dethink
01-17-2005, 08:40 AM
i used to LOVE this game back in the day, but after digging it out of my library to give it another go on sunday after not having played the NES version in years...how did the controls slip by QA? LOL
the jumping mechanics are terrible - the hit detection on walls and platforms is terribly inconsistent, and sometimes non-existent...as well as hiryu's reaction to getting hit by bullets or while jumping. sometimes, nothing happens. other times, you're thrown back half a screen.
i mean, this kind of stuff is par for the course/part of the learning curve for a lot of titles from this era, but this is capcom we're talking about... ;)
the jumping mechanics are terrible - the hit detection on walls and platforms is terribly inconsistent, and sometimes non-existent...as well as hiryu's reaction to getting hit by bullets or while jumping. sometimes, nothing happens. other times, you're thrown back half a screen.
i mean, this kind of stuff is par for the course/part of the learning curve for a lot of titles from this era, but this is capcom we're talking about... ;)