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View Full Version : Ohcouchi Gengorou Ikka UNRELEASED for N64 - Community Dump



LeGIt
01-30-2005, 07:35 PM
-Removed

The Brown Eye
01-30-2005, 07:52 PM
I can vouch for LeGIt, we just did a deal that went off without a hitch on his end. If I weren't so damn skint right now I'd donate myself.

LeGIt
01-31-2005, 09:07 AM
-Removed

anagrama
01-31-2005, 10:12 AM
So basically, you're asking 100 people to club together and buy you a prototype, right?

Hell, I'll buy and share all the protos you can find as long as other people pay for them.

LeGIt
01-31-2005, 10:31 AM
-Removed

Kamino
01-31-2005, 01:01 PM
these kinds of threads are always shady, However this one makes sense.
Sadly i've no interest in roms. good luck!

DogP
01-31-2005, 06:39 PM
Personally, I'd see it making more sense that you buy it with everyone else's money, dump it, then resell it, and split the second sale with the same proportions as they donated... of course I don't know why anyone would donate if they don't get anything anyway. I'd do an early release to donors with a ROM given a specific key so if it does get released early, you know who did it... then do an official release a month later or something.

I dunno, just my opinion, then nobody comes out ahead, nobody loses, and the generous donors get something in return.

DogP

LeGIt
02-07-2005, 06:48 AM
-Removed

lurpak
02-09-2005, 06:07 AM
personally, had I have had an intrest in this, I would have bought the game myself, produced some clones and sold them here or on ebay, It would look a lot less dishonest and the outcome would probably have been the same.
but with nobodys trying to say I wanted to get others to pay for my proto.

I think you had a good idea, poorly marketed.

LeGIt
02-09-2005, 07:14 AM
-Removed

leonk
02-09-2005, 12:46 PM
Producing clones for N64 is not half as easy as it is for other systems, nigh on impossible unless you got a lot of skill, time and effort to put into it. Too much ballache for too little reward + I don't like the idea of clones anyway. Much easier to slap the cart into a backup device and people can use the ROM on emulators or other backup devices then.

Same is true for SNES!

I have a lot of people asking for SNES reproductions, but for the cost of a single SNES reproduction (which on average requires 400% more time and 8 times as many memory chips!) you might as well get a copier and be able to play any SNES game on the real hardware!