View Full Version : Real World Doesn't Use A Joystick (Another News Article)
Cmosfm
01-13-2005, 12:01 PM
http://www.wired.com/news/games/0,2101,66225,00.html?tw=rss.GAM
pulled this from over at CheapAssGamer.
You know, it takes a few Kooks tp make all us gamers look totally braindead and obsessive.
I know for one I have never shook a bush.
imanerd0011
01-13-2005, 12:10 PM
LOL @ the lady trying to pull the car off the road! I don't know how that relates to video games, but it is definately crazy! The only thing like this I have ever experienced, is when I used to be obsessed with THPS, I would be in a mall or whatever, and I would constantly see rails as something to grind on and link tricks, and I would be thinking of sweet combos I could do in there. :/
Real World Doesn't Use A Joystick
Yeah, and neither do Katamari Damacy, Animal Crossing, Burnout 2, Quake III or The Sims...
Gapporin
01-13-2005, 12:11 PM
1. Kozy Kitchens sounds like a porno actress.
2. Shaking the tree? Better get a hold of Peter Gabriel.
max 330 mega
01-13-2005, 12:17 PM
i can say i felt these symptoms before,
like the time I hadouken'd the dog for peeing on the carpet .. LOL
i cant believe how stupid that article was, i dont know anyone who has ever done something like that.
its not everyday on the street you see a fat man in overalls come bouncing by and try and jump in a manhole because he thinks its a warp pipe.
squirrelnut
01-13-2005, 12:26 PM
its not everyday on the street you see a fat man in overalls come bouncing by and try and jump in a manhole because he thinks its a warp pipe.
LOL LOL LOL LOL
Man those people are seriously dumb. If they cant distinguish between reality and fiction should they really be playing games in the first place?
Lady Jaye
01-13-2005, 12:42 PM
I read that article yesterday. Well, what can I say? The furthest it's been for me has been in dream state, not while being awake: after playing too much Pac-Man, I once kept on dreaming of the game.
Seriously, though, it never got to the point where I had a hard time distinguishing between reality and fiction. And I'm certainly not going to start shaking trees to see if bags of gold would fall on me...
bargora
01-13-2005, 05:14 PM
Oh, come on. Are you all telling me that you've never mentally projected crosshairs onto your windshield while driving? Or imagined your arm as a giant, boring-professor-obliterating cannon of some sort? I mean, that article gives some extreme examples, but any time I spend hours and hours and hours shooting or driving, I get a little "carry-over" into the real world.
For example, I was pleased to find that some of the tricks I learned in Driver really do work in the real world. 8-)
Sothy
01-13-2005, 05:34 PM
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
- Kristin Wilson, Nintendo, Inc., 1989.
Lexicon wears a shirt with that on it.
anagrama
01-13-2005, 06:04 PM
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
- Kristin Wilson, Nintendo, Inc., 1989.
I swear I've heard that quote attributed to about a dozen different people.
tuxedojoe
01-13-2005, 06:08 PM
"I've been using the computer for so long, and command-Z works for undo in all the software programs," Hoffman said. "So whenever I find something in my life that I want to undo, I reach for the command-Z keys and I find it weird that it doesn't work."
End of story
wow. that is insanely funny. the best line in the story, by far.
Lady Jaye
01-13-2005, 07:03 PM
Oh, come on. Are you all telling me that you've never mentally projected crosshairs onto your windshield while driving? Or imagined your arm as a giant, boring-professor-obliterating cannon of some sort? I mean, that article gives some extreme examples, but any time I spend hours and hours and hours shooting or driving, I get a little "carry-over" into the real world.
For example, I was pleased to find that some of the tricks I learned in Driver really do work in the real world. 8-)
Nope, not me. Not since I was 12, anyway.
Flack
01-13-2005, 07:28 PM
http://www.digitpress.com/archives/extendedplay_imagination.htm
?
Jorpho
01-13-2005, 08:04 PM
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
- Kristin Wilson, Nintendo, Inc., 1989.
I swear I've heard that quote attributed to about a dozen different people.
British comedian Marcus Brigstocke makes a convincing case that it originated with him. http://www.marcusbrigstocke.com/pacman.asp
As for the article, did you notice how many of the people made reference to being sleepy? Or might be in jobs where long hours could lead to exhaustion? A lot of things can seem strange in that state.