View Full Version : How long did it take you learn how to do a Dragon Punch
Revolt
07-26-2002, 10:32 PM
I remember sitting there with Streetfighter2 for the Snes trying and trying to pull off that Dragon punch motion. But didnt take long. I have a Homeboy who still cant do it after all these years...is that you too :?: :oops:
Kroogah
07-26-2002, 10:50 PM
All you have to do is tap forward, then do 2/3 of a fireball motion. Then press whatever attack button you need to press. It's no probelm once you figure that out. After playing with Ryu (or more likely AKUMA) enough times the motion becomes second nature. And hopefully by that time you will have moved on to some other non-beginner character....
ubersaurus
07-27-2002, 01:10 AM
Whaddya mean begginer character? Alot of people start off with them, but those are some of the best characters in most every game they are in, save for like, MvC2. Hell V-Akuma and V-Ryu are two of the top characters in Alpha 3. Alpha 2 was all about Ryu and Ken, and Rose. Hyper fighting-Ryu, Ken, Sagat, Guile, and Dhalsim. CvS2- Ryu, Ken, and Akuma all do pretty well.
You want crazy though, try alternate Ryo in KOF 98. If there was ever a win button in a fighter, he was it :mrgreen:
Atariguy
07-27-2002, 10:47 AM
It took me a good long time to learn the Dragon Punch motion (probobly a few years after the hadoken), though I can do it in my sleep now.
buttasuperb
07-27-2002, 11:41 AM
it took me a few trips to the arcade to figure it out.
Kroogah
07-27-2002, 01:13 PM
@ubersaurus: Beginner in the sense that it doesn't take that much to master them. And that is also why they are always top-tier characters.
ubersaurus
07-27-2002, 01:27 PM
Depends by which you mean by master ;p most beginners can master their specials, but how many actually use Ryu's hopkick in A3 or his dashing fierce in SF2?
For the record I did it first try after my hiatus after my dad stopped playing SF2: WW (he was my only competition). While that game was out neitehr of us could dragon punch, not for a lack of trying though.
Tetsu
07-27-2002, 06:22 PM
I was a slow kid: it took me several years to get the Dragn Punch. The bigger teenagers at the arcade were no help, and the "Toward, Down, Down-Toward, Toward + Punch" instructions in magazines were no help.
batmanlivesatmyhouse
12-12-2002, 03:23 PM
I always KNEW how to do it. When I was a little kid, I could pull it off occasionally in the arcades. I stuck with the non-firball/uppercut characters back then. I missed out on the 16-bit era (along with the 32 bit era. Aaargh!), so when I was a sophmore in high school, I finally got a 3do and Super Street Fighter II Turbo along with it (for 25 bucks, the system, SSFII Turbo, plus a LOAD of other games!!! Woo hoo!). It took me a day of intense practice, but now, like everyone else, I can pull off all the moves with my eyes closed.
NE146
12-12-2002, 03:31 PM
Playing the original Street Fighter, all the smaller kids had different ways to throw a fireball, which was looked like they were basically twisting and contorting the joytick and it'll fly. But it seemed everyone had their own method. So I learned that way.. by watching people do it, but it was real hit and miss for me. I'd contort the joystick towards the other player somehow, and occasionally, a fireball would come out, but then occasionally... it would uppercut! (dragon punch). But I could never distinguish the two and how to pull one over the other. Anyway, even today it's still a crapshoot in the original game.
Anyway, what's great about the fireball/Dragon Punch motion is you CAN come across it accidentally, especially if you're wiggling the joystick in all sorts of motions to your opponent and trying to get 'something to come out'.
I never did learn the EXACT motion until SF2 came out and the move was published within EGM magazine. THAT'S when I figured out the exact joystick movement distilled down to the precise moves that would trigger it. --> | \ -->
nesman85
12-21-2002, 11:59 PM
i learned it by guess and check a few years ago and then i didn't play sf2 turbo for a while. recently i started playing it again and it came right back to me after a couple rounds.