
i'm going to go with the SNES version as well. although, i've never beat it. you have to go through the game twice, then beat the end boss with this super shitty weapon. i can't beat the boss with that super shitty weapon...

i suck

Querjek
11-25-2004, 10:34 PM
The WOnderswan version is pretty good, but is plagued by being plaed on a system with a not-so-sharp screen.

I enjoyed the GBA version the most as it had some nice saving features.

FlufflePuff
11-25-2004, 10:35 PM
I'm partial to the NES version. It was the first game I remember playing on the NES. Also the only time I ever got my mouth washed out with soap. I was playing it when i was like 9 and I died on the third level with those stupid little flying demons. I died and I yelled out "shit." I got the liquid soap for that one *shudder*

TRM
11-25-2004, 11:03 PM
NES and SNES versions.

Dr. Morbis
11-26-2004, 12:05 AM
Assuming you're referring to Ghosts 'N Goblins and not Ghouls 'N Ghosts:

I've always been partial to the NES version as well. I love how Arthur without his armor is the most nimble, pathetic looking "hero" of all time. He's deathly skinny, and he doesn't even have any eyes. Has anyone else noticed that his eye socket is just a hole in his head? When I was a kid I would sometimes get bored while playing and just start looking for things in the background to line up with the hole in his head. -Yes, I was a weird kid.

MegaDrive20XX
11-26-2004, 12:24 AM
Capcom Generations Vol. 2 (Import for Saturn or PSX)...The Ghosts N' Goblins Trilogy...a perfect Ghouls N' Ghosts port right here

But the best verisons by itself

Genesis or the Super Grafx 16 (import only)

but Ghosts N' Goblins (Which Im amusing you are mentioning, since you are talking about a C64)

The NES verison or Capcom Generations Vol. 2

Lord_Magus
11-26-2004, 12:48 AM
I'd choose the SNES version as well. I think the gameplay was more polished than the other versions.

I finished it in the 2-3 first days I got it, but then again that was how long most SNES games would last me back then, considering I used to play in 10-12 hour sessions. :P

Ed Oscuro
11-26-2004, 12:50 AM
x68K; it's arcade perfect and you get a huge range of x68K joysticks to choose from. It's either that, or the Capcom Generations disc. Added bonus of computer monitor sharpness versus S-Video on a PlayStation.

kainemaxwell
11-26-2004, 01:03 AM
Is the GnG for the SMS more or less an 8-bit version of the SNES?

Ed Oscuro
11-26-2004, 01:19 AM
The SNES never got Ghouls 'n Ghosts - Super Ghouls 'n Ghosts is the name for Chomakaimura outside Japan, and it's totally different - double jump and stuff. The SMS game is itself pretty different from the other ports of Ghouls 'n Ghosts, but the oddly placed level exits make it cool. Thumbs up in my book.

Better than that four-FPS port of Golden Axe, for sure.

it290
11-26-2004, 01:40 AM
I'm partial to the Genesis Ghouls 'n' Ghosts over Super Ghouls 'n' Ghosts for the SNES... Super GnG looks great, but it's just too hard for my tastes, not to mention the whole 'no shooting up' fiasco. It's still a good game, but I find GnG has a better level of playability, and the Genesis version is a great and easily obtainable port.

Ed Oscuro
11-26-2004, 01:43 AM
Well, never being able to shoot on a diagonal seems pretty artificial, as well. I suppose there's times when shooting up is a help, but...not that often. Super G'nG just threw out an underutilized segment.

maxlords
11-26-2004, 01:48 AM
Super Ghouls N' Ghosts gets my vote as the best. Also...I friggin HATED the Saturn Capcom Generations...worst game collection ever for one simple reason. Compressed screen! I tried to play it and it drove me nuts...the screen's all squooshed to fit the Generations logos and stuff...sooo lame.

Jaz
11-26-2004, 03:52 AM
The version for the SuperGrafx is very good as is the port on the X68000.

Ninja Blacksox
11-26-2004, 04:22 AM
Super GnG looks great, but it's just too hard for my tastes, not to mention the whole 'no shooting up' fiasco.

Wow.

I didn't know Arthur had a drug problem.

-A Boy

NESaholic
11-26-2004, 04:27 AM
Remember palying the 1st in arcades and i enjoyed it alot, 2nd place the Nes version (ofcourse! :P ).

Ed Oscuro
11-26-2004, 04:53 AM
The version for the SuperGrafx is very good as is the port on the X68000.
Love the music on that SGX version, and the sound effects. Very much like the stereotype of a '90s video game, wonder how the TG-16 got so popular? LOL (Okay, if you followed my line of reasoning, you're either brilliant or got issues just like me.) But really, it's a very playable port. Not the prettiest, but it does have better detail than the Genesis version throughout the game...not evident from the first screen, but during the section with bridges you'll notice the Genesis port's very bland looking...not so the SuperGrafx version! Plus, while it does require an SGX, the game itself is cheap.

gwaine
11-28-2004, 03:41 PM
The best version I've played is the import Saturn Capcom Generations version...I don't know what you're talking about with the squished screen, mine looks arcade-perfect (I think the Generations version is a copy of the arcade game). The Genesis and Supergrafx versions are very good too, but there are a few missing animations, the colors aren't quite as good, the music and sound isn't quite as good either. That being said, those with either of those won't be disappointed...the differences between those an the arcade versions are pretty minor.

Arqueologia_Digital
11-28-2004, 03:49 PM
No way, Genny version is the best of all...after that...SNES.

Cauterize
11-28-2004, 04:23 PM
the SNES Version or the Arcade Version!

Lord Contaminous
11-28-2004, 04:26 PM
when it comes to "Ghouls n'Ghosts/Damakaimura", the PC Engine Supergrafx version is arcade perfect, other than the Capcom generations. I noticed the Genesis version lacks the traditional Firebrand/Red Arremer kidnapping intro.

Anyone tried to trick on the Genesis GnG that can turn it into the japanese version? In case the answer is no from some people, here's how to do it.

On the options screen in the BGM/Sound Test set:

26 = music
56 = sound

then hold down down left diagonal and press A,B,C and start.

adaml
11-28-2004, 11:44 PM
I'm an NES lover and am fond of the SNES as well, but I really liked the Genesis version of the game best. It was the first Genesis game I got (along with Rambo III and Sonic) and I logged some serious time trying to master that game. Everything about it was pretty smooth.